He attempts to use a deadly anti-matter ray or “projector” to blast Jason’s Star-Fire into another dimension. Jason uses a nearby red dwarf to reflect the beam, and Dragos instead is cast away into another reality “for a long, long time.”
You might expect a Saturday morning’s kid show, at the end of a long season, to do a bottle show or something rather modest, having run out of budgetary resources. Instead, Jason of Star Command goes out in grand style, with a whole host of new special effects and miniatures. For the first time, we see the unmanned Star Command drones, and by the half-dozen, no less. We also see Dragos’ fearsome battle stations in orbit of Chryton.
The socially-inept Parsafoot begins a romantic relationship with Jo-neen, and more importantly, Jason and Commander Stone finally seem comfortable with another. They have some nice banter in “Battle for Freedom,” and come to an acceptance, you might say, of their different way of doing things.
They started out as uncomfortable allies at the beginning of season two, and end the same season with a strong sense of mutual respect. In this regard, the cast change from James Doohan as Commander Canarvin to John Russell as Commander Stone really works in the series’ favor. So much so, in fact, I’m inclined to agree with Jason’s explicit assessment: Stone is the better commander.
Watching Jason of Star Command today, it never lets you forget it was made for children. The stories are simple and straight-forward, so much so that they become rather boring at times for an adult.
Yet -- from time to time -- the character interaction is really great, particularly as it pertains to Stone and Jason. More to the point, the special effects remain astonishing examples of 1970s post-Star Wars state of the art. They compare favorably, in fact, with prime time efforts such as Battlestar Galactica (1978-1979) and Buck Rogers in the 25th Century (1979-1981).