Friday, November 29, 2024

50 Years Ago: The Land That Time Forgot (1974)

You will never forget Edgar Rice Burroughs' The Land That Time Forgot," blared the trailers to this 1974 Amicus film starring Doug McClure.

And you know what?

The advertisements were truthful.

I first saw The Land That Time Forgot in theaters in 1975 -- when I was only five years old -- and I have never, ever forgotten the adventurous Kevin Connor film. 

In fact, I affectionately count this disco decade "lost world" production as one of my key, youthful "gateway" productions (like 20,000 Leagues Under The Sea [1954], The Golden Voyage of Sinbad [1974], Land of the Lost [1974-1976], Logan's Run [1976] and Space: 1999 [1975-1977]).

What I mean by that "gateway" descriptor is this: a love and enjoyment of these particular visual productions led me to learn more about the genre and to explore science fiction, fantasy and horror in literature, in comics, in film, and on television

The Land That Time Forgot
, for instance, ignited my life-long love affair with the works of Burroughs and fed my fascination with all-things dinosaur and submarine-related.) 

Over the years I have returned frequently to The Land That Time Forgot from the perspective of nostalgia. The film was something I enjoyed watching as a child, and so it holds a safe, cherished place in my heart. 

However, that fact doesn't mean that the film is actually childish or lacking in quality, like, for instance, the wretched Dinosaurus! (1960), a film I enjoyed as a child but ultimately outgrew upon adult re-viewing. 

I guess what I'm trying to say is that some movies hold up over time...and some don't, and I'm not so blinded by nostalgia that I can't detect the difference.

And after I watched The Land That Time Forgot again for the first time in a few years, I realized that, for the most part, this modestly-budgeted film still holds up really well as solid fantasy entertainment.

Although The Land That Time Forgot's aged dinosaur effects -- accomplished with rubbery puppets -- may appear horribly primitive by today's CGI post-Jurassic Park standards, this 1970s film still boasts a surfeit of impressive qualities, particularly a most welcome sense of wonder. In an age in which our movie blockbusters pummel, bruise and batter us with sound and fury, but not much imagination and wonder, that's no small accomplishment, to be certain.

More than that, The Land That Time Forgot has been shot (by the legendary Alan Hume) and assembled by Connor in more than your typical workman-like fashion. Some of the meticulous composite shots are actually pretty gorgeous, not to mention impactful. Many of the miniatures, produced by Derek Medding, are also convincing, though some shots are notably less effective than others.

Learn the Secret of Evolution

Based on the 1918 book by Edgar Rice Burroughs and adapted for the screen by a young Michael Moorcock, The Land That Time Forgot begins in portentous, enigmatic fashion. The first shot is of a small object -- a thermos -- careening over the side of a high, craggy cliff...and landing in a turbulent, cresting sea.

A montage of views of the rough ocean follow, until the wayward canister arrives at a small fishing community. and an old sailor retrieves it. 

Inside is a wrinkled, aged manuscript, written by a marooned American, Bowen Tyler (Doug McClure).

Narrated in voice-over -- and commencing with the words "I do not expect anyone to believe the story I am about to relate" -- Tyler's manuscript describes the strange events of June 3, 1916, when German U-Boat-33 torpedoed a British merchant ship, the Montrose on the high sea.

Tyler, a beautiful biologist named Lisa Clayton (Susan Penhaligon), and several crew-members of the British ship survived the attack and managed to commandeer the attacking sub. After several pitched battles between opposing, loyal crews, however, a tender peace was forged with the reasonable U-Boat captain Von Schoenvorts (John McEnery) when it was learned that the ship -- headed due south -- had become irrevocably lost after six days in uncharted waters.

With fuel and supplies low, the submarine happened into a frozen sea. There, it came upon a forbidding, undiscovered continent named Caprona after an explorer who, in 1721, had first spotted it its jagged cliffs. At Tyler's instructions, the sub sailed inland through a subterranean river passage, only to surface in the lagoon of a prehistoric terrain...a world of dinosaurs, volcanoes and lush vegetation.

During the course of his stay there, Tyler learned from Lisa and Von Shoenvorts that the continent was populated not just by prehistoric beasts, but by creatures "at every stage of evolutionary development" including Neanderthal and Cro-Magnon Man (called "Galu").

Tyler and his associates -- for whom the "war in Europe" had now been rendered meaningless -- then braved tyrannosaur attacks, ambushes by cave-man, quick- sand pits and other threats on Caprona before a volcanic eruption that ultimately destroyed the sub and left all but Tyler and Liz dead. 

The survivors were left to -- much like evolution on Caprona -- "move ever forward;" to explore the island, and if possible, share their miraculous story with the faraway world of 20th century man...

We Must All Work Together

The Land That Time Forgot's inaugural act is -- in many criticals ways -- the film's tightest and most impressively drawn. After the sinking of the British ship in a misty sea, Germans, Brits and Americans are confined to the claustrophobic confines of U-33, and pitted against one another. There's one battle on the deck of the sub, in particularly, which is expertly shot and well-edited. 

Connor's camera is deliberately shaky and immediacy-provoking without proving so jerky that the motion hides the action choreography (the case with much of the hand-held work/quick cuts vetted in today's blockbusters). 

The film's characters -- looking authentically grimy, exhausted and weary -- plot against one another until faced with a common threat that unites them: starvation and death. 

The impressive and atmospheric live-action submarine scenes that open the picture were shot on H. Stage at Shepperton Studios over a span of a week, and they nicely set up the isolation of the crews..the hunger for landfall and the feel of terra firma.

