Showing posts sorted by relevance for query Brian de Palma. Sort by date Show all posts
Showing posts sorted by relevance for query Brian de Palma. Sort by date Show all posts

Sunday, July 19, 2009

The De Palma Dossier


"The great movies that I remember are the ones that went right into my subconscious, and I don't know why they obsess me, or why I keep thinking about them, or why in a postmodern way I keep trying to recreate them, like Vertigo, for instance. It's just something that's inexplicable. These images have taken seed in your subconscious, and you can't get them the hell out. That's why I think when you make a movie you have to find a way to use that ability that film has to seed the subconscious. There are a few great directors that have been able to do it, and that's why we never forget these movies."

- director Brian De Palma (at the
Le Paradis interview, 2002)

Over the last couple of years on the blog here, we've studied the films of controversial directors whose work continues to be inspirational, influential and (to some...) infuriating, including William Friedkin and John Carpenter.

In the weeks ahead, I'll be turning my gaze to the forty-year career of another oft-misunderstood talent from the formalist school: Brian De Palma. Today, I'm posting this brief, general overview of the artist to provide a bit of background for the forthcoming reviews and analyses.

A native New Jersey-ite, who has been alternatively termed either "The American Godard" or "the New Hitchcock," Brian De Palma is a director renowned for his finely-developed sense of intertextuality.

What that word means in this context is that De Palma often mines the works of other film masters (including Hitchcock, Godard, Kubrick, Antonioni, Wilder, and Eisenstein) for inspiration, and then re-purposes that work as building blocks in his own pictures. He uses those movie inspirations as both visual and thematic "quotations."

The train station staircase action sequence in De Palma's The Untouchables (1987) is a perfect example of the former (a visual allusion). It borrows heavily from -- and then goes way beyond -- the famous Odessa Steps scene in Battleship Potemkin (1925). The footage of Double Indemnity (1944) that opens Femme Fatale (2002) is an example of the latter, a thematic foundation for the noir story that follows; a starting point with which to compare and contrast.

De Palma is a member of the "Movie Brat" generation that includes Lucas, Coppola, Milius, Spielberg, Shrader, and Scorsese. He understands -- like all great film artists -- that "form is created through content" and exerts an auteur's iron control over both. De Palma is regarded, according to New York's David Edelstein, as "one of cinema's most hypnotic stylists, a virtuoso whose multilayered tracking shots can expand your perception of space, time, and motion onscreen."

One commonly deployed De Palma shot is the the split screen -- which is used to represent everything from a fractured psyche to the light-speed cause-and-effect of directed telekinetic energy (in Carrie [1976]). Another is the unbroken tracking shot of remarkable duration (see: Snake Eyes [1998] or The Bonfire of the Vanities [1990]), utilized to preserve or establish for the audience a sense of space/geography and dizzying pace.


Also, De Palma appears obsessed with how we see (and how the camera sees), a fetish which has resulted in the filmmaker's work frequently being labeled "voyeuristic." More specifically, what De Palma's movies focus on is the act of seeing gone wrong; of mistaken sight. Of seeing one thing, but registering it (and therefore interpreting it...) incorrectly.

His cinematic efforts also frequently feature doppelgangers/doubles, intense violence (leavened by a macabre sense of humor...), camera technology as part of plot problem/resolution, dream sequences, and narrative u-turns that precipitously drop the bottom out of long-held audience assumptions about decorum.

De Palma has successfully toiled in a number of genre modes. He has crafted memorable crime dramas (Scarface [1983], The Untouchables [1987], Carlito's Way [1993], Black Dahlia [2006]), war movies (Casualties of War [1987], Redacted [2007]), Hitchcockian-style thrillers (Sisters [1973]), Obsessed [1976], Dressed to Kill [1980], Body Double [1984], Raising Cain [1992]), straight-up horror films (Carrie [1976], The Fury [1978]) and more "mainstream" blockbuster films, such as Mission Impossible (1996).

Like Carpenter, De Palma has often been attacked because of the violent images that appear in his films. He's been called a "misogynist" on more than one occasion (the release of Dressed to Kill; the release of Body Double), and his use of psychology has often been termed "facile" by critics. Recently, De Palma was accused of being unpatriotic for showcasing American troops in Iraq in what was termed "an unfavorable light" in Redacted. Although an acknowledged genius in terms of film style, many unappreciative critics still widely refer to De Palma as a hack.


"I've always been against the establishment from day one," De Palma told one interviewer. "I've never been accepted as that conventional artist. Whatever you say about David Lynch or Martin Scorsese, they are considered major film artists and nobody can argue with that. I've never had that. I've had people say it about me. And I've had people say that I'm a complete hack and you know, derivative and all those catchphrases that people use for me. So I've always been controversial. People hate me or love me."

First on the docket in our De Palma Retrospective, my personal favorite of his Hitchockian oeuvre: Dressed to Kill (1980). I'll post a detailed review on Friday, so if you get a chance, rent it, queue it, buy it, or pull it down off your DVD shelf and get to watching...

Thursday, May 08, 2014

At Anorak: The Five Most Underrated Brian De Palma Thrillers



My newest article at Anorak obsesses on one of my favorite directors: Brian De Palma. Specifically, I gaze at five great but highly underrated thrillers from the director of such favorites as Dressed to Kill (1980), Body Double (1984), and The Untouchables (1987).

In "The Five Most Underrated Brian De Palma Thrillers" I tally some of the great productions that aren't as popular as those listed above, but which nonetheless reveal the director's penchant for tricky narratives, and masterful visualizations.




"Since the early 1970s, director Brian De Palma has crafted many intense and highly cerebral thrillers.
Alas, such efforts are often dismissed by critics as being overly imitative of Alfred Hitchcock’s films and style rather than praised for their own finely-developed sense of intertextuality and intellectual gamesmanship. 
In short, De Palma is much more than either “The New Hitchcock” or -- as he is sometimes known -- “The American Godard.”  Instead, this uber-formalist is a deeply film-literate director who mines the visual canon of established masters (including Kubrick, Eisenstein and Antonioni) and co-opts their most famous imagery for new, and often highly imaginative purposes.
Although the artist is often tagged for perceived misogyny in his violent thrillers, De Palma’s best thrillers merge social commentary (often encoded in the visuals) and a critique of the medium of film itself, a technological art form which, in De Palma’s lexicon “lies” 24 frames-a-second. 
What many critics detect as “voyeurism” is actually an exploration, instead, of the way that film allows us to see, experience, and interpret a narrative, or perhaps competing narratives.
In De Palma’s work, seeing and “knowing” are often two vastly different things, and sight and knowledge are frequently confused by the protagonists. We see this duality explored in many acknowledged and well-received De Palma thrillers, including Dressed to Kill (1980) and Blow Out (1981), but also in the films that have not been as warmly welcomed.
With that description in mind, here my five selections for the most underrated De Palma thrillers."


Sunday, September 05, 2010

The De Palma Thriller Series Begins Monday

Movie Geeks United begins a five-part series tomorrow night, Monday at 10:00 pm, celebrating the upcoming 70th birthday of director Brian De Palma. 

The series features  "in-depth analysis of five seminal thrillers from director Brian De Palma. Guests include producers Edward R. Pressman and George Litto, actors Keith Gordon and Nancy Allen, editor Paul Hirsch, critics John Kenneth Muir and Armond White, and cinematographer Vilmos Zsigmond."

Monday night's installment is an up-close look at the thrilling Sisters (1973), De Palma's great twist on the Psycho aesthetic.   You can start listening in at 10:00 pm, or catch-up after the show airs, by visiting Blogtalk Radio, here.

Each successive night of the week, check back in at the same location for shows on Carrie, Dressed to Kill, Blow Out and Raising Cain. I'll post reminders every day during the week about the upcoming programs.  Don't miss em!

And in the meantime, here's a look back of my review of Sisters:

Watching Brian De Palma's Sisters (1973) today, it's easy to detect the reasons why the director has so widely been touted as "the Next Alfred Hitchcock." His first thriller is perhaps the most inspired homage to the master's Psycho ever created (at least until the same director's Dressed to Kill in 1980).

