“Sarko
the Arkman” is another episode of The 1960s Hanna-Barbera animated series The
Herculoids that reveals the series’ basis for storytelling: the works of
Edgar Rice Burroughs, particularly the Tarzan stories.
In
this tale, an alien scientist called Sarko lands on unspoiled Azmot and
captures the powerful primate creature Igoo, as well as Tundro, and Zandor’s
son, Dorno. Almost immediately, Zandor
responds, taking the dragon Zok to the stars to retrieve the abducted
Herculoids from the planet Zodan.
Like
the pirate villains featured in last week’s opening episode, Sarko (or “Arko”
as all the characters call him) boasts some undisclosed previous relationship with
Zandor. He notes, for example, that he
has been warned never to return to Azmot.
The precise nature of their relationship, is, however, left unexplored. Were they enemies in a galactic war? Allies?
This
week’s episode contains two specific moments which recall the adventures of
Tarzan. In the first, Zandor bounces from
one jungle vine to the other, recalling the trademark image of Tarzan swinging
from such vines since time immemorial.
No animal yell, alas, is evident.
The
second Tarzan-inspired image is of a
technologically-advanced non-native traveling to a wild ecosphere (think of
an American zoo-keeper or hunter on safari in Africa) to capture and bring the wildlife back to his own world.
Sarko
is a plunderer of the natural environment, and again, is contextualized in
terms of his technology. He has the
power to immobilize the local wild-life, as well as the interplanetary
transportation to bring them back to his civilization. Late in the program, we see what happens to “animals”
such as Igoo and Tundro when taken out of their natural habitat and made slaves
in the “first world:” they are put in cages for display.
Basically,
“Sarko the Arkman” re-states The Herculoids’ thesis, which is
that Azmot should remain free and unspoiled for those who live there, while
those living in the galaxy’s technological space age must stay away, or risk
Zandor’s mighty wrath.
Uniquely,
Zandor is fully capable of piloting a starship, as we see this week when he
commandeers Sarko’s Ark. It would have
been nice to see some of the character’s background information filled in a
little bit. Where did he learn this
skill? Why did he forsake all aspects of
technology for a life on Azmot?
Again,
it would be incredibly cool if a screenwriter wrote a Herculoids movie that
filled in all these details, and remembered to glean inspiration and metaphors
from the works of Burroughs.
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