Our journey into Land of the Lost begins
with the "Cha-Ka," the first episode of the three-season series (an
an installment which aired in September of 1974). "Cha-Ka" was
written by Tribbles creator David Gerrold and directed by Danny Steinmetz.
The opening montage (and theme
song) set up the premise of the series, for us, and this episode begins at
least one day after the Marshalls (Rick, Holly and Will) have arrived in this
seemingly-prehistoric world.
The viewer first meets the
Marshall family as it is peering over a swamp, and Holly has just named a small
dinosaur "Spot." Will protests that a better name is
required, but the debate is ended when a Tyrannosaurus, Grumpy, enters the
scene with a roar. While Rick goes into the woods to gather supplies, Will and
Holly happen upon a strange, construct in the forest, a pyramidal device "made by intelligent beings." This is a pylon. It's cold to the touch, Holly
tells us, and Will says it feels like it's not even there.
The examination of the pylon
is interrupted when Grumpy attacks three Pakuni -- small ape-men creatures --
nearby. The youngest of the Paku, Cha-Ka, falls and is injured in the escape. Holly
and Will rescue him.
When Rick returns, they determine to bring Cha-Ka back to
their cave at high bluff, and set his fractured ankle with a splint.
Unfortunately, Grumpy is still around, and he's hungry...
"Cha-Ka"
introduces the TV viewer to the world of Land
of the Lost, including all the main characters.
Holly, Will, Marshall, Cha-Ka and even Grumpy each get their moment in the sun.
With the help of stop-motion photography and chroma-key composites (the
overlaying of live-actors on highly-detailed miniature landscapes), this unique
kid-vid series comes to life with a bang.
One thing I noticed this
time, watching the series is Land
of the Lost's unique sound-design. It literally sounds otherworldly, and between the
music and dinosaur roars, you've never heard anything like this on any other
television series. It's a distinctive, individual sound model, and that makes
the show truly seem unique.
Often, sound is ignored in favor of visuals, so I
wanted to make note of this here. Turn on Land
of the Lost anywhere in a house, and without
looking at the TV, you'll know exactly what program is on the tube.
While blogging Land of the Lost, I'm
going to try to keep track of the Marshalls' equipment, because they seem all
kitted up for having been on a raft rid. I noticed in 'Cha-Ka" they have
at least one canteen, a lighter, a grill, three sleeping bags, a pot, a plastic
water jug, a yellow drinking mug, and at least seven back-packs (ostensibly half-emptied, since these
supplies must have come from somewhere).
At this point, they don't
appear to have a change of clothes...
Because Land of the Lost was
produced for children to enjoy on Saturday mornings, it's filled with valuable
moral messages about the way people should treat others. After Holly makes fun
of Grumpy the dinosaur, Rick admonishes her: "Don't call Grumpy names. It's not his fault he's stupid." Later, when Holly asks if she can keep
Cha-Ka, this is the stern reply: "People don't own other people. Cha-Ka will stay with us just as long as he
wants to."
Finally, the episode
"Cha-Ka" introduces us to the Marshall's first (and only...) line of
defense at High-Bluff, the "fly-swatter." This is a thick spear, carved to be pointed (but
not actually sharp...) at one end. When Grumpy tries to stick his toothy snout
into the cave (and it's right at mouth level, unfortunately,..), the Marshalls
get a running start and jam the fly swatter into his mouth. By the end of the
episode, Grumpy has gotten smart to this trick. "He can learn things!," Holly
notes. Yes, but he'll be back in future episodes.
Queue the stock footage.
You'll also note that
there's a brief sojourn to the pylon in this episode, setting up future
storylines. And Cha-Ka has now been well-established as an ally, since the
Marshalls have set his injured leg. At episode's end, he returns the favor by
bringing them fruit and vegetables from the forest.
Episode #2: “The Sleestak God.”
In our second installment of
the 1974-1976 Sid and Marty Krofft live-action Saturday morning TV series,
Land of the Lost, the
stranded Marshall family is introduced
-- a bit unwillingly -- to the
other race of "people" inhabiting this unusual pocket universe: the
fearsome Sleestak.
"The Sleestak God"
opens with Holly and Will being tasked by their Dad, Rick Marshall, to get a refill
from the nearby watering hole. The watering jug we saw last week
("Cha-Ka") has miraculously reproduced, and now the Marshalls have
two of them. Will and Holly head off across a bridge and over a chasm (and
Cha-Ka follows them...) as they find an amazing forgotten city carved into the
side of an imposing mountain. Our first view of the city and the ancient temple
dominating it is a nice, long, revealing pan left across the grounds (and it's
actually a highly-detailed miniature). Before long, however, Holly and Will get chased by the guardian of the
campus, an Allosaurus they name "Big Alice."