First and foremost, the "Janet Leigh" trick (the notion that a lead character should expire early on in the proceedings...) is transferred successfully here. Also, in Sisters a surprise twist involving identity resonates and interacts meaningfully with Psycho's climax. Plus, De Palma shares another important trait with Hitchcock: a love of gallows humor. And for all the brutal, crotch-stabbing violence of Sisters, the film exhibits that wicked and subversive sense of black humor.

Yet De Palma's genius is revealed not so much in his multitudinous contextual references to the canon of Hitchcock (including Vertigo and Rear Window), but rather in the dramatic and clever manner by which he fractures the film's imagery. In other words -- in Godard's words -- it's not where De Palma gets his ideas from, but where he goes with those ideas. Here De Palma's purpose is entirely his own: to express, finally, a splintered mind/splintered sense of reality in the language of film grammar, thereby replicating the explicit content of his narrative.

...Inspired by a Life Magazine article about the Russian Siamese twins Masha and Dasha, Sisters tells the story of a gorgeous model named Danielle (Margot Kidder), who appears on the local New York TV game show, Peeping Toms (think: The Dating Game) and then goes out to dinner with the winning contestant, Phillip Wood.

But Danielle's bizarre ex-husband, Emile (William Finley) stalks Danielle to the restaurant and makes a scene there. Concerned, Phillip escorts Danielle home to Staten Island. And though her crazy husband stands watch outside their apartment, they spend the night together.

The next morning, Phillip is brutally killed after hearing Danielle speak to her (unseen) sister, Dominique. The murder (which occurs on Danielle's birthday...) is witnessed by plucky investigative reporter, Grace Collier (Jennifer Salt), from her own apartment. The police don't believe Grace's story of homicide because she wrote an expose about the police that the force considered anti-cop. Grace investigates on her own, drawn into a bizarre story of co-joined siblings, a mysterious mental institute, and the shocking truth behind Dominique and Danielle. We learn that Danielle never learned "to accept" the death of her twin Danielle, and, furthermore, that she "kept her alive" in her mind so as to deal with the guilt of having been the twin to survive a surgical separation. Sexual experiences with men (like Philip or Emile) represent the catalyst that awakens the Dominique side -- the murderous side -- of Danielle's tortured mind.

In 1976, Brian De Palma staged the climactic scenes of Carrie utilizing split screens. There, in a scene set at the high school prom, he crafted a visual cause-and-effect relationship with opposing freeze frames. In one frame, Carrie (Spacek) would gaze at something, a target. In another, simultaneous frame, her psi energy would generate explosions or fire.

In Sisters, De Palma's purpose is different, but no less powerful. First, he deploys the split screen to ease the audience through a transition from one protagonist to another. He thus finds a new way of "doing" Hitchcock; of expressing the essence of the "Janet Leigh Trick."

As Philip lays dying in Danielle's apartment, the frame is split. On one side (and filmed from inside the window), the audience sees Philip desperately seeking help as he dies. On the other side of the frame, in a different screen, viewers see from outside the window that another character is witnessing this bloody demise. It's the reverse angle, essentially. As Phillip -- current surrogate for the audience -- dies bloodily, Grace Collier, new protagonist, is introduced. It's a visual passing of the torch, a way to get from Janet Leigh, essentially, to Vera Miles, without the connecting, seconed-act presence of Martin Balsam. Instead, the switch in protagonists is expressed instantly, within the confines of a fractured composition. The effect: the audience feels "torn" (or splintered, like Danielle). The object of our interest and sympathy passes violently away and we are shocked. Simultaneously, our curiosity is aroused by the new presence in the film.

De Palma also paints a picture of contrasts with his split screens in Sisters. In one sequence, Grace Collier and unhelpful detectives are seen arguing in the downstairs lobby on one half-of-the-screen as the bloody clean-up of Philip's homicide in Apartment 3R is depicted on the other screen. Here "time" is the notion held in common between competing, simultaneous images. One image reveals time squandered as the police delay Grace Collier. The other image (of Danielle and her husband, Emile, hiding the murder..) reveals time used meaningfully. The effect generated here is suspense: we want to scream at the police to move faster, to do something, because we can see the progress of the cover-up. Again, we are asked to integrate or balance competing feelings: a sense of wanting Danielle to be caught against a sense of wishing Danielle not be caught. De Palma's splintered composition permits and actually encourages both impulses.

In it's totality, Sisters involves a severe psychotic split. Danielle's damaged mind has "split" so as to accommodate two distinct, individual (and competitive...) personalities: hers and Dominique's. Her schizophrenic nature is reflected in De Palma's pervasive use of the split screen; and the impact of this split is revealed, in narrative terms by the myriad thematic allusions to Psycho. There too, Norman was two people: himself and his mother; an innocent and a guilty party. One individual seemed to be two in Psycho, but in Sisters the idea of doubling/twinning/splitting is carried to new heights thanks to the technique of the split screen editing.

Even our ears, too, in Sisters are tuned to "register" Psycho thanks to Bernard Herrmann's score, but the visual imagination here goes brawnily beyond Hitchcock's considerable triumphs. Psycho tricked us (brilliantly), Sisters "splits" and divides our attention, mirroring the psychosis of Danielle/Dominique...

Friday, September 04, 2009

CULT MOVIE REVIEW: Mission: Impossible (1996)

Created by the late Bruce Geller, the TV series Mission: Impossible ran for seven high-rated seasons -- from 1966 - 1973 -- and was followed by a sequel series of the same title that ran for two years, beginning in 1988.

Each TV iteration of the espionage series depicted the top-secret and dangerous activities of the American IMF (Impossible Missions Force) Team as it brought low bad guys foreign and domestic utilizing a combination of high-tech and low-tech trickery.

Gun play was rarely involved in the series, and instead the IMF agents often waged a kind of psychological warfare against enemies in order to make the evil doers bring themselves to ruin. All told, star Peter Graves played IMF team leader Jim Phelps in a whopping 178 hour-long episodes (accounting for both series).

Director Brian De Palma came to the Mission: Impossible franchise in the 1990s after he had successfully revived another classic TV series at the box office, 1987's The Untouchables.

In many ways, the Geller 1960s creation was a perfect property for a director who believes that "the camera lies 24 times a second," since that axiom is the underlying essence of Mission: Impossible: the "lie" committed against the villain that makes him believe something false. That lie may involve a prosthetic mask that cloaks the identity of an IMF agent, or that lie may involve a camera broadcasting images that are believed to be real (like the death of an operative...), but which, are, in fact, lies. Our perception of reality -- according to De Palma and the IMF force -- can be manipulated by the dedicated (and cunning) use of technical inventions.

And for the tech-obsessed De Palma -- who in his youth had won a science fair prize for a project titled "An Analog Computer to Solve Differential Equations" -- the focus in Mission: Impossible on gimmicks, devices and high-tech toys (like cameras embedded in eye glasses and TV screens on wristwatches...) also appeared a perfect fit.

"My Team is Gone!" -- TV Series vs. Film Series

Where the new Mission: Impossible film of the Clinton Era diverges most dramatically from the TV series heritage is in the nature of the protagonists. The series universally featured a team of IMF operatives, each one flawlessly and emotionlessly fulfilling a designated role in a large, complex plot.

But because box office sensation Tom Cruise was attached to star in the new movie, the updated Brian De Palma Mission: Impossible was designed instead as a star vehicle. That means one man at the forefront of the action...not an ensemble piece, like the original. Cruise's new character, Ethan Hunt, survives the massacre of the team in the film's dynamic first act and then spends the bulk of the narrative working on an unofficial mission to clear his name from the "disavowed" list.

This deliberate change in focus riled some long-time fans of the classic series (as well as the former stars...) because Mission: Impossible had always concerned cooperation and team work; the sublimation of the personal for the greater cause or mission. Indeed, on the TV series, audiences knew virtually nothing of the characters' lives outside of the job. Emotions, personal connections, even humanity itself were downplayed and the "con" was everything. As producer Herb Solow described Mission: Impossible in Patrick J. White's excellent The Complete Mission: Impossible Dossier (Avon, 1991 pages 10 and 11): "The story was always what pushed the program forward, not the characters."

