Showing posts with label The Gene Roddenberry Pilots. Show all posts
Showing posts with label The Gene Roddenberry Pilots. Show all posts

Thursday, June 15, 2017

Cult-TV Movie Review: Spectre (1977)


Paranormal scholar (and egotist) William Sebastian (Robert Culp) summons his old friend, alcoholic physician Dr. “Ham” Hamilton (Gig Young) to help him in his pursuit of knowledge of the supernatural, and in particular, one diabolical case. 

Hamilton’s presence is necessary -- despite a recent falling out between the two men -- because of Sebastian’s unusual physical condition.  His heart has been injured in an occult fashion. A voodoo doll effigy of Sebastian was stabbed with a pin, and now it may be fatal for Sebastian to exert himself physically. 

Unfortunately, Sebastian has not been able to locate the actual doll, and prevent further injury.

After contending with a succubus in his study using The Apocryphal Book of Tobit, Sebastian informs Hamilton that he has had his housekeeper, Lilith (Majel Barrett) cast a spell to rid him of his alcoholic addiction.  Sebastian needs a stable Hamilton on his next investigation, in London.

There, Sebastian plans to help Anitra Cyon (Anne Bell) determine if her brother, Sir Geoffrey (James Villiers) has been influenced by a demonic figure. Not long ago, a Druid tomb was found beneath the family estate. This subterranean Stonehenge, called “The Fire Pit” is believed to possess occult powers.

Sebastian and Hamilton investigate further and discover that a demon of corruption and lust -- Asmodeus -- is indeed using the body of one of the Cyon siblings, but it is not Geoffrey who is possessed, but rather Mitri (John Hurt).

And worse, if Geoffrey fails to act as Asmodeus’s priest, the demon has a replacement in mind: Sebastian.


Spectre (1977) is the late Gene Roddenberry’s (1921-1991) final failed pilot or TV movie of the disco decade.

Previously, the Star Trek creator had attempted to make series from Genesis II (1973), Planet Earth (1974), and The Questor Tapes (1974), all to no avail. Today, I would love it if an enterprising producer resurrected any of these creative genre projects for our twenty-first century era. Each one possesses incredible promise.

Certainly, Spectre’s occult/supernatural approach qualifies it as a proto-X-Files, especially with the focus on partners of opposite temperaments. There is also a Sherlock Holmes and Watson aspect to the central relationship of Sebastian and Hamilton.  Culp and Young possess a nice chemistry with one another here.


Spectre also fits in, generally, with the TV movies of the 70’s, including The Night Stalker (1972), and The Norliss Tapes (1973) in terms of subject matter. The decade saw a continuing fascination with demonology and occult trappings.  But Spectre differentiates itself with the added bonus of Roddenberry’s trademark kinkiness. The TV-movie possesses an undercurrent of sexuality.

Specifically, the TV movie features a scene with a succubus – a “carnal,” minor demon -- who attempts to seduce men to her death.  This is one of the best scenes in the telefilm.

And then Spectre features the (infamous) S&M bondage scene in the second act. To describe the sequence more fully, Ham awakes in bed (in the middle of the night) with a surprise lover, and then is joined by a dominatrix and a young woman who appears to be a school girl. A panel on one wall in the bedroom slides away to reveal a secret shelf of whips and chains. In a very funny scene, Sebastian walks in on the befuddled Ham, as he contends with this sexual surprise.


Additionally, if you catch the European version of Spectre, you’ll also see a lot of female pulchritude and nudity in the closing demon worship sequence. Apparently nudity was added for benefit of strong overseas sales.

The kinky, funny aspects of the tale definitely mark this as a Roddenberry production, but Spectre carries other value as well. The whole subplot involving Sebastian as the victim of an occult attack, involving a voodoo doll, is fascinating, and differentiates this from other programs of the era. Although this was the era of standalone televisions, rather than serials, it is fascinating that Sebastian here boasts this built-in background with the occult that could inform many stories.  I wonder what other dark rituals he explored in his hunt for the truth, before reconnecting with Ham.

Indeed, Sebastian’s back story is fascinating. He is a behavioral scientist who worked with law-enforcement to catch Charles Manson, and mass murderer Richard Speck. He became convinced that logic and science couldn’t adequately explain the “unspeakable” evil of these individuals and begin to investigate the supernatural as a possible reason. In fact, he nearly fell under the thrall of Asmodeus, until his humanity re-asserted itself and he refused to become the thing he hated. Now, apparently, Asmodeus is offering him a second chance to act as his acolyte or priest on Earth.

Would Asmodeus have offered him another chance?  Grounded ever more deeply in demonology, would Sebastian have accepted the offer?

The best parts of Spectre involve character background (Sebastian’s) and the character interaction between the two protagonists. There is a jaunty feel to the TV movie, which distinguishes it from many other occult films of the era.  If Star Trek had gone supernatural -- with its joie de vivre, colorful characters, and occasional tongue in cheek -- we might have gotten a masterpiece here, of supernatural series. 



Instead, we are left with a lot of “what ifs?”  And that’s the “specter” that hangs over this made-for-TV movie (and backdoor pilot) for forty years ago.

Thursday, December 29, 2011

From the Archive: Planet Earth (1974)

Planet Earth (1974) represents creator Gene Roddenberry's second effort to get his Genesis II (1973) series premise aired on American network television.

As you will remember, Genesis II concerned a 20th century scientist, Dylan Hunt (Alex Cord) awaking in 2133 AD and helping the pacifist organization called PAX (Latin for peace) restore the "best of the past" while ignoring "the worst."

Because of his 20th century knowledge and know-how (and because of a system of sub-shuttles "honeycombing" the post-apocalyptic world...), Dylan proved a perfect "agent" of PAX to accomplish this critical mission of planetary reconstruction (think Irish monks in the Dark Ages...). Still, Dylan Hunt had to overcome his own twentieth century addiction to violence and killing.


Star Trek fans will also recall that Gene Roddenberry created two pilots for that classic NBC series, before the series was finally picked up for network television. Specifically, Star Trek underwent a dramatic change in leading man (from Jeffrey Hunt to William Shatner), and shifted radically in tone from the first pilot ("The Cage") to the second one ("Where No Man Has Gone Before.") In particular, the "cerebral," introspective nature of "The Cage" was replaced by a more action-packed, upbeat tone for Shatner's first episode, "Where No Man..."

One can detect a nearly identical shift at work from Genesis II to Planet Earth. In Genesis II, the brave men and women of PAX lived underground, in dark, depressing and dimly lit caverns. In Planet Earth, PAX folk live above ground, in a shiny, technological metropolis
replete with flower gardens and elaborate skyscrapers. Even Dylan Hunt's first voice-over is more upbeat and bright in language, explaining to the audience that in 2133 AD the land is "renewed," and the "air and water are pure again."

In Genesis II, the people of PAX wore simple garments and looked like Roman slaves. In Planet Earth, the people of PAX wear form-fitting and futuristic uniforms that are brightly reminiscent of Star Trek.

