Thursday, September 19, 2019

Buck Rogers: "Happy Birthday, Buck!"


In “Happy Birthday, Buck” a long-time human captive on the planet Ovion (?) Colonel Cornell Traeger (Peter MacLean) escapes and returns to Earth.

Having been held in an alien prison for fifteen years, Traeger swears vengeance on the one man he deems responsible: Dr. Elias Huer (Tim O’Connor).  Traeger’s mission of revenge is made easier by a talent he has learned in captivity: the art of molecular transformation. Now, with a touch, he can turn any living matter to stone if he so desires.

Meanwhile, in New Chicago, Buck is down in the dumps about his 534th birthday. He is lonely, and tired of the sterile, controlled environment of the 25th century. Wilma comes up with the idea of throwing him a surprise party, and arranges for Buck to escort a courier, Raylyn Derren (Morgan Brittany) to an appointment at the City on the Sea.

There, Buck runs afoul of Traeger’s assassination plot, and his accomplice, a psychologist Dr. Bayliss (Tamara Dobson). 

Buck must race back to New Chicago to save his friend, lest Dr. Huer be turned to stone.


“Happy Birthday, Buck” is a futuristic retelling of the Ancient Greek Midas myth.  

That is the story of “The Golden Touch,” as you may recall.  Specifically, King Midas of Phrygia in Asia Minor, was unsatisfied with all his earthly treasures, and wanted to be able to turn items to gold by touch. 

His wish was granted with the so-called “Midas Touch,” but he realized that it was actually a curse. 

Since his touch turned objects to gold, he could no longer eat food. It too, became gold.  Nor could he ever touch another human being, whether out of affection or romantic interest, without that person becoming a gold statue.

His wish to be rich was, in fact, suicidal.



Buck Rogers in the 25th Century (1979-1981) here presents a story of a man bent on revenge, who uses an ability to change the molecular make-up of objects and people. 

Traeger is thus a 25th century Midas.  He can turn everyday objects into fabulous jewels but he chooses not to enjoy this ability, but to use it for negative aims. 

Some people may also recognize Traeger as having similarities to Garth of Izar from the classic Star Trek episode “Whom Gods Destroy.” 

There, the mad Garth of Izar (Steve Ihnat) developed on distant Antos IV the amazing power to change his shape at will. Here Traeger can change matter, a lesson taught him, apparently, while he was in captivity on the alien planet.

Actually -- and strangely -- “Happy Birthday, Buck” also forecasts many of the narrative details of Star Trek II: The Wrath of Khan. 


Here, a man bent on revenge (Traeger/Khan) seeks to kill the man he deems responsible for his fifteen years of exile/captivity (Huer/Kirk).

In his long absence from society, that enemy has been promoted (Kirk/Huer), worsening his resentment. 

Also, both characters are depicted, in close-up, removing a glove, uniquely.  

Additionally, both stories are set around the occasion of a birthday party (Buck/Kirk), and one character’s mid-life crisis that comes with it (Buck/Kirk).

Although those similarities are certainly coincidental, they do add up.  

But “Happy Birthday, Buck” has always intrigued me for a few production-value reasons.  

First, I enjoy seeing the alien “Ovions” -- if that is their name – because they are essentially the people in the ape make-up from Planet of the Apes (1968). 


Secondly, this episode features a fifteen-year old Directorate Starfighter design and I love it. It looks appropriately older than the other, commonly-seen model, and has some fascinating flourishes.  


But basically both of these touches expand the Buck Rogers world a bit. We meet a new alien race, and also an aspect of Directorate History; from before Buck’s return.

On the other hand, the episode also gets saddled with an unnecessary complex plot about couriers keeping top-secret information locked away in their minds (forecasting Johnny Mnemonic, perhaps…) and the byzantine scheme to extract that information.  

Also disappointingly, Raylyn Derren is not fully distinguished as a character. She’s just another pretty woman for Buck to partner with on an adventure. 


Fans of Jason of Star Command (1978-1980) will recognize Dr. Bayliss. She is played by Tamara Dobson, who starred as Jason’s partner, Samantha, during the second season of that Filmation series.

Finally, this episode features the trope of the gigantic vent shaft. In fact, the vent shaft seen in “Happy Birthday, Buck” is second in size only to the one Kirk encounters in the Trek episode “Dagger of the Mind.”