When I interviewed original series star Martin Landau (Rollin Hand) for Cinescape in 2000 (November/December, Volume 6, Number 8, page 79, ) he was not particularly enamored with the re-direction of the continuing film series (particular after John Woo's MI:2). "The TV show was about a team getting in and out and no one ever knowing it was there," he reminds us. "They've turned it into an action-adventure with fireballs and chases...It's Mission: Impossible in name only."

Another reason the new film adaptation angered some longtime fans of the popular series: Jim Phelps (here played by a pre-dementia Jon Voight...) is actually the film's villain, not the hero. Original star Peter Graves had been offered the opportunity to resurrect the beloved character, but turned it down rather than participate in a film that would see the character transformed into a disloyal mercenary and, ultimately, killed while conducting an illicit, personal mission.

The other original team members, including Landau, were offered a chance to participate in the film too, and -- down to the very last actor (Emmy winner Barbara Bain, Greg Morris, and Peter Lupus) -- they all turned it down. "They wanted the old team in the first movie..to kill 'em off," Oscar-winner Landau reported, and he was all too-glad not to accept that particular mission. "I said, 'no way.' Rollin Hand will live on in reruns."

Despite this controversy, the 1996 Mission: Impossible film remains one of De Palma's mainstream blockbuster masterpieces. It was the third-highest grossing film of 1996, and the highest-grossing film of De Palma's career. It is true that the thrust of the movie version of Mission: Impossible is quite different from the predecessor series (featuring an individual James Bond-style hero rather than a team effort...), and it is also true that Jim Phelps is featured as a double-agent/villain. And yet -- to some extent -- that latter development serves its purpose well in De Palma's snake-like narrative: proving itself the king of all surprise twists.

I submit that this climactic twist would have worked even better had Graves returned to the TV role he originated...because then nobody at all would have seen the villainous turn coming. I am sympathetic to the fans who decry the transformation of the property into a Tom Cruise vehicle, but in the case of the first Mission: Impossible, it is difficult to deny that the film is a thrilling, kinetic, invigorating experience, regardless of the perceived fidelity to the TV source material.

And -- after 178 "missions" in two TV series -- you might even wish to commend De Palma (and his writers, Steve Zaillian, Robert Towne and David Koepp) for featuring something the audience had never seen before: "IMF blow back." Here -- for the first time -- we see a mission go disastrously, catastrophically, irrevocably off-track and desperate agents forced to improvise on the spot, under fire and in constant life-threatening dangers. Perhaps that's not the core principle of the long-standing Mission: Impossible franchise, but as a one-off adventure, it's an intriguing tale. I can defend the artistic integrity of M:I as a film -- and as a De Palma film -- till the cows come home. I just don't know if I can do the same for MI:2 or MI:3 which have -- essentially -- become James Bond films on (Tom) Cruise control.

Homage, McGuffins and Lies: Avowing The De Palma Touches

One of the qualities I most admire in Brian De Palma is his unswerving ability to enliven material not his own (such as The Untouchables or Mission: Impossible) with his unique and individual film sensibilities.

Thus, even so-called "paycheck" films (a term I rather like, coined by my friend and colleague, J.D. at the great film review blog, RADIATOR HEAVEN...), are valuable when discussed in light of De Palma's overall career and history. In other words, no matter the subject matter, De Palma brings his own sense of artistry and taste to a project. You can never watch one of his films and mistake it as belonging to anyone else.

In Mission: Impossible, we get another classic, familiar De Palma touch: the tribute or homage. First off,
Mission: Impossible pays tribute to one of De Palma's enduring inspirations: Alfred Hitchcock. Much of the hullabaloo in the film involves something called "The NOC List." In short, this list of clandestine American operatives -- which seems to change hands frequently -- serves as a modern variation on Hitchcock's favorite thriller device, the McGuffin (a plot element that drives a narrative in terms of structure, and is generic enough for easy, quick comprehension). In Mission: Impossible, everybody wants the NOC List, everybody is obsessed with the NOC List, and it is the raison d'etre for each character's behavior and misbehavior.

Another object of homage here is clearly the film canon and stylistic conceits of filmmaker Jules Dassin, who directed two of the all-time great heist films, Rififi (1955) and Topkapi (1964). Indeed, the trademark "black vault" heist in Mission: Impossible has been described as a direct updating of the scene in Topkapi involving the theft of an emerald dagger in a glass case. And the exquisite, meticulous attention to detail during the course of the central crime in Rififi (a film that eschewed sound, music and dialogue for a focus on the details of a jewel heist) is also mirrored in De Palma's exhaustive direction of the film's three impossible missions (in Kiev, in Langley, and in London, respectively). Ironically, it was these two films (Topkapi and Rififi) that reputedly inspired Bruce Geller to create Mission: Impossible in the first place.

More important than either of these two tributes, however, is De Palma's return to his common thesis that the camera lies 24 times a second. In Mission: Impossible, the duplicitous Jim Phelps secretly runs a mission op within a mission op, so-to-speak, in Kiev. His operatives are running one mission; and Phelps is actually working against them, right under their noses. But the camera lies about this fact: we don't see Phelps' hands in-frame as he operates the computer that sends IMF agent Jack (Emilio Estevez) to his death in an elevator shaft. We don't see Phelps douse himself in stage blood before his eye-glass-mounted camera registers a shot of his bloody hands, fumbling at an apparent gunshot wound near his abdomen. Instead, we see Phelps apparently get shot by an independent assailant (on Ethan's wristwatch screen...) and then -- in master shot -- he fall offs a bridge into a river (a death that forecasts a similar scene in De Palma's Femme Fatale).

Next, during a splendid, third-act sequence involving Hunt and Phelps, we get the truth for the first time, or at least one possible version of the truth. We see the images of Phelp's nefarious activities -- depicted as Hunt's thoughts; his unvoiced suspicions. On this pass of the events, we see Phelps operating the computer to murderous effect. This time, we see him "act out" his own death for the glasses-camera (and Ethan's benefit). Meanwhile, in the dialogue itself, Phelps lies to us again about what actually occurred and who might be behind it. He fingers IMF supervisor, Kittredge (Henry Czerny)

In another brilliantly vetted moment, Hunt even "re-thinks" the moment that one agent's car was destroyed, first imagining Claire (Phelp's wife) detonating the bomb; and then -- in more palatablefashion -- imagining Phelps doing the deed himself. In this case, we never know the exact truth. This is in keeping with the ambiguous characterization of Claire (Emmanuelle Beart), who is either -- in another typical De Palma move -- a Madonna or a whore.


The Mount Everest of Hacks, (Or a Simple Game For Four Players...): The Black Vault Sequence

The Langley interlude in Mission: Impossible, or the so-called "Black Vault Sequence," remains so accomplished, so tense, so remembered that it has emerged, perhaps, as the most parodied scene in mainstream movies over the last decade.

Basically, this harrowing scene involves four operatives breaking into CIA HQ in Langley, Virginia. Their mission: to download the NOC List from a small chamber called The Black Vault.

First, De Palma lays out the specifics of the difficult operation, showing the audience all the relevant information while Hunt describes it in voice over. For instance, we learn that the console is a standalone mainframe...which means that the expert hacker Luther (Ving Rhames) can't access it from outside. Furthermore, the security checks (voice-print ID, 6-digit access code, retinal scan, and intrusion counter-measure key cards...) prevent conventional access.

Therefore, Hunt, "our point man," must enter the vault through the ceiling, positioned some 30-feet above the console. But the vault itself is wired with counter-measures to prevent just such an invasion. The room is sound sensitive, meaning that if the sound goes up even a few decibels, an alarm will be tripped. A sensor also registers body heat, meaning that if heat rises in the room just a single degree -- again -- the alarm is tripped. And finally, the floors are pressure sensitive, and if they are tripped by any additional weight at all, an "automatic lock down" is initiated.