In Genesis II, PAX had no advanced technology or advanced medicine. By contrast, Planet Earth reveals a PAX replete with handheld computers, view-screens and large computer banks. The people of PAX are also more knowledgeable here, and there are doctors available who can perform advanced "bioplastic" heart surgery. These changes reveal a completely made-over PAX, one which (like the United Federation of Planets) represents a virtual utopia.


Other changes have been made as well.

A "recurring" enemy in the form of the barbaric mutants called "The Kreeg" has been added to the mix. These dangerous mutants, like the Klingons of modern day Trek incarnations, boast ridged (or bumpy) foreheads and a style of life geared heavily towards the militaristic. The Kreeg drive around the post-apocalyptic landscape in ancient, souped-up automobiles, and carry twentieth century fire-arms. Basically, It's like Mad Max with Klingons.

Some character relationships have also been tarted up to be as colorful and dynamic as the new environs. The flirtatious relationship between Dylan Hunt (here played by John Saxon) and sexy Harper-Smythe (Janet Margolin) is more pronounced. The other members
of Hunt's "Team 21" include the hulking Isiah (Ted Cassidy) and a physician named Baylock (Christopher Cary) who is an "Esper" capable of healing wounds with his mind. Baylock and Isiah share a friendly rivalry that is reminiscent of the Spock/Bones relationship on Star Trek, with Baylock dismissively referring to Isiah as a "savage" when Cassidy's character kneels down in prayer at one point.

Perhaps most significant is the change in Dylan Hunt himself. Saxon's version of the character is a man of action (like James T. Kirk); one who is firmly in command this time around. He barks orders, plots strategy and is a firm, decisive leader, with precious little of the introspection or moodiness of Cord's incarnation. Honestly, John Saxon is a much better lead in this particular role, and his central performance holds Planet Earth together pretty damn well. Like
Shatner's Kirk, he is a combination of physical agility/beauty and charming arrogance/swagger.

Another Star Trekkian touch: Dylan Hunt chronicles his adventures on a handheld device.  It's not the captain's log, but damn close.  Instead, he calls it "a log report to the PAX council."

Given the changes to a punchier, more upbeat tone, philosophy is also played down in Planet Earth. Genesis II ended with the high-minded pacifists of PAX lecturing to Dylan Hunt (who had just saved them all from nuclear annihilation...) about the evils of violence and murder. In Planet Earth, the PAX folk are still peaceful in nature (they continue to use sedative darts as their primary weapons, called PAXer darts, for instance), but they never stop the action to wax philosophic or lecture about pacifism. And judging by the fight sequences here, the people of PAX have also learned the fine art of self-defense.

Directed by the late, great Marc Daniels (who helmed many episodes of Star Trek), Planet Earth (co-written by Juanita Bartlett and Roddenberry and produced by Robert Justman) also features a plot that is easier, in some sense, to identify with. In the opening minutes of the episode, gentle Pater Kimbridge, a leader of PAX, is wounded during a kerfuffle with the Kreeg. Dylan and Team 21 get Kimbridge back to Pax, but they require the skills of a surgeon named John Connor to save the old man's life. Unfortunately, Connor disappeared a year earlier in an "unexplored region" ruled by a matriarchy called "The Confederacy."

There in the confederacy, "males are bought and sold like caged animals." Hunt wonders aloud if is this "women's lib...or women's lib gone mad?" Anyway, he resolves to infiltrate the Confederacy as a slave "owned" (as property) by Harper-Smythe, to locate John Connor and rescue his dying friend. He has just sixty hours to accomplish this task. What Planet Earth establishes with Dylan's mission is the bond of friendship between Kimbridge and Hunt. Hunt states that Kimbridge "is" PAX; both "grace" and "warmth." So underlining the action and weird central scenario in this pilot is a narrative that could have come from Star Trek; about the lengths friends will go to for friends.

Once inside the Confederacy of Ruth, Hunt becomes the property of a dominatrix named Marg (Diana Muldaur), who wins ownership of him in combat with Harper-Smythe. Marg decides she wants him to be a "breeder" (yes!), and Dylan soon learns that all the males here -- called "Dinks" -- are rendered docile by a drug extract in their gruelish food that controls the human "fear/fascination" response. Unfortunately, a side-effect of this drug is sterility. Fewer and fewer children are being born in the Confederacy. The mission is now two-fold for Dylan: set right this topsy-turvy culture (men's lib!) and find the missing Dr. John Connor.

Unfortunately, that's easier said than done. Hunt soon rebels against his new training, and Marg notes that "the human male is an unstable creature." She trains him herself (yippee!), forcing a tied-up Hunt to ingest a full vial of the dangerous extract, rendering him docile. But, in the best teeth-grinding, jaw-clenching tradition of Captain Kirk, Hunt fights the effects of the drug.

Once again, here's a Gene Roddenberry story with a decidedly kinky bent. Dylan Hunt is soon remanded to Marg's home as a "breeder" and once there he promises her that he's, uh...well...good in bed. He claims he has fourteen wives and that his body is attuned to "different practices" than The Mistress might be familiar with. Marg and Hunt share a scene that includes bottles of wine, a bullwhip (whoo-hoo!), and ultimately...a bed. In the sack, Marg and Dylan proceed to discuss the failure of both 20th century men's lib and post-apocalyptic women's lib as governing philosophies, and settle on "people's lib."

Yep, in the words of Dylan Hunt, it's all just a "little non-verbal mutual respect."

Before long, the Kreeg attack the Confederacy, but Dylan has executed a plan to free the Dinks from their drug-induced docility and stand-up and fight. In the end, PAX outsiders, Dinks and Mistresses fight back the violent Kreegs (led by John Quade) and Dylan and Harper-Smythe get Connor back to PAX to save Kimbridge's life.

I hadn't seen Planet Earth in probably fifteen years, and my memory has always been that it wasn't as good; wasn't as "pure" perhaps, as the original, Genesis II. However, on a fresh viewing, I must admit, I actually prefer Planet Earth. John Saxon seems very comfortable and appealing as a leader of men (and women), and he's adept with the romantic and action bits. He's also highly charismatic and appears to be enjoying himself.

And that "light" Star Trek sense of esprit-de-corps and joie-de-vivre is definitely present too, so Saxon understands the style. True, there's less philosophical grandstanding, but the lighter touch is fun and entertaining, and it easily (and humorously) makes points about the timeless "battle of the sexes." Parts of the episode play well as satire; and in toto, Planet Earth is a lot less heavy-handed and grave than Genesis II. This is a planet you wouldn't mind visiting every week.

By making PAX more advanced in Planet Earth, Roddenberry is also better able to compare and contrast various cultures and societies. It's very difficult to be a committed pacifist when you live in desperation (underground in caves; wearing rags); a little easier to do so when some of the basic necessities of life -- like sunlight -- are met. The unisex uniforms also forge a sharp visual distinction between PAX and the other cultures. The character dynamics here also seem more promising, or at least more colorful.