On one wall near the city is
scrawled in chalk the warning: BEWARE
OF SLEESTAK. Since the message is written in English, this is our
first inkling that other humans have before been trapped in the Land of the
Lost.
When Will and Holly are
captured by the hissing, reptilian Sleestak (who also adorn cross-bows as
side-arms), Cha-Ka brings Rick Marshall to the temple. But will they arrive in
time to save the kids from being a sacrifice to the hungry, bellowing (and
unseen...) Sleestak God that inhabits a misty pit?
Since this is only the
second episode of the series, it's clear that many of the concepts and people
on the show are still being developed, and other than the dinosaurs, the
Sleestaks may be the most important component. We don't know it yet, but they
have a fascinating history (and future?)
My only problem in this
installment is that the Sleestak are supposed to be cave dwellers who can't
stand light (and can be fought with the only weapon the Marshals have: fire!).
However, three Sleestak attack Will and Holly outside the city in broad daylight,
which seems inconsistent.
This week also provides the
first glimpse of another Land of the Lost native, the Triceratops named Spike.
And we get more of Cha-Ka's language. "Osu" is the Paku word for water.
On the Gilligan's Island list of devices and instruments made
by the Marshalls to make their stay in the Land of the Lost more
"civilized," we see in "The
Sleestak God" that Marshall has fashioned a basket out of twigs, and
that Holly has built a broom out of straw (so she can do housework in the
cave!)
Finally, each of the
Marshalls is now also wearing a small square mirror around their necks (where
did they get these?) They can communicate using the mirrors -- across vast distances -- in Morse Code, as
Will and Rick do in this episode.
As for the geography of the
Land of the Lost, this is the first episode in which viewers see the ravine
separating High Bluff (and Grumpy's territory) from the Sleestak City (and Big
Alice's territory).
Episode # 3: “Dopey”
On the third episode of Land of the Lost, written by Margaret Armen (Star
Trek: "The
Paradise Syndrome," and "The Gamesters of Triskelion"), Holly
and Will tug an elaborately-built wagon (one made of logs and twine and with
wheels made of tree trunks..) through the jungle, transporting a gaggle of
oversized strawberries back to the cave at High Bluff, where Rick Marshall
waits.
However, what occurs next in
"Dopey" serves as the introduction of one the series' recurring
dinosaur characters (and we've already met Spike, Grumpy, Spot and Big Alice.) Holly
and Will spot a cracked-open brontosaurus egg and then meet a newly hatched
brontosaur baby, which Holly promptly names Dopey. The kindly dinosaur (which
mewls like a kitten) follows the duo home and Holly predictably asks Dad, "Can we keep him?" Marshall's smart response is that "a 5,000 lb. dinosaur stays where ever he wants."
Now that's practical
parenting!
Holly teaches Grumpy to
fetch a stick, kind of. The dinosaur retrieves the stick and then eats it. Then
Holly rides Dopey like a horse and trains him to pull the cart. However, when
Grumpy attacks High Bluff and nearly gets his sharp teeth on Dopey (who hides...),
Holly realizes that her desire to own a pet could endanger Dopey's life.
"We'll have to find a good home for him...a place where he'd
be safe," Marshall
recommends - and with great difficulty, Holly returns Dopey to the swamp, where
he can be with his own kind, including the adult Brontosaurus, Emily. The
episode ends with the brontosaurs nuzzling.
Back a few years ago, when I
interviewed some of the cast and crew of Land
of the Lost, I learned that
the series had an interesting template: the stories were separated into three
categories. There would be Cha-Ka stories, Sleestak stories and dinosaur
stories, and these three types would rotate over the weeks so that each
consisted of one third of the series.
Naturally, "Dopey"
is a dinosaur episode, and one that requires more special effects than some.
Dopey is depicted both in miniature stop-motion form, and with an on-set
mechanical head that doesn't look quite so convincing, though he does have
nice, affectionate moon-eyes.
Thematically, like the other
stories featured thus far, Land
of the Lost's "Dopey" includes a lesson
for the kiddies about responsibility and taking care of pets. It's about doing
what's right for the animal, not for the master's comfort.
The Gilligan's Island quotient
of this Land of
the Lost episode (meaning the incredible
instruments, devices and tools built with primitive measures...) reveals the
Marshalls eating dinner out of giant carved bowls. They look to have been made from giant shells of some type.
