Showing posts with label The Films of 1993. Show all posts
Showing posts with label The Films of 1993. Show all posts

Tuesday, June 19, 2018

The Films of 1993: Jurassic Park


"If there is one thing the history of evolution has taught us it's that life will not be contained.  Life breaks free, expands to new territories, and crashes through barriers, painfully, maybe even dangerously..."

- Jurassic Park (1993)



In October of the year 1990, the Human Genome Project began mapping the DNA building blocks of humankind, and a new era of genetic science was upon us. 

As had been the case with the atom bomb in 1940s and 1950s genre cinema, this dawning chapter in man’s scientific understanding was quickly recognized by intrepid Hollywood filmmakers, and immediately recruited as a template for new silver-screen initiatives.  

Specifically, the “science run amok” horror and sci-fi films of the 1990s -- much like their “don’t tamper in God’s domain” predecessors (Them! [1954] for instance) -- explicitly concerned the idea of a new Pandora’s Box being wantonly and recklessly opened.

And once opened, that box could not be closed…or at least not easily closed. 

Thus genre cinema gave the world such DNA-based horrors as The Island of Dr. Moreau (1996), Mimic (1997) and Deep Blue Sea (1999).  The biggest blockbuster of this brand, however, was undoubtedly Steven Spielberg’s Jurassic Park (1993), a work based upon the best-selling 1990 novel by Michael Crichton.  

According to critic Malcolm W. Brown in his New York Times article “In New Spielberg Film, a Dim View of Science,” – Jurassic Park “revived” the image of Frankenstein in terms of “amoral scientists unleashing forces they can’t control.”

Furthermore, Brown concluded, the film featured an “anti-science message.”


In terms of Jurassic Park’s thematic DNA, the “science run amok” conceit was indeed powerfully vetted, and, yes, it concerned scientists unleashing forces they weren’t able to control.  

Yet the message of the film wasn’t necessarily so much anti-science as pro-responsibility.  The scientists who created the dinosaurs in the film did so explicitly for profit, and because technology made it possible.  In other words, they went climbing a dangerous mountain…because it was there.   

By unleashing the “most awesome force this planet has ever seen” -- namely genetics – the scientists featured in Jurassic Park failed to respect and heed nature itself, much as Brown’s critique suggests.  But what the Spielberg film actually seemed to seek was not a total curtailing of scientific progress, but rather some sense of modesty and judiciousness on the parts of those who chose to tamper in God’s domain. Janet Maslin got it exactly right in her review, noting that Jurassic Park involves “both the possibilities and the evils of modern science.”

Indeed, it would have been remarkably hypocritical for Jurassic Park to eschew science and progress entirely, since the film itself exists, primarily, because of advancements in technology, particularly the new special effects breakthrough of computer generated imagery.  

The film thus owes much of its power, even to this day, to its breathtaking dinosaur specimens.  These “living biological attractions” move and roar and rage with a sense of realism previously unseen in the cinema.  The dinosaurs in the film even seem to boast personalities or specific characteristics, from the nobility of the T-Rex to the cunning, cold intelligence of the Velociraptors.  For all intents and purposes, our eyes register these creatures as "alive" and no bad effects exist to undercut that accomplishment.

More to the point, perhaps, the idea underlying Jurassic Park is that “life will find a way,” and that if man chooses to play God by creating new life, he must also possess the modesty to understand that he cannot control that life, once he sets it in motion.  Science even boasts a champion in the film, after a fashion, in the voice of "rock star" mathematician Ian Malcolm (Jeff Goldblum), who hunts for some sign of restraint or modesty from the geneticists, but finds none.  His view of the world -- Chaos Theory -- provides the key to understanding Jurassic Park the amusement park and Jurassic Park, the film.

I often write here on the blog, and in my books, about how a film's visual form should reflect or mirror the content.  I consider this the highest value of the art: revealing to us in images a reflection of the film's theme or meaning. 

I admire Jurassic Park so much because Spielberg understands this dynamic perfectly. Many compositions in the film as imagined by the director showcase the idea of technology as the "monster" to be reckoned with.  Since the film concerns the dangers of relying on technology without first judging technology in terms of how it affects the surrounding landscape, this approach is appropriate.  

But lest this approach sound preachy or heavy-handed, Spielberg leavens Crichton’s jargon-laden narrative – one highly reminiscent of Westworld (1973) – with large dollops of visual humor and roller-coaster ride tension.

In short, for all its debate over modern science, Jurassic Park remains a great entertainment: a thrilling, action-packed movie that, while never quite possessing the same cutthroat mentality as the book, nonetheless boasts some unbelievably suspenseful moments.  The T-Rex attack on a tour caravan by night and the hunting of two children in a kitchen by a tag-team of Velociraptors leap to mind in this regard. 

These scenes retain surprising power, more than twenty years after the film was released. The powerful idea underneath those images is quite resonant: what if man "recreates" with science a being with the power to usurp him, to replace him on the food chain?  The T-Rex attack, and especially the Velociraptor hunt remind us that except by a quirk of destiny, dinosaurs may have "ruled the world."  

 Is man so foolish and imprudent a creature that he could undo that favorable destiny, even after God "selected" dinosaurs for extinction?

“Creation is an act of sheer will.”


On Isla Nublar, an island close to Costa Rica, InGen CEO John Hammond (Richard Attenborough) has harnessed cloning technology and genetic engineering to create a new breed of dinosaurs.  