Alas, Planet Earth didn't make the grade either, and never went to series. A third attempt with this formula, also starring John Saxon (this time as Captain Anthony Vico) -- entitled Strange New World (1975) -- was next. Roddenberry had reduced involvement in that pilot, and it too failed to become a series.

Today, Planet Earth -- the best Roddenberry version of this concept -- is available for purchase at the Warner Archive.

From the Archives: Genesis II (1973)

In the early 1970s, Great Bird of the Galaxy and Star Trek revered creator Gene Roddenberry attempted to launch a new science fiction TV series entitled Genesis II. Today, this program is something of a legend to thirty-something genre buffs. Myself included. I for one have often wished that a clever producer would inherit this promising property and remake it today as a new series.

For those whose memory banks have failed, the Genesis II pilot basically filled in a period of Earth "future" history, post 20th-century (and post-World War III, or in Genesis II terminology, "The Great Conflict") but pre-Star Trek Age.


In other words, the proposed series would have depicted Earth's adolescent struggles as man emerged from a deadly childhood (consisting of war and lust...) and became -- in the words of of Gene Roddenberry's teleplay -- a "grown up."  Roddenberry commissioned twenty hour-long scripts for Genesis II, and they're all still out there, even in 2011: a veritable first season's worth of adventures ready to produce right now. One of those stories, by Alan Dean Foster ("Robot's Return") even became the basis for Star Trek: The Motion Picture and "V'Ger."

Despite a library of twenty scripts ready to produce, despite a fascinating premise about future Earth's evolution, CBS passed on Genesis II in favor of a TV version of Planet of the Apes (1974). Refusing to surrender, Roddenberry re-fashioned elements of the Genesis II premise and produced a second (more colorful and action-packed) version of the material called Planet Earth. If you're a fan of the 2000 - 2005
 syndicated outer space series Andromeda, you may also recall that certain elements of that Kevin Sorbo series (including the name of the Genesis II hero, Dylan Hunt), were incorporated from this 1970s TV movie and pilot.

Genesis II commences in the late 1970s with a Buck Rogers-style premise. American scientist Dylan Hunt (Alex Cord) takes part in a suspended animation experiment deep inside a NASA facility inside Carlsbad Caverns (and adjacent to the Continental Defense Command). As Dylan is put to sleep in a pressure chamber, there is an inconveniently-timed rock fall and the facility is permanently buried, destroyed. Hunt is left for dead. Abandoned.

In voice-over narration, Hunt reports "My name is Dylan Hunt...and my story begins the day on which I died." He then reports (accompanied by flashbacks...) how he served as the chief of the suspended animation project (known as Ganymede) since 1979, and how he arrived at the Carlsbad facility (from Washington DC) on a highly-advanced "sub-shuttle" which could travel 1135 kilometers an hour. The plan was to connect every nation in the world with these sub-shuttles, thus "bridging" continents. The sub-shuttles were necessary because surface and air travel had grown too vulnerable to attack (apparently, according to the prescient dialogue, China was on blazing ascent).

In the year 2133 AD -- some 154 years after the cavern accident -- Dylan Hunt is awakened by team members of an organization called PAX (Latin for "peace.") Pax's leader is a stoic, impressive black man, Primus Kimbridge (Percy Rodrigues), and he is accompanied on the rescue mission by a feisty human woman named Harper-Smythe (Lynne
Marta) and a gorgeous half-Tyranian mutant, Lyra-a (the foxy Mariette Hartley).

In a scene demonstrating Gene Roddenberry's finely-developed penchant for kinkiness, Dylan Hunt's physiological revival nearly fails (his skin has actually turned blue...). To survive, Hunt's body needs to "want to live." Yes -- as Dylan reveals in voice over -- there is apparently a deep connection between "the will to survive" and "the need to reproduce." It is that connection that spurs metabolic revival post-suspension.


Cutting through the techno-jargon, what this means simply is that Lyra-a must make love to Dylan to restore the twentieth-century scientist to health.

And did I mention that Lyra-a has two belly buttons?

S
o, from the haze of a half-coma, Dylan begs Lyra-a: "make me want to live." She happily obliges. Note to self: if I am ever in suspended animation for 154 years, I would like Lyra-a to be present to revive me.

Anyway, cut to sometime later (*ahem*) and Lyra-a is still nursing the recuperating Dylan Hunt back to health. She promptly asks if Dylan remembers how she "cared" for him and then strips down to a bikini and shows off her double-belly button. Okay: best post-apocalyptic TV pilot ever,

As Lyra-a flaunts her fetching twin navels, she also provides some critical story exposition. Tyranians are apparently mutants with two hearts, and vastly superior strength. And they need Dylan's help because their nuclear reactor is malfunctioning. Lyra-a also claims that the people of PAX are militaristic plunderers (looting various c

In other words, in a world ruined by war, the greatest wrong imaginable is killing...even the "justifiable" killing of an enemy. If the human race is to grow up, it must eschew violence totally. The people of PAX will not sacrifice their ideals for security; not murder other people in the name of "peace."

"I hope I'm up to it," says Hunt, committing to a bold, and perhaps difficult future.


I've written above, perhaps a bit too snarkily, about the sexual aspects of Genesis II, but in fairness, this pilot also boasts Roddenberry's penchant for intelligent social commentary. Not merely in terms of the anti-war, pro-peace message, either, but in terms of gender and race equality. For instance, the attentive viewer will notice immediately the "unisex" and integrated nature of PAX. Blacks, and whites, men and women, hold the title "Primus" and work together to build the future. There's also great (and highly-amusing) scene here in which Harper-Smythe complains bitterly that the world was destroyed by "lust" (lust between the sexes, lust for property, lust for power...), and it rings true enough that we recognize the concern.

And even though Genesis II occurs post-holocaust, there is room for hope (Roddenberry's famous, trademark optimism) in this troubled world. The Earth survives, and has been gifted with "a second chance."

On the other hand, this message is muddled by some of the visuals. For instance, much of Genesis II occurs underground, in dark, unpleasant caves. True, some caves are decorated with art; and there's also a garden in evidence, but the visual reveals the truth: the peaceful (good) people of PAX have been relegated to living in a basement. They wear rags that look like potato sacks. Though the citizenry are idealistic, though they have hope, their "home" looks pretty grim. This is one element that is changed in Planet Earth. It infuses PAX's world with spiffy uniforms (recalling Star Trek) and vibrant, upbeat-colors (more Star Trek). Genesis II is probably more intellectually honest about what a post-apocalyptic state would look like; but Planet Earth is definitely more palatable in terms of visuals.

Other visuals are a mixed bag on Genesis II. The Tyranian City is a perfect example. It is depicted with a great matte painting (from a distance.) But up close, the city looks just like your friendly neighborhood community college campus. Likewise, some exterior vistas are impressive (like Hunt's first view of the outside world), while other locations look suspiciously like Southern California ranches. And, there's some clumsy insertion of stock footage here too. When Lyra-a and Dylan ride to the Tyranian city, the episode cuts to stock material of squirrels and raccoons gallivanting.

