Monday, May 19, 2025

30 Years Ago: Die Hard with a Vengeance (1995)



The third Die Hard film re-establishes the action franchise’s reputation for excellence…with a vengeance.  

The highest grossing American film of 1995, Die Hard with a Vengeance -- directed by John McTiernan -- thrives so fully as a work of art and a splendid entertainment because it lets go of many of the series’ past-their-prime characters, settings, and ideas.

Die Hard with a Vengeance is set during a hot, sweaty summer -- when temperatures rise -- instead of during a bitter cold Christmas, for example. 

Similarly, this third Die Hard film doesn’t play the “fish out of water” card a third time, and the writers permit John McClane (Bruce Willis) to actually work in the city he actually calls home: New York. It’s nice to see him on his own turf for a change.

And even more rewardingly, this second sequel doesn’t shoehorn in cameos from supporting characters who are no longer crucial to the narrative. 

Beloved but ancillary personalities such as Al Powell, Dick Thornburg and even Holly Gennero McClane are all absent from the action this time around, and that’s as it should be. Accordingly, they no longer divert time and energy away from the storytelling.  

That probably sounds terribly harsh, but the fact of the matter is that action movies shouldn’t be forced to cater to the demands of fan service.They should focus, instead, on thrills, suspense and movement.

This Die Hard even eschews the franchise’s trademark obsession with a threat in a single, isolated location (a snowed-in airport, or burning building), for a sprawling city-wide chase instead.

Finally, Die Hard with a Vengeance adds an unforgettable new character to go toe-to-toe with McClane on his harrowing journey: Samuel L. Jackson’s Zeus Carver.  

Accordingly, a man “alone” story (and franchise) becomes a buddy story instead; one with razor-sharp repartee and a high degree of consciousness about the black/wide divide in New York City at the time.  

Where Die Hard 2: Die Harder (1990) enthusiastically regurgitated the ending from the first film, and took pains to repeat familiar scenes and character tropes, Die Hard with a Vengeance feels edgy and fresh by contrast. The franchise feels rejuvenated.

All these changes are a recipe for a return to form, and Die Hard with a Vengeance proves itself the second best film in the five-strong saga, behind only the original Die Hard.


“It’s nice to be needed.”

During a hot summer, a mad terrorist who calls himself Simon detonates a bomb in busy Manhattan. As the city attempts to respond to this act of terrorism, Simon demands that NY police officer John McClane -- now “two steps shy of being a full-blown alcoholic” -- play a game with him.

John, still mourning the end of his marriage, has no choice but to agree, and his first task involves wearing a sandwich-board with racial profanity printed on it in Harlem. 

Understandably, John’s incendiary garb catches the attention of Zeus Carver (Samuel L. Jackson), a proud and outspoken individual who interferes…and thus becomes part of Simon’s plan.

Simon leads John and Zeus on a merry chase through the city, playing “Simon Says” with them regarding an incoming train, and a bomb in a park and other challenges.

Soon, John learns the truth: Simon is actually Peter Gruber (Jeremy Irons), the brother of Nakatomi terrorist Hans Gruber. 

And while revenge appears to be his game, this Gruber shares his brother’s uncanny ability to misdirect authorities.


“This guy wants to pound you until you crumble.”

Die Hard with a Vengeance commences with a blast. The sequel opens with a crisply-cut montage of ordinary life in Manhattan, edited to the Lovin Spoonful’s 1966 hit, “Summer in the City.”  

Then a bomb detonates on a busy street, flipping over cars in the process, and the idea of tempers flaring on this hot summer day is beautifully expressed.  

This is a day which will see an explosion of violence and hot temperatures. Not only is this a summer-time setting a determined shift away from the wintry, Christmastime Die Hard and Die Harder, but the setting enhances the idea of temperatures rising among two very different men: John and Zeus.  They are like oil and water, and do not work together easily or well.

And that idea, of course, ties in with the “binary liquid” bombs Simon utilizes. These explosives only detonate when two unlike fluids flood together into one vessel. On their own, they are not combustible, but in combination…watch out!  



As one character notes “once the two liquids are mixed…be somewhere else.”

This is an observation abundantly true of John and Zeus as well. They bicker, quip, and challenge each other throughout the movie, with tempers soaring and accusations of racism flaring. But they also manage to solve problems, work together, and save the day.  

When they combine, things do get hot, though.  Indeed, everywhere John and Zeus go, they behind leave a trail of destruction and explosions. They are very much two unlike ingredients combining to explosive effect.

I appreciate that the movie makes race an issue, and doesn’t soft pedal its importance in the dialogue. So much of Die Hard 2: Die Harder felt rote, a by-the-numbers repetition of the ingredients that made Die Hard so great. 

Yet there seems an ambitious attempt here to move back into a realm approximating our reality. John and Holly have broken up, and their rift isn’t easily repaired. John is an alcoholic, and has lost his sense of purpose. The reality of racism -- and racial mistrust -- fits into this leitmotif as well, and neither main character is ever treated as the bad guy. Instead, they circle each other warily, wondering if the other is a racist, or just very, very opinionated. Both men are heroes.

The late great Michael Kamen (1948-2003) contributes another pulse-pounding score for a Die Hard film here, and in this case, he weaves the popular Civil War song “When Johnny Comes Marching Home” (1863) into the proceedings many, many times. It works beautifully in the context I’ve described.

It’s an exaggeration to say that John and Zeus are fighting a civil war with one another, perhaps, but the movie does feature the idea that Simon is provoking a war of sorts in New York while he waltzes into the Federal Reserve Building to rob its gold.  Gruber knowingly makes temperatures rise on a hot day, so no one will detect his true agenda. He sets the City against itself. He sets blacks against whites. He even sets parents against police (setting a bomb in a school), and he mixes those “binary liquid bombs” of McClane and Carter.  That sounds very much like the definition of a civil war.


Irons also gives audiences the third Die Hard villain in a row to fake an American accent or dialect, and the idea has totally lost its impact by now, even if, overall Irons makes for a fiendishly effective villain.  I must admit, I enjoy the film’s call-back to Hans Gruber (Alan Rickman), and love the idea of that mastermind boasting an equally diabolical brother. Simon/Peter has some interesting tics, or at least appears to, but like his brother, he is really all about the money.