The Land That Time Forgot is also distinctively anti-war in nature, since the British, American and Germans decide to leave behind petty concerns about territory and work together in unison for the common good. This was an idea which had special resonance in 1918 when Burroughs wrote the story, and also highly relevant in 1975, the final year of America's involvement in Vietnam. 

Together, the "evolved" men of the 20th century combine here --among other qualities -- "German metaphysics" and "British empiricism" in the service of learning about the wonders of Caprona. 

Indeed, one of the film's explicit plot threads involves the fact that life in Caprona is constantly evolving, moving forward. As Tyler puts it simply "You cannot go back to the beginning." 

When a villainous German officer, Dietz (Anthony Ainley) attempts to do just that by reviving the old national feuds, the result is total destruction and annihilation for the warring parties. War belongs in the past, with the dinosaurs, the film seems to suggest, at least implicitly.

The Land That Time Forgot's second act is also strong and direct, focused on the discoveries and dangers of the undiscovered continent and the strange life-forms inhabiting it. Many of the film's most impressive special effects are featured in this portion of the action, particularly some beautiful blending of fantasy matte-paintings with the live-action.

Director Kevin Connor told me in an interview for Filmfax (No. 117, April/June 2008, page 56) that the idea of "shooting on Vista-Vision plates for rear projection was fairly new" at the time of The Land That Time Forgot and that the production shot "all the monster plates over two weeks before main shooting." The approach was, in his words, "a combination of live action and hand puppets."

It's only in the film's cataclysmic, explosive third act climax -- with one threat looming after another -- that Connor's sturdy film tends to appear less than entirely impressive. The careful characterization and plot development give way, inevitably, to fisticuffs, battles and (admittedly-impressive) on-set pyrotechnics. 

The result is that some level of intimacy is sacrificed, especially as the cool-headed, affable Van Schoenvarts character is relegated to the background. There's just something anti-climactic about this span in the movie (though, as a kid, I loved the action and fireworks).

This lapse in tone is rectified, however, by the elegiac and picturesque book-end finale (shot on the Island of Skye by Peter Alliwork, an aerial camera man). These moments finds lonely survivors Taylor and Clayton in the frozen north of Caprona, tossing the thermos canister (and manuscript) into the cleansing sea, saying their goodbyes to civilization and the possibility of rescue.

What I took away from The Land That Time Forgot as a child was the thrill of exploring a new and dangerous land...the prehistoric world of the pterodactyl, the diplodocus and the tyrannosaur. 

As an adult, the film's themes about moving "ever forward" -- away from a history of bloodshed, ignorance and war -- really crystallized for me. 

On the island of Caprona, World War I era man -- with all his flaws and foibles -- was just one evolutionary step beyond the Neanderthals and the Galu, and not as entirely evolved as man could (and can yet...) be.

In 1975, The Land That Time Forgot proved an unexpected box office hit, and was followed promptly by the Burroughs film At The Earth's Core (1976) -- also starring McClure and directed by Connor -- as well as the (disappointing) direct sequel, The People That Time Forgot (1977). 

By the time of People, of course, the pop culture had moved on from lost worlds, dinosaurs and the Vietnam conflict, and a small film called Star Wars came to dominate the national imagination. "Our distributors didn't want to spend any large amounts promoting the film, and neither did the backers want to go into huge-budget pictures," Kevin Connor told me about his time adapting Burroughs. "They said there was no money in kids' films! How wrong they were..."

Even with a low-budget and some dated effects, this initial Amicus fantasy outing deserves to be much more than the movie that time forgot. 

Our pop culture has evolved significantly since The Land That Time Forgot, I suppose, but in this case, "going back" to the prehistoric past is an option I recommend wholeheartedly.

Thursday, November 28, 2024

Happy Turkey Day!




I have posted this story, or some variation of it, every Thanksgiving going back over a decade now. Hard to believe. Perhaps it is a tradition of its own, after a fashion.

Looking back, I think the notion of a "monsterous" [sic] holiday film marathon is an experience that many "Monster Kids" and youngsters of the 1970's cherish and remember fondly. But, of course, the marathon is a reminder not only of monsters, but of family too, and of a specific time and place from our youth.

And, surely, this story is about how a memory of watching a film can color memories of families and holidays too.

Today, it is such a different world. 

Not necessarily better or worse. Just different. 

Today, we can put on any movie at any time, basically. We have options, and limitless possibilities via streaming. We can build our own marathon, specific to our family, on any day of the year. But the communal experience of enjoying of a film is something, perhaps that we have lost.  Or are in the process of losing.

When I was growing up in the New Jersey burbs during the seventies and early eighties, that communal idea of a holiday movie marathon, however, was thriving, especially, for some reason, with giant monster movies.

Every year, WOR Channel 9 would broadcast King Kong (1933), Son of Kong (1933) and Mighty Joe Young (1949) on Turkey Day.

Then, on Friday, the same station would host a Godzilla marathon consisting of such films as King Kong vs. Godzilla (1962), Godzilla vs. The Smog Monster (1971) and many others. Some years, if memory serves, War of the Gargantuas (1968) also played. I'm sure that's how I first encountered the film.

I remember showering and dressing early on those Thanksgiving Days, so I could be lodged near the TV when the Kong movies started. 

Meanwhile, my Mom and Dad would be busy in the kitchen preparing a great meal of turkey, stuffing, baked carrots with cinnamon, and home-made biscuits. The house would fill with the aromas of the feast, and even downstairs in the basement rec room -- while glued to WOR-TV -- I could feel my appetite for dinner building.