So, how is one to assess the pilot overall? Well, the climactic action in Genesis II is pretty darn uninspiring, truth be told, and the overall tone lacks Star Trek's joie-de-vivre. Also, there's little sense of esprit-de-corps between the protagonists. (Again, this is understandable, given the grave circumstances...) However, the set-up of the series (it's just one sub-shuttle ride to new civilizations and new life forms...) and the powerful ideals of the PAX characters (their evolved view towards violence and war) certainly held great potential. Also, the idea of a man like Hunt - who embodies both the best and worst of the 20th century - dealing with a "brave new world" seemed to promise so much.

I still think this would have been a great series and I mourn the decision not to green light it. The pilot offers the Roddenberry touch (and his writing style) in spades, and is immensely entertaining. Also, you can't deny Genesis II was ahead of its time. Just a few years later, the short-lived Logan's Run TV series would adopt a familiar formula. That series involved hover-craft (not sub-shuttle) trips to various post-apocalyptic cultures-of-the-week.

If you think about it, Roddenberry nearly accomplished the impossible here: he excavated a second great series formula, one that held for the possibility of so many exciting and diverse stories. I don't know that there is any Mr. Spock-style break out character in Genesis II, but Lyra-a, with her philosophy of "self-interest" and her inability to "feel love" as humans "understand" it, could have made for some very interesting moments and dynamic character interaction. Also, the idea of Earth getting a new beginning - a second genesis - is one of enormous optimism, something that over time (and some brighter photography...) might have resonated with audiences the way Star Trek's spirit of universal brotherhood did.

So why isn't anybody remaking this as a series, using the 20 original scripts as foundational material?
ivilizations for ancient treasures), descendants of the very soldiers responsible for the "Great Conflict" in the first place.

Lyra-a helps Dylan escape from PAX in a still-functioning sub-shuttle and escorts him to the grand Tyranian metropolis (located in old Arizona). There, Dylan learns the truth: Tyranians practice deceit as "a virtue" and believe that "self-interest is the natural order of life."  The Tyranians also enslave human beings, whom they euphemistically refer to as "Our Helpers."

Furthermore, the Tyranians control human beings with technological wands called "stims," devices which can deliver eight degrees of pain...or eight degrees of pleasure. Again, this is incredibly kinky when put in practice (what with all the wand touching and all...), but frankly, that's the patented Roddenberrian touch I missed most in the modern incarnations of the Trek franchise. Bring on the double-belly buttons and the pleasure sticks. Please.

The remainder of the TV-movie involves Dylan learning that PAX is actually a noble organization, one committed to "preserving the best of the past" and "letting the worst of it be forgotten." With the help of a PAX team, including a Native American named Isiah (Ted Cassidy), Dylan stages an insurrection to free the Tyranians' human slaves. He also learns why Lyra-a really brought him to the city: they have a nuclear missile aimed at PAX's headquarters, and need Dylan's help making it functional.

Genesis II ends with a nuclear detonation at the Tyranian nuclear facility (far from the city). Dylan has double-crossed the Tyranians and removed their weapons of mass destruction permanently. Interestingly, the pilot then ends on a strongly pacifist, philosophical note. The men and wo
men of PAX, though facing annihilation, are angry that Hunt has killed Tyranians. "Did you take lives?" They ask with disapproval. Of course, he has ("I saved everyone!" he says), but the people of PAX believe his choice was immoral, and don't just talk the talk. They walk the walk. "You must swear to give your life rather than to take another," they insist.

Genesis II is now available on DVD, courtesy of the extensive Warner Archive.

Wednesday, December 28, 2011

CULT TV-MOVIE REVIEW: Strange New World (1975)


"What is this, some kind of Alice in Wonderland game?"

Captain Anthony Vico (John Saxon) confronts the mysteries of Eterna in Strange New World (1975).

Strange New World (1975) is usually considered the third of Star Trek creator Gene Roddenberry's efforts to launch his Genesis II/Dylan Hunt series concept, following Genesis II (1973) and Planet Earth (1974). 

The only problem, of course, is that Gene Roddenberry's name is found nowhere in the credits of Strange New World, now available on DVD through the magnificent and indispensable Warner Archive.

Indeed, Roddenberry reportedly passed on this third series attempt, even though it stars Planet Earth lead actor John Saxon, utilizes the "PAX" name from the earlier pilots, and features the same general story of men from the present waking-up in a post-apocalyptic future and attempting to restore the auspices of  human civilization in a newly barbarous world.

In Strange New World, three astronauts aboard the space laboratory PAX -- Captain Anthony Vico (John Saxon), navigator Allison Crowley (Kathleen Miller), and Dr. Scott (Keene Curtis) -- are awakened from hibernation after 180 years (in the year 2173) only to learn that Earth has faced a terrible holocaust.  Swarms of meteorites destroyed whole portions of the planet surface at the end of the 20th century, virtually ending human civilization.  Intriguingly, this calamity makes Strange New World the only one of the three pilots not to feature the element of man destroying himself in a nuclear war.  Here, the cosmos are to blame for our troubles.

Returning to Earth and roaming the country side in a vehicle called a "Vesta Explorer," the three astronauts attempt to home-in on a Pax "recall" signal which will lead them to the underground cave where their loved ones await, all trapped in hibernation.  Their first mission in this "strange new world" is to wake-up their fellow PAX-ers from "an endless sleep."

In the first portion of this Robert Butler-directed pilot, following a heavy-handed voice over narration from Saxon, Vico, Crowley and Dr. Scott run afoul of a land called "Eterna" that has apparently conquered death. 

With Saxon's Vico wearing a red toga, and the lush green community grounds all around, plus several athletic young folks in colorful stretchy suits, this portion of the show resembles Boorman's Zardoz (1974), at least superficially.   There's the sense of a surrounding "dark ages" while inside a protected compound, one group of Eternals (Eternans?) live in a kind of stagnant, unchanging paradise.   The outsider in both situations -- Connery in a loincloth in Zardoz and Saxon in a toga in Strange New World -- represents the change agent.

Very quickly, the PAX astronauts learn that something is rotten in the state of Eterna, namely that a 212-year old surgeon played by James Olson has "conquered" physical death through the creation of clones.  These disposable people serve as organ donors (a la Parts: The Clonus Horror, or The Island).  And some of the clones, known as "Defectives" are even forced to wear masks in public so as not to offend good taste.  Unfortunately, the self-same surgeon has not come up with a cure for senility, and is rapidly losing his mind.  His ultimate plan is to have Dr. Scott replace him as leader of Eterna, but Scott rebels when he learns that the surgeon plans to drain all of Vico and Alison's blood to boost the immunity of Eterna's denizens.

In Strange New World's second tale, the triumvirate of Vico, Scott and Crowley encounters a lingering war between descendants of Federal wild-life rangers and criminal poachers in what remains of a nature preserve.  The poachers get their hands on Vico's deadly flare gun, which unsettles the balance of power, and Vico and Scott must interfere in a battle not their own to save the day. 