Die Hard with a Vengeance also succeeds because the action alternates from frenetic kineticism to buttoned-down suspense so assuredly.  

Sure, we get some amazingly choreographed moments like John’s impromptu taxi drive through Central Park, but then -- moments later -- we get this contained, intimate suspense scene involving the defusing of a bomb, or the playing of a Simon Says game. 


The film is actually like a game of Simon Says in terms of its structure. It stops then starts, then stops again, until given license to cut loose. Every Die Hard movie needn’t work in this way,  of course but this new paradigm makes the film feel fresh and unpredictable.

Die Hard with a Vengeance possesses so much energy and verve, so much heat, if you will, that one might conclude it is only “two steps shy of being a full-blown” masterpiece.

Sunday, May 18, 2025

20 Years Later: Star Wars Episode III: Revenge of the Sith (2005)


Revenge of the Sith (2005) finds the Galactic Republic embroiled in a Civil War with Separatists. Indeed, "War" is the very first word that appears in the film, on that famous yellow crawl.

Chancellor Palpatine (in office long past his term...) has been captured by the Separatists, and after an incredible space battle, Jedi Knights Obi-Wan Kenobi (Ewan McGregor) and Anakin Skywalker (Hayden Christensen) board the craft of General Grievous and Count Dooku (Christopher Lee) to rescue him. During the mission, Anakin slips towards the Dark Side by letting his vengeance get the better of him with aan act of murder urged on by Palpatine.

Meanwhile, Padme Amidala (Natalie Portman) reveals that she is with child, and this revelation terrifies Anakin, for he has been experiencing terrible visions (like the one about his mother, in Attack of the Clones.)

He fears that Amidala will die in childbirth and feels impotent to prevent this grim fate. Angry and feeling powerless Anakin seeks out the tutelage of Palpatine (Ian McDiarmid), who tells him that there are ways to save Amidala, if only he explores the Dark Side of the Force.

Eventually, feeling he has no option, Anakin succumbs. He betrays the Jedi Order but in doing so, no longer remains the man that Amidala loved. On opposite sides of the war now, Obi Wan and Anakin duel, and Obi Wan wins, leaving a hobbled, burned Anakin to die on the side of a volcano on the planet Mustafar.

While the Galaxy slips into darkness and an Empire is born, Amidala dies of a broken heart after giving birth to the twins, Luke and Leia. Anakin survives, but is now more machine than man, locked into a mechanical suit -- a cage -- and re-named Darth Vader.


In 1755, Benjamin Franklin wrote "Those who would give up essential liberty to purchase a little temporary safety deserve neither liberty nor safety." 

That is the essential idea at the heart of Revenge of the Sith, both in terms of the Republic, and on a more personal level, Anakin himself. And, in the tradition of all great art, this is a message that relates directly to the times we live in.

What has happened to the Republic? Well, to face a grave and gathering threat (the Separatist movement), the Senate voted for the creation of a "standing" clone army to fight evil renegade Count Dooku. In thousands of years (and presumably having vanquished many other threats), the Republic never required such an army, but rather was safeguarded by the noble protectors of peace, The Jedi Knight.

But now?

Fear-mongering often makes people make bad, rash decisions.

The first chip away at individual liberty in the Republic thus occurs when the Senate sacrifices the principles it has honored for so long, and puts a huge military force under the control of one man, the Chancellor. 

Then, by appealing to the Senate's sense of patriotism, the Chancellor is given further "Emergency Powers." He remains in office well past his appointed term, and then -- claiming an assassination attempt -- alters the structure of the Republic in the name of security. Now, he tells the Senate to "thunderous applause," it shall be a strong and safe Empire...but committed to peace.

This is how -- as Amidala says -- democracies die. The scared masses practically beg a "strong man" to protect them.

And he does. As he says to Darth Vader: "Go bring peace to the Empire." Alas, it is the peace of subjugation; the peace of oppression.



There are a number of interesting factors about this set-up that relate directly to America in the last several years (the time the prequels were made and released). 

The first thing to consider is this: we saw in Phantom Menace exactly how an Emperor began his ascent, chipping away at democracy a piece at a time. A Dark Lord and his allies, using the technicalities of the law removed the Supreme Chancellor (Valorum) from office, consequently gaining power for themselves. 

They did so by claiming that the Senate's bureaucracy had swelled to unmanageable and non-functional levels -- an anti-government argument -- and that Valorum himself was a weak man beset by scandal. The antidote was a self-described "strong leader," someone who could rally the Senate and get it to work again, someone like, say Palpatine. In other words, a man was chosen to replace a flawed leader, a man who could restore "honor and dignity" to the Republic.

In real life, of course, George W. Bush ascended to the Presidency, after the scandal-plagued Clinton. And after the attacks of 9/11, cowed Americans willingly accepted a massive new surveillance state with the passage of the Patriot Act.  And Bush had this to say to the World on November 6, 2001:"You are either with us or against us" in this war on terrorism.

In May 2005, George Lucas explicitly put the following words into Anakin Skywalker's mouth: "If you're not with me, you're my enemy."

And Obi-Wan's rebuttal? "Only a Sith deals in absolutes." 

Clearly, George Luca crafted Revenge of the Sith as a direct rebuke to the path America took post-9/11. Those who whine and cry that there is no such political message here are advised, simply, to grow up. You don’t have to agree with the message. You don't have to like it.  But to deny its presence here is infantile.

What is clever and artistic about Lucas’s metaphor is not merely that it is timely (and frightening), but that Lucas tells his story on two parallel tracks. First, in terms of sweeping galactic governments, and second in personal, individual terms. Anakin goes through the same journey personally that the Republic citizenry undergoes on a wide scale.

Consider that he too is "terrorized," or rather, the victim of a terrible attack. Not necessarily by the Separatists, but by the Sand People on Tatooine. They kill his Mother. That loss hurts him deeply, and he pursues (mindlessly) his revenge against the agents who hurt him.