And then there's that wagon, which must have taken weeks to construct.
But then again, what else is
there to do in the Land
of the Lost?
Episode #4: “Downstream”
How many Saturday morning TV
shows in the 1970s had episodes written by the great science fiction author,
Larry Niven?
Or saw their dramatis personae face death week-in and week-out?
Or made knowing jokes about
mushrooms with hallucinogenic properties?
Or pondered such ideas as a "closed universe" - a so-called "locked room in space?"
Well, the Star Trek animated
series was pretty impressive too. But these
are just a few of the reasons, I believe, why Land
of the Lost has continued to impress and convert
new fans. Sure, it's a kid's show with 1970s special effects, but there's
something convincing, even adult, about the show's consistent approach to drama
and science fiction.
Take the fourth episode of
the first season, this week's installment, "Downstream." It's
authored by Larry Niven, and finds the Marshall family seeking to escape the Land of the
Lost by building a raft and heading
downstream.
The plan is to take the
swamp to the river and -- sooner or later
-- reach the ocean. The family flees on its make-shift raft, says its goodbyes
to Grumpy and Dopey, and heads off, only to find a waterfall ahead. The family
barely manages to escape to a subterranean cavern before their raft is
destroyed.
There, in the cavern, the
Marshalls discover Jefferson Davis Colley III (Walker Edmiston), a Civil War
soldier, from the Confederate Army. He and his cannon have been prospecting a
jeweled cavern. Thus this is the episode that introduces the Land of the Lost's power
source: those colored crystals that power the matrix tables in upcoming
episodes and can provide a light source or explosive, depending on how they are
used in combination.
The discovery of this
natural resource is an element of Land
of the Lost's ongoing and recurring environmental
theme. This closed universe, a microcosm for Earth, possesses everything it needs for its denizens, if only the
resources are allocated wisely. The Marshalls will become the stewards of the
land in upcoming episodes, maintaining balance and keeping the land harmonious,
but the hardest thing about this task is dealing with other people (Paku and
Sleestak, respectively), those who have a different philosophy about how the
resources should be shared and allocated.
Anyway, Jefferson keeps the
Marshalls hostage for a time, and Rick points out to him the error of his ways.
"You fought a war because you
didn't want other people telling you what to do," he reminds the Confederate, pointing out
his hypocrisy.
"Downstream" also
features some great, under-the=surface humor that no doubt went over the heads
of many youngsters. Colley takes one look at the Marshalls and says "There are some mighty strange folk in California," a joke about the West Coast and the Entertainment
Industry.
There's also a joke about
television. Will complains while prospecting that he hasn't seen a TV show in a
long time and Marshall quips that it doesn't seem to have done him any harm.
And later, Marshall makes a
funny reference to drugs. "Some mushrooms have funny chemicals," he informs Will and Holly. Indeed, Rick
Marshall. Indeed.
The best element of this
episode is the ending, which finds the Marshalls discovering precisely where
the river ends: where it started. There is no escape from the Land of the Lost.
It's a pocket universe with no end and no beginning. There's no way out.
Again, this seems like a
fairly advanced concept for a time bloc in which marketers were selling
Cocoa-Puffs. But that's why I like Land
of the Lost. It's easy to dismiss the show as
kid's stuff, but there's more going on in this series than in many adult series
from the same era.
Episode #5: “Tag Team”
Nothing too Earth-shattering
occurs this week on Land
of the Lost. "Tag
Team" (by Norman Spinrad and directed by Dennis Steinmetz) simply finds
the Marshalls in a vegetable patch contending with Dopey, the Pakuni, and --- inevitably -- Grumpy the Tyrannosaurus.
While Marshall, Will and
Holly spend time collecting oversized carrots and turnips from the patch, the
Paku steal their loot. There's a stand-off until Grumpy shows up and chases
everyone off to their separate directions. Will, Holly and Cha-Ka get stuck on
a ledge at the crevice, and Grumpy and Big Alice shout at each other over
opposite sides of the precipice. The stranded kids have three choices: go up
and play tag with Grumpy; jump down into the river far below; or stay where
they are until Rick can manage a rescue.
"Well, I'll be a dinosaur's uncle," not much
else happens here in terms of narrative, except that neighbors (Pakuni and
human) learn to trust one another. I've always thought it' is neat how the
human population balances the Paku population, and felt it was some kind of
comment on how everything on Earth is balanced so that every population boasts
an equal chance of survival.