In the end, Vico recommends the rangers alter their culture to incorporate the poachers.  The rangers, who live by the ancient "Code of Fish and Wild Life" manual realize that the book's words were "written for a different time," and must be updated to meet the challenges of today, not the past.

For many years, Strange New World has been considered the worst of the three Genesis II-styled pilots from the mind of Roddenberry.  In large part, this judgment may arise because PAX plays the smallest role in the action here.  The idea inherent in Genesis II, Planet Earth and Strange New World is that the Earth is destroyed...but that man can -- through his auspices of decency, science, technology and morality -- rebuild it. 

In other words, there's the optimism of Star Trek present in the concept, but it's tempered (dramatically) by the fact that a new dark ages comes before man's ascent to the maturity (and the stars?).  That idea is more cogently conveyed in Genesis II and Planet Earth, both of which showcase a functioning PAX organization in the future of the New Dark Ages, one replete with Trekkian-like uniforms, ethnically-diverse members, and high-tech equipment.  All of that is missing in Strange New World: It's basically just three astronauts (in grimy outfits, no less), roaming around in a boxy RV, looking for signs of life.  The optimism factor is largely absent.  PAX is a relic of the past, absent in the present, and only a vague hope for the future.

There's also far less humor and overt sex appeal in Strange New World than in either of its predecessors.  The pilot sets one story in an antiseptic advanced culture (Eterna) and one in a desperate primitive culture, and there's an inherent darkness in both realms.  Vico and his friends leave Eterna with all the citizens dead, a questionable decision, if you think about the nature of a post-apocalyptic world.  It's one thing to dislike and disapprove of an immoral culture.  It's another thing to annihilate it -- and all its inhabitants -- when it is the only game in town.   And yet, again, the Eterna interlude feels very much of the style of the Planet of the Apes films of the late 1960s and early 1970s, as well as the aforementioned Zardoz

This is a dark, dystopian future, perhaps more out-of-synch with the Roddenberry aesthetic than either previous pilot. 

The second tale in Strange New World is actually slightly more optimistic.  It does breach a rapprochement between rangers and poachers, but it's also kind of dark and gritty.  The photography in this portion of the film is particularly strong: Strange New World looks authentically like a feature film.  But it feels only intermittently Roddenberry-ian, to coin a phrase.
There's also no doubt that Strange New World pointed to a central trope or convention of 1970s cult television and film: the post-apocalyptic road trip in an RV. 

TV series such as Ark II (1975), Logan's Run (1977) and films such as Damnation Alley (1977) all featured heroes broaching new, strange cultures each week in nifty, futuristic vehicles.  The Vesta Explorer seen here is a pretty cool ride though it receives relatively little screen time.

Of the three Genesis II-styled TV pilots, I actually admire Planet Earth (the second attempt) the most.  Saxon is a more charismatic lead than Alex Cord (from Genesis II), and that pilot (Planet Earth) has more sex appeal, more humor, more color and more Star Trekkian optimism than either Genesis II or Strange New World

The touches I like most in Strange New World are almost throwaway ones.  You'll notice, for instance, that Allison wears a wedding ring and makes brief mention of her lost husband and daughter...an interesting character touch that might have proven valuable in continuing stories.  What if Vico and Allison fell in love? 

Also, Keene Curtis is very good as Dr. Scott here, at first tempted by the medical knowledge available in Eterna and then, in the second story, willing to settle down, to "slow down" and "start living."  There's every possibility that had Strange New World gone to series that these two supporting characters would have made very interesting counterpoints to Saxon's heroic but dour Vico.  Would they have lost the passion for their mission, and just wanted to settle down somewhere?

It's always fun, as a fan of Star Trek, to gaze at the ideas in Strange New World and consider how they have played out in early and later Trek incarnations.  The second story in Strange New World, the one involving the Poachers, plays like a more cynical, less optimistic version of "The Omega Glory."  There, technological "parallel" cultures had descended into barbarism, but the "Yangs" still spoke the "worship" words of the U.S. Constitution!  Here, of course, the wildlife manual provides the words of importance, but the idea is the same.

And the story in Eterna -- with clones suffering from the equivalent replicative fading -- very much points to the second season Star Trek: The Next Generation episode "Up the Long Ladder."

The special effects and sets in Strange New World are all serviceable, as are the performances.  There's no denying that the program is a serious effort, and -- with a little fine tuning -- would have made a good series.  Too bad it didn't get the chance to expand upon all the potential.

Finally, being a fan of Mystery Science Theater 3000, I especially enjoyed the moment in Strange New World wherein John Saxon decked Chunk Beefslab -- Reb Brown ("Space Mutiny") -- but then had to face an army of Reb Brown clones. 

Reb Brown clones.  Now that's dark...

Wednesday, June 29, 2011

CULT TV FLASHBACK #136: Gene Roddenberry's Andromeda: "Angel Dark, Demon Bright" (2000)


In the early 1970s, legendary Star Trek creator Gene Roddenberry attempted several times to launch a new sci-fi TV series about the re-building of human civilization after a global nuclear holocaust.  The series pilots went under the titles Genesis II, Planet Earth and Strange New World, and the first two remain widely beloved by fans today even though they didn't lead to any regular series.

Following Gene Roddenberry's death, his widow, Majel, resurrected at least two of her husband's abandoned projects: Earth: Final Conflict (originally Battleground Earth) from 1997 to 2002 and Gene Roddenberry's Andromeda from 2000 to 2005. 

In the case of Andromeda, writer and producer Robert Hewitt Wolfe developed a clever variation  of the  Genesis II and Planet Earth premise.  

The new series was set in outer space instead of on Earth, and it involved a futuristic Dark Ages or "the Long Night:" a span of 300 years, following the fall of a great, United Federation of Planets-type alliance, here termed The Systems Commonwealth. 

Scientist Dylan Hunt, the hero of Genesis II and Planet Earth became High Guard Captain Dylan Hunt (Kevin Sorbo) of the Systems Commonwealth starship Andromeda Ascendant, a man out of time (exactly like his Genesis II namesake...) who vowed to restore order and civilization to the cosmos; to "drive back the night" and "rekindle the light of civilization."

In Andromeda's first episode, Dylan Hunt -- in his own time period -- suffers a betrayal from his Nietzschean first officer, and becomes trapped in the event horizon of a black hole along with his powerful High Guard warship. 

Three hundred years later, Hunt is rescued from his captivity (and the effects of time dilation) by a rag-tag scavenge crew that includes Captain Beka Valentine (Lisa Ryder), smart-ass engineer Seamus Zelazny Harper (Gordon Michael Woolvett), mysterious and purple-skinned space nymph, Trance Gemini (Laura Bertram) and a Magog man of God, Rev Beam (Brent Stait). 

Upon his release, Hunt soon learns that the Commonwealth has fallen and that the galaxy has slipped into that long night, into a new Dark Ages. 