That's the mountain to climb, and in the film's second act, subtitled "Langley," Hunt and his team broach the impossible mission of accessing the Black Vault console. Hunt is lowered via harness, upside down, through a ceiling vent (initially protected by lasers...), wearing his camera/eye-glasses.

And then, once he's inside, De Palma puts the screws to him and to us. The console operator, William Donloe, for instance, interrupts Hunt in the vault, and the agent is forced to dangle just feet over his head. Donloe need to glance upwards but once, and the mission fails. Importantly, De Palma positions Hunt and Donloe in the same shot to cycle up the anxiety factor: the close-proximity between men becomes plain (and terrifying) as they share space within the same frame.

Secondly, a rat (first viewed in a rack focus, distracting our attention), enters the vent shaft and causes Jean Reno's character to lose a grip on Hunt's harness. Accordingly, Hunt plummets downward and nearly smashes into the pressure-sensitive floor. Hunt then swings uselessly and impotently, trying to maintain equilibrium (an act revealed in long shot, so we can note his spatial relationship to the dangerous floor). And then, in close-up, we see a single, glistening drop of sweat fall down across Hunt's harried face. We trace it down his eye glasses, and down towards the floor....

At the last second, Hunt catches the drop in his open palm...

The punch-line is a humdinger. As a successful Hunt climbs out of the vault, with Reno's help...a knife falls down (in agonizing slow-motion) towards the pressure-sensitive floor below. Miraculously (and humorously) it lands on the console, point down...avoiding immediate detection. At least until Donloe re-enters the room. This is a perfect example of De Palma's wicked sense of humor, the knife functioning as a kind of unintentional "flag" planting by Hunt and his team in the conquered territory.

All throughout this sequence, De Palma utilizes the Dassin motif as seen in Rififi, minimizing dialogue, music and sound effects to great impact. The idea is that the movie -- like the audience itself - is virtually holding its breath throughout the Black Vault Sequence, focusing on the details of the operations with a singular sense of focus, and nail-biting.

The Black Vault Sequence is superlative film style, the trademark De Palma set-piece we have come to expect and cherish in his films (and the climactic equivalent, essentially, to the Odessa Steps scene in The Untouchables). Every shot, every camera move -- every technical parry and every thrust -- is perfectly calibrated to play the audience like a piano.

I had not seen Mission: Impossible in thirteen years before screening it again last night, and I must admit, it was a much stronger, cleverer, and witty film than I recalled from my single theatrical viewing in 1996. De Palma gives us three distinctive impossible missions here, makes clever use of technology and gadgets, and admirable downplays conventional violence (such as gun battles) in the same fashion as the classic series did. Indeed, watching De Palma's tale of a rogue, "disavowed" agent trying to clear his name and outwit his own intelligence superiors reminded me a great deal of the popular Bourne films. It makes you wonder if this movie was somehow a template or inspiration for those (great) movies.

Although fans may certainly feel justified in quibbling over the fact that their beloved series was handed over lock-stock-and-barrel to action-star Cruise, for Brian De Palma Mission: Impossible is Mission Accomplished. No need to disavow the film -- or the director for that matter -- for a job capably and stylishly done.

Friday, May 22, 2026

30 Years Ago: Mission: Impossible (1996)


Created by the late Bruce Geller, the TV series Mission: Impossible ran for seven high-rated seasons -- from 1966 - 1973 -- and was followed by a sequel series of the same title that ran for two years, beginning in 1988. 

Each TV iteration of the espionage series depicted the top-secret and dangerous activities of the American IMF (Impossible Missions Force) Team as it brought low bad guys foreign and domestic utilizing a combination of high-tech and low-tech trickery. 

Gun play was rarely involved in the series, and instead the IMF agents often waged a kind of psychological warfare against enemies in order to make the evil doers bring themselves to ruin. All told, star Peter Graves played IMF team leader Jim Phelps in a whopping 178 hour-long episodes (accounting for both series).

Director Brian De Palma came to the Mission: Impossible franchise in the 1990s after he had successfully revived another classic TV series at the box office, 1987's The Untouchables.

In many ways, the Geller 1960s creation was a perfect property for a director who believes that "the camera lies 24 times a second," since that axiom is the underlying essence of Mission: Impossible: the "lie" committed against the villain that makes him believe something false. That lie may involve a prosthetic mask that cloaks the identity of an IMF agent, or that lie may involve a camera broadcasting images that are believed to be real (like the death of an operative...), but which, are, in fact, lies. Our perception of reality -- according to De Palma and the IMF force -- can be manipulated by the dedicated (and cunning) use of technical inventions.

And for the tech-obsessed De Palma -- who in his youth had won a science fair prize for a project titled "An Analog Computer to Solve Differential Equations" -- the focus in Mission: Impossible on gimmicks, devices and high-tech toys (like cameras embedded in eye glasses and TV screens on wristwatches...) also appeared a perfect fit.

"My Team is Gone!" -- TV Series vs. Film Series

Where the new Mission: Impossible film of the Clinton Era diverges most dramatically from the 1960s TV series heritage is in the nature of the protagonists. The series universally featured a team of IMF operatives, each one flawlessly and emotionlessly fulfilling a designated role in a large, complex plot. 

But because box office sensation Tom Cruise was attached to star in the new movie, the updated Brian De Palma Mission: Impossible was designed instead as a star vehicle. That means one man at the forefront of the action...not an ensemble piece, like the original. Cruise's new character, Ethan Hunt, survives the massacre of the team in the film's dynamic first act and then spends the bulk of the narrative working on an unofficial mission to clear his name from the "disavowed" list.

This deliberate change in focus riled some long-time fans of the classic series (as well as the former stars...) because Mission: Impossible had always concerned cooperation and team work; the sublimation of the personal for the greater cause or mission. Indeed, on the TV series, audiences knew virtually nothing of the characters' lives outside of the job. Emotions, personal connections, even humanity itself were downplayed and the "con" was everything. As producer Herb Solow described Mission: Impossible in Patrick J. White's excellent The Complete Mission: Impossible Dossier (Avon, 1991 pages 10 and 11): "The story was always what pushed the program forward, not the characters." 

When I interviewed original series star Martin Landau (Rollin Hand) for Cinescape in 2000 (November/December, Volume 6, Number 8, page 79, ) he was not particularly enamored with the re-direction of the continuing film series (particular after John Woo's MI:2). "The TV show was about a team getting in and out and no one ever knowing it was there," he reminds us. "They've turned it into an action-adventure with fireballs and chases...It's Mission: Impossible in name only."

Another reason the new film adaptation angered some longtime fans of the popular series: Jim Phelps (here played by Jon Voight) is actually the film's villain, not the hero. Original star Peter Graves had been offered the opportunity to resurrect the beloved character, but turned it down rather than participate in a film that would see the character transformed into a disloyal mercenary and, ultimately, killed while conducting an illicit, personal mission. 

The other original team members, including Landau, were offered a chance to participate in the film too, and -- down to the very last actor (Emmy winner Barbara Bain, Greg Morris, and Peter Lupus) -- they all turned it down. "They wanted the old team in the first movie..to kill 'em off," Oscar-winner Landau reported, and he was all too-glad not to accept that particular mission. "I said, 'no way.' Rollin Hand will live on in reruns."

Despite this controversy, the 1996 Mission: Impossible film remains one of De Palma's mainstream blockbuster masterpieces. It was the third-highest grossing film of 1996, and the highest-grossing film of De Palma's career. It is true that the thrust of the movie version of Mission: Impossible is quite different from the predecessor series (featuring an individual James Bond-style hero rather than a team effort...), and it is also true that Jim Phelps is featured as a double-agent/villain. And yet -- to some extent -- that latter development serves its purpose well in De Palma's snake-like narrative: proving itself the king of all surprise twists.

I submit that this climactic twist would have worked even better had Graves returned to the TV role he originated...because then nobody at all would have seen the villainous turn coming. I am sympathetic to the fans who decry the transformation of the property into a Tom Cruise vehicle, but in the case of the first Mission: Impossible, it is difficult to deny that the film is a thrilling, kinetic, invigorating experience, regardless of the perceived fidelity to the TV source material.