Our guests, usually my grandparents and aunts and uncles, would arrive sometime in the early afternoon, around 1:00 pm and I would socialize with them, and then sneak back to the family room for more King Kong.  Sometimes my uncle Larry, a monster movie fan after a fashion (ironic?), would join me.

Dinner had multiple courses. My mom made her home-made French onion soup, which is a delicacy she still makes, 40+ years later, and which my 18 year old son Joel now enjoys.

Then the meal and dessert -- a chocolate cream pie and a pumpkin pie -- would be served, and we’d all enjoy each other’s company over the delicious food.

After an appropriate interval of visiting and socializing, I’d high-tail it once more back down the stairs to watch more of the movies. Others would matriculate in and out to see what was I watching, and we'd socialize more.

I’m certain my description of Thanksgiving makes it sound weird and anti-social, but you must remember that in the seventies, there were no VCRs (let alone DVRs or movie streaming), which meant that if you wanted to see a movie like King Kong, you had to seize your moment, or else wait for another year. 

I believe it took me the better part of four Thanksgivings to see all of King Kong, and then not even in chronological order. I actually saw the entirety of Son of Kong first, perhaps because it was often scheduled between our early afternoon dinner and dessert course.

This tradition of King Kong Thanksgiving and Godzilla Black Friday continued over a long period at my house -- the better part of a decade -- so much so that I still irrevocably associate the holiday season with WOR Channel 9 and its monster movie broadcasts.  

I still remember, a bit guiltily, forcing my parents to watch the 1970's Godzilla movies on Fridays, while we ate Thanksgiving leftovers in the family room. My folks liked the King Kong movies, but when it came to Japanese monster movies, they weren’t exactly big fans. Today, my wife, son and I prefer the Godzilla movies.

Fifty years have now passed since those Monster Thanksgivings in NJ. 

My grandparents are gone. 

Many uncles and aunts are gone, or living in faraway states, and the monsters on TV no longer roar for hours on end. 

My father passed away this year, 2024, in April.

I'm happily married, raising a young adult of my own. As a country, our national holidays, like Thanksgiving, seem fraught with different dangers in 2024. 

Such as? Discussing politics, rather than the fictional dangers of Godzilla stomping Tokyo...again.

In the span of history, these marathons happened for a few short years,  I guess. But I'll always remember those years, and the company of family and kaiju.  

I'm thankful for those years, and those friends, and for all of you too, reading these memories today. 

Happy Thanksgiving!

Monday, November 18, 2024

30 Years Ago: Wes Craven's New Nightmare (1994)



The tenth birthday of cinematic boogeyman Freddy Krueger should have been a big deal to start with, that's for sure. 

Why?

Well, in the late 1980s, Freddy Krueger veritably ruled the box office and the horror genre, thanks in large part to three or four very talented people: Wes Craven, who gave birth to Freddy, Robert Englund, who gave the silver screen monster body and personality, and talents like Heather Langenkamp and Lisa Wilcox, who, on more than one occasion, gave Krueger worthy nemeses.

If imitation is the sincerest form of flattery, then Freddy was truly flattered throughout the eighties.  In the latter part of the decade, every new issue of Fangoria  seemed to trumpet the arrival of "a new
Freddy, a boogymena challenger to knock Krueger from his long-held king’s throne.  

The candidates didn’t end up being so imposing, from Harris (Richard Lynch), the cult-guru of Bad Dreams (1988), to I Madman’s (1989) Malcolm Brand.  Even Craven himself took a shot at toppling Freddy with his new monster: Horace Pinker (the great Mitch Pileggi) in 1989’s Shocker.

But by 1991, somehow, Freddy Krueger was played out. The last series film, Freddy’s Dead (1991), was a disaster, and his TV show (Freddy’s Nightmares) was cancelled after just two seasons.

After years holding on, and being praised as the best of the slasher pack, Freddy lost his cultural currency.

So New Line Studios did the only thing that made sense. It went back to Freddy’s dad, Wes Craven, one more time, and he devised a new twist on his most beloved character.  Craven revived the series, -- at least from an artistic stand-point -- with the brilliant Wes Craven’s New Nightmare (1994).

As Kim Newman pointed out in Sight and Sound (Jan 1, 1995, pg.62), “The major achievement of the film, given the complicated mix of in-jokery and philosophy and the by-now familiar nature of Freddy’s schtick, is that Craven manages to make things scary again.”

That was a big deal, considering the fact that after five sequels, Freddy had become more circus ringmaster than slashing, menacing murderer.

But even better, New Nightmare was scary in a smart way. The New York Post’s Thelma Adams observed that it is a “rippingly good movie-within-a-movie, a pop Day for Nightmare.”  Indeed, the film’s is-it-real-or-is-it-a-movie approach to the action might very well be seen as the missing link binding 1980s slashers to the most popular horror franchise of the 1990s: Scream (1996). 

I love New Nightmare, however, not merely because it is scary, and not merely because it plays with our understanding of reality (and indeed, franchise history). 

Rather, I adore the film because it speaks meaningfully about the horror film’s place in American society.  It erects, brilliantly, in my estimation, a pro-social case for the horror film as art. 

Horror films offer a very necessary catharsis for our society, states the film's thesis. The monsters that we don’t capture on the screen will haunt us in real life. Thus horror movies not only “bottle” such monsters, butthey  help children grapple with the idea of evil in a way that does not endanger them, and, to the contrary, shows them how to survive.

A good scary story is more than entertainment. It is a journey survived, an obstacle overcome, a mountain climbed. A good horror movie can demonstrate how, once destroyed, order can be restored. It can shows us that monsters are defeatable, just as life's troubles can be defeated.

In case you couldn't tell, I love this film, and everything it stands -- and fights -- for.