Permanently separated from his beloved fiance, Sarah, Hunt asks the scavengers to join his cause and help bring order to chaos and restore the fallen, futuristic Camelot. 

Along for the ride is a Nietzschean mercenary, Tyr Anasazi (Keith Hamilton Cobb), who boasts an agenda and world-view entirely his own.

Once the Andromeda Ascendant is up and running, the quest to restore the Commonwealth begins, and Hunt continues his friendship with the ship herself, Rommie (Lexa Doig), who can appear as a hologram, on view-screens, or as an android...in the (lovely...) flesh.  

Aired in syndication (where it held the top-ranked spot for several years), Gene Roddenberry's Andromeda is a series of terrific highs and also some very depressing lows.  Most of the high points arrived in the first two years while Wolfe was still shepherding the program from behind-the-scenes. 

In particular, the early first season episodes do a better-than-average job of establishing a unique universe peopled by interesting and memorable aliens.  The genetically-engineered Nietzscheans, for instance, consider themselves a new embodiment of the proverbial "Ubermensch" and live by an Ayn Randian philosophy of enlightened self-interest,  One episode even puts Rand's The Fountainhead in Tyr's hands to make the point.  

Although Rev Beam has sometimes been termed a "useless" character, he too began as a rather interesting personality.  The Magog are bat-like berserkers who use human beings as living hosts for their young, and who, early in the Long Night, conquered Earth.  Beam is a strong contrast to his war-like people, however, a peaceful "man of God" and an intellectual philosopher to boot.  It's actually a bit disconcerting, at times, to see a hairy bat creature (with enormous claws) discuss high concepts such as morality and divinity, but also, perhaps, amusing.

"Angel Dark, Demon Bright" written by Robert Hewitt Wolfe and directed by Allan Eastman is one of Andromeda's best early installments, utilizing familiar time travel conceits to make a point about fate, destiny and even "God's will." 

The story begins when Trance makes a mistake piloting the Andromeda through the faster-than-light slipstream.  Her navigational error causes the ship to travel backwards in time three hundred years to the Witch Head Nebula, the location  of the climactic battle between the Systems Commonwealth and the Nietzschean Empire. 

It was here that the Commonwealth fell.  It was here that the Nietzchean Empire splintered.  It was after this battle that the Magog found an opening to exploit -- a weakened galaxy -- and swarmed into Earth's system.

Suddenly, in what might amount to a "cosmic joke," Captain Hunt is faced with an unenviable choice.  Should he intervene in the battle on the side of the Commonwealth, and attempt to stave off 500 Nietzschean warships?  Or, as Tyr suggests, should Hunt intervene on the side of the Nietzschean fleet? By doing the latter, he would enable the Nietzscheans to remain strong enough to fight the Magog to a stand still, thus saving Earth from invasion.

The set-up may remind you a bit of the 1980 sci-fi movie The Final Countdown, which saw the aircraft carrier U.S.S. Nimitz travel back in time to the Japanese attack on Pearl Harbor.  Her skipper had to make a similar decision: either fight the Japanese and change American history, or stay out of the way and let destiny unfold as it was "meant" to. 

The commendable thing about Andromeda's variation on this story is that it focuses very strongly on each character's perspective about the debate.  Harper grew up on a planet Earth ravaged by Magog and Nietzscheans, and claims that the Neitzscheans were far worse.  When he sees that Hunt plans to leave the area without interfering in history, Harper secretly assembles a "fusion catalyst" to wipe out the Nietzschean fleet himself. 

This is not a strategy you would see Geordi LaForge, for instance, attempting on Star Trek: The Next Generation.  But the characters in Andromeda are not mere "aye-aye-sir" subordinates.  Rather they are individuals with a point-of-view and agenda that, sometimes, we don't find appropriate, well-considered, or right.

Meanwhile, Rommie -- literally a warship herself -- is upset that Dylan has selected to run away when so many other Commonwealth ships are in jeopardy.  "I don't like walking away from a fight," she establishes, attempting to choose between her sense of loyalty to Dylan and her sense of obligation to her own kind.

Tyr faces the same challenge.  If he warns the Nietzscheans of the coming battle at Witch Head, he could change his entire life.  The Nietzscheans could remain united instead of splintered into competing, argumentative "prides."  Where does his duty rest in this situation?  To the ship he calls home, or to the people who bred him?

These character moments arise organically and intelligently out of the time travel scenario, but then author Wolfe goes further and throws in an interesting narrative twist.  The Andromeda is set to leave without interfering, when the Nietzschean fleet shows up not with five hundred warships, but with 1,500 warships.  History clearly states that only 500 warships were present at the time of the battle, however, and so Dylan realizes that he is indeed destined to intervene.  He must destroy 1,000 Nietzchean warships to maintain the flow of history that Harper, Beka, and the others know and remember.

Despite Dylan's distaste for the Nietzcheans, the thought of killing 100,000 people in the coming battle sickens him.  "Destiny demands your actions," Rev Beam tells Dylan, indicating that the destruction of those 1000 ships is "God's will."

But Dylan isn't impressed.  He notes that human history is filled with incidences of people claiming God's will as the motivation for terrible crimes such as murder and even genocide.  I think it's pretty terrific how Andromeda reaches this debate about fate/free will, when "Angel Dark, Demon Bright" could have easily been a fairly mechanical, fairly unoriginal "time trap" story instead.  But this discussion of how humans reason and make life-altering decisions raises the material to an entirely different plateau.  Like the best of Star Trek, suddenly we're not merely pondering a space adventure, but our own experiences and history here on Earth.

Another, final bit of ingenuity in the narrative involves Tyr's third act revelation of a Nietzschean legend, one concerning an "angel of death" at the Battle of Witch Head Nebula. 

Again, it's an impressive surprise, a twist on expectations, and proof positive that early Andromeda -- though Trek-like -- was bound and determined to chart a unique, original course.

I should add as well that the final battle in the nebula is splendidly realized, and done so on an epic scale, as I hope the images in this blog post reveal.  The special effects in this action sequence are gorgeous and awe-inspiring.

I'll be honest: Andromeda is a TV series of highly variable quality.  Good episodes are followed by terrible episodes, and vice versa.  Some of the alien make-ups are absolutely dreadful, and the sets boast a threadbare, cheap look about them.  The performances range from incredibly poor to pretty good.  But in the first season, at least, there was some stellar storytelling, as this episode suggests.

Both "Angel Dark, Demon Bright" and one of the following installments, "The Banks of the Lethe" are emotionally-charged human space opera stories that very much outstrip the rote, safe brand of storytelling that the Star Trek franchise was offering at the time on Voyager and then Enterprise.

Andromeda has a lot of rough edges -- and a lot of  star dreck -- but in episodes such as "Angel Dark,  Demon Bright," this Gene Roddenberry-spawned proved itself quite adept at "rekindling"  the familiar space opera format and adding several new wrinkles.