Tuesday, September 17, 2019

The Evil Touch: "A Game of Hearts"



In “A Game of Hearts,” heart surgeon Dr. Thomas Sullivan (Darren McGavin) performs heart transplant surgery, and removes a healthy heart from a donor named Gabor Skorzeny. Before Skorzeny goes under the knife, however, he still seems to be breathing, an act that Sullivan rationalizes as an “involuntary reaction.”
After the surgery is complete, Dr. Sullivan begins to receive harassing phone calls from a man claiming to be Skorzeny. Croaking out the word “Doktor,” Skorzeny asks him why Sullivan stole his heart. Terrified of his stalker, Sullivan goes to a cemetery and discovers that Skorzeny still lives, and that he wants his heart back. Or worse, he wants Sullivan’s…

One of my pet theories about the horror genre (at least applied to film and television; not necessarily books), is that it is often like a dream, or possesses dream/nightmare logic. “A Game of Hearts” is an utterly irrational, some might even say “ignorant” story, and yet it succeeds largely on the basis of its weird, dream-like horror. If you’re looking for an Evil Touch (1973) story that makes linear sense, this isn’t it.
“A Game of Hearts” is irrational because a man without a heart cannot live, and certainly can’t go out in search of his missing heart, right?  And “A Game of Hearts” may be ignorant too, because the idea here seems to be that Sullivan is a bad man for pushing the boundaries of science and going ahead with the donor surgery, as if it tampers in God’s domain to cross this frontier. 
The narrator, Anthony Quayle, even opens the segmen twith a quote from Machiavelli that “all men are naturally bad” and they will “yield to passions.” Applied to Dr. Thomas Sullivan, that means, I suppose that he is too ambitious for his own good, crossing thresholds that shouldn’t be breached.  

But really, if the text of the episode is to be believed, Sullivan didn’t have much of a choice. He’s basically presented with a patient at the start of the narrative, and also with a donor, Gabor Skorzeny. He didn’t choose the patient, or Skorzeny. He just went ahead with the operation, as it was scheduled,
But “A Game of Hearts” doesn’t pause much to consider logic, good taste, or realism. Instead, it presents an absolutely terrifying specter in the thickly-accented Skorzeny, who keeps coming, Terminator-style, for Dr. Sullivan. He wants his heart back, but he’ll settle for Sullivan’s. No, I readily admit it: this scenario doesn’t make sense. A dead man wanting his heart back? Why? Because, if he is dead and still ambulatory, what help would another heart be to him?  Because, if he is alive, and missing a heart, he should be dead, right, and can’t possibly do the things he does?
The entire story is irrational and dream-like. Some may just say the story is bad, and I’m giving a weak installment too much credit. But “A Game of Hearts” is filmed with visual bluntness, at night, and moves at a commendable pace as Sullivan discovers that reality isn’t what he makes it out to be. There’s a low-budget energy about the whole affair that makes it compelling even as the audience is aware, constantly, that the narrative makes no sense. For me, “A Game of Hearts” works because it lapses into this particular un-reality, where logic and reason are absent, replaced only by terror. Skorzeny’s thick, accent, and foreignness adds to the quality of him being not quite right, not quite real.
A final note. Horror TV fans may recognize the name Skorzeny.  That was also the name of the vampire Darren McGavin battled in 1972’s hit made-for-TV film, The Night Stalker.  In both productions, McGavin and undead monster become locked in mortal combat by moonlight. Only here, McGavin’s character loses the fight.

Friday, September 13, 2019

Breakaway 2019: The Horror Mythology of Space:1999

"We're a long way from home, and we're going to have to start thinking differently if we're going to come to terms with space."

-Professor Victor Bergman, Space: 1999; "Matter of Life and Death."

One important quality that differentiates Space: 1999 (1975-1977) from virtually any other outer space adventure ever created, even after thirty-five years, is its heavy accent on horror. Unlike Star Trek, wherein planets are joined peacefully across the ocean of space as part of a cosmic, political United Nations, Gerry and Sylvia Anderson's Space: 1999 presents the universe as a realm of incomprehensible and total, abject terror.