Utilizing dinosaur DNA found in mosquito corpses trapped in amber -- and filling in the sequence gaps with frog DNA -- Hammond has brought back to life specimens including a T-Rex, triceratops, brachiosaurus, and even the pack-hunting velociraptors. 

Now, Hammond wants to share his discovery with the world at large, and to that end has created an amusement park for the wealthy, Jurassic Park, where visitors can pay to see the extinct species.  However, an accident involving a Velociraptor and the death of a park worker instigates investor concerns about the safety of the park.  Hammond now needs experts to sign off on the park for his lawyer, Gennaro (Martin Ferrero), and he recruits paleontologist Alan Grant (Sam Neill), paleobotanist Ellie Sattler (Larua Dern) and mathematics expert and chaotician Ian Malcolm (Jeff Goldblum).

These experts are joined at the park by Hammond’s grandchildren, Tim (Joseph Mazzell) and Lex (Ariana Richards), but the first tour goes badly when a high-tech saboteur, Nedry (Wayne Knight) de-activates the park’s safety systems in hopes of stealing trade secrets.  The dinosaurs, including the T-Rex, escape their paddocks as a dangerous storm washes across the island

While Dr. Grant, Tim and Lex attempt to stay alive in the wild park, the others work to re-boot Jurassic Park’s computer systems, a task which is made exponentially more difficult by the fact that the clever – and merciless – velociraptors are now free to hunt.

“You think they'll have that on the tour?


From Jurassic Park’s opening scene, director Steven Spielberg reveals his penchant for visual humor, but importantly, visual humor that buttresses or reflects the movie’s theme.  

As the film opens, for example, we see a group of nervous, armed men standing in a nighttime jungle.  From their expressions, we know that they now face grave danger.  The film then cuts to shots of trees rustling, and leaves swaying as something unseen moves through the shadowy foliage at a high altitude.  

Importantly, this is a shot that, if you boast any familiarity with monster movies, is quite commonplace.  

You’ll see it in Guillermin’s King Kong (1977), for instance, just as Kong is about to appear for the first time and take Dwan (Jessica Lange).  It’s the trademark moment when the monster is about to be revealed, standing high above man, coming into a clearing for his first close-up, essentially.


And yet what emerges from the jungle in Jurassic Park is not a biological monster or beast, as we would expect.  Instead, it’s a man-made machine -- a dinosaur paddock or container -- on a crane.  This shot is our first indication that the dinosaurs are not the true monsters of Jurassic Park.  Rather, that honor goes to technology or science that has been allowed to run amok.


This leitmotif is carried on throughout the film, in a variety of ways.  The protagonist, Alan Grant, for example, is a proud technophobe.  “I hate computers,” he announces early on, and this point of view is reinforced by his experiences on the island.   When Alan is on the amusement park tour, for instance, the computers don’t fail, but the electrified fences do, meaning that dinosaurs are free to escape and endanger him.  He is constantly, throughout the narrative, being imperiled by products of technology, from DNA-enhanced dinosaurs to failed security systems.

Also, during the height of the film’s climactic action, a Velociraptor jumps up on a table in a control room, and bright images from a computer monitor are reflected upon its face.   Superimposed over the dinosaur’s visage, specifically, are the letters representing DNA code: A, C, T, and G.   This shot expresses well the nature of the dinosaur: he's man made; science made.

Once more, the message is clearly that these dinosaurs are not the source of the danger themselves, but that the unrestrained, irresponsible science that created them represents the true menace.  I must admit that I deeply love this particular composition (pictured at the top of the review), because it declares in one still what Jurassic Park concerns: danger created by overreaching science.  You can't blame the animals for being what they are; but you can blame amoral science for bringing these dinosaurs back into the mix.


Genetic science isn't the only kind of "progress" that gets tweaked in this Spielberg film.  In short order, Jurassic Park invites us to peer and gawk at virtual reality gloves, CD roms, driver-less cars and night goggles, even.  The idea seems to be that -- at the time of the film -- we were on the verge of taking a giant step forward in terms of our understanding and application of technology.  We were either going to go forward responsibly and carefully, or chase recklessly behind our science, “just racing to catch up,” as Alan Grant worriedly notes.  Again, it should be noted that this thematic through-line needn’t be seen as being merely anti-science, rather one in favor of the notion that human morality should dictate our scientific investigations.  We must control our tools, not let them control us. 

"Spared no expense," Hammond's near-constant refrain isn't a statement of morality, after all. It's a statement noting that all available resources were utilized.  Thought was not given as to whether they should have been utilized on this endeavor in the first place.  


Still, Hammond in the film, a man much softer and friendlier than his counterpart in the novel, boasts good intentions regarding his amusement park.  Although yes, he wants to make money, what he seeks more deeply is the respect of his audience.  After starting out creating “flea circuses,” he feels desperate to create an attraction with inherent value or merit, hence the dinosaurs of Jurassic Park.  But Hammond has allowed his own insecurities to take over his good sense. He has let his desire to please others short-circuit his sense of  moral responsibility.  Finally, even he can't endorse his own park.  