"Every kid knows who Freddy is.  He's like Santa Claus. Or King Kong."

Former horror movie star Heather Langenkamp grows agitated when, following an earthquake in Los Angeles, she learns that her young son, Dylan (Miko Hughes) has been watching her Nightmare on Elm Street films.   

Worse, she is being stalked by an obscene phone caller, and is having nightmares about Freddy.

Before long, it seems as Freddy (Robert Englund) himself is crossing over into our reality, and using Dylan as a vessel to do so.

Desperate, Heather seeks the advice of her friend, John Saxon (himself) and horror movie guru, Wes Craven (himself), who suggests that it is time for the actress to reprise her role of Nancy Thompson if she hopes to defeat an ancient demon that has taken the shape of Freddy Krueger.


"I think the only way to stop him is to make another movie."

At its most basic form, Wes Craven's New Nightmare is a parent’s personal journey towards enlightenment.  

As the film commences, Heather obsessively protects her son Dylan from the danger of “scary movies,” of horror films, that she perceives. 

She admits that she wouldn’t allow Dylan to see her own motion pictures, namely Craven’s A Nightmare on Elm Street, and that she is uncertain about “doing horror roles" because of their impact on Dylan and other children his age. 


She thus makes an argument that all horror film fans  have heard again and again. Horror movies are bad! They are bad for society, and bad for young eyes!

Additionally, Heather does not understand why her boy -- here representing all of America’s children -- is drawn to scary stories in the first place.  Regarding Hansel & Gretel, Heather declares, “it’s so violent, I don’t know why you like it.”  

Horror movie fans have heard that one too. 

I get this one all the time, especially when I reveal how much I appreciate Last House on the Left (1972), or Straw Dogs (1971).  

How can someone so gentle, so nice, actually like movies filled with such horrible violence?  

Well, unlike a lot of folks, I prefer all my horrible violence to be on screen, not in real life. I work out my fears, my anxieties in these movies, imagining the unimaginable, and feeling a catharsis when I have survived it.

But back to the movie.  

As a result of his mother’s repression of horror films and bedtime stories, young Dylan becomes partially possessed by the demons he has only half-glimpsed in these apparent fiction.  

Because he has not seen the entire picture, the whole film A Nightmare on Elm Street, he has not witnessed his mother defeat Freddy’s evil. He is therefore left vulnerable to evil influences and emotions. He has nowhere to put that "horror" and no way to achieve closure.

To illustrate this point, Craven’s screenplay has Dylan awaken as if from a trance each time Heather turns off the television to censor his viewing.  His need for security is shattered, and Dylan screams in horror.  

Significantly, he is not frightened by the images of terror unfolding on the screen, but because his mother has robbed him of narrative closure; of the knowledge that, in the end, evil is defeated and the world is returned to normal.

Similarly, as Heather reads Hansel and Gretel to Dylan for the umpteenth time, he orders her to finish the story before he goes to sleep.  

Say how they find their way home, it’s important,” he insists.  



Craven’s implication here is that children like to be scared and that stimulating horror stories/films serve as an outlet for this need.  By seeing a scary story all the way through to its conclusion, children learn that they too can beat scary influences in real life. Horror makes them aware that they will survive.  

The form is cathartic, in addition to being fun.

As the plot of Wes Craven’s New Nightmare develops, Heather realizes that, as Craven eloquently puts it, an evil repressed can sometimes break through into “safe” reality.  A woman who has refused to allow her child to see horror films is then thrust unexpectedly into the position of defending them.  


“I’m convinced that those films can send an unstable child over the edge!” the well-meaning but parochial Dr. Heffner declares, but the horror Dylan faces is not imagined bur real, ironically, because the Freddy films are no longer being made in the 1990s.  

When they were produced in the 1980s, the series served as a healthy outlet for teenage fears and anxieties.  Since they have stopped, evil has escaped into the real world and is doing massive damage.

Craven explores this theme of horror as acceptable, even desirable outlet for fear by crafting an ongoing parallel between his Elm Street universe and the grim childhood story Hansel and Gretel.  

Since Hansel and Gretel is deemed acceptable “bedtime reading” by most parents, a Nightmare on Elm Street is, by extension, also acceptable. And like the witch in the scary fairy tale, Freddy Krueger even tries to shove Dylan into an oven and in the film’s denouement is cooked himself. 

In stalking the young boy, Freddy declares, “I’m gonna eat you up!” and that he has some “gingerbread” for the boy, and these moments heighten the film’s similarity to written folklore.  


The film’s conclusion is the final reiteration of this leitmotif as Heather and Dyaln sit together and read the New Nightmare script from start to finish as the camera gently pulls away from the duo, both safe and sound. 

This reading provides closure and vanquishes Freddy forever to the world of imagination…or at least until people stop making horror movies about this particular demon once more.

Rich in theme and intellectual heft, Wes Craven’s New Nightmare not only examines parental responsibility and the healthy aspects of the horror film, it is also profoundly self-referential in its commentary on the world of Hollywood filmmaking. Freddy masks, costumes, gloves and affectionate fan signs are all seen on the talk show stage. Memorabilia from the Elm Street line, including reference books, action figures and paintings are seen in executive Bob Shaye’s office, and fans like the creepy limo driver pop up everywhere and startle poor Heather in the tradition of Freddy himself.

Craven pointedly contrasts the fanaticism of some fans with the blasé attitude of those who make the films and profit from them. 

That thing puts bread on our table,” Chase reminds Heather when she petulantly objects to Freddy’s new razor glove.  

“The fans, god bless ‘em, they’re clamoring for more,” Bob Shaye laughs, realizing that he has a money-making bonanza in this particular franchise. 