Because the heroes of Space: 1999 (1975 -1977) -- the 311 astronauts and scientists stationed on Moonbase Alpha -- are psychologically and technologically unprepared for their unexpected journey into deepest space (it's the result of an accident on the moon's surface...) even the most wonderful or harmless mechanisms of the cosmos appear frightening, foreboding and unknown to these inexperienced, contemporary travelers. It's a metaphor, perhaps, for the way our cave-men ancestors may have regarded thunder, fire, the sun or the moon -- as inexplicable, fearsome elements of existence.

Given this revolutionary and fascinating aspect of Space: 1999, I thought it might prove interesting today to make note of many of the horror myths, legends and concepts that Space: 1999 re-purposed during its two year, 48-episode run. Virtually all of these conceits, you will note, were given a technological sheen or update for the series, a polish well in keeping with an overarching theme that Science Digest's editor, Arielle Emmett termed "the downfall of 20th century technological man."

1. The Premature Burial: "Earthbound"
In the nineteenth century, one of the great human dreads involved being buried alive.

This fear was so widespread, in fact, that some people saw to it that they had emergency signalling devices installed in their coffins upon internment. Gothic author Edgar Allen Poe exploited this societal fear of being buried alive in The Fall of The House of Usher and his 1844 short story, The Premature Burial.

The horror trope of being buried alive has come to be associated with such concepts as claustrophobia (fear of being trapped in a coffin, in a confined space) and body paralysis, the inability to move or function within that confined space.  The primary setting of premature burial fears, of course, is the casket: the narrow, tight final resting place of the human form.   Modern films have also obsessed on the premature burial, namely Wes Craven's The Serpent and The Rainbow (1989) and The Vanishing (1993).

In Space:1999, an episode entitled "Earthbound" by Anthony Terpiloff culminated with a high-tech, futuristic variation on the premature burial conceit.  Earth's Commissioner Simmonds (Roy Dotrice) becomes entombed in a suspended animation device aboard an alien spaceship for a 75-year journey to Earth.  A bully and an opportunist, Simmonds has resorted to extortion and black mail to get this coveted "slot" on Captain Zantor's (Christopher Lee) ship. He pays for his moral infraction, however, when -- just hours into the trip -- he awakens inside the transparent suspended animation chamber, the futuristic equivalent of a coffin.. 

Simmonds even has an emergency signalling device on his person, an Alphan communicator called a "commlock." He alerts Moonbase Alpha to his mortal plight, but the wandering moon is too far distant to come to his assistance. Simmonds is thus left behind -- alive and conscious -- in the claustrophobic container, without the possibility of help or rescue, a perfect metaphor for the terror inherent in the convention of the premature burial.

2. The Siren: "The Guardian of Piri"
Ancient Greek mythology gave the world the concept of Sirens: seductresses of the not-quite human variety who lured sailors to their isolated island with a tempting song, and then kept them trapped there for all eternity. The Sirens, uniquely, were temptresses of the mind or spirit, not the flesh, and boasted knowledge beyond the confines of linear time. Always depicted as females, the Sirens bore knowledge of both the past and future.

In Homer's epic poem, The Odyssey, sea captain and warrior Odysseus -- on his long journey home -- had himself physically strapped to the mast of his vessel so he could experience the Siren song for himself. Let's just say it drove him to distraction.

In Space: 1999's "The Guardian of Piri," written by Christopher Penfold, the wandering moon (also searching for "home,"much like Odysseus) falls under the tantalizing spell of "The Guardian" on an alien world.

The Guardian, like the mythical sirens of the Greeks, extends its purview beyond the linear progression of time. In fostering "perfection" in its captive wards it can actually freeze time, holding living life-forms in a permanent stasis. Space:1999's Odysseus surrogate, Commander Koenig (Martin Landau), doesn't tie himself to the mast of Moonbase Alpha to resist the lure, but he is the only man on the installation able to resist the beguiling, female face of the Guardian, played by lovely Catherine Schell. Even Moonbase Alpha's oracle, Victor Bergman falls under the spell, describing, briefly, an "old man's fantasies." Finally, Computer itself is tempted by the Siren song and is "removed" to Piri.

3. The Midas Touch: "Force of Life"
In Greek mythology, there was also a man named King Midas of Phyrgia, a man who was gifted with the power to turn everything he touched to gold.