If "creation is a sheer act of will," as Jurassic Park suggests, then one must pose two additional questions.  First: whose will, in particular, stands behind the act of creation?  And secondly, what is driving that sheer act of will?  Insecurity? Avarice?  If human failings stand at the need to push scientific boundaries to their limits, then we’re all bound for a lot of trouble.  As James Spence wrote in his essay, “What’s Wrong with Cloning a Dinosaur,” human beings boast a “limited capacity to control our own technological innovations.”  

That's okay, so long as we are mindful of it, and take precautions, I suppose.

All of this dialogue about scientific responsibility might have come across as pretentious in the hands of a lesser director. And indeed, one on-the-nose scene with Hammond and Sattler discussing the dangers of the park does play very much that way, and should have been cut back radically. 



But for the most part, Spielberg plays lightly with the film's premise, and incorporates a number of visual jokes.  

One of the funniest, by my estimation, occurs as Lex -- sitting in the cafeteria -- spots a Velociraptor on approach.  She turns to jello, literally, even as she holds a spoon of green jello in her hand.  

The girl and the jello both begin to jiggle at the same time.


The film’s action scenes, furthermore, appear inspired wholly by Chaos Theory.  Events seem to spiral out of control, with each random event causing increasingly dangerously and random results.  Alan rescues little Tim from a car lodged in a tree, for example. They escape the car and the tree, but then the car falls to the ground…over and above them, and they barely survive.  “Here we are…back in the car,” Tim says, and the line is funny because the moment seems unpredictable and spontaneous.  So many moments in Jurassic Park actually play that way, with spontaneous incidents generating chaos and disaster.


Another great in-joke involves a T-rex chasing a car in motion.  We see the dinosaur’s toothy mouth open wide, filling the screen.  Right beneath it reads the legend: “objects in mirror are closer than they appear.”  In some way, this is another lesson about the danger of technology: it can sometimes distance us from that which is menacing...and close-by.


All these witty moments suggest to me that Spielberg had a great deal of fun making Jurassic Park, perhaps because in terms of the heavy lifting, he had a good template in the script by Crichton and Koepp.  The script was solid enough that Spielberg could direct his energy towards creating sharp-as-nail visuals, ones that actively reflected the content, and even had some fun with it.         

“How’d you do this?”


Why does Jurassic Park hold such a powerful grip on our imagination and affection, even after twenty-five years? 

For me, I know it’s not just Steven Spielberg’s sense of directorial humor, or even the message about morality guiding scientific progress. 

No, it’s the dinosaurs themselves.  

I realize this isn’t true for younger generations, but I grew up during an era when dinosaurs on film invariably disappointed.  They never looked quite real.  Sometimes they appeared...laughable.  They never seemed to move with authenticity, or with the grace and majesty I knew they really, really should possess.

           
That all changed with Jurassic Park.  When a gorgeous, majestic Brachiosaurus lumbers across the screen at approximately the 20-minute point in this Spielberg film, the secret dream of all dinosaur-lovers is potently fulfilled.  You feel as if you are seeing a real, living, breathing creature, not an over-sized lizard projected over a miniature landscape, or a man in a suit.  No, you are seeing the regal dinosaur as it was meant to be seen.

            
I still recall the first time I saw that Brachiosaurus scene in Jurassic Park.   It brought a tear to my eye.  In rendering the dinosaurs so beautifully, so nobly, so wondrously, this film understood my unspoken dream as a dino-loving child. One I’d forgotten I’d ever even had, at that point. There’s just something so glorious, so right about the dinosaurs in Jurassic Park, especially in conjunction with John Williams’ rapturous score.  

For me, this movie felt like a destiny fulfilled, somehow.


Because there is not an ounce of phoniness in their physicality, Jurassic Park truly awes. I don’t want to lavish all the credit to the CGI, either.  Special effects genius Stan Winston (1946 – 2008) created animatronic, life-sized replicas of many dinosaurs and controlled them using cable actuation, rod-puppets, cranes, radio control, hydraulics and whatever else could sell a scene effectively.   

Amazingly, Winston’s mechanical creations blend perfectly with the digital creations of Phil Tippet and Dennis Muren at ILM so that we believe, truly, dinosaurs walk the Earth again.  This idea also gets dramatic visual punctuation in the film.  There's the valedictory image of a real life T-Rex occupying the former space of a T-Rex skeleton, as a banner reading "When Dinosaurs Ruled the Earth" flutters before him.  

In short, this is a magnificent passing of the baton, as though a new generation of special effects are supplanting the skeletons of the old one.  Certainly, these dinosaurs ruled the box office in 1993. And given their outstanding appearance, justifiably so.  When I think of Jurassic Park, I think of a tense, funny, intelligent film about "living biological attracts so astounding" that they indeed captured the "imagination of the entire planet."  

For those of us who wondered after Hook (1991) if Steven Spielberg still had it in him to re-capture the magic of Close Encounters, or Raiders of the Lost Ark, Jurassic Park was our rather definitive answer, and the beginning of a beloved movie franchise to boot.

Thursday, October 08, 2015

The Films of 1993: Last Action Hero


Last Action Hero -- directed by John McTiernan and starring Arnold Schwarzenegger -- was supposed to be the “big ticket” movie of the summer of 1993, but fate had other plans.

That title eventually went to Steven Spielberg’s Jurassic Park (1993) instead, and today Last Action Hero is widely remembered as a misfire; a bomb. The film grossed little more than fifty million dollars at the American box office, and earned many negative reviews. I saw the film in the theater in 1993 (long-time Arnie fan, here…) and felt it was disappointing, if not downright awful.