And -- after 178 "missions" in two TV series -- you might even wish to commend De Palma (and his writers, Steve Zaillian, Robert Towne and David Koepp) for featuring something the audience had never seen before: "IMF blow back." Here -- for the first time -- we see a mission go disastrously, catastrophically, irrevocably off-track and desperate agents forced to improvise on the spot, under fire and in constant life-threatening dangers. Perhaps that's not the core principle of the long-standing Mission: Impossible franchise, but as a one-off adventure, it's an intriguing tale. I can defend the artistic integrity of M:I as a film -- and as a De Palma film -- till the cows come home. I just don't know if I can do the same for MI:2 or MI:3 which have -- essentially -- become James Bond films on (Tom) Cruise control.

Homage, McGuffins and Lies: Avowing The De Palma Touches

One of the qualities I most admire in Brian De Palma is his unswerving ability to enliven material not his own (such as The Untouchables or Mission: Impossible) with his unique and individual film sensibilities. 

In Mission: Impossible, we get another classic, familiar De Palma touch: the tribute or homage. 

First off, Mission: Impossible pays tribute to one of De Palma's enduring inspirations: Alfred Hitchcock. Much of the hullabaloo in the film involves something called "The NOC List." In short, this list of clandestine American operatives -- which seems to change hands frequently -- serves as a modern variation on Hitchcock's favorite thriller device, the McGuffin (a plot element that drives a narrative in terms of structure, and is generic enough for easy, quick comprehension). In Mission: Impossible, everybody wants the NOC List, everybody is obsessed with the NOC List, and it is the raison d'etre for each character's behavior and misbehavior. 

Another object of homage here is clearly the film canon and stylistic conceits of filmmaker Jules Dassin, who directed two of the all-time great heist films, Rififi (1955) and Topkapi (1964). Indeed, the trademark "black vault" heist in Mission: Impossible has been described as a direct updating of the scene in Topkapi involving the theft of an emerald dagger in a glass case. And the exquisite, meticulous attention to detail during the course of the central crime in Rififi (a film that eschewed sound, music and dialogue for a focus on the details of a jewel heist) is also mirrored in De Palma's exhaustive direction of the film's three impossible missions (in Kiev, in Langley, and in London, respectively). Ironically, it was these two films (Topkapi and Rififi) that reputedly inspired Bruce Geller to create Mission: Impossible in the first place.

More important than either of these two tributes, however, is De Palma's return to his common thesis that the camera lies 24 times a second. In Mission: Impossible, the duplicitous Jim Phelps secretly runs a mission op within a mission op, so-to-speak, in Kiev. His operatives are running one mission; and Phelps is actually working against them, right under their noses. But the camera lies about this fact: we don't see Phelps' hands in-frame as he operates the computer that sends IMF agent Jack (Emilio Estevez) to his death in an elevator shaft. We don't see Phelps douse himself in stage blood before his eye-glass-mounted camera registers a shot of his bloody hands, fumbling at an apparent gunshot wound near his abdomen. Instead, we see Phelps apparently get shot by an independent assailant (on Ethan's wristwatch screen...) and then -- in master shot -- he fall offs a bridge into a river (a death that forecasts a similar scene in De Palma's Femme Fatale).

Next, during a splendid, third-act sequence involving Hunt and Phelps, we get the truth for the first time, or at least one possible version of the truth. We see the images of Phelp's nefarious activities -- depicted as Hunt's thoughts; his unvoiced suspicions. On this pass of the events, we see Phelps operating the computer to murderous effect. This time, we see him "act out" his own death for the glasses-camera (and Ethan's benefit). Meanwhile, in the dialogue itself, Phelps lies to us again about what actually occurred and who might be behind it. He fingers IMF supervisor, Kittredge (Henry Czerny)

In another brilliantly vetted moment, Hunt even "re-thinks" the moment that one agent's car was destroyed, first imagining Claire (Phelp's wife) detonating the bomb; and then -- in more palatablefashion -- imagining Phelps doing the deed himself. In this case, we never know the exact truth. This is in keeping with the ambiguous characterization of Claire (Emmanuelle Beart), who is either -- in another typical De Palma move -- a Madonna or a whore.


The Mount Everest of Hacks, (Or a Simple Game For Four Players...): The Black Vault Sequence

The Langley interlude in Mission: Impossible, or the so-called "Black Vault Sequence," remains so accomplished, so tense, so remembered that it has emerged, perhaps, as the most parodied scene in mainstream movies over the last decade.

Basically, this harrowing scene involves four operatives breaking into CIA HQ in Langley, Virginia. Their mission: to download the NOC List from a small chamber called The Black Vault.

First, De Palma lays out the specifics of the difficult operation, showing the audience all the relevant information while Hunt describes it in voice over. For instance, we learn that the console is a standalone mainframe...which means that the expert hacker Luther (Ving Rhames) can't access it from outside. Furthermore, the security checks (voice-print ID, 6-digit access code, retinal scan, and intrusion counter-measure key cards...) prevent conventional access.

Therefore, Hunt, "our point man," must enter the vault through the ceiling, positioned some 30-feet above the console. But the vault itself is wired with counter-measures to prevent just such an invasion. The room is sound sensitive, meaning that if the sound goes up even a few decibels, an alarm will be tripped. A sensor also registers body heat, meaning that if heat rises in the room just a single degree -- again -- the alarm is tripped. And finally, the floors are pressure sensitive, and if they are tripped by any additional weight at all, an "automatic lock down" is initiated.

That's the mountain to climb, and in the film's second act, subtitled "Langley," Hunt and his team broach the impossible mission of accessing the Black Vault console. Hunt is lowered via harness, upside down, through a ceiling vent (initially protected by lasers...), wearing his camera/eye-glasses.

And then, once he's inside, De Palma puts the screws to him and to us. The console operator, William Donloe, for instance, interrupts Hunt in the vault, and the agent is forced to dangle just feet over his head. Donloe need to glance upwards but once, and the mission fails. Importantly, De Palma positions Hunt and Donloe in the same shot to cycle up the anxiety factor: the close-proximity between men becomes plain (and terrifying) as they share space within the same frame.

Secondly, a rat (first viewed in a rack focus, distracting our attention), enters the vent shaft and causes Jean Reno's character to lose a grip on Hunt's harness. Accordingly, Hunt plummets downward and nearly smashes into the pressure-sensitive floor. Hunt then swings uselessly and impotently, trying to maintain equilibrium (an act revealed in long shot, so we can note his spatial relationship to the dangerous floor). And then, in close-up, we see a single, glistening drop of sweat fall down across Hunt's harried face. We trace it down his eye glasses, and down towards the floor....

At the last second, Hunt catches the drop in his open palm...

The punch-line is a humdinger. As a successful Hunt climbs out of the vault, with Reno's help...a knife falls down (in agonizing slow-motion) towards the pressure-sensitive floor below. Miraculously (and humorously) it lands on the console, point down...avoiding immediate detection. At least until Donloe re-enters the room. This is a perfect example of De Palma's wicked sense of humor, the knife functioning as a kind of unintentional "flag" planting by Hunt and his team in the conquered territory.

All throughout this sequence, De Palma utilizes the Dassin motif as seen in Rififi, minimizing dialogue, music and sound effects to great impact. The idea is that the movie -- like the audience itself - is virtually holding its breath throughout the Black Vault Sequence, focusing on the details of the operations with a singular sense of focus, and nail-biting.

The Black Vault Sequence is superlative film style, the trademark De Palma set-piece we have come to expect and cherish in his films (and the climactic equivalent, essentially, to the Odessa Steps scene in The Untouchables). Every shot, every camera move -- every technical parry and every thrust -- is perfectly calibrated to play the audience like a piano.

