In
“To Walk a Mile,” BraveStarr remembers a lesson from the Shaman. When he was a
young man, he put on Shaman’s moccasins so he would know how it feels to walk
in “another man’s shoes.”
This
lesson proves important in a current investigation. Out at a desert waterhole,
bandits have been attacking and robbing prospectors. Although BraveStarr catches Two-Face in the
act of robbing a man and his son, the man refuses to press charges against the
outlaw.
That
man, it turns out, is the former marshal of Rigel 7, Lucas Conway, who turned
in his badge after he was responsible for the accidental death of his deputy.
But
when Two-Face captures Conway’s son, Mark, and threatens him with death by
boiling lava, Conway knows it is time to rejoin the fight…
“To Walk a Mile” is
almost a note-for-note remake of an earlier BraveStarr episode, “No
Drums, No Trumpets.”
In that episode, as
you may recall, a former marshal and his
young daughter land on New Texas to settle, and run afoul of a bandit named
Sandstorm. The family wishes to settle on unclaimed farm land in Peaceful
Valley, but Sandstorm wants the property himself.
Complicating the matter,
the former lawman -- who once served New Arizona Space Command -- refuses to
carry a gun or fight his enemies, because he once killed a criminal in the line
of duty. Now his daughter considers him a coward for his reluctance to confront
his enemies.
When the lawman’s daughter
is kidnapped, however, the former marshal takes up arms, and he joins
BraveStarr in an attempt to defeat Sandstorm and claim Peaceful Valley.
So, both “To Walk a Mile”
and “No Drums, No Trumpet” involve a lawman who has hung up his badge and
six-shooters, a kidnapped child (though the sex of the child changes), and a
threat from a bandit, either Sandstorm or Two-Face. In both cases, the lawman is reluctant to
fight because of a tragedy in his past involving an accidental death.
“No Drums, No Trumpets”
was the seventh episode of BraveStarr, and “To Walk a Mile” is the seventeenth,
according to the order presented on the official DVD. So there’s just a ten episode gap between two
very similar stories.
Although “To Walk a Mile”
isn’t bad by any means, “No Drums, No Trumpets” felt like a more interesting and
valuable episode, in part because it focused on the (ex) marshal’s decision not
to carry a gun anymore, a decision which put a fine point on the matter of
violence, and how violence is used by legal authorities. That violence comes at a cost to the psyche,
even when it may be considered justified by society at large. And when
accidental death occurs because of that violence, the feelings of guilt and
shame can be extreme, and difficult to overcome. “No Drums, No Trumpets” captures this
anti-violence idea well, and a bit more directly.
One thing that really works about "To Walk a Mile," is the design of Robo-Shooter, Two-Faces evil minion. That's one cool robot.
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