But the purpose of this blog is (at least sometimes…) to re-examine those works of art that have been dismissed, overlooked, or forgotten.

So I wondered: is Last Action Hero worth a second look in 2015?  Has it aged well?


Or, conversely, have I changed as a viewer since 1993, and come to better see what the film was attempting to achieve?

First, let’s focus on the negative aspects of the film and get that out of the way.

More than twenty years later, one can detect the reasons why Last Action Hero so often fails.  At two-hours and eleven minutes in duration, it is simply too long for a film featuring, essentially, a lark as a premise: a real life boy ending up the sidekick of a movie world action hero. 

There’s just too much baggage -- to much detritus -- weighing down those light bones. 

This movie should be -- like Who Framed Roger Rabbit? (1988) -- no more than 105 minutes in running time. 

Why?

Any longer than that, and one is bound to start asking questions about the inconsistencies in the premise, and the universe the film creates.

Any longer than that, and the jokes start to repeat, and the performances begin to flat-line from the repetition.  Watching the film becomes a tiresome process by the third act because Last Action Hero doesn’t always seem to know where it is headed.

Secondly, the pace and tone of these two hours and eleven minutes might best be described as leaden. There are plenty of action sequences, certainly, but the plot moves at a snail’s place, and never settles on a consistent tone.

To wit: sometimes the film is a weird and wacky catch-all or satire; an Airplane (1980) type film. But then there are also those moments when viewers are supposed to feel invested in the details of the story, and in following the plot logically from point A to point B. The two approaches collide and the result is an unsatisfying mishmash.  If we are constantly being told that events don’t matter, or that this is all “just a movie,” it becomes ever-more difficult to invest in the plot details.

These facts established, Last Action Hero possesses many good ideas, and even a compelling thematic through-line that I hope to enumerate. That through-line ties into the jokes about Shakespeare’s Hamlet and a movie version of the play starring Schwarzenegger (perhaps the best scene in the film…).  It also ties into the characters of Danny Madigan (Austin O’Brien) and Jack Slater.  All three heroes contend with the same “to be or not to be” existential dilemma.

In short, Last Action Hero is actually about Danny learning what it means to really live life, and to be the hero of his own lie.  First, he learns that lesson in a world with the training wheels on (the movie world) and then he learns it in the real world, where Jack Slater -- his role model and surrogate father -- must learn it beside him. 

And what does Danny learn in the real world?  That unlike the movie world, real world virtues include not expert gunplay, but compassion, loyalty, and love.

It is rewarding and admirable that Last Action Hero tells this story, but after twenty years, it is obvious that the film doesn’t tell it with anything approaching consistency or coherence. 

So what audiences end up with is a sweet, likable film that, despite those qualities, is also often dull and tiresome. 

It makes me sad too.  I want to like this movie more than I do.


“Here, in this world, the bad guys can win.”

Young Danny Madigan (O’Brien) avoids his real life problems (including an apartment in a bad neighborhood and the death of his father) by cutting school and hanging out at the movies with a kindly old projectionist, Nick (Robert Prosky).

His favorite movies are those involving a larger-than-life action hero named Jack Slater (Schwarzenegger) and his exploits as an L.A. cop.

With Slater IV due in theaters, Nick invites Danny to an advance screening of the sequel late one night. He also gives Danny a golden ticket given to him years earlier by Harry Houdini. 

As Danny discovers, that ticket possesses magic powers, and can open a bridge between the movie universe and the real universe.  Danny is swept across this bridge, and meets his hero, Jack Slater, in a movie-version of Los Angeles.

In the movie world, Jack is tangling with an evil hitman named Benedict (Charles Dance) and his mob boss, Tony Vivaldi (Anthony Quinn). Danny helps Slater defeat the bad guys, and also reckon with the fact that he is actually living inside a movie.

Later Benedict gets ahold of the magic ticket stub, and moves into the real world. There, the villain realizes that bad guys can win, and with the help of the villain of Slater III, The Ripper (Tom Noonan), decides to set off on a reign of terror at the world premiere of Slater IV, where star Arnold Schwarzenegger is schedule to appear…

Now Danny and Jack must stop Benedict and the Ripper, and Jack must come face-to-face with his celebrity alter-ego.


“You can’t die until the grosses go down.”

There’s an amusing moment of allusion in Last Action Hero involving Charles Dance’s character, Benedict.  This assassin has stolen the magical golden ticket, and discovered that it opens the doorway to another dimension; to the real world. 

As Benedict’s hand lightly brushes the portal to that universe, a TV on in the background plays the opening narration and theme to Rod Serling’s The Twilight Zone (1959-1964). This detail is an intriguing point of connection between productions.  Like those visiting The Twilight Zone, Benedict can now travel to another dimension.

Yet, by the same token, The Twilight Zone signifies something else significant: economy of storytelling.

Each episode of the series (except for those airing in the fourth season) are just a half-hour in length. They vet their wild tales, offer a few surprises, and then finish with astonishing rapidity and grace…often before too many questions can be asked. 

Last Action Hero alludes to The Twilight Zone in this scene, but takes a faulty creative approach by comparison.  The film is too long, too big, and too byzantine, and it lingers on details of a whimsical story that, simply don’t stand up to scrutiny.