But then Anakin begins experiencing visions that he will also lose his beloved wife. So, like the Republic itself, Anakin willingly exchanges freedom and liberty for safety and security. He surrenders his golden ideals and turns to the Dark Side because he fears more "attack;" he fears the loss of his family.  He does not heed Yoda's warning that "fear of loss is a path to the dark side."

Thus Anakin is a follower. Might as well be a clone.

Anakin is prone to this weakness early -- as we can tell from his discussion on Naboo with Amidala in Attack of the Clones -- when he notes that a Dictatorship would make things easier, and thus prove preferable to democracy. Indeed it would be easier, which is why some Americans so gladly, to this day, accept the idea of a Unitary Executive. 

But why would we give up our own freedom, and hand it to someone else?


Only fear can make us do something so stupid.

For all his skills as a pilot and a warrior, Anakin would rather follow than lead; rather cede individual power and freedom to a dictatorship than make the hard decisions that go hand-in-hand with a democracy. 

Again, Anakin's path is a metaphor for the American populace in the post-9/11 milieu. When attacked, the first thing we do is scream for the government to protect us. We allow the Patriot Act to pass, and don't complain. We allow habeas corpus to be suspended...and we don't complain. We permit the Geneva Conventions to be violated...and we say nothing. We essentially become mindless, quivering "robots,' victims of politically-timed "Terror Alerts."  In other words, we all become Darth Vader: mechanical shells of our former selves, one now obedient to our Master. What remains of us appears humanoid, but functions mechanically and automatically; doing what is ordered.  Fear has programmed us to surrender our freedoms.


And when does Darth Vader/Anakin finally reject the Emperor? 

When his family is threatened...again. When it once more becomes a personal matter for him. He turns on his master not because it is the right thing to do, not for the ideals of democracy, but because he has been ordered to murder his son.

So the journey of Darth Vader is the journey of us. Anakin/Vader is explicitly a reminder of what happens to citizens when they cease to be rational; when they become so fearful that they trade away liberty for safety.

What remains so commendable about Star Wars, and in particular Revenge of the Sith is that George Lucas has given us a story the War on Terror Age, but he has done so utilizing the language of mythology. There is no "Abu-Ghraib" episode; there is no "post September 11" mentality. There is no obvious metaphor for Islam and sleeper cells (spelled C-Y-L-O-N). On the contrary, Lucas has shown us that a galaxy far, far away holds much in common with what has occurred in human history; and what is happening now. It's all vetted on a symbolic level, not an obvious one.

Consider that the Star Wars films are about - over and over again - man's battle against the "dark side." Unlike many fans who respond to the films on a somewhat superficial level, I don't see that battle necessarily as occurring with light sabers, blasters and spaceships, but rather inside the human soul.

First Anakin, then Luke Skywalker is tempted to fall before darkness, to give in to hate and fear. The father does so; the son does not (at least in the OT).

But the movies repeat these themes (from one trilogy to the next), because that's humanity's constant battle. I can apply that battle to the context of post-9/11 age, and you can see how so much of it fits together, but you can also apply the films to other historical periods and cultures. The Rise of Fascism in the 1930s, for example.

That's why Star Wars resonates so much on a simple storytelling level. It's not just about "here and now," but rather man's perpetual struggle to fend off despotism. Revenge of the Sith tells us that people would give up any cherished right, just to feel, temporarily, “safe.”


It's no accident that so much of the final film's imagery is Hellish in color and dimension. Anakin and all otherss who gave up their freedom for safety will dwell in that Hell of their own making.

Revenge of the Sith, to its credit, features a strong sense of inevitability. We know where it is headed, obviously, and yet are still shocked by the rapidity of the Republic's fall, and the regime change. This tidal wave of inevitability, which brings us right back to the beginning of Star Wars, is the film's greatest strength.

The film's first half-hour is its greatest weakness. Here, as if Lucas can't quite commit to Anakin's fall from grace (another reference to Hell, in a way...), we get a sustained action sequence in space and aboard Grievous's battleship. This set-piece is pacey, beautifully-filmed, and involving. And yet, one can't help but feel the time would have been better spent on Anakin and Padme, and their feelings for one another, the feelings that, finally, cause Anakin to spiral to the dak side.

The film's  best scene, unequivocally, involves the Emperor's recitation of the Tragedy of Darth Plagueis the Wise. This scene is fascinating in terms of the saga's history, in terms of the Emperor's back story, and in terms of the Sith.  It is absolutely riveting.

Finally, I love the film's great (largely un-discussed) punctuation or irony. Anakin goes to the dark side to discover immortality for those he loves. He never finds it there. But Yoda, and Obi-Wan, thanks to Qui-Gonn, discover that very immortality on the light side of the force (as we see demonstrated in A New Hope). 

Had Anakin stayed true -- and had faith in his friends (in democracy?) -- he might have had the very answers he so desperately sought. 

Thursday, May 15, 2025

Guest Post: Novocaine (2025)


Time To Call It: Jack Quaid Is A Star

By Jonas Schwartz-Owen 

Jack Quaid overflows with magnetism, whether playing a hero or villain.  A scion of Hollywood royalty, he bubbles with charm. In the action comedyNovocaine, Quaid’s boyish appeal and sincerity grounds the cartoonish film.

The plot is as high concept as you can get. Hapless Nate (Quaid), a man with a lifetime ailment -- he can feel zero pain -- chases after sadistic thieves who have kidnapped his new girlfriend, Sherry (Amber Midthunder). Because of his disorder, he’s able to do things no one would be able to, like retrieve a gun from boiling oil or continue fighting despite losing limbs or blood. 

Always an outsider due to his “superpower,” Nate is used to being isolated, so the burgeoning love with Sherry is a brand new emotion for him. If only he can survive the night. 

Screenwriter Lars Jacobson tailor-makes his story for Quaid and his vast charms. Filled with many twists and turns, the film is controlled chaos, where the audience has no idea where the film will progress. 

Directors Dan Berk and Robert Olsen (responsible for the crafty Villains with Bill SkarsgÃ¥rd) manage to keep the romance from becoming saccharine and always has the audience on the edge of their seat. The violence is grotesque in a Tarantino way. Audiences will be cringing but laughing at the same time. Nate may not feel pain, but the squeamish will feel every stab and burn that eludes his senses.