I had not seen Mission: Impossible in thirteen years before screening it again last night, and I must admit, it was a much stronger, cleverer, and witty film than I recalled from my single theatrical viewing in 1996. De Palma gives us three distinctive impossible missions here, makes clever use of technology and gadgets, and admirable downplays conventional violence (such as gun battles) in the same fashion as the classic series did. Indeed, watching De Palma's tale of a rogue, "disavowed" agent trying to clear his name and outwit his own intelligence superiors reminded me a great deal of the popular Bourne films. It makes you wonder if this movie was somehow a template or inspiration for those (great) movies.

Although fans may certainly feel justified in quibbling over the fact that their beloved series was handed over lock-stock-and-barrel to action-star Cruise, for Brian De Palma Mission: Impossible is Mission Accomplished. No need to disavow the film -- or the director for that matter -- for a job capably and stylishly done.

Friday, September 11, 2009

CULT MOVIE REVIEW: Carrie (1976)

Although he had directed many fine feature films before this 1976 thriller (including the exquisite Sisters [1973] and the wacky Phantom of the Paradise [1974]), it was Carrie that truly landed Brian De Palma on the cinematic A list.

The director's critically and financially successful adaptation of the Stephen King novel not only assured De Palma a long and storied career in Hollywood, it also set off a virtual blizzard of celluloid King adaptations vetted by high-profile film directors (Tobe Hooper and Salem's Lot [1978], Stanley Kubrick and The Shining [1980], David Cronenberg and The Dead Zone [1981], George Romero and Creepshow [1982], John Carpenter and Christine [1983], Rob Reiner and Misery, etc.). This is a horror trend that endured well into the 1990s, and even to into this decade, though to perhaps a less-significant degree.


Carrie proved so resonant as a horror genre initiative, in fact, that it spawned a fad, a significant number of B movie imitations. These were films about wronged, lonely teens seeking bloody vengeance against their cruel school mates. These films had titles such as Ruby (1977), Jennifer (1978), Laserblast (1978) and Evilspeak (1981)

With his keen and accomplished visual sense, De Palma creates an intimate portrait in Carrie of this aforementioned adolescent, high-school cruelty. It's Lord of the Flies in a locker room...only with mean girls instead of wild boys. In her review of the film for New Yorker, critic Pauline Kael noted that prior to De Palma's film, "no one else has ever caught the thrill that teenagers get from a dirty joke and sustained it for a whole picture," terming Carrie a "terrifyingly lyrical thriller."

Most critics strongly agreed with the assessment that King's novel found perfect expression in De Palma's capable hands. Film Quarterly, Volume XXI (page 32) in 1977 noted that "De Palma develops his familiar motifs of exploitation, guilt and sexual repression with a sure hand, so that his visual fireworks for the first time do not seem themselves obsessional and out of control." Roger Ebert wrote in his review of January 1, 1976 that: Brian De Palma's Carrie is an absolutely spellbinding horror movie, with a shock at the end that's the best thing along those lines since the shark leaped aboard in Jaws. It's also (and this is what makes it so good) an observant human portrait. This girl Carrie isn't another stereotyped product of the horror production line; she's a shy, pretty, and complicated high school senior who's a lot like kids we once knew."

Today, no less than three major sequences in Carrie have entered the pop-culture lexicon (and endured there for over thirty years.) These three sequences are so well-directed, so brilliantly-staged that they jump immediately to mind when considering the film. More importantly, they visually support the film's narrative: forging an understanding of Carrie's world and what it means, in some cases, to "grow up." Those scenes are set in a girl's locker room, at the senior prom, and finally, (ominously...) grave side.

We're All Very Sorry For This Incident: The Curse of Blood

In part, Carrie works so splendidly, because of the universality of the high school experience. Sometimes it feels like high school is a realm where cruelty -- along with apathy -- has become institutionalized.

Teenagers often seem to boast a sixth sense (or is it a killer instinct?) about those students who are less well-adjusted, who come from bad homes, or who are just more sensitive...and therefore vulnerable. And then those kids are ridiculed, teased, shunned and mocked sometimes, to the point of sadism.

Probably nothing could expose this milieu more clearly (or more artfully) than the locker room scene that opens Carrie. After a game of volleyball (shot from a high angle, as if to clue in the audience to the fact that something terrible is soon to occur...), De Palma cuts to the gym locker room. The steam from the showers softens the image on screen, providing the impression of a lulling dream, or even a sexual fantasy. Immediately, we start to understand how high school represents a time of sexual awakening.

As the camera pans right, accompanied by the romantic strains of Pino Donaggio's score, the audience sees gorgeous young women frolicking, nude or half-nude after their exertions on the court. As I wrote in Horror Films of the 1970s, this is an "erotic image of wood nymphs at play," one intended to arouse, titillate and stimulate. But as the camera moves past this fanciful action in a forward motion, we soon spy Carrie White (Sissy Spacek) alone in a shower. It's a strangely solitary, personal and erotic moment too. The young woman caresses herself in slow-motion. Glistening water drops decorate her euphoric face. A phallic-shaped shower-head sprays water down upon her.

Carrie's hands wander innocently down to her stomach, then her legs -- and, as curious viewers -- we wonder how far this scene is going to go. As Carrie's hands continue to spiral downwards to her legs, scarlet blood suddenly stains her skin, mixing with the pounding water. It's menstrual blood. On her fingers, on her legs. On the floor.

This is a typical De Palma bait-and-switch, a deliberate reversal or undoing of expectations. Those males in the audience aroused by the sight of female nudity are no doubt -- much like the disturbed school principal featured in the next scene -- not at all aroused by the visual of a high school girl getting her period. A sexy fantasy has given way to common reality

The dream-like nature of this sequence dissipates quickly now, giving way to abject horror. Carrie does not know or understanding what is happening to her. She believes she is dying. From a subjective point-of-view shot, we now see harsh reality: the other high school girls categorically reject Carries' entreaties for help and the "misty" look of the scene has evaporated. With startling cruelty, the girls even toss tampons at the desperate Carrie. We get close-ups of taunting, ugly faces, and hear the girls' mean chants. Those beautiful bodies in the slow-motion dream have given way to the cruel reality of high school. Mocking, teasing, the mob mentality. Like pack animals, the teen girls can smell the weak number in their pack...and go in for the kill.

This scene serves a few important narrative functions. First, the visual obsession on young, sexy bodies (and Carrie's body, in particular...) serve to note the full extent of this character's burgeoning womanhood. Though shy and awkward, Carrie is also beautiful in an innocent way...stepping into the realm of sexual maturity with awkwardness.

Secondly, the hurling of the tampons and the close-ups of twisted, evil faces mocking Carrie help to dramatize what a delicate, uncomfortable, embarrassing time this can be for those undergoing puberty. Through the cruelty of the girls in the locker room, we comes to sympathize for Carrie's feelings of isolation and separation. In addition to her sexual maturation, this scene charts Carrie's first steps into "psychic" maturity as well. Her outrage at the cruel treatment causes a telekinetic burst: the shattering of a lamp bulb over the shower enclosure. This is clear foreshadowing...

Another scene -- less showy and far less notorious than the locker room sequence -- also reveals much about Carrie's school life and builds on our compassion. The only bright light in Carrie White's world is her quiet, heretofore secret affection for classmate Tommy Ross (William Katt). De Palma finds a unique way to connect these characters visually the first time that they share a scene. In English Class, Tommy is highlighted in the foreground of one shot, in an extreme close-up. Meanwhile, Carrie is depicted as diminutive and tiny, in the background of the self-same shot. Interpreting what our eyes see, he is thus paramount -- a towering paragon -- and she is literally almost a midget, an after-thought in distant orbit of his "star." Yet importantly, the characters share the same frame. De Palma's choice of shots here expresses Carrie's own (insecure) view of self. To her, Tommy is "big" and "shiny," at center stage, while she is "small" and far from attention. Almost unseen.

In Horror and Science Fiction Films II (Scarecrow Press, 1982, page 52), critic Donald C Willis noted that "it's debatable who's meaner to Carrie - her fellow students or her director, who draws out their elaborate prank for 90 minutes, then lovingly shoots its penultimate moments...in slow motion."