For instance, if Jack (and all movie heroes) are bullet-proof in the movie world, essentially, then from what source should the movie’s tension arise?  If bad guys literally can’t win in the movie world (as Benedict verbally indicates) then why and how are we supposed to feel anxiety when Jack or Danny is imperiled by them?

This criticism is not meant to indicate that the movie doesn’t have fun with this idea of the movie universe, at least at points.  “You know, tar actually sticks to some people,” Danny tells Slater after he falls into tar pits, unscathed.  His status as indestructible is appropriately funny, but it also eliminates some aspects of immediacy from the story.

Somewhere in Last Action Hero, a really good movie is buried, and it attempts to surface several times. 

For instance, the movie uses Hamlet as a kind of base-line for action heroes and action hero behavior.  A high school teacher describes Denmark’s prince as the first such action hero, actually.  Yet Hamlet is paralyzed and defined by his inability to act, to do something; to defeat his enemies.

Humorously, the McTiernan film proposes an alternative to this hesitating, melancholy prince: a cinematic adaptation of Shakespeare’s tragedy starring Arnold Schwarzenegger. Chomping a cigar and blowing enemies away with automatic weapons, this Hamlet has no problems acting with terminal force, or intensity.  There is nothing diffident about him at all. 

The “Trailer” for the Schwarzenegger Hamlet is uproariously funny, and strikes the exact right note of absurdity.  But more to the point, it is used, thematically, to let us know that Danny is -- like Hamlet -- unable to act forcefully, which is the very reason he looks up to substitute father-figure Jack Slater.


When a burglar breaks into Danny’s apartment, he gives Danny every opportunity to take his weapon, a knife, and fight him.  But Danny -- like Hamlet -- does nothing. He can’t will himself to act. And while watching Hamlet on TV in school, Danny becomes invested in the action (or lack of action). He urges Olivier’s Hamlet to “stop talking” and “do something.” Clearly, this is something personal for Danny. Although he aspires to be a Jack Slater, we learn that he sees himself as a Hamlet.  He is paralyzed over his father’s death (a death he shares in common with the prince from Denmark), and does not yet know how to act, or how to survive in this dangerous “real” world.

Danny then travels into the movie world, where Slater -- an action hero -- acts without thinking, without hesitation, and without deadly consequence. Slater can’t lose, and apparently can’t feel fear, so he always wins the day.  But the universe itself is stacked in his favor. Danny takes baby steps towards growth and survival in this universe, attempting a game of chicken against a speeding car, and learning to operate a dangerous crane.  In other words, he begins “acting” the role of hero. He emulates Jack, but does so in a safe environment; one where the good guys always win and he is no physical danger.

Then, in the movie’s final act, Danny and Slater pursue Benedict to the real world, a place with absolutely real danger, and where the bad guys can win. In this world, Slater is the child, playing by a set of rules he doesn’t understand, and therefore Danny learns the necessity of pro-active behaviors or action.  He must save his friend, who is badly wounded after a confrontation with Benedict. When Slater is shot, Danny realizes that the qualities he always had inside -- compassion, loyalty, and love -- are the very things that impel him to act decisively; to be a hero. He overcomes his Hamlet dilemma and becomes the hero of his own life.

All of this material fits together in Last Action Hero, and Slater even comments at one point that “the world is what you make of it, Danny.”  This is simply another way of expressing the idea that we can re-shape the world in a way to our liking if only we act, and act intelligently.  That’s the film’s dedicated leitmotif, and Last Action Hero is sweet because it is about a boy who thinks he needs a father figure but then -- through his interactions with that “idol” -- realizes that he can be the person he wants to be, and needs to be, all under his own steam.

Without being disrespectful, I would assert merely that Last Action Hero could tell this story -- and make this point -- more efficiently, and with greater discipline. The celebrity cameos are fun, the knocks-against movies are funny, and the explorations of tropes (like the wrong-headed, screaming police superior) are on target, but in some sense they are all but noise that ultimately takes away from the through-line I mentioned above.

I’m a huge admirer of McTiernan’s work in film, and his serious, grounded, approach to action but he doesn’t boast a very good “light” or “whimsical” touch on this project. This feels like a film tailor made for Steven Spielberg or Robert Zemeckis, and I feel that McTiernan expends too much time and energy on the bells and whistles -- the fights, the chases, and the pyrotechnics -- when what he really needs to focus on, front and center, is the shifting relationship between Danny and Slater, and the way the Hamlet story illuminates Danny’s story.

Tar doesn’t stick to Arnold Schwarzenegger, and he was back in 1994 in the triumphant True Lies, but one can see why he was drawn to this script and this project. Somewhere, deep down, Last Action Hero is all about the way young children build-up “heroes” of the silver screen, but fail to take into account the fact that they thrive in a world unlike our own; one of different rules.

Schwarzenegger is terrific as Slater, a man who starts to realize that all his success may not be due to his own skills, but the nature of reality itself. There’s a great scene here in which Slater questions his life, and he reasons that it has gotten so weird lately.  Danny sympathizes and tells him it’s a matter of the rules.  “These are the sequels. They gotta get hard…”

The fickle Gods of film, right?


They give, and they take away. Even Slater’s boy was taken away from him so that he could have a “tragic past” to overcome.

Watching Last Action Hero again twenty-one years later, I knew what to expect, and so didn’t feel the same disappointment that I did in 1993. 