Quaid is backed by a quality cast. Midthunder, with her self-assuredness, is no one’s maiden is distress. Their dynamics are of two equals protecting each other. Ray Nicholson, as the villain,  exudes contempt for the peons that fill this earth.  His high-pitched, maniacal giggle will remind audiences of his dad, Jack’s, playful malevolence as Joker in the Tim Burton Batman. After this role and Smile 2, Nicholson makes for an uncomfortable, vicious monster. It will be intriguing to see if he has the vast range of his father and can play romance, drama, and light comedy. The final lead is the tall, strong, connected game partner of Nate’s, someone who has bonded with him in the virtual world but has never actually met Nate. When he defies his best interests and agrees to help this essential stranger who’s wanted from the police and stalked by killers, Nate discovers the online bio does not match this warrior IRL.  Goofily played by Jacob Batalon (Tom Holland’s sidekick in the latest Spider-Man trilogy), he’s a hilarious cherry on the top. 

An early entry in the summer blockbusters, Novocaine is a delightful, action-packed comedy that will have audiences swooning, squirming, and woo-hooing. The film proves that its two nepo-babies – Besides Ray Nicholson being Jack’s son, Quaid is the son of Dennis Quaid and Meg Ryan -- stand on their own two feet.

Thursday, May 08, 2025

20 Years/Top 10 JKM Posts #7: The NeverEnding Story (1984).


[This post is #7 on our Top 10 JKM Posts in 20 Years Countdown. This one has been read 20, 820 times as of this re-post. Originally published November 12, 2010.]

Today, we turn our attention to 1984's quirky and heart-felt The NeverEnding Story (1984), a child-like, innocent fantasy film made in Germany by director Wolfgang Peterson.  His is a name you will recognize immediately for his efforts in the genre like Enemy Mine (1985) and those outside it too, such as Das Boot (1981).

The NeverEnding Story also features stellar practical effects from Brian Johnson, the accomplished special effects director amd guru behind Space: 1999's (1975 -1977) miniatures and pyrotechnics, plus the effects of The Empire Strikes Back (1980) and Aliens (1986).  Many of the landscapes and creatures Johnson devised for this cinematic effort remain positively wondrous a quarter-century on.  

Both tonally and visually, The NeverEnding Story boasts a softer, more whimsical vibe than the film's appreciably darker and more adult contemporaries,  Krull or Legend for instance.  But the world  The NeverEnding Story so ably depicts is also refreshingly fanciful and indeed, a bit surreal; what Variety called a "flight of pure fancy."

I realize the movie won't be everybody's cup of tea, however.  It's not all orc battles, clashing armies and sword fights; and there's never any sense that this tale is part of some larger, realistic, otherworldly saga.  

Instead, as valuable description of the film's atmosphere, let me quote the Boston Globe's Michael Blowen.  He termed the movie "so wonderfully appropriate to children that it seems to have been made by kids.  But there is enough artistic merit in the tale to enchant adults equally."

Looking back today, it's clear that The NeverEnding Story succeeds most powerfully indeed as this "dual track"-styled fantasy that Blowen hints at.  On one hand, this is a  genre film starring children and intended for children; alive with adventure, whimsy and excitement.  On another level all together, however, adults can enjoy the film because it cleverly references (albeit symbolically), the vicissitudes of adult life.  

When young Atreyu (Noah Hathaway) faces several dangerous tasks in the film, it is not just adventure or ordinary fairy tale creatures he countenances, but existential dilemmas about self, about the human psychology.

In the beginning, it is always dark.... 

A dangerous book: The NeverEnding Story.
The NeverEnding Story's particular narrative arises from a popular and critically-acclaimed literary work by German writer, Michael Ende. Alas, Ende was allegedly unhappy with the film's translation of his 1979 book, in part, perhaps, because it depicts only the first half of his narrative. At the box office, the 27 million-dollar film was considered a bomb, though (lesser) sequels were eventually produced.  Critical reviews were mixed.  

In The NeverEnding Story, a sad boy named Bastian (Barret Oliver) is doing poorly in school after the untimely death of his mother.  His father is cold and distant, and Bastian feels alone, rudderless. At school, he is relentlessly bullied by his classmates, and the world feels devoid of hope; of warmth.

One day, Bastian hides from the bullies in a book store and learns from an old man named Koreander (Thomas Hill) of a strange book; a book that is different from all others.  It is called "The NeverEnding Story."   Koreander claims that it is not a safe book.  He hints it can actually transport the reader to another world, another time.

Alone in an attic, Bastian reads the mysterious book. It tells of a mythical world called Fantasia where a creeping "Nothing" is devouring the world a land at-a-time. 

A young boy, about Bastian's age -- Atreyu -- is summoned to the Ivory Tower to embark on a heroic quest.  The land's Empress is dying of a strange malady, one tied to the existence and spread of "The Nothing."  Atreyu must learn how to cure the Empress's disease, an act which should simultaneously stop the "The Nothing."  But it will not be easy.

Early on, Atreyu loses his beloved white steed, Artex, in the "Swamp of Sadness," attempting to contact "The Ancient One" -- a giant old turtle "allergic" to young people.  

There, Atreyu begs the apathetic old creature -- who lives by the motto "we don't even care whether or not we care" -- for help.  The Old One finally informs the boy warrior that he must travel ten thousand miles to the South Oracle if he hopes to get his answer about the Empress.

Fortunately, a luck dragon named Falcor rescues Atreyu from sinking further into the Swamp of Sadness, and transports him to the Southern Oracle.  There, with the help of two kindly elves, Engywook and Urgl, Atreyu faces two critical tests.  

First, he must walk through a gate in which is self-worth is judged.  If his self-worth is found lacking, two giant statues will destroy him with eye-mounted particle beam weapons.

The second test at the Southern Gates is the "magical mirror test."  There, Atreyu must gaze into a mirror and countenance his true self.  Here, brave men learn that they are cowards inside.  And kind men learn that they have been cruel.

Surviving both tests, Atreyu learns that he must next pass beyond the "boundaries" of Fantasia to save his world and his queen.  This is something of a trick answer, however, as he learns from his feral nemesis, Gmork.  

