At
a crucial juncture in Joe Dante’s Gremlins 2: The New Batch (1990), an
agreeable if dopey millionaire -- an amalgamation of Ted Turner and Donald Trump
– learns that if you create a place for things instead of people, you shouldn’t
be surprised that things eventually live there.
Daniel
Clamp (John Glover) thus comes to understand that his fancy Manhattan high-rise
-- automated to the max and designed to sell, sell, sell -- ends up being a
place not for human beings, but for gremlins.
This
is an explicit continuation of Gremlins’ (1984) technology critique,
which I discussed here on the blog the other day.
We
shouldn’t be surprised, the film suggests, when de-humanization actually de-humanizes
us. Play with the building blocks of
life, like Splice of Life does, or put people under the thumb of 24-hour
surveillance and security guards, or cook exclusively with microwave ovens….and
people begin to behave…badly.
Monsters
start popping up.
This
social critique probably makes Gremlins 2 sound like a deadly
serious film, but instead it’s a gag-a-minute, laugh-a-minute treat that
skewers the modern age, circa 1990. This
is a time, the film tells us, when technology will either carry the day, making
us all “monsters,” or humanity will re-assert itself.
Look
up from your iPhone screen for a moment and tell me which side won that
particular war.
Caustic
and hilarious Gremlins 2 is also “inventive
and explosive” according to The Christian Science Monitor’s
David Sterritt, and “thoroughly enjoyable”
according to Films in Review’s Edmond Grant. The film is much funnier than
its predecessor was, though the trade-off may be difficult for horror films
fans to accept.
As
brilliant and subversive as Gremlins 2 remains, it has lost some
of the scary, suspenseful aspects of the original film.
Yet
I suspect the trade-off is ultimately worth it. How many sequels are so
delightful, and so thoroughly unpredictable?
“We
hope you have enjoyed our programming. But more importantly, we hope you have
enjoyed…life.”
Former
Kingston Falls resident Billy Peltzer (Zach Galligan) and his girlfriend, Kate
(Phoebe Cates) are having trouble adjusting to life in expensive, impersonal
New York City. In Manhattan, the duo
works at the technologically-advanced but de-humanizing Clamp Center, the
world’s first fully-automated office building and home to the Clamp News
Network (CCN).
After
the death of Mr. Wing (Keye Luke Luke), Gizmo is taken to the Clamp Center by a
scientist working at the Splice of Life genetic laboratories inside the
building.
Before
long, Gizmo and Billy meet up again, and face another outbreak of malevolent Mogwai.
This
time, the gremlins are enhanced by Dr. Catheter’s (Christopher Lee) genetic
experiments. The Gremlins soon add to
their numbers with a brain gremlin, an electric gremlin, a vegetable gremlin
(!), a bat gremlin, a spider gremlin and…a female gremlin.
“This
is a complete failure of management.”
In
America, we tend to worship those who introduce us to the next level of
technology (and its accordant convenience) and make a fortune doing it. Gremlins
2 introduces us to the (great) character, Daniel Clamp, and it is
impossible not to love him…but also impossible not to recognize him.
He’s
a little bit Ted Turner, who founded the nation’s first 24-hour news cable
network and was a proponent of “colorization,” the expensive process by which old
black-and-white films would be updated and made palatable for contemporary (but
lazy…) TV-watching masses.
Clamp
is also a little bit Donald Trump (1946 - ), the increasingly unhinged man
behind Trump Towers in New York City, Trump Tower Resorts (casinos and hotels…)
and such best sellers as Trump: The Art
of the Deal (1987) and Trump:
Surviving at the Top (1990).
In
Gremlins
2, Daniel Clamp (John Glover) is the self-absorbed dynamo behind Clamp
Premiere Regency Trade Center, a high-tech sky-rise/headquarters and home to CCN:
The Clamp Cable News Network. Clamp is the author of the best-selling I Took Manhattan, and his cable network
airs Casablanca,
“now in full color…with a happier ending.”
And
when the Gremlins disaster occurs inside his building, Clamp even has a handy
“end of the world” message to air on CCN, a funny reference to Turner’s famous
boast that his CNN “won’t be signing off
until the world ends.”
The
social commentary doesn’t end with the (gentle) skewering of these powerful men,
who helped to reshape modern America. The film also comments on the fragmenting
or “balkanization” of television brought about by cable networks, a process which
creates (in the film) “niche” networks like The Archery Channel, Microwaving
with Marge, The Movie Police (starring Leonard Maltin), The Safety Channel and
on and on.
What’s
the point?
That
technology (in this case the new shape of television) is merely separating us
into our own little worlds, not building a community that reflects life, like
Kingston Falls, for example.
Today,
we are some way down the line from Gremlins 2. We not only have over 200 channels, we have
Internet streaming, 24 hour cable stations, and a host of other viewing options. The “glue” that the mass media once used to
hold us together as a nation is now gone. You can now choose the news (like a
pizza topping) that best reflects your already-established world-view
(conservative or liberal) and never be exposed to a new concept, or something
that takes you out of your comfortable bubble.
Dante
delves into pop-culture movie references too, commenting on the 1989
blockbuster Batman with a Gremlin-sponsored recreation of the movie’s
ubiquitous bat logo. He ushers in jokes about the Wizard of Oz (“I’m
melting”), The Marathon Man (“is it safe?”), and even laments the fact
that a sequel was made to…Gremlins.
