In
1992, Dark Horse Comics continued the story of John Carpenter’s The Thing (1982)
in several comic-book installments. This
retrospective post gazes at the first two issues of that revival, titled The
Thing from Another World (#1 and #2).
The story was penned by Chuck Pfarrer, and the stunning art is by John
Higgins.
The
first two-part story was followed up, in short order, by a three-part series, Climate
of Fear (also published in 1992).
The
first two comics, however, commence a story that begins a mere 24 hours after
the film’s end. The first frames of the comic reveal vistas of brutal
Antarctica, and the writing establishes that “People will tell you the wind here will make you insane. That it will
strip from you the things which make you human. Hope. Reason. And compassion.”
Following
this interlude, MacReady -- suffering from frost-bite -- is taken to the Misaki Maru, a whaling vessel out of
Okuska, by an apparently-human Childs. Childs leaves him there to receive
medical attention, while he returns to Outpost 31 to seek out other survivors.
MacReady
is delirious when he first awakes aboard ship, and gives himself a blood-test
to prove to himself that he is not a Thing. Then he steals a helicopter from
the ship’s deck and goes in search of Childs.
Instead,
at the camp, he finds the corpse of Nauls (whose fate was not actually determined
in the film…), and a still-living thing-creature. After he destroys it,
MacReady is captured by a Navy Seal team under the command of Lt. Commander Les
Erskine, who suspects he killed his camp-mates.
Erskine’s
men fell prey to the Thing, and issue #1 ends with the return of Childs, who
leads MacReady and Erskine to the Argetine Camp: Campo Del Sur.
Issue
#2 of the series finds Childs and MacReady reunited, and learning that Erskine
is a thing too. Worse, he has left the camp for an extraction point by the U.S.
Navy, which has sent a submarine to Antarctica.
Childs
and MacReady board the submarine, and so does the Thing, and Childs sacrifices
himself and the vessel to kill Erskine.
The
series ends on a cliffhanger, as MacReady surfaces, cold and wet, on a chunk of
ice, failing to stay conscious.
Die-hard
fans of John Carpenter’s The Thing waited a decade for a continuation
of the tale of MacReady and Childs, and this Dark Horse Comic follow-upwas
welcomed with open arms.
The
comic-book medium also promised an opening-up of the storyline, with imagery
that a live-action sequel likely would be unable to afford. The comics live up
to this promise, with some comic-frames depicting a submarine conning tower
breaking through the ice, and others depicting the downing of a helicopter in
flight. The Thing’s forms were also an
area of the story where comics permitted bigger and better visuals (with less
money).
Pfarrer’s story demonstrates a
high-degree of fidelity for the Carpenter film, and answer some intriguing
questions. The first question involves Childs, as we see him at the end of the
picture.
Is he Man or Thing?
The suspense regarding that particular
question stretches out through the first issue of this comic series, and is
resolved in the second issue. Pfarrer comes up with an answer opposite from the
one imagined by Peter Watts in his award-winning story, “The Things.” In this
case, Childs is not a Thing.
The story also clears up Nauls’
disappearance by having MacReady, upon return to the camp, discovering his
corpse. Apparently the Thing killed him.
But the most intriguing aspect of
the tale comes early, as MacReady gives himself the blood test to determine if
he has been “contaminated” by the Thing.
Why would he do this unless MacReady (and the writer) suspect that the
forgeries of human individuals believe they are still the original entity, not
a Thing?
If this is so, it means that an
assimilated organism possesses memory and identity (and soul?) identical to the
original. This has long been one of the
primary metaphysical questions of the franchise. If a Thing copies you
completely and perfectly, is the copy
still you?
Less promising than these scenes
are the assimilation scenes in the comics. There seems to be no rhyme or reason
as to who is “taken” by the Thing, once the Navy Seal team arrives. We know
from issue #2 that Erskine and two of his men are “Things,” but the story never
makes it clear precisely when the replacement occurs (or how it occurs through
gloves, and other impediments).
We saw in John Carpenter’s The Thing
that the alien needs a little bit of privacy to undertake the assimilation
process. We see a dog-thing seek out Norris, alone in his room (in silhouette),
deliberately choosing the human when he was devoid of company. And the Bennings
thing is alone during the assimilation process too, until Windows unexpectedly walks
in on him. Based on the comic-book, it
doesn’t see that Erskine or his men are ever alone long enough -- or even out
of sight of MacReady -- for the violent, clothes-ripping process to occur.
Also, the comic series, as depicted
in these two issues, becomes a bit of a mindless run-around, good
characterization for ever-changing locales (from boat, to camp, to snow, to
Argentine Base, to sub), with MacReady nearby at every outbreak of the
monster. The story-line very soon
develops a repetitive, familiar approach to the story. MacReady arrives
somewhere new (usually a very colorful or interesting locale), and then the
Thing pops up and attacked. It is
burned, and MacReady moves on, to a new location, where the Thing pops up, and
is burned.
And on and on.
MacReady’s character comes across off
very strongly in the comic, but I’m not certain the story gets the surly Childs
right. He is characterized almost entirely of his selflessness in these issues.
First he saves MacReady’s life.
Then he goes back to the camp to
see if any of his former comrades are alive.
Then he rescues MacReady and
Erskine.
Then he sacrifices his life to take
out the Thing, aboard the submerged sub.
Based on the Childs we met in the
Carpenter film, I’m not sure he would undertake so many dangerous, self-less
acts, in such short order, or without some considerable grumbling. I suppose
that Childs is characterized this way so all his actions are second-guessed,
and we are must continue to wonder if he is himself, or the Thing.
The art-work in this revival is
powerful, and I especially like the frames of the Thing, a tentacle, quavering
entity. The likeness for Russell is
strong, but I would have preferred some more close-ups, to so foster deeper
identification with the characters.
In 1992, it was fantastic to get a
sequel to John Carpenter’s The Thing, but today, perhaps, it’s fair to
state I would have rather gotten a film, than this wholly passable (but not
inspired) comic-book series.
I was terribly disappointed with this series, and the ones that came after. Honestly surprised that so many fans like it so much.
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