This frightful power soon became a curse, however, when his food and water turned to gold, and even his beloved daughter was transformed into a gold statue. In the end, King Midas returned his power to the Earth, by spreading into a running river. After doing so, Midas left behind his love of the material world and material wealth. He came to despise the gold he had once coveted.

Johnny Byrne's outstanding Space: 1999 episode "Force of Life" involves an Alphan technician, Anton Zoref (Ian McShane), who, because of an alien "gift," develops the terrifying ability to freeze objects and people on contact. The name Zoref is an anagram for FROZE, and Phyrgia even sounds a bit like Frigid. Likewise, when the tale climaxes, Zoref casts off his earthly life, becoming a power of pure energy. In his new form, Zoref, like Midas in a sense, leaves human concerns behind.

The Midas connection in "Force of Life" is perhaps more obscure than some of the other mythology in Space:1999 and story editor Johnny Byrne once described the episode as one in which a life-form "rises above human form." He told me. "The majesty of the creature (though unfortunate for Zoref) was that it was one step closer to attaining the next stage of existence."

4. The Midwich Cuckoos: "Alpha Child"
Our literary, cinematic and TV tradition is filled with examples of sinister, even demonic "changeling" children. John Wyndham's 1957 novel The Midwich Cuckoos (made as the 1960 film Village of the Damned) featured otherworldy but human-appearing children who pursued an evil alien agenda against mankind.

The 1950s also gave the world sociopath Rhoda Penmark, The Bad Seed of novelist William March: a child without the empathy and innocence we associate with children. By the disco-decade of the 1970s, we were introduced to the demonically possessed Regan in The Exorcist (1973) and little Damien, The Anti-Christ, in The Omen (1976).

Christopher Penfold's "Alpha Child" presents the tale of the first Alphan born in space, little Jackie Crawford, and the alien changeling (Jarak) who steals his place, possesses his body and accelerates his growth. This terrifying episode is dominated by unforgettable horrific imagery, including that of a child psychically torturing his mother, and a grown child trapped within the too-small confines of a baby incubator. That last visual is a sign of "horror" overcoming technology, an important idea in Space:1999.

5. Dr. Jekyll and Mr. Hyde: "The Full Circle" 

The dual, split-personality nature of the human being was observed and charted in Robert Louis Stevenson's 1886 novel, The Strange Case of Dr. Jekyll and Mr. Hyde. There, the crux of the story involved the separation of the "sinful" from "the moral" into two distinct beings, the savage Mr. Hyde and the civilized Dr. Jekyll.

Space:1999 also dramatizes a variation of this story, in Jesse Lasky Jr., and Pat Silver's "The Full Circle." Here, the Alphans explore a planet called Retha and soon encounter a tribe of primitive stone-age cavemen. Later, it is learned that the Alphans themselves were the cave-men, having passed through a strange, misty time-warp and regressed to a less-advanced state. This time-warp is beautifully realized as a kind of waterfall of mist in a primeval jungle.

Uniquely, this premise is explored in didactic terms: the Alphans have been separated not into sinful and moral versions of themselves like Jekyll/Hyde, but "primitive" and "technological" versions. And, ironically, it is the technological, modern model (personified by Alan Carter and Sandra Benes) who resort to physical violence.

At the end of the story, a bewildered Koenig notes that there no aliens on the planet to contend with...just flawed human nature. "Because we couldn't speak to each other, couldn't communicate, we misunderstood," Koenig notes. "Yet it was only us there..."

6. Faust: "End of Eternity"
As early as the 1500s, Germany presented the legend of a learned mortal, Johann Fausten, or Dr. Faust, who was willing to trade his immortal soul for knowledge beyond human ken. His partner-in -trade was no one less than Satan, the Devil.

A dissatisfied intellectual, Faust had an unquenchable thirst for knowledge and understanding, and went into the devil's bargain with his eyes wide open. Again, it's important: he was a man of science, a doctor.