Friday, May 21, 2010

Now Available on DVD: Strange New World (1975)


My friend Fred alerted me this week to the fact that this, the third "Genesis II"-style pilot from Great Bird of the Galaxy, Gene Roddenberry, called -- Strange New World -- is now available on DVD, via the Warner Archive.

From the press release:

Cult icon John Saxon (Enter the Dragon) battles clones, barbarians, beasts and more in this startling sci-fi adventure based on concepts developed by Gene Roddenberry, the visionary creator of Star Trek. After 180 years in a cryogenic freeze, a trio of astronauts returns to Earth, only to find giant asteroids have devastated the planet. Roaming across America's vast wastelands, they encounter weird new cities, strange civilizations and bizarre descendants of Earth's distant past. Co-written by Academy Award winner Walon Green (The Wild Bunch), Strange New World features foxy film femmes Martine Beswick (Thunderball), Catherine Bach (The Dukes of Hazzard) and 1974 Playmate of the Year Cynthia Wood (Apocalypse Now) in an otherworldly thriller where Earth itself is the final frontier.

Sunday, January 24, 2010

The Questor Tapes Re-Activate!

The San Francisco Chronicle and other news outlets have reported this week that Rod Roddenberry and Ron Howard's production company, Imagine, are teaming to produce a new version of the classic 1970s Gene Roddenberry TV pilot, The Questor Tapes:

"The script, about a robot with incomplete memory tapes who is searching for his creator, was originally written by Roddenberry as a 13-episode TV series, but after disagreements with bosses at America's NBC network the sci-fi mogul abandoned the project.

The production eventually aired as a one-off small screen movie in 1974 - and now Roddenberry's son is hoping to bring "The Questor Tapes" back to life to honor his dad's memory.

Rod Roddenberry says, "My father always felt that Questor was the one that got away. He believed that the show had the potential to be bigger than Star Trek."


Personally, I think this is great news: The Questor Tapes never got a fair shake in the 1970s. Network brass wanted it to look more like The Six-Million Dollar Man than an original series and so Roddenberry stuck to his creative guns...scuttling the show. Although I'd rather see Genesis II re-made, I believe Questor would make for a great new series; especially as we continue to lose quality sci-fi program, seemingly by the bushel full.

Here' a snippet of my review of the original TV movie:


The Questor Tapes is an almost perfect representation of the Gene Roddenberry aesthetic. There is (gentle...) criticism of 20th century industrial/technological mankind here, his "squalor...ugliness...greed...struggles."

Yet this damning view is balanced and tempered by an essential optimism about intrinsic human nature. Our "greatest accomplishment," declares Questor is "our ability to love one another."

Questor is a character much like Mr. Spock or Lt. Data -- an outsider who is nonetheless fascinated by mankind. The perspective as "outsider" permits Questor, Data or Spock to be both critical and positive about the human race, without any of it seeming personal, political or petty. Like Spock, Questor is dedicated to logic, and uses that word (logic) frequently. "Logic indicates the simplest plan is often the best," etc. And also like Spock, Questor is peaceful. He is not programmed to kill, yet he can incapacitate enemies with the equivalent of a "nerve pinch."

But if Questor is a child of Spock, he is also the father of Data. There can be little doubt of that. Questor desires to be human, just like Data, and wants to understand humor. "Humor is a quality which seems to elude me," he tells Jerry at one point. Also, like Data, Questor is a sexual being, and this facet of his personality also conforms to an essential quality of all Roddenberry productions: kinkiness.

To get information out of Lady Helena Trimble, Questor -- an android -- makes love to her. Beforehand, he tells her that he is...um..."fully functional." Next Generation fans will recognize that particular turn of phrase from Data's seduction of Tasha Yar in the first season episode "The Naked Now."

In another scene from The Questor Tapes, Jerry and Questor visit a European casino and Questor learns that the House is cheating, utilizing fake dice. The android is able to beat the cheaters by adjusting the balance of the dice. In the second season episode of The Next Generation entitled "The Royale," Data does precisely the same thing.

The Questor Tapes has aged poorly in a few, minor ways...all mostly visual. For instance, a close-up glimpse of Questor's high-tech interior reveals a rotary telephone cord...not exactly state of the art. And the very idea that "tapes" would carry an android's programming? Well, that is passe, of course too. Even Vaslovik's Information Center is obviously pre-world-wide-web.

Yet none of that matters in the slightest. What matters here, and what grants The Questor Tapes a real "heart" is the relationship at the forefront of the production: the friendship between a human (Jerry) and a machine (Questor). There's funny banter and quiet affection there, and the relationship will remind you (in a positive, not derivative...) way of the long-lived Kirk/Spock friendship. It's different in that Jerry has no authority over Questor: he's a teacher in the subject of humanity, not a commanding officer. Despite the difference, there's definitely charm here...

Friday, December 12, 2008

CULT TV-MOVIE REVIEW: The Questor Tapes (1974)

"I have seen much to criticize in mankind, but I believe there's even more to admire..."

-Questor (Robert Foxworth) in The Questor Tapes, by Gene Roddenberry and Gene Coon.

May I introduce you to Lt. Data's father?

This Hugo Award-nominated TV pilot, which first aired on American television on January 23, 1974, represents another Gene Roddenberry attempt to craft a successful science fiction TV series after Star Trek (and following the failure of pilots including Genesis II and Planet Earth).

In The Questor Tapes, however, Roddenberry abandoned the "future world scenario" of Star Trek and both PAX TV movies and instead focused on the idea of an artificial man -- an android -- who, with great benevolence, would guide the human race through his troubled "infancy" in the twentieth century.

Thirteen episodes of the series were actually written, and NBC green lit The Questor Tapes, even officially granting it a time-slot: Friday nights at 10:00 pm. However, before the series could air, various behind-the-scenes factions fought a fatal tug-of-war, attempting to skew the fledgling series in a new direction, making it more like The Fugitive (1964-1968) or The Six-Million Dollar Man (1973-1978).

Roddenberry stuck to his guns...and walked away. His series was never produced. However, the pilot was novelized by D.C. Fontana in a book based on the script by Gene Coon and Gene Roddenberry. And even today, many fans fondly remember The Questor Tapes.

The Questor Tapes opens at "Project Questor," inside a highly-advanced surgical operating theatre on a college campus, where Dr. Jerry Robinson (Mike Farrell) and a team of scientists (including Majel Barrett Roddenberry) attempt to bring an android -- Questor -- to full consciousness.

This is a more difficult task than it sounds, however, because Questor's actual creator, Dr. Vaslovik (Lew Ayres) is missing and "presumed dead." The mystery man disappeared three years ago, without a trace. Questor, Vaslovik's child, is not well-understood by either the high-IQ Robinson or the other international scientists (James Shigeta, Fred Sadoff). Project Leader Darrow (John Vernon), fears that Questor is a "billion dollar pile of junk."
Questor rejects all programming tapes except the one created specifically by Vaslovik. Vaslovik's programming includes a background in "logic, law" and forensic medicine, among other things. Questor also boasts knowledge of "international laws and procedures."
Even after successful programming, Questor does not appear to operate normally. This vexes Robinson, who considers himself a "puzzle solver" and "gifted mechanic." A disappointed Darrow immediately seizes on the idea of selling Questor's valuable parts (like his stomach -- an amazing "nuclear furnace") to international bidders.