I understand his point, but, as always, we should ask the question "why?" I submit that that De Palma makes much of the film a torturous build-up to Carrie's moment of explosive rage not so we can mock her; but so we sympathize with her. The film spends much time on Carrie's home life with her stark-raving-crazy mother (Piper Laurie), a zealous, Christian, fundamentalist freak. Between these harrowing home sequences and those set in high school, the audience rightly wonders how much this poor girl can endure Then, De Palma grants us that gleaming moment of hope as Tommy and Carrie appear to develop a meaningful relationship. De Palma again pulls a bait-and-switch (with his lying camera, dammit!), letting the hope linger in our minds that perhaps, just perhaps, Carrie has found the very kindred spirit who will allow her to join the rest of the world and vanquish her intense loneliness and awkwardness. Of course, this is not to be...

Split-Screen Prom Queen

De Palma is renowned for the cleverness of his climactic set-pieces, and Carrie gives us one of his most terrifying, and his most accomplished. His camera prowls the prom as Carrie and Tommy attend the dance and Carrie -- for the first time in the movie -- is all smiles. She is still tender, vulnerable, but her hopes have been raised (as have ours). The gym coach, Mrs. Collins (Buckley) even shares a tender story with Carrie about her own prom.

This is the brand of personal, human story another horror film might not pause to record with such meticulous attention, but again, De Palma pulls the rug right out from under us (and his characters). Mrs. Collins' anecdote -- like the dream-like moment in the shower, or like the hope of a relationship with Tommy -- encourages us in the hope that Carrie is going to have a beautiful experience too. To that end, De Palma's camera dizzily revolves around the happy couple (Carrie and Tommy) as they dance together.

At first, these camera revolutions are euphoric and romantic, an intoxicating moment of hope realized, dreams come true. But then the rotating accelerates, out of control, faster and faster. Because of the off-kilter, fast-moving camera, we just know things are not going to go well. When De Palma's camera then tracks one of the mean girls, P.J. Soles, onto the stage, and the camera determinedly banks up to the rafters, to a shaky pail filled with pig's blood, our hearts sink.

The trap is set.
And again, De Palma gives us a happy moment. Carrie and Tommy are crowned king and queen of the prom, and this revelation is shot using triumphant slow-motion photography. Only this time, we don't feel dreamy or intoxicated...or even triumphant. On the contrary, we're agonized. We know what is coming now, and the slow-motion victory lap drags out our tight-throated feelings of anticipation and dread to an almost unbearable degree. We see what is going to happen but we can't stop it. Now the film marches inexorably towards terror, and the explosion of Carrie's monstrous rage; the force of her anger.

When Carrie is finally "crowned" in pig's blood on stage, the horrifying moment is a specific reflection of the locker-room/shower debacle at the beginning of the film, wherein Carrie first confronted the flowing of her vaginal blood; her messy, confusing entrance into adulthood. Her mother has told her that blood represents sin ("First comes the blood, then comes the sin,") so imagine poor Carrie's terror at being covered in such blood in public; worse -- on stage. By loving Tommy, she must fear, she has again brought the flowing of blood.

Carrie's climactic psychic outburst is depicted utilizing one of De Palma's favorite techniques: the split screen. In this case, the split-screen connotes the instantaneous, light speed transmission of telekinesis; the cause-and-effect relationship of the psychic power. Visualized in one side of the frame, Carrie turns her head, widens her eyes, and casts her gaze upon a specific tormentor. In the other side of the frame, we see the simultaneous psychic effect of the murderous gaze. Someone falls down, someone catches fire, or there is an explosion.

The prom apocalypse also flashily reflects the film's themes. Adults in Carrie are depicted in various shades of negativity. They are colored as uncaring (the principal, who can't remember Carrie's name), utterly mad (Mrs. White), sedated and drunk (Mrs. Snell), or heartless and bitter (Carrie's mocking English teacher). At their very best, the adults might come off as capricious, like Mrs. Collins, whose draconian punishment of the mean girls spawns the revenge against Carrie.

But now that Carrie is an adult -- covered in blood -- we can therefore no longer sympathize with her. Accordingly, she goes beyond the bounds of the "sane" during her incredible telekinetic attack, killing friends (Mrs. Collins) and foes without distinguishing between them. The innocent and the guilty both fall to her wrath and in the end, that's what makes Carrie a monster here...an adult monster like all those around her. De Palma has proven successful at making Carrie sympathetic until this point, until Carrie's "real" entrance into adulthood. The world has taught Carrie to be cruel, and at the Prom, she learns that lesson too well.

Carrie White Burns in Hell. Or, Did You Ever Stop to think that Carrie White Has Feelings?

The third "famous" moment in Carrie arrives at film's end. It's possibly the best sting-in-the-tail/tale ending ever captured on film. It's certainly the most-imitated. Shot in misty slow-motion (again like the locker room sequence preamble...), Sue Snell (Amy Irving) lovingly deposits flowers on Carrie's grave. Her intentions had been good; and despite all the horror Carrie wrought, Sue still has some residual feelings of compassion for the girl who everybody teased. But then, without warning, Sue is pulled down into the grave by Carrie's groping, burned claw. The message: even the innocent must fear Carrie, because she has lost control of her hate.

Sue awakens from the nightmare, traumatized and terrified, and the movie ends with heart-pumping, breathless intensity. We understand that Sue will never be the same; will never view the world the same way. If Carrie has moved into adulthood in the film; so has Sue. She has learned that the road to hell is paved with good intentions.

Carrie is a terrifying film dominated by the three memorable scenes I have outlined in this review (the locker room opening; the prom set-piece, and the terrifying coda). But it is more than that too.

Again, as I wrote in Horror Films of the 1970s, what you ultimately take away from Brian De Palma's adaptation is a sense of growing frustration with a world that allows good people to be tormented and then turned into monsters themselves. Carrie was so harried, so abused by everyone in her life that she finally retaliated with the very force of hatred she despised so much in others. In charting this story, Stephen King and Brian De Palma chart a cycle of violence. They remind us how children turn to us -- adults -- for guidance and compassion. How they turn to us as role models, and how they sometimes fall through the cracks and find themselves lost, rudderless..emulating only the worst angels of human nature.

De Palma executes Carrie like a perfectly-realized cruel practical joke indeed; but not to debauch us; not to make us gawk or laugh at lonely Carrie White. On the contrary, De Palma victimizes the audience, much as Carrie is herself victimized throughout this harrowing film. He reminds us that in youth (and indeed, adulthood) we've all had to contend with our own Chris Hargensons and Billly Nolans: people who are cruel simply for the sake of cruelty. With his dream visions shattered by harsh reality, with his dazzling split screens, even with his anticipatory, anxiety-provoking slow-motion photography, De Palma reminds us to stop and remember that other people have feelings too.

Carrie White burned in Hell all right. But that Hell was called high school. And the real thing could hardly have been worse than gym class.

Friday, September 25, 2009

CULT MOVIE REVIEW: Sisters (1973)

"It's not where you take things from - it's where you take them to."

- Jean-Luc Godard

Watching Brian De Palma's Sisters (1973) today, it's easy to detect the reasons why the director has so widely been touted as "the Next Alfred Hitchcock." His first thriller is perhaps the most inspired homage to the master's Psycho ever created (at least until the same director's Dressed to Kill in 1980).

First and foremost, the "Janet Leigh" trick (the notion that a lead character should expire early on in the proceedings...) is transferred successfully here. Also, in Sisters a surprise twist involving identity resonates and interacts meaningfully with Psycho's climax. Plus, De Palma shares another important trait with Hitchcock: a love of gallows humor. And for all the brutal, crotch-stabbing violence of Sisters, the film exhibits that wicked and subversive sense of black humor.

Yet De Palma's genius is revealed not so much in his multitudinous contextual references to the canon of Hitchcock (including Vertigo and Rear Window), but rather in the dramatic and clever manner by which he fractures the film's imagery. In other words -- in Godard's words -- it's not where De Palma gets his ideas from, but where he goes with those ideas. Here De Palma's purpose is entirely his own: to express, finally, a splintered mind/splintered sense of reality in the language of film grammar, thereby replicating the explicit content of his narrative.