As Gmork confides in the warrior about Fantasia: "It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefore, it has no boundaries."

In the end, worlds collide. Atreyu needs the help (and the belief) of Bastian in his world; and Bastian must be the one to save the Empress, even though at first he can't quite make himself believe that he can help.  As the Empress notes, Bastian "simply can't imagine that one little boy could be that important."

But, of course, he is...

We don't know how much longer we can withstand the nothing. 

A beacon of hope in Fantasia, The "Ivory Tower."

In the synopsis above, one can easily detect how the dangerous, fanciful quests in Atreyu's Fantasia (Fantastica in the Ende book...) translate into relevant messages about human life here on Earth, and in particular, the challenges of adulthood.

"The Swamp of Sadness," for instance, is a place that -- if you stop to dwell -- you sink further and further.  In other words, this specific trap is a metaphor for self-pity.  If you stop to focus on how sad you are, how depressed you feel, you just keep sinking.  And the further you sink, the harder it is to escape; to pull yourself up.  Sadness creates more sadness.

And the Ancient Guardian?  He represents apathy and old age; wherein acceptance of "how things are" has overcome the desperate need of  hungry youth to change (even save...) the world.  Appropriate then that this guardian should be visualized as a turtle...since he can just hide from everything in his over sized shell, never to face reality.  As the movie notes, "There's no fool like an old fool!"

The Southern Gate's first test, of "self worth," also relates to us, right here, everyday.  If we don't believe in ourselves and what we can accomplish under our own steam, how can we make others believe in us or our abilities?  Feelings of strong self-esteem and self-worth must by need precede all quests of "self actualization," right? If you don't believe you can do something in the first place, why try?

The second Oracle test -- also encountered before victory -- involves facing yourself.  There are all sorts of "monsters" and crises to fear in our everyday lives, but none of those beasts is worse or more terrifying than self-reflection;  how we sometimes view and judge ourselves.  

The magical mirror test asks us to solemnly reflect on who we are; on who we have become.  Are we the good people we could be?  Or are we hypocrites hiding behind platitudes about being good? When we look in the mirror, which face do we see?

Even the movie's nebulous but effective central threat is contextualized as a danger to the psychology; a danger to self.  What's at stake if you have low self-esteem, if you sink into depression, and you don't see yourself truthfully in that mirror of conscience?  

Well, the creeping Nothing around you -- and inside you -- just grows and grows.  "It's the emptiness that's left," Gmork says, describing the "Nothing."   "It's like a despair, destroying this world...Because people have begun to lose their hopes and forget their dreams. So the Nothing grows stronger."

So, meet 1984's The NeverEnding Story: the self-help book of fantasy cinema, in which every challenge Atreyu faces alludes to the book's reader, Bastian, and his unique set of challenges.  Not to mention our challenges too.

Should he wallow in self-pity in despair, with the end result that the quicksand will consume him?  Should he hate himself because he is sad, and not pulling himself up by his bootstraps as his Dad desires?

If Bastian succumbs to these visions of himself (and does not see his own self worth), the Nothing consumes him...just as it consumes Fantasia.  The answer, of course, is to believe in himself, and this message is not as heavy handed as it might have been, in part because of the delightful fantasy trappings.  

It's amusing and also rather charming to see our grown-up fears (of depression) and foibles (like low self-esteem) made manifest into the physical genre trappings of the heroic quest; dangers to be avoided and beaten down.  Depression as a swamp. Apathy as a turtle inside his shell. Self-worth as a hurdle that must be crossed, etc.

Another highly commendable aspect of The NeverEnding Story is how it views imagination and education.  

Of course, the act of reading (and of imagining the adventures of literary figures) is championed here as a way of dealing with unpleasantness in real life; unpleasantness like death, and like bullying.  Reading is the catalyst of everything important in the film: the introduction to adventure and the key to saving the world.  As Julie Salomon wrote in The Wall Street Journal back in 1984, The NeverEnding Story "brings back the early excitement of reading as a child, when the act of turning pages took on a magical quality."

But more than that, I appreciate how The NeverEnding Story turns the idea of "the Ivory Tower" on its ear.  In metaphor, the Ivory Tower has become synonymous with something negative.  The phrase Ivory Tower widely "refers to a world or atmosphere where intellectuals engage in pursuits that are disconnected from the practical concerns of everyday life."

Today, people decry Ivory Tower residents as "elitists" or as being somehow bad, even evil.  Instead, ignorance and anti-intellectualism are raised up as virtues, instead.   Don't read the newspaper?  Great!  Don't know geography?  Terrific. Who's the leader of Pakistan?  Don't know?  Outstanding.  

Well, as The NeverEnding Story makes plain, nothing bad EVER originates from the Ivory Tower.  Self-enrichment and education are universal positives...in any reality.  There is no down side to being smart; to  gathering knowledge; to being a resident of this "Ivory Tower."

Ask yourself, what do others gain by keeping another person away from learning, away from the proverbial Ivory Tower? By keeping others ignorant?  That's the danger of anti-intellectualism right there; that someone will "bully" another being into being something less than what he or she could be.   

Gmork makes the case aptly:  "People who have no hopes are easy to control; and whoever has the control... has the power."

When you tie together The NeverEnding Story's multiple strands of education (and learning to read, to experience literary worlds), imagination (putting yourself into the literary fantasy...)  and self-worth to the movie's paradise -- "The Ivory Tower," --  you get the point plainly.   

It's a message perfectly suited for adults and kids: don't for a minute believe that one person can't be important.

The question, for viewers, of course, is simply: are you interested in a fantasy film created in this vein, a fantasy film in which the advice "never give up, and good luck will find you," is championed at the expense of more mature, nuanced themes.   

I can easily imagine that, before having a son, I might have felt that this message was somehow cheesy or over-the-top.   But being the parent of a four-year old, I find myself appreciating The NeverEnding Story more than ever before.  The movie is fun and inventive, and it has a light touch with this material. I find it audacious and courageous that a fantasy movie should take the form of, literally, the aforementioned "self-help book."   

Now, I don't know that I would want other fantasies to emulate this mold; but in this case, the unusual symbolism successfully differentiates The NeverEnding Story from its many brethren of the early 1980s.  The result is that the movie is distinctive...and memorable.