Indeed, the very fact that the tenth anniversary of A Nightmare on Elm Street is a plot point in the film speaks to both fan devotion and executive greed.  Amusingly, Craven bites the hand that feed him here.  At the same time that he makes another horror sequel for New Line and Shaye, he criticizes the company for literally running Freddy into the ground.  

Freddy has returned to the real world not just because of repression, but because his mythos has become overly familiar, too watered down by mainstream concerns to be scary anymore. 

Even as New Nightmare slams past sequels, it is loaded with references visual and verbal to past entries in the Elm Street film cycle.  It is a movie about transformation and alternate reality bleeding in to ours, so by the movie’s climax Heather’s world has turned into the world of the 1984 film.  John Saxon is suddenly her father, her blond babysitter dies like blond Tina died, and so on. Heather's hair even goes gray again, and she finds herself inadvertently repeating dialogue from the original film such as “whatever you do, don’t fall asleep” and “screw your pass!”

The first Nightmare on Elm Street is not the only series entry referenced here. 

Dr. Heffner, the disbelieving professional, echoes Dr. Elizabeth Simms in Dream Warriors (1987), who felt that Freddy wasn’t real but rather a byproduct of “rampant” adolescent sexuality.  

The roadside death of a male protagonist, Chase, is reminiscent of Alice’s boyfriend Dan and his death in The Dream Child (1989), down to the inclusion of a pick-up truck in the sequence.  Another repetition from the fifth film is the subplot that a child can serve as a vessel of evil, one which Freddy can operate. 

 Finally, Heather’s comment to Dylan that people can only enter other people’s dreams in the movies represents a sly put-down of the premise of Dream Warriors.

By re-interpreting these standards of the Nightmare on Elm Street film series, New Nightmare transcends the familiar mythos and actually becomes oddly unpredictable.  Viewers believe they know all the twists, but all the twists are, themselves, twisted and given new meaning (and thus power) in their revision.

Wes Craven’s New Nightmare contains many intricate realities.  For instance, the audience here is watching a horror movie concerning an actress planning to play herself in a horror movie. Fictional and real worlds overlap, and this is buttressed by the presence of Nick Corri, Robert Englund, Sara Risher, Craven and others, all playing themselves in the drama.  

Wes Craven’s New Nightmare also succeeds on a primal, childhood level. It plays on fears of the dark, monsters, “what’s under the bed,” anxieties about hospitals, and more.  It also deftly blends humor with the fear of losing a child, that which is most valuable and innocent in the world. 

So credit Wes Craven for doing something here that many thought was impossible on Freddy K's tenth birthday.

He breathed new life into an old monster, and an old form too.


Sunday, November 17, 2024

30 Years Ago: Star Trek: Generations (1994)


Can one bad concept, executed poorly, scuttle an entire movie?  That was a question I asked myself 30 years ago.

And indeed, that's the primary question to ask regarding the seventh feature film to boast the Star Trek name, 1994's Generations.

As Trekkers no doubt recall, Generations offers the irresistible lure of combining two generations of franchise characters and two exceedingly popular casts.  The film's prologue is set in the 23rd century days of Captain Kirk (William Shatner) and crew (in this case meaning Scotty and Chekov), while the movie proper is set some seventy-eight years later, in the era of Captain Jean-Luc Picard (Patrick Stewart) and his stalwart crew (Riker, Data, Worf, LaForge, Crusher, and Troi).  The film's climax stirs the ingredients together and brings forth both Kirk and Picard to double-team the film's nefarious villain, Dr. Tolian Soran (Malcolm McDowell).

This sounds like a slam dunk formula for space adventure success, no?  

It is, perhaps, until you consider the mechanism by which the two generations are combined.  While all Star Trek films feature flaws of one type or another, Generations endures seismic contortions to bring together two captains from disparate eras, in the process creating a narrative sinkhole from which little emerges unscathed.  

That sinkhole is called "The Nexus" or "the energy ribbon," and the script -- in true TNG techno-babble fashion -- generically describes the outer space phenomenon as a "conflux of temporal energy" that passes through our galaxy every thirty-eight years or so. 

Alas, the Nexus is perhaps the most inconsistent plot device to feature prominently in a Star Trek film, thus causing many more problems than it solves. And because it plays such an important role in the film, logical questions about it are not easily side-stepped or avoided.

In addition, the screenplay by Ronald Moore and Brannon Braga feels schizophrenic.  The book-end scenes involving Captain Kirk  are filled with wit, nostalgia, pathos, and real humor, but the middle sections of the film are slow, tedious and lugubrious. Brent Spiner's delightful Data is transformed into a clown and a coward by the addition of an emotion chip, and the script badly mishandles the noble Captain Picard too, making him seem emotionally unstable and a sexist prude.  As a feature film introduction to these beloved franchise characters, Generations serves both heroes poorly.

Yet despite such problems, Star Trek: Generations features many memorable and enjoyable moments. The exciting prologue reveals the inaugural flight of the U.S.S. Enterprise B,  and there's also an impressive action scene involving a saucer separation and planetary crash.  Generations also presents a laudable thematic leitmotif about mortality.  It's not what we leave behind that's important, establishes Captain Picard, but "how we've lived" that matters.  Picard, Kirk and Soran -- in various ways -- all embody this search for meaning in life.  

In terms of its cinematic appeal, Generations re-uses the familiar TV sets, but cinematographer John Alonzo does a brilliant and beautiful job of up-fitting them for the silver screen.  The cinematic lighting of these familiar sets lends a beautiful and affecting sense of melancholy to the dramatic proceedings.  Some scenes are literally bathed in apricot sunlight, as though a golden age is burning out, coming to a rapid end.  This too fits both the movie's narrative (which witnesses an end to Enterprise-D) and the thematic drive, which suggests that "time is the fire in which we burn."