In Space: 1999's chilling "End of Eternity" by Johnny Byrne, the Alphans free a man called Balor (think Baal), from his own personal Hell: an inescapable asteroid prison cell. Balor,like Faust, is a scientist who has discovered the secret to eternal life; the spontaneous regeneration of human tissue. But, this alien devil with the secret of immortality demands a high price of the Alphans if they are to share in his information wealth: eternal submission to his sadistic, violent, Devilish ways. At least one Alphan, a grounded pilot named Baxter, makes a Faustian deal with this alien Lucifer. Koenig, however, refuses to cooperate and in a David & Goliath-like conclusion (that pre-dates Ridley Scott's Alien [1979]) sends Balor hurtling out an airlock. 


7. The Ghost: "The Troubled Spirit"

Space: 1999's Johnny Byrne here sought to "mix two things," and was stimulated by the idea of "combining horror and science fiction."

"The Troubled Spirit" is an out-and-out, up-front horror story, one involving a ghost that haunts the spirit of a living man, technician Dan Mateo. In fact, the ghost is Dan Mateo himself...a spirit from the future haunting his present, mortal self.


The Alphans, led by their oracle, Victor, must "exorcise" the murderous ghost, but in doing so, end up killing Dan Mateo and scarring him in the exact same fashion as his ghostly specter.

"The Troubled Spirit" also showcases one of the most lyrical, brilliantly-staged opening sequences in all of television history, as a supernatural "wind" blows through the high-tech, white-on-white halls of Moonbase Alpha. Another example of the supernatural or horrific over-powering the auspices of technology and science.

8. St. George vs. The Dragon: "Dragon's Domain"

Saint George was a Christian martyr who saved a king's daughter from being killed by a plague-bearing, giant dragon. George committed this act, however, only after a guarantee that the king's land would soon be converted to Christianity.

Christopher Penfold's outstanding Space: 1999 "Dragon's Domain" actually references the tale of St. George vs. The Dragon in its text.

Here, the paradigm has been updated: it's astronaut Tony Cellini (Gianno Giarko) versus a tentacled cyclops which haunts a spaceship graveyard. Tony is not able to slay this dragon (that act is left to Koenig, armed with a hatchet), and Tony never forces a conversion to Christianity.

However, Tony does aggressively push the Alphans, especially Helena Russell, to embrace, let's say, the philosophy of "extreme possibilities" and not cling to earthbound belief systems. "I want you all to throw out the criteria by which you judge what's real....You must believe!" He insists, when faced with disbelievers.

At the end of the story, Koenig, Victor and Helena flee the spaceship graveyard (and the dead monster), essentially converted to Cellini's way of thinking. They have witnessed the impossible with their own eyes: a mesmeric alien creature which does not register on their instruments, and which devours human life forms. Helena brings up the example of Saint George and the Dragon, and suggests that Tony and the Monster will be a part of the new Alphan society's long-term mythology.

9. The Picture of Dorian Gray: "The Exiles"
Oscar Wilde's 1890 novel, The Picture of Dorian Gray involved a handsome young man, Dorian Gray, who was beautiful, immoral and also a criminal. While he undertook his reign of terror, Gray's portrait -- in secret -- became aged and horrible, reflecting his morality, his vanity, and his sins.

As for Gray, he himself showed no physical or biological signs of his perversions and presented the appearance of remaining forever young.

In the second season Space: 1999 episode, "The Exiles," Moonbase Alpha encounters two apparently benign alien teenagers, Cantar (Peter Duncan) and Zova (Stacy Dorning). In fact, these innocent-seeming (and physically beautiful) youngsters are alien insurrectionists. They are centuries-old, but protected by a physical membrane that prevent physical degeneration and aging. At story's end, Helena scratches Cantar's protective membrane, and, like Dorian Gray in Wilde's novel, the weight of the decades lands upon the vain villain in seconds: he super-ages and dies in horrible, gruesome fashion.

10. The Zombie: "All That Glisters "

Before George Romero's stellar re-interpretation of the Zombie mythology in Night of the Living Dead (1968), zombies were often simply mindless human beings; laborers working at the behest of an evil master. They were, in essence, unthinking henchmen in the White Zombie (1932) sense.

Space:1999's
 episode "All That Glisters" resurrects this older interpretation of the zombie on a distant planet inhabited by sentient, silicon life-forms. These alien rocks murder Security Chief (Tony Verdeschi) and then re-animate him as a zombie, essentially, to serve as their arms and legs. The horror-overtones of this episode are also quite dramatic. Director Ray Austin deploys some tight-framing, dark-lighting and claustrophobic settings to express the horror of the situation.