Of course, not everyone agreed.  Critic Vincent Canby wrote, of the movie's approach: "When the movie is not sounding like ''The Pre-Teen- Ager's Guide to Existentialism,'' it's simply a series of resolutely unexciting encounters between Atreyu and the creatures that alternately help and hinder his mission."

Perhaps that's true, but what about when the movie does sound like a Pre-Teen Ager's Guide to Existentialism?  For me, that's where this movie's worth ultimately resides; in the idea of real life foibles and crises made manifest in fantasy terrain.  I don't think the movie's great strength --  the brawny central conceit -- should be discounted quite so readily.

Having a luck dragon with you is the only way to go on a quest...
 
Falcor, the Luck Dragon...looks suspiciously like a puppy.

The other factor that distinguishes The NeverEnding Story today is the film's pre-CGI visualization of Fantasia.  

In fact, this movie, -- much like The Dark Crystal (1982) -- is a wonderful testament to the things practical effects can achieve given an adequate budget and a sense of unrestrained imagination.  Here, an entire world is built from the ground up; and it's a world of leviathan Rock Biters, racing snails, Sadness Swamps, weird "elf-tech," and much more.  

Using prosthetics, gorgeous sets, miniatures, and mattes -- and no digital backgrounds or monsters whatsoever -- the makers of this film support the storyline with their droll, highly-detailed creations.  Some of these creations are really, really weird, mind you.  

For instance, the Rock Biter is an amazing, idiosyncratic and wholly individual thing. He's crazy-looking, and yet he's got real personality and character.  I can't say he looks "real"; more like something you'd imagine from Alice in Wonderland.  And yet he has weight and presence, and when he is sad, you feel his pain.  In the movie, the Rock Biter contemplates giving himself to the Nothing, essentially committing suicide, and the pathos is authentic.  A bad special effect could not have accomplished that feeling.

Today, some of the flying effects don't hold up; certainly that is true.  The ending of the movie also feels sudden, and a little too convenient.

Also, I can't honestly say there's a scene here of as much emotional maturity as what we got during the "Widow of the Web" interlude in Krull.  

But nonetheless, The NeverEnding Story still has...something.  It may not be what we desire of a fantasy as "serious"  grown-ups, but trenchantly it does recall such youthful stories as Peter Pan and Alice in Wonderland.

Empire's Ian Nathan wrote of The NeverEnding Story: "This was sweet and charming at the time but now it just lacks either the comedy or sophistication of kids' fantasy film that we've all become accustomed to."

I agree with him that The NeverEnding Story remains sweet and charming.  And the film's sense of sophistication arises from the central conceit of turning human emotions -- depression, self-hatred, apathy -- into the trials of a heroic, fantasy quest.  

But I know what he means.   

There's the sense after watching the film that, somehow, The NeverEnding Story isn't merely child-like, it's actually childish.  

I'll leave it up to each individual viewer to decide if that's the film's ultimate weakness, or true strength

Tuesday, May 06, 2025

Space 1999 This Episode - The Infernal Machine


I had the great pleasure of being a guest on the Space:1999 "This Episode" podcast to discuss the Year One episode "The Infernal Machine" with co-hosts Roy and Warren.  

We spent a little over 90 minutes really digging in, so I hope you enjoy it!


Monday, May 05, 2025

20 Years/Top 10 JKM Posts #8: Inland Empire (2006)



[This review was posted on the blog originally on July 11, 2010, and has since had over 19,301 reads. It is the eighth most-read blog post in my first 20 years of blogging]

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"I can't seem to remember if it's today, two days from now, or yesterday. I suppose if it was 9:45, I'd think it was after midnight! For instance, if today was tomorrow, you wouldn't even remember that you owed on an unpaid bill. Actions do have consequences. And yet, there is the magic. If it was tomorrow, you would be sitting over there..."

-- A strange Gypsy woman (Grace Zabriskie) discusses the vicissitudes of time (and "dream" time) with actress Nikki Grace (Laura Dern) in David Lynch's Inland Empire (2006).


This is an entirely personal assessment, but Inland Empire is the David Lynch movie that appears to make the least amount of "concrete," conventional sense and the most amount of "dream sense," if that is no paradox.

Inland Empire is a film in which logical, conscious connections between scenes are negligible and therefore almost fruitless to discuss or assess. Instead, the logic of dreams holds sway (powerful sway...) and Lynch's dream sense sweeps viewers from one emotional and terrifying moment to the next. 

For nearly three hours...

Like many of the artist's previous films, this is a "story" we can understand on emotional terms almost instantly, but not always on a clear, intellectual and practical level.

To truly comprehend Inland Empire we are required once more to undertake the process of "dream distillation." We must open ourselves up to Lynch's visual representations (dreams translated to images, via Freud's Interpretation of Dreams), and symbols, which in dreams replace action, persons and ideas. Before we get that far, a pseudo synopsis of what "appears" to occur in the film may prove helpful. 

In Inland Empire's first scene (after a scratchy record on a gramophone announces the introduction of history's "longest-running radio show, "AXXoNN,") two figures are depicted in expressionist, film-noirish black-and-white photography. They speak Polish.


Both personalities are "blurred" out so that viewers can't make out their faces (or even, in fact, that they have faces). This disquieting blurring effect cloaks their identities but also grants these mystery figures a strange timeless quality, as though their identities have been smudged and stretched (bled actually...) beyond the boundaries of the immediate context (a dark, seedy hotel at night).

Very soon, the man broaches sex with the woman ("do you know what whores do?") and the duo engages in it. During the act -- which is obscured by the blurry faces -- the woman asks fearfully "where am I?" and admits that she is "afraid."

Following this sequence Lynch cuts to shots of a crying woman in close-up, trapped in another hotel room and watching a banal TV sitcom replete with laugh track. The actors in this TV program are horribly creepy, humanoid bunnies. "What time is it?" asks one of the nicely-dressed bunnies. 


"I have a secret
..." says another ominously.