I've re-watched the first five seasons of Star Trek: The Next Generation in the last year or so as part of my continuing retrospective of the series, and discovered a new appreciation for the series...one I didn't expect to find, but did.  Yet love The Next Generation or hate it, Generations is not a high point in the franchise, rather a testament to the difficulty of moving beloved characters from one format to another.

The New York Times' Peter Nichols noted that Generations is "flabby and impenetrable in places, but it has enough pomp, spectacle and high-tech small talk to keep the franchise afloat."  

I largely agree with the reviewer in terms of the movies flaws and strengths.  Generations really is flabby  (feeling overlong and confusing) and impenetrable (largely because of the Nexus), but the film is also, often, quite spectacular in visualization.  

"A quick run around the block..."



In the 23rd century, Captain James T. Kirk (William Shatner), Captain Scott (James Doohan) and Commander Chekov (Walter Koenig) board the U.S.S. Enterprise-B for its maiden voyage, a short sojourn around the solar system.

Unfortunately, two El-Aurian ships carrying refugees to Earth have become caught in "The Ribbon" -- a dangerous space phenomenon -- and require rescue.  The Enterprise, under Captain Harriman (Alan Ruck) is not prepared to meet the challenge, but Kirk and his team step in.  Several El-Aurians are rescued, including Guinan (Whoopi Goldberg) and Dr. Soran (Malcolm McDowell) but during the rescue attempt, Captain Kirk is lost and presumed dead.

Seventy-eight years later, the crew of the Enterprise-D celebrates the promotion of Lt. Worf (Michael Dorn).  Even as Captain Picard (Patrick Stewart) receives grave news regarding his family on Earth, the android Data (Brent Spiner) attempts to become "more human" by installing and activating his emotion chip.

The Enterprise receives a distress call from a nearby Federation facility, and discovers that it has fallen under attack, apparently by Romulans.  A lone survivor is Dr. Soran, who is now working on a powerful Trilithium device -- a weapon that can destroy stars -- to shift the path of the Ribbon.

As Picard learns, Dr. Soran actually wishes to return to the Ribbon, so that he can enter into an alternate dimension called "The Nexus," a world of fantasy and bliss where his family still exists.  Allied with Klingon renegades Lursa and B'etor, Soran hopes to destroy the sun in the Veridian system even though it means the deaths of millions of intelligent life forms, and thus rendezvous with his loved ones.

Picard attempts to stop Dr. Soran on a desolate planet surface while Riker battles the Klingons in orbit.  After Picard enters the Nexus, he realizes he must enlist the help of the legendary Captain Kirk...

"Time is the fire in which we burn..."



Star Trek: Generation's problems begin with the concept of the Nexus.  It is a ribbon of energy that travels the galaxy.  If you happen to be touched by the Nexus, you are transported to an alternate reality without time in which your thoughts dictate reality.

The Nexus/ribbon is incredibly intriguing in concept, and I've always appreciated outer space mystery films that deal with altered realities, such as Solaris.  Indeed, you get the sense that this kind of depth is precisely what Generations was aiming for.

The problem is that the rules governing the Nexus are inconsistent.  Follow the logic with me:  According to Guinan (Whoopi Goldbeg), you can't go to the Nexus.  The Nexus must come to you.  This is why the film's villain, Soran, is using Trilithium, a quantum inhibitor, to destroy stars.  The accordant changes in gravity in the aftermath of the star's destruction offer the opportunity to re-direct the ribbon to a planet where Soran is waiting.  There, he can be absorbed by the Nexus and returned to his family.

Yet, at the beginning of the film, Captain Kirk is absorbed into the Nexus (and assumed dead by the rest of the galaxy) after the Enterprise-B enters the Ribbon.  So in this case, you can go into the Nexus.  You can get to it by ship, directly contradicting Guinan's spoken testimony and Soran's belief that there's "no other way" to get inside the Nexus. 

As has been asked by many fans on many discussion boards, why can't Soran merely fly a ship, or a thruster suit into the Ribbon, just the way the Enterprise B flew into the Ribbon?  If, for a moment, I were to buy this whole "it has to come to you" deal, why not park a spaceship in front of the Ribbon, turn off your engines, and let it just happen.  Same thing with a thruster suit.  

Bluntly stated, there is no need for Soran's over-complicated plan to put millions of lives in danger by destroying stars.  It's all a false threat and a contrivance. The film demonstrates, through Kirk's disappearance, that you can go to the Nexus, and that it doesn't have to come to you.  Are we supposed to believe Guinan and Soran, or our own lying eyes?

The next inconsistency arises over the use to which the Nexus is put.  Apparently, since the Nexus can shape reality according to thought, those trapped in the Nexus can choose to leave it any time, and return to any point in the timeline.

In the film, Picard solicits the aid of Captain Kirk and opts to return to the point five minutes before Veridian III is destroyed, to stop Soran.  Why would he choose this particular time, and not a day earlier, in Ten Forward, when he first meets Soran aboard the Enterprise?  Worf's security men could thus arrest Soran, and two star systems would survive.  There would be no casualties, either.  The Enterprise wouldn't get destroyed. End of story.  Why would any person in his right mind -- let alone an incredibly intelligent starship captain -- choose to return to a point  in time wherein Soran already holds all the cards, and the die is cast, as they say?