Other episodes of Space: 1999 also dealt explicitly in horror tropes. "Mission of the Darians" concerned the taboo of cannibalism (a concept we see in literature such as 20,000 Leagues Under the Sea). "Brian the Brain" was a Frankenstein story, with a renegade, technological monster (a murderous robot) murdering his creator/father, Captain Michael (Bernard Cribbins).

"Seed of Destruction" was a variation of H.P. Lovecraft's "The Case of Charles Dexter Ward" only with Koenig confronting an alien doppelganger, rather than a wizardly ancestor of identical physical characteristics. "Death's Other Dominion also involved scientific hubris and super-aging in its unforgettable climax, and "The Testament of Arkadia" highlighted a valley of death - a necropolis of sorts -- on an alien world, as well as ghostly force influencing the Alphans.

Of course, a relevant question is this: why create a technology-based, outer space series utilizing so many instances of horror in mythology, literature and even the movies. The answer lies in Penfold's and Byrne's unique concept of the series. 

Specifically, Johnny Byrne once informed me that Space: 1999 "is a modern day (near future) origin story of a people. The Celts, the Aztecs and the Hebrews all have origin stories. But Space: 1999 took place in real time, not pre-history. It was a futuristic rendering of that old story: of people cast out from their home with no plan, no direction, and no control. There are elements of faith, magic and religion in the series, and nobody seems to understand and accept that. In Space: 1999, we are witnessing the foundation of a culture."

Now imagine that culture established, some two hundred years after the events of Space: 1999. The stories those "future" citizens might tell would involve terrifying tales of their founding: of the premature burial, of the encounter with sirens, of St. George and the Dragon, and so forth.

It is this mythic (and horrific) perspective, truly, which makes Space:1999 so unique a science fiction drama. The series repeatedly pinpoints high-tech corollaries for the ideas that have scared us throughout human history and then takes its characters on a mythic journey through that macabre realm of the unknown. Thrillingly, the series also includes amazing guest performances by horror icons including Christopher Lee, Peter Cushing, and Richard Johnson
.

Breakaway Week 2019: Visualizing 1999


"Space: 1999" had a style, a feel, a look of its own." - Martin Landau (Lee Goldberg. Starlog: "Martin Landau Space-Age Hero." July 1986, page 45).

"...Space:1999 is like Star Trek shot full of methedrine.  It is the most flashy, gorgeous sci-fi trip ever to appear on TV.  Watching it each week is very close to being under the influence of a consciousness altering drug. - Benjamin Stein. The Wall Street Journal: "Sailing Along on a Moon-Base Way."



Though TV reviewers were often quick to criticize the storylines on Gerry and Sylvia Anderson's Space: 1999, most nonetheless agreed that the visualizations of this classic series were unimpeachable. 

For example, TV/Radio columnist Charlie Hanna termed the sci-fi program a "visual feast," and The New York Times critic John J. O'Connor noted that the "visual lavishness is apparent from the dazzling array of electronic gadgets and hardware to the "moon city" costumes designed by Rudi Gerneich."

I can add my own testimony to this effusive praise.  When I initially watched Space:1999 back in 1975, I was certain that this was indeed what the future would look like.  It just seemed right and appropriate that by the year 1999 we'd all be able to communicate across mini-tv screens thanks to devices such as the useful commlock.  And, of course, furniture and interior decoration would be immaculate, minimalist, and stream-lined by the eve of the 21st century, right?

Okay. It didn't quite turn out that way, but you can't convince me that it shouldn't have turned out that way. The sets  for Space: 1999 were created by production designer Keith Wilson, and the exterior miniatures by special effects director Brian Johnson. In both cases, these gentlemen did extraordinary work.  In short, they accomplished three critical things:



First, they created believable technology with one foot in the future and one in the present. 

In Space:1999, for instance, you'll see control rooms, nuclear generating plants, and high-tech medical units, but at the same time, you can note characters reading books, adjusting thermostats in their crew quarters, and even tanning themselves in a solarium ("Force of Life.") 