Once
again, the point is that even our art is now de-humanized.
Batman
is now a brand name and trademark, with a corporate logo you can’t
mistake. Forget individual artistry, the
Dark Knight is an institution, not a vehicle for inventive storytelling! Matters
such as story and character are less important than the creation of a perpetual
money dispensing machine. We watch a
superhero movie from Marvel these days, and after the credits are over, we get
a tease for another character, or another movie. Then, we wait months for the trailer for that
next movie, and anticipation is ratcheted up.
The actual product – the “movie itself” -- is just one piece of a
never-ending media/marketing strategy.
Gremlins
2 likewise
mocks the de-humanized essence of business jargon, which had grown and
multiplied in American culture by the 1990s like some sort of terrible verbal
plague. Workers were no longer asked to come up with good ideas…they had to “think outside the box.” Workers were no
longer charged with blending departments, but finding and exploiting their “synergy.” They no longer had to simply do
better at their job; they had to “take it
to the next level.”
This
kind of inhuman gobbledygook -- this business-speak -- is mimicked and expanded
upon with great success in Dante’s film. For instance, the revolving doors at
the Clamp Tower entrance remind workers to “have
a powerful day!”
Similarly,
characters don’t discuss career aspirations, they reflect on “situational long term outlook perspectives”
and “career opportunity advancement.”
Even ceiling lights are no longer just lights they are part of an “illumination system.”
And
a takeover of the building by malevolent green gremlins is not a catastrophe, a
disaster or even an invasion according to some, but rather a failure of management.
So
the film tells us that to go along with our inhuman technology, we have
developed inhuman modes of communication.
If
one catalogues all of these pop culture jokes, a common thread grows detectable.
What Dante laments in Gremlins 2 is the coarsening of the
American arts and culture and even national dialogue to the point that
everything and everybody is a product; a vehicle for squeezing out a profit.
“When art and business join forces,”
declares one character in Gremlins 2, “anything can happen.” He
means it as a net positive; but Dante means it sarcastically.
Gremlins
2 is prophetic
in understanding the pitfalls of this modern approach.
Have
you been a success in real-estate?
Write a book and proselytize your
success!
Direct
a successful movie?
Market it and make a sequel!
Have
a good idea for a restaurant?
Franchise it!
Yet
in a culture where the all-mighty dollar is so important, qualities such as
individuality and creativity – nay, artistry -- eventually lose their
significance. Clamp’s two-hundred-and-fifty
million dollar high-rise, a monstrosity of mechanization, voice-operated
elevators, self-cleaning ash trays, surveillance cameras and “eye-pleasing, color-coordinated, authorized
art,” is not an environment fit for unique, individual human beings.
Instead,
it’s a big fat, high-tech “work”-extruding beast.
The
Gremlins -- the very embodiment of Loki; of chaos and anarchy – descend on Clamp
Towers and very quickly prove…bad for business.
They get into the “natural” ingredients at the Yogurt Stand. They destroy “Splice of Life,” a genetic
laboratory that is the very representation of profit put ahead of
responsibility and science run amok.
They foul the complicated phone system in the building, and in one
wicked joke, are consigned to a hell called “hold,” where the muzak never
stops.
Is
it a wonder that monsters exist in a world like this?
Gremlins
2 is probably the
closest thing to a live-action cartoon you are likely to see, but all the mayhem,
all the brilliant effects carry pro-social weight. The real movie monster is our craven consumer
culture, and our desire to possess new, better technology. This monster is
everywhere, infiltrating every walk of life.
It’s in our television (“an
invention for fools,” says Mr. Wing), it’s in our newscast, here presented
by a man in a vampire suit (a literal bloodsucker), and it’s in our most
revered businessmen like Clamp, who still wants to merchandise Gizmo…even after
all the anarchy.
What
makes this point so interesting to contemplate is that Dante decides, in this
sequel, to make the gremlins non-generic even as the world of humans becomes
more generic. There’s not just a furry creature and an evil one here, like in
the first film. Instead, we meet dozens of individual gremlins. There’s one
little guy with googly eyes who acts like he needs Ritalin, stat. There’s
Greta, the female gremlin. There’s one mogwai who becomes a gargoyle. And, of
course, there’s my favorite, the delightful Brain Gremlin (voiced by Tony Randall),
who wants only, “civilization.”
Thus,
the shape of the film might be interpreted as a mirror of the overall critique.
To destroy a world of homogenized, inhuman technology and jargon, you need a
return, perhaps, to messy individualism.
The Gremlins -- funnier, and more colorful than ever -- provide that antidote.
Gremlins
2 is wicked
good fun, and one sequel that not only differentiates itself from the original,
but in some way, exceeds it. I watched both Gremlins films with my
son, Joel, and he couldn’t decide which he liked better. He liked the original,
he said, because it told a scarier, more suspenseful story. He liked the sequel because it upgraded the
monsters and was very, very funny.
In
my assessment, Gremlins fits together better as a coherent central idea or
movie, but Gremlins 2 takes the cake in terms of ingenuity and humor. In
the final analysis, original or new batch matters little because the franchise
provides viewers two remarkable films.
To say I love this film is an understatement. Still one of the finest slaughters of pop culture ever made
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