And there's more. When Picard and Kirk return from the Nexus, they are very quickly outmatched.  In short order, it appears that one of them will have to sacrifice their life on a rickety bridge atop a hill to stop Soran from destroying the star. Thus, I submit, Kirk and Picard should have put their heads together for about five seconds and determined to let Soran win, and permit the Nexus to take them again.  Why?  They're losing.

They can go back into the Nexus, leave again, pick another time to return to the real universe, and make a second, hopefully better-planned run at Soran.  The Nexus, in fact, offers the possibility of infinite do-overs.  It seems criminal to lose Kirk permanently in this story, when the Nexus allows characters to rewrite time again and again.  I have a difficult time believing that the two best Captains in Starfleet history couldn't engineer a solution, together, that would spare both their lives and save the universe, given the Nexus's unique temporal properties. 

In short, never has a gimmick in a Star Trek movie been quite so...gimmicky. The Nexus is a black hole of plot contrivance that sucks away all the good will the film generates.  And it's not like that good will is that abundant in the first place, in part because of the film's sour and off-key depiction of the hero.

The Measure of a Man: The depiction of Captain Picard in Generations.



What I appreciate so much about Captain Picard is that his character was conceived as a man and as a captain very different from Captain Kirk.  We didn't need an imitator...we needed a successor with his own style, approach and personality. That's precisely what the writers and Patrick Stewart gave us in the TV series. That fact established, Captain Picard as he was in the series is not an easy fit for a Star Trek movie.  He is introspective, occasionally morose, emotionally detached from his crew, and not at all the standard action hero type.

In the series, Picard was always much more effective as a traveling diplomat and mediator than as a starship commander in combat situations.  He surrendered the Enterprise in two of the first four episodes of the series ("Encounter at Farpoint" and "The Last Outpost"), and got his clock cleaned by an eighty year-old, broken-down starship in a war game scenario against Riker in "Peak Performance."

But Picard's admirable intellectual and diplomatic qualities don't really get audiences behind the character in a bigger film setting. When a Klingon Bird of Prey de-cloaks off the port bow of the Enterprise, Picard's response here is simply a befuddled "what?!"  He can't even conceive of the possibility that a Klingon ship could be lurking nearby. He thus appears unimaginative. Just compare Picard's confused, ineffective response in Generations with Kirk's decisive reaction to a cloaked Klingon Bird of Prey in Star Trek III: The Search for Spock (1984). Kirk spots the ship before it de-cloaks, and gets in the first licks with photon torpedoes. Is competence in the center seat too much to expect of Picard?

In Generations, Picard is also handily defeated in hand-to-hand combat with Soran. He fails to stop the scientist's dastardly plan, and must resort to cajoling Kirk back into action. Then, Kirk fights Soran and ultimately dies trying to reach a remote control (yes, a remote control). So not only does Picard fail against Soran once, but the second time around he also gets a Starfleet legend killed because he can't handle himself in a fist-fight.   Remember, he's supposed to be the film's hero, and again, the portrayal isn't very flattering.

To top it all off, when at film's conclusion Riker notes that he never had the chance to captain the Enterprise, Captain Picard says, essentially, "don't worry...we'll get another one!"  (Really: "I doubt this will be the last starship to carry the name Enterprise).  

Again, contrast Kirk's feelings of guilt and remorse over the destruction of his beloved starship in The Search for Spock with Picard's nonchalant, off-handed response in Generations. The impression is that Picard couldn't give a damn that the Enterprise is destroyed. He's lost ships before (the Stargazer), has done so again, and well, he certainly appears confident he'll get another shot at command, I guess. The script provides Picard not one word of regret that the Federation flagship has been destroyed. And he doesn't tell a soul, either, at least on screen, of Captain Kirk's noble sacrifice.

Then, bafflingly, after the moving death of Kirk and the destruction of the Enterprise, the film stops for an emotional scene in which Data cries after discovering that his cat, Spot, still lives. I wonder why the film could not have stopped, long enough, to feature a memorial service for Captain James T. Kirk, with a moving eulogy delivered by Jean-Luc Picard. Picard is a man more of words than action, and such a moment would have played to his strengths as a character; his intellect, his ability to contextualize a situation in terms of history and philosophy.  If we get tears and sadness over a cat, why not tears and sadness over a legendary starship commander's sacrifice?

I maintain that the reason so many fans hunger for the return of William Shatner as Kirk today is because Generations failed so spectacularly to bring adequate closure to the character. He dies in virtual anonymity -- as if he were never there -- on a distant, unheard of planet. Had Picard eulogized him in a formal service, describing how he had "made a difference...one more time," the fans would have felt that their hero had been treated with at least some decorum and respect. His life could have been contextualized and rendered meaningful.

I'm still not through complaining about how Picard is treated in this film, either.  

Early on, he is given the news that his brother and nephew have died, and indeed, how awful. We get a long dialogue scene wherein he weeps and discusses at length the end of "the Picard line." This is why we see a Star Trek movie, right? To watch a character weep in his quarters over the death of family members.  Is Picard so hopeless at interpersonal relationships that he's given no thought to the idea that he could still have a child?  (See: Star Trek: Picard). And isn't it rather selfish to be worrying about the end of the family line when his sister-in-law has lost something a lot less abstract, namely her husband and son?  Something about this whole scene is way off, in terms of Picard's character. He comes off as inappropriately concerned with himself.


And then the final straw is Picard's Nexus fantasy. Here, he visits a nineteenth century world, where a prim and proper Victorian woman -- one we've never seen before -- is his wife.  She wears a traditionally frilly 19th century dress and pretty bows and ribbons in her hair, and she dutifully dotes on Picard and his brood of children.  