But, oppositely, I feel that this film has so much of value to say, but is lazy and disjointed in the expression of its valid and intriguing messages.  Last Action Hero demanded a light touch -- a director who would fly like a butterfly and sting like a bee -- but instead the film is played with the seriousness of a project like Predator (1987), Die Hard (1988) or Hunt for Red October (1988).

The result?  “No sequel” for action hero Slater.

And honestly, that makes me a bit sad. The character is great, and deserved a better vehicle for his movie debut. At the very least, Last Action Hero’s heart is in the right spot.

It’s just too bad the rest of the movie is all over the place.

Tuesday, June 09, 2015

Jurassic Park Week: Jurassic Park (1993)


"If there is one thing the history of evolution has taught us it's that life will not be contained.  Life breaks free, expands to new territories, and crashes through barriers, painfully, maybe even dangerously..."

- Jurassic Park (1993)



In October of the year 1990, the Human Genome Project began mapping the DNA building blocks of humankind, and a new era of genetic science was upon us. 

As had been the case with the atom bomb in 1940s and 1950s genre cinema, this dawning chapter in man’s scientific understanding was quickly recognized by intrepid Hollywood filmmakers, and immediately recruited as a template for new silver-screen initiatives.  

Specifically, the “science run amok” horror and sci-fi films of the 1990s -- much like their “don’t tamper in God’s domain” predecessors (Them! [1954] for instance) -- explicitly concerned the idea of a new Pandora’s Box being wantonly and recklessly opened.

And once opened, that box could not be closed…or at least not easily closed. 

Thus genre cinema gave the world such DNA-based horrors as The Island of Dr. Moreau (1996), Mimic (1997) and Deep Blue Sea (1999).  The biggest blockbuster of this brand, however, was undoubtedly Steven Spielberg’s Jurassic Park (1993), a work based upon the best-selling 1990 novel by Michael Crichton.  

According to critic Malcolm W. Brown in his New York Times article “In New Spielberg Film, a Dim View of Science,” – Jurassic Park “revived” the image of Frankenstein in terms of “amoral scientists unleashing forces they can’t control.”

Furthermore, Brown concluded, the film featured an “anti-science message.”


In terms of Jurassic Park’s thematic DNA, the “science run amok” conceit was indeed powerfully vetted, and, yes, it concerned scientists unleashing forces they weren’t able to control.  

Yet the message of the film wasn’t necessarily so much anti-science as pro-responsibility.  The scientists who created the dinosaurs in the film did so explicitly for profit, and because technology made it possible.  In other words, they went climbing a dangerous mountain…because it was there.   

By unleashing the “most awesome force this planet has ever seen” -- namely genetics – the scientists featured in Jurassic Park failed to respect and heed nature itself, much as Brown’s critique suggests.  But what the Spielberg film actually seemed to seek was not a total curtailing of scientific progress, but rather some sense of modesty and judiciousness on the parts of those who chose to tamper in God’s domain. Janet Maslin got it exactly right in her review, noting that Jurassic Park involves “both the possibilities and the evils of modern science.”

Indeed, it would have been remarkably hypocritical for Jurassic Park to eschew science and progress entirely, since the film itself exists, primarily, because of advancements in technology, particularly the new special effects breakthrough of computer generated imagery.  

The film thus owes much of its power, even to this day, to its breathtaking dinosaur specimens.  These “living biological attractions” move and roar and rage with a sense of realism previously unseen in the cinema.  The dinosaurs in the film even seem to boast personalities or specific characteristics, from the nobility of the T-Rex to the cunning, cold intelligence of the Velociraptors.  For all intents and purposes, our eyes register these creatures as "alive" and no bad effects exist to undercut that accomplishment.

More to the point, perhaps, the idea underlying Jurassic Park is that “life will find a way,” and that if man chooses to play God by creating new life, he must also possess the modesty to understand that he cannot control that life, once he sets it in motion.  Science even boasts a champion in the film, after a fashion, in the voice of "rock star" mathematician Ian Malcolm (Jeff Goldblum), who hunts for some sign of restraint or modesty from the geneticists, but finds none.  His view of the world -- Chaos Theory -- provides the key to understanding Jurassic Park the amusement park and Jurassic Park, the film.

I often write here on the blog, and in my books, about how a film's visual form should reflect or mirror the content.  I consider this the highest value of the art: revealing to us in images a reflection of the film's theme or meaning. 

I admire Jurassic Park so much because Spielberg understands this dynamic perfectly. Many compositions in the film as imagined by the director showcase the idea of technology as the "monster" to be reckoned with.  Since the film concerns the dangers of relying on technology without first judging technology in terms of how it affects the surrounding landscape, this approach is appropriate.  

But lest this approach sound preachy or heavy-handed, Spielberg leavens Crichton’s jargon-laden narrative – one highly reminiscent of Westworld (1973) – with large dollops of visual humor and roller-coaster ride tension.

In short, for all its debate over modern science, Jurassic Park remains a great entertainment: a thrilling, action-packed movie that, while never quite possessing the same cutthroat mentality as the book, nonetheless boasts some unbelievably suspenseful moments.  The T-Rex attack on a tour caravan by night and the hunting of two children in a kitchen by a tag-team of Velociraptors leap to mind in this regard. 