Here, the populations must
share the bounty of the Earth (or rather the Land
of the Lost), rather than
fight over it. The kindly Marshalls thus give the Paku a "lesson in harvesting vegetables." Even Dopey gets into the act, munching on
an oversized carrot.
Episode #6: “The Stranger”
"The Stranger" is one of the most important episodes of Land of the Lost because
it introduces so many key series concepts. This is the first installment to
feature Enik (Walker Edmiston), the friendly "Altrusian" seeking to
find his way home through a time portal. This is also the first episode that
establishes the back-story of the Sleestak race. So it's critical, no doubt.
Unfortunately, "The Stranger" (written by Star Trek's Mr.
Chekov, Walter Koenig) is also one of the talkiest and over-dramatic episodes
of the series so far. In fact, it doesn't even seem to fit logically in the
canon at this point, since the installment opens with the Marshalls in search
of non-poisonous fruits. Last week, in "Tag Team," as you may recall,
the human family taught the Pakuni how to crop oversized carrots and turnips so
it seems like this crisis has already been solved. Thus we can only assume that
this episode ("The Stranger") aired later, but was designed to occur earlier in the continuity. This also makes sense for
another reason; because the performances are exaggerated and less-nuanced, as
though the actors haven't quite found the right notes yet.
Still, "The Stranger" is one of those Land of the Lost episodes
you always remember because of the storyline. Here, the Marshalls are
introduced to the brown, talking Sleestak, Enik, a time-traveler from the
Altrusian race who assumes that he has traveled into the distant past because
the Sleestak are barbarians.
He thinks they're his primitive ancestors...as we might view
Neanderthals. Of course, he's wrong: the Sleestak are actually his descendants,
and this world is his "future," a Dystopian, post-apocalyptic place.
Enik realizes this fact when he first sees the Lost City in a state of ruin.
But Enik is now a man with a mission: he wants to return to the
past and warn his people that if they do not learn to control their anger, they
will devolve into the monstrous Sleestak and live both metaphorically and
literally in darkness.
Enik's tool to complete that critical mission is a temporal "divining rod" called a Meghetti; a device that can "locate and fix" dimensional doorways. However, the
Marshalls realize that the Meghetti can also get them home safe, though Enik
informs them he does not know "the combination" to locate
their world.
Still, the Marshalls fight Enik for possession of the instrument.
Will's aggression burns out the Meghetti, leaving Enik with only one
alternative to save the Altrusian civilization: his small neck pendant can
serve as a Meghetti too, if powered by an external source, the "fourth dimensional nodes" that
dot the Land of the Lost and have been mistaken as crystals or jewels by the
Marshalls.
Again, Will fights Enik, however, and the telepathic Altrusian
forces the Marshalls to hallucinate, generating a mist consisting of their "worst fears." "These are the monsters that sleep within your minds," he
tells a terrified, paralyzed Marshall.
Marshall finally saves the day, however, when he reminds Enik that
by hurting the human family the Altrusian is succumbing to the forces of hate
and anger that destroyed the once-advanced civilization. "It's all right to destroy," -- Marshall taunts -- as long as it is
done "dispassionately," without emotion...
Okay so I've always had a soft-spot for "The
Stranger" for introducing Enik and for featuring that great wrinkle about
the past being the future. But so much of this episode is talky exposition that
it doesn't work as effectively as most of the previous tales. This story had to
appear early in the continuity -- it's absolutely critical to the series -- but
The Stranger is ham handed and melodramatic instead of extraordinary and
emotional.
Still, with Enik on board, all the elements and characters are in
place for some of the Land
of the Lost's greatest stories.
I think the 'mirrors' were standard 'survival' equipment. I vaguely remember something about using 'camp mirrors' or highly polished metals to transmit morse code messages during a 'Wilderness Survival'merit badge course.
ReplyDeleteAnd I loved the otherworldly sound and music. Moog and banjo... nobody does that anywhere.
John excellent reviews of the original Land Of The Lost episodes. I was a boy in the ’70s and this series was a must see. It might have been low-budget live-action compared to prime-time, but this Saturday morning children’s series was extremely intelligent with engaging sights and sounds. The writers and production design of the Altrusia Land of the Lost truly made a believable world for us all to have adventures in. It was a ‘70s version of Jurassic Park meets Fantastic Journey(1976-1977). Another Saturday morning series debut in 1974 was the animated Valley Of The Dinosaurs which I watched, but it lacked the 'Bermuda Triangle' type mystery of the Land of the Lost.
ReplyDeleteSGB
Rockie's right about the mirrors being standard equipment. Every survival guide I've read recommends carrying one or at least reflective metal to signal passing planes if you get lost.
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