In his Best, Worst and Most Unusual: Horror Films, author Darrell Moore opined that Sisters is "Brian De Palma's best film" because it "has humor and gore and is adept at balancing the two." (Crowne Publishers, 1983, page 125). Entertainment Weekly noted that Sisters' "final half hour set in a rural Bedlam is particularly bent" and that the frilm remains a "strange and scruffy piece of work." (Ty Burr, "Hitchcraft, January 15, 1993, page 56). Both reviews are accurate, and get right to the spirit of the film: a journey into schizophrenia that is simultaneously terrifying and absurd. The thriller even has the audacity to culminate with a bit of social commentary on the role of women in American society in the early part of the disco decade.

We Can't Discuss it Now. A Man is Bleeding to Death

Inspired by a Life Magazine article about the Russian Siamese twins Masha and Dasha, Sisters tells the story of a gorgeous model named Danielle (Margot Kidder), who appears on the local New York TV game show, Peeping Toms (think: The Dating Game) and then goes out to dinner with the winning contestant, Phillip Wood.

But Danielle's bizarre ex-husband, Emile (William Finley) stalks Danielle to the restaurant and makes a scene there. Concerned, Phillip escorts Danielle home to Staten Island. And though her crazy husband stands watch outside their apartment, they spend the night together.

The next morning, Phillip is brutally killed after hearing Danielle speak to her (unseen) sister, Dominique. The murder (which occurs on Danielle's birthday...) is witnessed by plucky investigative reporter, Grace Collier (Jennifer Salt), from her own apartment. The police don't believe Grace's story of homicide because she wrote an expose about the police that the force considered anti-cop. Grace investigates on her own, drawn into a bizarre story of co-joined siblings, a mysterious mental institute, and the shocking truth behind Dominique and Danielle. We learn that Danielle never learned "to accept" the death of her twin Danielle, and, furthermore, that she "kept her alive" in her mind so as to deal with the guilt of having been the twin to survive a surgical separation. Sexual experiences with men (like Philip or Emile) represent the catalyst that awakens the Dominique side -- the murderous side -- of Danielle's tortured mind.

Torn Asunder By Split Screens

In 1976, Brian De Palma staged the climactic scenes of Carrie utilizing split screens. There, in a scene set at the high school prom, he crafted a visual cause-and-effect relationship with opposing freeze frames. In one frame, Carrie (Spacek) would gaze at something, a target. In another, simultaneous frame, her psi energy would generate explosions or fire.

In Sisters, De Palma's purpose is different, but no less powerful. First, he deploys the split screen to ease the audience through a transition from one protagonist to another. He thus finds a new way of "doing" Hitchcock; of expressing the essence of the "Janet Leigh Trick."

As Philip lays dying in Danielle's apartment, the frame is split. On one side (and filmed from inside the window), the audience sees Philip desperately seeking help as he dies. On the other side of the frame, in a different screen, viewers see from outside the window that another character is witnessing this bloody demise. It's the reverse angle, essentially. As Phillip -- current surrogate for the audience -- dies bloodily, Grace Collier, new protagonist, is introduced. It's a visual passing of the torch, a way to get from Janet Leigh, essentially, to Vera Miles, without the connecting, seconed-act presence of Martin Balsam. Instead, the switch in protagonists is expressed instantly, within the confines of a fractured composition. The effect: the audience feels "torn" (or splintered, like Danielle). The object of our interest and sympathy passes violently away and we are shocked. Simultaneously, our curiosity is aroused by the new presence in the film.

De Palma also paints a picture of contrasts with his split screens in Sisters. In one sequence, Grace Collier and unhelpful detectives are seen arguing in the downstairs lobby on one half-of-the-screen as the bloody clean-up of Philip's homicide in Apartment 3R is depicted on the other screen. Here "time" is the notion held in common between competing, simultaneous images. One image reveals time squandered as the police delay Grace Collier. The other image (of Danielle and her husband, Emile, hiding the murder..) reveals time used meaningfully. The effect generated here is suspense: we want to scream at the police to move faster, to do something, because we can see the progress of the cover-up. Again, we are asked to integrate or balance competing feelings: a sense of wanting Danielle to be caught against a sense of wishing Danielle not be caught. De Palma's splintered composition permits and actually encourages both impulses.


In it's totality, Sisters involves a severe psychotic split. Danielle's damaged mind has "split" so as to accommodate two distinct, individual (and competitive...) personalities: hers and Dominique's. Her schizophrenic nature is reflected in De Palma's pervasive use of the split screen; and the impact of this split is revealed, in narrative terms by the myriad thematic allusions to Psycho. There too, Norman was two people: himself and his mother; an innocent and a guilty party. One individual seemed to be two in Psycho, but in Sisters the idea of doubling/twinning/splitting is carried to new heights thanks to the technique of the split screen editing. Even our ears, too, in Sisters are tuned to "register" Psycho thanks to Bernard Herrmann's score, but the visual imagination here goes brawnily beyond Hitchcock's considerable triumphs. Psycho tricked us (brilliantly), Sisters "splits" and divides our attention, mirroring the psychosis of Danielle/Dominique. Now, I'm not arguing that Sisters is a better film than Psycho (it isn't...); only that De Palma goes someplace new with the familiar building blocks of Psycho.

Sometimes There Are No Solutions: Order Not Restored in Sisters

Again, it's not where you get things from, it's where you go with them. And in Sisters, De Palma ultimately travels to a destination that Hitchcock might not have imagined.

In Hitchcockian cinema, order is almost universally, dogmatically restored. The static, lengthy, psycho-babble coda of Psycho proves this hypothesis, at least to a large extent. It slowed down the film's pace, it was mostly unnecessary in terms of understanding the narrative, and it ended a pioneering film on a placid, peaceful note, instead of with a jarring shock.

Contrarily, as the lead-in back to normal life outside the movie theater, this coda was just perfect. It was what the doctor might have ordered in 1960: reassuring, easily understandable, and rational to the point of being pedantic. Audiences would not leave the theater feeling debauched after Psycho, because that very important sense of decorum or order had been restored.

By contrast, De Palma apparently has zero qualms about leaving the audience to return to daily life unsettled. Consequently, he leaves his protagonist, Grace "hypnotized" at the end of the film. She even states that there have been no murders (a result of Emile's intervention). Now remember, this is the dogged reporter who has spent the entire film screaming to the heavens, Cassandra-like, that murders are afoot. Yet the film ends with Grace completely muddled.

This development, I believe, reflects two things. The first is De Palma's sense of humor: I think it strikes him as funny to undercut the protagonist we have followed for much of the picture. But more importantly, Grace's sad state at the finale is representative of De Palma's anti-establishment streak. Grace is a single-woman who, in the course of her profession, takes on entrenched male power in the form of the city police force. While reporting Philip's murders on the phone, Grace notes to irritated cops, "I'm sorry you feel that way, Detective, but I have to write it the way I see it. Sometimes the police are wrong." Grace has thus had the audacity to question the status-quo, the order of the establishment, and thus spends the entire film scorned and disbelieved, a deliberate reflection, perhaps of Nixon's "Silent Majority," (circa 1969) viewpoint. The "Silent Majority" was a law-and-order, right-wing demographic that the conservative president saw as loyally backing American institutions, such as the police...often at the expense of the individual liberties. Unmarried, liberated and liberal, Grace is treated rather shabbily by conservative male authority figures in Sisters, a clear reflection of the turbulent times.

What is the viewer to take away from this conclusion? Perhaps that Grace is now as schizophrenic and mentally damaged as another woman treated badly by the same cadre of men: tragic Danielle.

De Palma once stated, of Hitchcock: "He is the one who distilled the essence of film. He`s like Webster. It`s all there. I`ve used a lot of his grammar."

Indeed, and in Sisters, De Palma uses that grammar to write a completely new sentence, one that is "split" into several modes: social commentary, suspense and black comedy. It's not that De Palma actually outdoes Hitchcock (you can't do outdo grammar...); it's that -- again and again -- he's written the next chapters in the great American thriller.