These scenes retain surprising power, more than twenty years after the film was released. The powerful idea underneath those images is quite resonant: what if man "recreates" with science a being with the power to usurp him, to replace him on the food chain?  The T-Rex attack, and especially the Velociraptor hunt remind us that except by a quirk of destiny, dinosaurs may have "ruled the world."  

 Is man so foolish and imprudent a creature that he could undo that favorable destiny, even after God "selected" dinosaurs for extinction?

“Creation is an act of sheer will.”


On Isla Nublar, an island close to Costa Rica, InGen CEO John Hammond (Richard Attenborough) has harnessed cloning technology and genetic engineering to create a new breed of dinosaurs.  

Utilizing dinosaur DNA found in mosquito corpses trapped in amber -- and filling in the sequence gaps with frog DNA -- Hammond has brought back to life specimens including a T-Rex, triceratops, brachiosaurus, and even the pack-hunting velociraptors. 

Now, Hammond wants to share his discovery with the world at large, and to that end has created an amusement park for the wealthy, Jurassic Park, where visitors can pay to see the extinct species.  However, an accident involving a Velociraptor and the death of a park worker instigates investor concerns about the safety of the park.  Hammond now needs experts to sign off on the park for his lawyer, Gennaro (Martin Ferrero), and he recruits paleontologist Alan Grant (Sam Neill), paleobotanist Ellie Sattler (Larua Dern) and mathematics expert and chaotician Ian Malcolm (Jeff Goldblum).

These experts are joined at the park by Hammond’s grandchildren, Tim (Joseph Mazzell) and Lex (Ariana Richards), but the first tour goes badly when a high-tech saboteur, Nedry (Wayne Knight) de-activates the park’s safety systems in hopes of stealing trade secrets.  The dinosaurs, including the T-Rex, escape their paddocks as a dangerous storm washes across the island

While Dr. Grant, Tim and Lex attempt to stay alive in the wild park, the others work to re-boot Jurassic Park’s computer systems, a task which is made exponentially more difficult by the fact that the clever – and merciless – velociraptors are now free to hunt.

“You think they'll have that on the tour?


From Jurassic Park’s opening scene, director Steven Spielberg reveals his penchant for visual humor, but importantly, visual humor that buttresses or reflects the movie’s theme.  

As the film opens, for example, we see a group of nervous, armed men standing in a nighttime jungle.  From their expressions, we know that they now face grave danger.  The film then cuts to shots of trees rustling, and leaves swaying as something unseen moves through the shadowy foliage at a high altitude.  

Importantly, this is a shot that, if you boast any familiarity with monster movies, is quite commonplace.  

You’ll see it in Guillermin’s King Kong (1977), for instance, just as Kong is about to appear for the first time and take Dwan (Jessica Lange).  It’s the trademark moment when the monster is about to be revealed, standing high above man, coming into a clearing for his first close-up, essentially.


And yet what emerges from the jungle in Jurassic Park is not a biological monster or beast, as we would expect.  Instead, it’s a man-made machine -- a dinosaur paddock or container -- on a crane.  This shot is our first indication that the dinosaurs are not the true monsters of Jurassic Park.  Rather, that honor goes to technology or science that has been allowed to run amok.


This leitmotif is carried on throughout the film, in a variety of ways.  The protagonist, Alan Grant, for example, is a proud technophobe.  “I hate computers,” he announces early on, and this point of view is reinforced by his experiences on the island.   When Alan is on the amusement park tour, for instance, the computers don’t fail, but the electrified fences do, meaning that dinosaurs are free to escape and endanger him.  He is constantly, throughout the narrative, being imperiled by products of technology, from DNA-enhanced dinosaurs to failed security systems.

Also, during the height of the film’s climactic action, a Velociraptor jumps up on a table in a control room, and bright images from a computer monitor are reflected upon its face.   Superimposed over the dinosaur’s visage, specifically, are the letters representing DNA code: A, C, T, and G.   This shot expresses well the nature of the dinosaur: he's man made; science made.

Once more, the message is clearly that these dinosaurs are not the source of the danger themselves, but that the unrestrained, irresponsible science that created them represents the true menace.  I must admit that I deeply love this particular composition (pictured at the top of the review), because it declares in one still what Jurassic Park concerns: danger created by overreaching science.  You can't blame the animals for being what they are; but you can blame amoral science for bringing these dinosaurs back into the mix.


Genetic science isn't the only kind of "progress" that gets tweaked in this Spielberg film.  In short order, Jurassic Park invites us to peer and gawk at virtual reality gloves, CD roms, driver-less cars and night goggles, even.  The idea seems to be that -- at the time of the film -- we were on the verge of taking a giant step forward in terms of our understanding and application of technology.  We were either going to go forward responsibly and carefully, or chase recklessly behind our science, “just racing to catch up,” as Alan Grant worriedly notes.  Again, it should be noted that this thematic through-line needn’t be seen as being merely anti-science, rather one in favor of the notion that human morality should dictate our scientific investigations.  We must control our tools, not let them control us. 

"Spared no expense," Hammond's near-constant refrain isn't a statement of morality, after all. It's a statement noting that all available resources were utilized.  Thought was not given as to whether they should have been utilized on this endeavor in the first place.  