Next, in modern Los Angeles, we meet Nikki Grace (Dern) an actress up for a leading role in a new Hollywood film called "On High in Blue Tomorrows." A strange, foreign (Polish...) neighbor, a Gypsy played by Grace Zabriskie, shows up and introduces herself . She reports that Nikki will get the coveted movie part, specifically that she has a "new role to play." In sinister fashion, she also informs Nikki that the new role involves a "brutal murder" and that it has something to do with marriage.

The strange gypsy then tells Nikki a story, an "old tale" about a little girl, and it carries faintly diabolical overtones: "A little girl went out to play. Lost in the marketplace, as if half-born. Then, not through the marketplace - you see that, don't you? - but through the alley behind the marketplace. This is the way to the palace. But it isn't something you remember," she says.

Nikki is appropriately disturbed by her neighbor's creepy demeanor, but the woman continues to chatter. She informs Nikki that actions have consequences, that there is "magic," and that if it were "tomorrow" Nikki would be sitting on her sofa...over there.

Cut to Nikki, already seated on the sofa, as though time has indeed bent to the neighbor's will. It is tomorrow.


Promptly, NIkki learns that she got the part and that she will be starring in the film with an actor named Devon (Justin Theroux). Disturbingly, Nikki and Devon also learn from the film's director, Halsey (Jeremy Irons), that "On High in Blue Tomorrows" is actually a remake of a film that was never completed, a Polish film called "47." Like the current screenplay, it was the tale of two illicit lovers ,and one based on an old Folk Tale. "Something happened before it was finished" says Halsey enigmatically, and the implication is that the story itself is cursed.

Before long, Nikki and Devon begin to unwittingly take on the characteristics of their characters, Sue and Billy, respectively. They become illicit lovers despite the fact that Nikki's husband is exceedingly jealous. He warns Devon/Billy that his wife "is not a free agent" and that the bonds of marriage will be "enforced.

And then Nikki seems to slip between realities, inhabiting other lives. And this is where the movie really gets complicated. 

The San Francisco's Chronicle Walter Addiego explains: "Dern seems to be two other characters as well: a housewife living in a white-trash environment (possibly the Inland Empire region, east of Los Angeles) and also a hardened young woman who vents her anger at length about being abused by men (in this guise she delivers an extended and quite powerful monologue to a mysterious fellow with crooked glasses).

As we eventually suss out, Nikki's journey is part film making illusion and part reality. But the final destination is frightening and sinister. She ends up at a hotel room labeled 47, where must pass a malevolent "Shadow" to free the woman we saw earlier -- perhaps the real Sue -- trapped in that hotel room (and still watching TV bunnies...).

Got it?

A close watching of Inland Empire reveals several familiar David Lynch obsessions, including sexual violence against women (an important factor in Blue Velvet [1986], Twin Peaks: Fire Walk with Me [1992], and Lost Highway [1997], an excavation of Hollywood illusion (Mulholland Drive [2001]), and Evil as a symbol contained in one possibly supernatural individual (Bob of Twin Peaks; Robert Blake's bi locating videographer in Lost Highway).

Also, the 2006 film showcases the "gateway" to other worlds, other realities, like the Black Lodge of Twin Peaks or the world-opening/changing "box" of Mulholland Drive. Here, there's a gateway tagged with the legend AXXoNN that transports the protagonist, Nikki Grace, from one reality to another; from one state of being to another. On the surface it's just a door, with those letters scrawled roughly in chalk on it.

However, if we interpret the nonsense word "AXXoNN
," we come up with a close approximation in science: the word "axon."

And, biologically-speaking, an axon is a crucial part of our mental landscape. It is (
by Wikipedia) "a long, slender projection of a nerve cell, or neuron, that conducts electrical impulses away from the neuron's cell body or soma."

The diagram from Wikipedia (left) actually proves quite helpful here: it diagrams "axons" linking sections of the brain, closing the gulf between synapses and carrying "thoughts" from one point to another. 


The AXXoNN gate in Inland Empire fulfills much the same function. In the film, it links realities, identities, dreams and even disparate time periods together. Nikki navigates this gate and taps not into something personal (the "day residue" of dreams described Freud) but something much more Jungian in concept: an unconscious idea hidden in the conscious mind of the race itself; something about the "genetic" memory of women; of womanhood/sisterhood itself.

I discussed in my review of Lynch's Dune how Paul Atreides' dreams seemed to originate with the Divine, one important school of dream interpretation. In Inland Empire, the dream sense of David Lynch suggests supernatural communication instead; the magical linking of at least two women (Sue and Nikki), and perhaps more, across time and space.

The magical AXXoNN gate is a symbol for the human mind. The "longest running show" in human history is the human collective memory, in this case the female of the species' collective memory of sexual violence and abuse through the ages, across the globe.

The perpetrators of such violence are symbolized in Inland Empire as one male uber-being or presence, the "Shadow," a recurring monster figure. The Shadow is the Blurry Man in the film's opening scene who demands sex, and also an unseen killer on the prowl in Poland. Finally, he is monstrous man "guarding" room 47 and keeping a woman locked up there.

When Nikki shoots this Shadow, he changes shape. First he is a horrible female thing (an amalgam of many female faces; pictured above), but then he shows his true visage and it is both monstrous and terrifying.

The Gypsy (Zabriskie) has prepared us for the presence of this thing in her first scene: "A little boy went out to play. When he opened his door, he saw the world. As he passed through the doorway, he caused a reflection. Evil was born. Evil was born, and followed the boy."

The Evil that has followed thus "little boy" is the mistreatment of women; the "dark side" (or reflection) of manhood.

But by taking on the role of "Sue" in the movie, by becoming the receptacle for the remake's "curse," Nikki has crossed the gate and become aware of the collective memory of abuse in the "sisterhood" of women, and it is up to her to free the woman in the hotel (again, perhaps Sue herself...) who has been trapped there, unable to return to her husband and son because of the "box" (of sexuality?) where the Shadow has locked her up.

In very simple, horror movie terms, Nikki "exorcises" the ghost of Sue/the trapped spirit from the haunted tale of "On High in Blue Tomorrows." That "old tale" is about how men treat women poorly, like Billy treats Sue, or like Nikki's husband threatens her. In much the same fashion that Nancy Thompson takes away Freddy's power in a Nightmare on Elm Street, Nikki takes away the Shadow's power in Inland Empire.