In practice, this is quite an extraordinary combination.  Despite the clean, minimal lines of Moonbase Alpha construction, crew quarters boast a sense of individuality and recognizable humanity ("Matter of Life and Death."), Areas of heavy use such as laboratories, as seen in "Breakaway" and "Voyager's Return," are cluttered and over-crowded.  In other words -- despite the immaculate white conception of Moonbase Alpha -- man will be man, even in the future. He will use the "space" on the Moon in just the way he does here on Earth; and that way isn't always clean and austere...or even neat.  Victor Bergman's laboratory is another example of this design approach.




Secondly, the designers of Space:1999 didn't skimp on a sense of scope.

This means that the vistas and views of Moonbase Alpha appeared more legitimately cinematic and impressive than virtually any other sci-fi series sets in history up to 1978 including Star Trek, wherein the Enterprise bridge famously did not include a ceiling.  

The control center of Moonbase Alpha, Main Mission, is a perfect example of this aesthetic.  It is a vast, two-story affair replete with a ledge and observation area, as well as a kind of mission control pit where analysts toil on a regular basis.  Attached to Main Mission -- with a wall as a huge sliding door -- is the Commander's office.  For privacy, Commander Koenig can shut the door to Main Mission.  In cases of emergency, he can open the door, and his desk overlooks the Big Screen and his workers.  

What must be noted about this is that both Main Mission and the Commander's office are vast.   The two (joined) sets present the appearance of a real life, sprawling complex.

Scope is sometimes achieved other ways on the series as well.  Miniatures do the trick to convey passage on the useful Travel Tube, and in rare instances, Space:1999 joins live-action footage with rear-projection footage of Eagles and their hangar bay.  Again, there's a powerful aura of a fully-operational Moonbase here.



Third, and equally important, the amazing technology and design of Alpha and the Eagles were merely the starting point of this adventure.

Week after week, our impressive views of Earth's high-tech turn-of-the-century moonbase were one-upped, essentially, by mind-blowing alien landscapes and worlds,  as featured in episodes such as "Guardian of Piri," "Missing Link," "War Games," "The Last Enemy" and so on. 

After many of those trippy adventures, the high-tech environs of Moonbase Alpha felt not like a dazzling vision of a future age, but rather like "home," even fostering a sense of security. By creating alien worlds of such blazing distinction and originality, the makers of Space:1999 actually made their "future" Earth technology seem all the more believable (and desirable).

It would be impossible to write this post without commenting just a little on the Eagle, one of the most beloved spaceship designs of cult-televisions. These craft are perfectly in keeping with Moonbase Alpha: as remarkable embodiment of "near future" technology. No flying saucers or stream-lined nacelles in this world.  Rather, the utilitarian Eagles consist of interconnected modules, retro-rockets, landing pads and nose-cones.  All these facets are recognizable as dramatic extrapolations from the then-current Apollo program.  Again, Space:1999 had one foot in the future, and one in the present.

This is how Brian Johnson described the creation of the Eagles, in an interview with me almost a decade ago (on the advent of Space:1999's release on DVD):

"I was in my "modular" design mode in those days. I reasoned that it made sense to make Pods that were interchangeable. The command pod could serve as a lifeboat, Eagles could be "chained" together, etc...My basic ideas came from looking at dragonflies and insects of all sorts. I copied nature to some degree - I think it made the Eagle believable."

Believability, scope, and then imagination. These are the sturdy foundations of Space:1999's set and model designs.   Below is a brief gallery showcasing Moonbase Alpha as it appeared in Year One.  Finally, I should add that these sets, models and designs look even more remarkable on Blu Ray.

Looking up to the Commander's office.


Minimalism meets clutter: a fully functioning machine laboratory.

A Room with a view.  Note the globe of Earth cast in gray and black to match the rest of the set.


Clock, communicator and more: The comm-post.


Against a backdrop of stars: a repair-man with a tool kit.

Remote control flying an Eagle.

The well-lit travel tube interior track.

The Solarium

Behind our heroes, a hanger bay filled with Eagles.

An Eagle spacecraft, with special module (from "Breakaway.")

Moonbase Alpha

Buck Rogers: "Happy Birthday, Buck!"

In “Happy Birthday, Buck” a long-time human captive on the planet Ovion (?) Colonel Cornell Traeger (Peter MacLean) escapes and returns...