So, we are meant to believe that this brilliant man of the 24th century secretly longs for a demure woman of the 19th century; one to keep his home clean and raise his kids, You wouldn't know that he was such a traditionalist from his previous attraction to the rogue, Vash, or from his relationship with Lt. Commander Nella Darren (Wendy Hughes) in "Lessons."  Do the writers here remember the episode "Family," wherein Picard was defined as the brother who looked to the stars and the future, while his brother was the conservative traditionalist who looked to the past?

In the choice of fantasy mates for him, Generations transforms Picard -- the intellectual renaissance man of the future -- into someone who appears sexist to us, now, living here in the 21st century. It's a ridiculous choice of fantasy for the character, and one that suggests the writers -- after writing for him for so many years -- have no absolutely no idea who he is.  

The woman in Picard's fantasy should have been a woman that he respected: Dr. Crusher.  She is a match for him in terms of intellect, opinion and physicality. Why wouldn't Picard imagine her as his dream woman, particularly after the events of "Attached?" More importantly, why wouldn't the writers think of Beverly Crusher, now that they were now longer constrained by the "no change" edicts of a weekly series, where you must keep everyone available for future dalliances with sexy guest stars? Frankly, in this Generations scene Picard comes off as infinitely more sexist than Captain Kirk ever did.  Kirk may want to screw every woman that moves, but Picard apparently desires a chaste doormat for a life partner.  Again, it doesn't ring true of the man we'd known for seven years and over a hundred adventures.

I also submit that Data is done a grave disservice in the film, begging for his life from Soran, and cackling like a madman. His belief that his "growth as an artificial life form has reached an impasse" is an interesting element on which to hang a story, but making the android a court jester and sniveling coward hardly does the character a service.  What's the point?  That to be human is to be an obnoxious, smug jerk?

Again, this judgment is not a reflection on Brent Spiner or on the character of Data as seen in the TV series overall; just a comment on the quality of writing and decision-making that informs Generations.  

"You know, if Spock were here, he'd say that I was an irrational, illogical human being by taking on a mission like that. Sounds like fun!"  


I haven’t pulled many punches here regarding Star Trek: Generations.  The film doesn’t work in terms of science fiction premise, in terms of internal consistency and logic, or in terms of the main characters, primarily Picard.  But, the film does succeed on at least two other  specific fronts: spectacle and commentary on human nature.

It’s funny that Trek fans dislike Star Trek V: The Final Frontier (1989) when, in many ways it felt true to the almost tongue-in-cheek spirit of the original series. But that film also committed the cardinal sin of being very poor in terms of special effects presentation. By contrast, Generations doesn’t really capture the spirit of The Next Generation, but proves absolutely thrilling in terms of visual presentation. The section of the film devoted to the Klingon gambit to destroy the Enterprise is absolutely enthralling, and as jaunty, fun and engaging as any moment in the movie canon.  Furthermore, the separation of the saucer section and subsequent crash on the planet surface is rendered in breathtaking and tense terms. These moments capture the Star Trek spirit beautifully, particularly Data’s unexpected expletive (“Oh shit…”) as the sequence begins.  A sustained set-piece, the crash of the Enterprise is something that fans have desired to see dramatized for years, and Generations doesn’t disappoint.

William Shatner and Patrick Stewart also prove delightful together in the film. It really is great to see these two men stand shoulder-to-shoulder, working together and playing off one another.  I only wish the script didn't have to go through so many contortions of believability and logic to bring Picard to Kirk.  People can criticize Shatner's acting all they like, but I find his final moments in the role -- his acceptance of death -- immensely moving.  



I also must acknowledge that Moore and Braga have done an admirable job weaving together some of the thematic, human elements of this particular tale.  In one way or another, Kirk, Picard and Soran all grapple with their mortality, and their legacy in Generations. For Kirk, he’s done nothing in the Nexus that matters, and to him a life without meaning is not worth living.  It is better of him to die having achieved something important.   

Picard, meanwhile, has never devoted his considerable energies to family, and now he wonders if upon his death, he’ll be remembered at all, or if the Picard name will be consigned to dead (rather than living…) history.  And Soran, of course, wants to escape the bounds of mortality and live forever with his loved ones in the nexus.  His legacy is to be remembered here, in reality, as a monster.  Each one of these characters must contend with life and death in Generations, and a viewer can see how that thread affects each of them.  Again, I’ve been tough with the writers here, but in having three primary characters grapple with aging and mortality, Generations certainly aspires to be Star Trek at its best.  The film has something meaningful and true to convey to all of us.  How do we look at the passing of time?  Are our lives burning up as the days and hours pass? Or are we building up a legacy that will inspire those who come after us?

So Generations is visually gorgeous (perhaps second only to The Motion Picture in terms of cinematic appeal) and certainly, it hopes to be more than just another movie chapter in Trek history.  Yet the film stumbles over Kirk’s legacy. How can we know that Kirk’s life meant something important if Picard doesn’t share his sacrifice with his own crew and contextualize his sacrifice for us? 

Generations also trips over Picard’s character, making him seem selfish, incompetent, and sexist.  And the contrived nature of the Nexus damages the film’s sense of credibility and logic almost beyond measure.  The concept is confusing and confused, and Generation suffers mightily for it.  As I noted above, the film feels schizophrenic, lunging from a weeping Picard to a psychotically-humorous Data, and back again.

I am now and shall always be a Star Trek fan. But Generations is not the franchise’s finest hour, and in fact, I rank it very near the bottom of the movie pantheon despite the occasional moments of tremendous spectacle and the worthwhile message regarding mortality. Good thing First Contact (1996) came next.

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