One of the most significant aspects of Inland Empire is Lynch's complete negation -- nay annihilation -- of any coherent "timeline" of events. The film's dialogue constantly refers to time as meaningless or, at the very least, circular. Examples:

"In the future, you'll be dreaming,"

"I figured one day I'd just wake up and and find out what the hell yesterday was all about. I'm not too keen on thinkin' about tomorrow. And today's slipping by."

"This is a story that happened yesterday. But I know it's tomorrow."

"I'll show you light now. It burns bright forever. No more blue tomorrows. You on high now, love."

And, one of the creepiest incidents in the film involves Nikki passing through the first AXXoNN gate and coming upon...herself

Early in the film, Halsey, Devon and Nicki rehearse a scene from the movie on a darkened, apparently empty sound stage. But a noise is heard in the shadowy distance, and Devon investigates. The film later reveals Nikki herself is the source of that noise, observing herself, Halsey and Devon from a distance. Has she time traveled, or is all but we see or seem but a dream within a dream?

Once more, we must delve into dream interpretation or dream distillation to afford ourselves an understanding of what's happening in a Lynch film. Consider that, as dreamers, we do not experience time. In dreams, there is no past and no future, just the eternal moment of now (to coin a phrase). Time moves differently in the world of dreams, if it moves at all. More likely we -- the dreamers -- are the ones that "move;" from one vision or idea to another; from one phantasm to the next. But we don't "drive" or "fly or otherwise travel to new ideas in any conventional fashion On the contrary, we miraculously, seamlessly transition from things that happened, to things that might happen, to things that will happen. And they all seem to be happening NOW.

This is the dream sense of David Lynch, translated to film. We jump from one reality to another without conventional physical travel. The connections forged in the film are the connections of the mind, the subway path of the axons, the AXXoNN gate. A thought triggers another thought and we witness this progression of ideas played out. Only here, an idea in a scene (like the abuse of women) triggers another scene that's a variation on that theme, and on and on. The connections are the light-speed connections of cognition itself, of thought. David Lynch is an artist who knows his own mind, and Inland Empire is his mind's eye brought to the surface...dreaming on film for us.

Inland Empire also gazes specifically at Hollywood, the land where dreams come true for some and manifestly don't for others. This is the surface/underneath dichotomy that David Lynch often utilizes in his films.

Inland Empire cuts between the wealth and opulence of a movie star's life (Nikki) and life on the streets for several Los Angeles hookers. Importantly, the streetwalkers ply their trade on mean streets decorated with Walk of Fame "stars," a startling conjunction of wealth and desperation. It's more than that, too. The film very much concerns the way that Hollywood (and film making in general) can take a horrifying, upsetting tale (like Sue's) and put a shiny gloss over it; "remaking it" as a palatable entertainment that pleases the masses. The underneath -- the darkness -- is buried beneath the mainstream, MPAA-authorized surface.

So, hookers -- preparing to meet their "johns" -- burst into a musical number featuring Carole King's 1962 hit "The Loco-Motion." Something seedy and demeaning has been turned into entertainment, a cavalcade of "tits and ass" as one hooker notes (after showing off her artificially augmented bosom).

As Inland Empire also notes, actors in Hollywood become buried in their parts, lost in other lives (the way Nikki becomes lost in other lives.) Accordingly, the film is literally packed with incidents wherein characters state "I'm not who you think I am." This could be a reference to many things. Like the fact that, as viewers, we often mistake actors for the roles they play (in other words assuming that Shatner is actually Captain Kirk-like; or that Harrison Ford is Indiana Jones-esque). 

On a deeper level, this notation that "I'm not who you think I am" could refer to any number of important dualities in human nature The conscious/subconscious mind, the waking/dreaming state, or the idea of the AXXoNN gate again: that our brains can hold both our contemporary "identity" and the collective or genetic memory of those who came before, which we can access.

Two characters -- in two time periods and two different cities in Inland Empire -- also say "Look at me and tell me if you've known me before." It's a desperate kind of demand; one designed to foster understanding of who you are and moreso, get an exterior verification that can anchor you in the present, in your identity. Dreams are like tides...they can carry you away and sometimes you need to know what others see.

David Lynch shoots Inland Empire in standard definition video, a controversial decision which seems to highlight the seedy, lurid aspects of theis particulartale. Unlike most Lynch pictures, this is not a beautiful one in terms of color and crispness. The typical greens and reds we associate with Lynch are here in spades, but they bleed all over into human faces...and faces often look haggard and worn out, suffused with ugliness. The underlying notion seems to be of a "now" (a presenttime) exhausted by the cumulative weight of the past, of the collective unconscious. There can't be beauty here when the past is so often ugly.

Laura Dern is literally the anchor of the film -- the only person we can really hold onto while we're unstuck in time, as it were -- and she gives a courageous performance. By the end of the film, all artifice and notions even of technique are stripped away and we are looking at a person exposed, raw. It's a great achievement in terms of screen acting and actually one of the finest performances I've witnessed in some time.

Although I am looking back at Inland Empire after my review of Dune (1984) last week, I bear a deep and abiding sense that this movie is actually the mountain that David Lynch has been climbing for some time. From Blue Velvet through Twin Peaks: Fire Walk with Me, from Lost Highway to Mulholland Drive, the artist has been ascending towards a film that speaks entirely in the language of dreams, towards a pinnacle of formalistic, expressionistic film making that can't be understood in any traditional, "conscious" fashion.

Some viewers Lynch will likely lose on the twisting mountain path leading up to Inland Empire. For instance, It has been called (by the Village Voice) "Lynch's most experimental film since Eraserhead." 

But for other fellow travelers, however, this movie represents the apex of a long and intriguing journey; the summation of a career and a world view. You're on high now. Or, as one of the characters in the film notes, this movie is really a "mind fuck."

My advice to you, the prospective audience, is make it a consensual one.

30 Years Ago: Die Hard with a Vengeance (1995)

The third  Die Hard  film re-establishes the action franchise’s reputation for excellence…with a vengeance.   The highest grossing American ...