While unguarded and unsupervised, Questor (Robert Foxworth) activates himself, modifies himself to appear human (replete with skin imperfections), and leaves the facility. His overriding purpose is to locate his "creator," Vaslovik. Unfortunately, Vaslovik's programming tape was corrupted and now Questor does not possess human emotions, a fact he laments. "Is it possible, I was meant to feel?" He wonders.

Without programming to help him understand emotions and experience a sense of morality, Questor abducts Jerry Robinson and demands that the human being become his "guide" in such matters. Robinson isn't sure at first about befriending a "an ambulatory computer device," but soon realizes he has a responsibility to help the Questor "child" discover his creator, and find an "explanation" for himself.

Alas, Questor has limited time to complete his mission. If he does not locate the missing Vaslovik in three days, he will self-destruct...literally becoming a nuclear bomb.

After a jaunt to London in which Questor and Jerry meet Lady Helena (Dayna Winter), Vaslovik's courtesan, they proceed by jet to remote Turkey...to the very mountains where Noah's Ark is believed to have crashed. There, in a deep mountain cavern, Questor finally meets his creator, Vaslovik, and learns of both his origin and purpose.

Vaslovik and Questor are both androids of extra-terrestrial design. These androids (who build their own replacements before they expire...) have been protecting and guiding the human race in secret for 200 millennia. Questor is the last android of the line, because after his span (a duration of 200 years...), mankind will have outgrown a turbulent childhood and will no longer require safeguarding.

Unfortunately, Vaslovik can not provide Questor what the android desires most: human emotions. Although he would "trade anything to feel; to be human," Questor will have to continue to rely on his friend, Robinson, for an understanding of the human equation...

Had there been a Questor series, it would have picked up there: with Jerry and Questor "guiding" but not interfering with man as he broached international crises and problems that could threaten the human race.

In the pilot, we are introduced to what would have been an important set: Vaslovik's Information Center, a control room hidden in Lady Helena's wine cellar. From that location, Questor can monitor important locations worldwide (including the U.S. Congress), as well as private locations...like, uh, bedrooms...

The Questor Tapes is an almost perfect representation of the Gene Roddenberry aesthetic. There is (gentle...) criticism of 20th century industrial/technological mankind here, his "squalor...ugliness...greed...struggles." 


Yet this damning view is balanced and tempered by an essential optimism about intrinsic human nature. Our "greatest accomplishment," declares Questor is "our ability to love one another."

Questor is a character much like Mr. Spock or Lt. Data -- an outsider who is nonetheless fascinated by mankind. The perspective as "outsider" permits Questor, Data or Spock to be both critical and positive about the human race, without any of it seeming personal, political or petty. Like Spock, Questor is dedicated to logic, and uses that word (logic) frequently. "Logic indicates the simplest plan is often the best," etc. And also like Spock, Questor is peaceful. He is not programmed to kill, yet he can incapacitate enemies with the equivalent of a "nerve pinch."

But if Questor is a child of Spock, he is also the father of Data. There can be little doubt of that. Questor desires to be human, just like Data, and wants to understand humor. "Humor is a quality which seems to elude me," he tells Jerry at one point. 


Also, like Data, Questor is a sexual being, and this facet of his personality also conforms to an essential quality of all Roddenberry productions: kinkiness.
To get information out of Lady Helena Trimble, Questor -- an android -- makes love to her. Beforehand, he tells her that he is...um..."fully functional." Next Generation fans will recognize that particular turn of phrase from Data's seduction of Tasha Yar in the first season episode "The Naked Now."

In another scene from The Questor Tapes, Jerry and =Questor visit a European casino and Questor learns that the House is cheating, utilizing fake dice. The android is able to beat the cheaters by adjusting the balance of the dice. In the second season episode of The Next Generation titled "The Royale," Data does precisely the same thing.

The Questor Tapes has aged poorly in a few, minor ways...all mostly visual. For instance, a close-up glimpse of Questor's high-tech interior reveals a rotary telephone cord. And the very idea that "tapes" would carry an android's programming? Well, that is passe, of course too. Even Vaslovik's Information Center is obviously pre-world-wide-web.

Yet none of that matters in the slightest. 


What matters here, and what grants The Questor Tapes a real "heart" is the relationship at the forefront of the production: the friendship between a human (Jerry) and a machine (Questor). There's funny banter and quiet affection there, and the relationship will remind you (in a positive, not derivative...) way of the long-lived Kirk/Spock friendship. It's different in that Jerry has no authority over Questor: he's a teacher in the subject of humanity, not a commanding officer. Despite the difference, there's definitely charm here.

I also appreciate the real and deep sense of compassion that Roddenberry and Coon bring to all their characters in The Questor Tapes. Lady Helena (Wynter), who is scandalously introduced as an aristocratic courtesan, is actually a woman of tremendous depth, intelligence and loyalty. And even the TV movie's villain, Darrow, is treated with compassion. When Darrow realizes that the military is going to discover Questor and dis-assemble him, Vernon sacrifices himself. He takes a tracer, flies Questor's jet...and dies when the air force blows it up.

Roddenberry watchers will also recognize other recurring themes here. The idea of an alien race peacefully guiding humanity out of his adolescence is straight out of Star Trek's "Assignment Earth" (story by Roddenberry; teleplay by Art Wallace.)

And the idea of a robot/android searching for his "creator" has been the core idea of original Star Trek episodes ("The Changeling" by John Meredyth Lucas) movies (Star Trek: The Motion Picture) and Next Generation installments ("Datalore," "Brothers," etc.)

What I enjoyed most about the "search for creator" subplot in Questor was this notion that it is a metaphor for man's search for his creator...for our God (a plot point that forecasts Prometheus [2012]). At one point in the pilot, Questor must grapple with the notion that his creator (Vaslovik) is insane. This possibility is suggested by Jerry. Interestingly, Questor turns the concept around on Robinson and asks him: what if our creator (God...) is insane too? Robinson doesn't have an answer for that.

Roddenberry might have gotten away with that subtle swipe at religion in 1974, but I wonder if Questor could get it by censors today. In fact, it is rumored that one of the reasons that The Questor Tapes never materialized as a series is that NBC executives were uncomfortable with the concept - stated here - that aliens, not a Christian God, were overseeing mankind's development. The network was apparently afraid that Questor would be deemed the "Anti-Christ" by some viewers.

In recent years, there has been some movement (after Roddenberry's death in 1991) to revive The Questor Tapes concept as a series. I'd still love to see it happen. Today, more than ever, I think mankind could use Questor's help.

50 Years Ago: Land of the Lost: "Survival Kit" (September 18, 1976)

It’s very rare to come across an episode of  Land of the Lost  -- in any season -- that I vehemently dislike and judge almost entirely worth...