Still, Hammond in the film, a man much softer and friendlier than his counterpart in the novel, boasts good intentions regarding his amusement park.  Although yes, he wants to make money, what he seeks more deeply is the respect of his audience.  After starting out creating “flea circuses,” he feels desperate to create an attraction with inherent value or merit, hence the dinosaurs of Jurassic Park.  But Hammond has allowed his own insecurities to take over his good sense. He has let his desire to please others short-circuit his sense of  moral responsibility.  Finally, even he can't endorse his own park.  


If "creation is a sheer act of will," as Jurassic Park suggests, then one must pose two additional questions.  First: whose will, in particular, stands behind the act of creation?  And secondly, what is driving that sheer act of will?  Insecurity? Avarice?  If human failings stand at the need to push scientific boundaries to their limits, then we’re all bound for a lot of trouble.  As James Spence wrote in his essay, “What’s Wrong with Cloning a Dinosaur,” human beings boast a “limited capacity to control our own technological innovations.”  

That's okay, so long as we are mindful of it, and take precautions, I suppose.

All of this dialogue about scientific responsibility might have come across as pretentious in the hands of a lesser director. And indeed, one on-the-nose scene with Hammond and Sattler discussing the dangers of the park does play very much that way, and should have been cut back radically. 



But for the most part, Spielberg plays lightly with the film's premise, and incorporates a number of visual jokes.  

One of the funniest, by my estimation, occurs as Lex -- sitting in the cafeteria -- spots a Velociraptor on approach.  She turns to jello, literally, even as she holds a spoon of green jello in her hand.  

The girl and the jello both begin to jiggle at the same time.


The film’s action scenes, furthermore, appear inspired wholly by Chaos Theory.  Events seem to spiral out of control, with each random event causing increasingly dangerously and random results.  Alan rescues little Tim from a car lodged in a tree, for example. They escape the car and the tree, but then the car falls to the ground…over and above them, and they barely survive.  “Here we are…back in the car,” Tim says, and the line is funny because the moment seems unpredictable and spontaneous.  So many moments in Jurassic Park actually play that way, with spontaneous incidents generating chaos and disaster.


Another great in-joke involves a T-rex chasing a car in motion.  We see the dinosaur’s toothy mouth open wide, filling the screen.  Right beneath it reads the legend: “objects in mirror are closer than they appear.”  In some way, this is another lesson about the danger of technology: it can sometimes distance us from that which is menacing...and close-by.


All these witty moments suggest to me that Spielberg had a great deal of fun making Jurassic Park, perhaps because in terms of the heavy lifting, he had a good template in the script by Crichton and Koepp.  The script was solid enough that Spielberg could direct his energy towards creating sharp-as-nail visuals, ones that actively reflected the content, and even had some fun with it.         

“How’d you do this?”


Why does Jurassic Park hold such a powerful grip on our imagination and affection, even after nearly twenty years? 

For me, I know it’s not just Steven Spielberg’s sense of directorial humor, or even the message about morality guiding scientific progress. 

No, it’s the dinosaurs themselves.  

I realize this isn’t true for younger generations, but I grew up during an era when dinosaurs on film invariably disappointed.  They never looked quite real.  Sometimes they appeared...laughable.  They never seemed to move with authenticity, or with the grace and majesty I knew they really, really should possess.

           
That all changed with Jurassic Park.  When a gorgeous, majestic Brachiosaurus lumbers across the screen at approximately the 20-minute point in this Spielberg film, the secret dream of all dinosaur-lovers is potently fulfilled.  You feel as if you are seeing a real, living, breathing creature, not an over-sized lizard projected over a miniature landscape, or a man in a suit.  No, you are seeing the regal dinosaur as it was meant to be seen.

            
I still recall the first time I saw that Brachiosaurus scene in Jurassic Park.   It brought a tear to my eye.  In rendering the dinosaurs so beautifully, so nobly, so wondrously, this film understood my unspoken dream as a dino-loving child. One I’d forgotten I’d ever even had, at that point. There’s just something so glorious, so right about the dinosaurs in Jurassic Park, especially in conjunction with John Williams’ rapturous score.  

For me, this movie felt like a destiny fulfilled, somehow.


Because there is not an ounce of phoniness in their physicality, Jurassic Park truly awes. I don’t want to lavish all the credit to the CGI, either.  Special effects genius Stan Winston (1946 – 2008) created animatronic, life-sized replicas of many dinosaurs and controlled them using cable actuation, rod-puppets, cranes, radio control, hydraulics and whatever else could sell a scene effectively.   

Amazingly, Winston’s mechanical creations blend perfectly with the digital creations of Phil Tippet and Dennis Muren at ILM so that we believe, truly, dinosaurs walk the Earth again.  This idea also gets dramatic visual punctuation in the film.  There's the valedictory image of a real life T-Rex occupying the former space of a T-Rex skeleton, as a banner reading "When Dinosaurs Ruled the Earth" flutters before him.  

In short, this is a magnificent passing of the baton, as though a new generation of special effects are supplanting the skeletons of the old one.  Certainly, these dinosaurs ruled the box office in 1993. And given their outstanding appearance, justifiably so.  When I think of Jurassic Park, I think of a tense, funny, intelligent film about "living biological attracts so astounding" that they indeed captured the "imagination of the entire planet."  

For those of us who wondered after Hook (1991) if Steven Spielberg still had it in him to re-capture the magic of Close Encounters, or Raiders of the Lost Ark, Jurassic Park was our rather definitive answer, and the beginning of a beloved movie franchise to boot.

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