Sunday, August 31, 2014
Rod Serling's classic anthology, The Twilight Zone (1959 - 1961) featured several introductory montages during its life-span on CBS. But my favorite, by far, is the one utilized during the program's fourth and fifth season.
This introduction, in particular, adds a number of specific visuals that fans -- over the decades -- have come to associate with the anthology, and thus with the realm Serling describes as "the fifth dimension," the Zone itself. This is the intro that features the weird, long-haired doll, the clock, and the eyeball, for instance.
The montage opens with the trademark (and bizarrely insistent) theme of The Twilight Zone, and then reveals a straight line forming in outer space. The two-dimensional line seems to become three-dimensional before our very eyes, and we see a doorway spinning in the void.
Serling's staccato voice-over narration notes here that "you unlock this door with the key of imagination," and that turn-of-phrase may just be my favorite description of science fiction and horror in general. We unlock the doorways to those genres with imagination, indeed. Once we walk through, into worlds unknown, there's simply no turning back. We are changed by the destination we seek.
But in the following images, I especially like how the door stops spinning after Serling makes his pronouncement, and then we push through the open doorway, our imaginations "activated" by his words.
In the following images, we explore the dimension beyond the door. Serling explains that it is a dimension of sound, and as if in explanation, we see a glass window shattering, and hear the breaking glass as the window crumbles.
In the following images, we see an eyeball floating in the void to accompany Serling's description of The Twilight Zone, similarly, as a dimension of "sight." I love how the disembodied orb's eyelid opens, and the eyeball moves across the screen, left to right, staring back at us. The visual not only explains "sight," it is a bit creepy to boot.
Next, Serling's narration explains that The Twilight Zone is a dimension of "mind," and so we get the equation you see below, Einstein's theory of special relativity, scrawled in outer space. This formulation has been termed the most famous equation in the history of the world, so it is appropriate that The Twilight Zone would use it to represent the human mind and the brain's capacity for thought.
Next, we see a strange doll-like figure moving across the frame, as Serling explains that we have crossed the threshold into a land of shadows and substance. The doll is apparently an example of the latter, but in some sense it may also represent us, the human form traveling into the void.
As the doll passes off-screen, a clock appears, and accompanies Serling's description of the zone as being a place of "things" and "ideas." The clock represents man's idea of time, in particular. The ticking of the clock seems to make the moment even more suspenseful or tense.
Finally, particles form into our title, The Twilight Zone as Serling informs us we have arrived at our destination.
Then, before this classic introduction ends, the title surges towards us, as we become one with this fifth-dimension. It's like we are watching the Big Bang, the formation of a universe.
Below, you can watch this pitch-perfect, classic TV introduction in live-action.
Saturday, August 30, 2014
In “Eye of the Beholder,” a blind woman, Allie Kingston, arrives on New Texas with the hope that the mineral Kerium might be utilized to help blind children on man worlds see again.
Allie oversees the processing and preparation of Kerium for off-planet transport, but Tex Hex interferes, and wants the Kerium for himself. After one of his plans fails, Allie and Tex Hex meet face-to-face. But because of her handicap, Allie doesn’t know that she is dealing with a hardened criminal. She senses that he is a “stranger…a loner,” but not a monster.
Instead, Tex-Hex shows Allie kindness, and recalls how he lost the love of his life over the choices he has made. Allie assures him he is not really evil, but for Tex Hex it may just be too late to change.
Sympathy for the devil?
This episode of BraveStarr is a most welcome entry in the series because it adds some meat to Tex Hex’s skinny bones. Thus far in the Filmation series, he has served as a kind of transparent Skeletor stand-in, always putting up an evil plan, always getting quashed by his nemesis, in this case, BraveStarr. He has always seemed evil, well, just because…he’s evil.
But in “Eye of the Beholder,” a blind woman, Allie, learns about Tex Hex, and more than that, Tex Hex opens up about himself. We see flashbacks from his past, including his failed relationship with another woman. The episode ends with Tex Hex watching Allie leave the planet, in silence. There is no guarantee that he will change, but suddenly we feel a human connection to him that other episodes have lacked.
The much-appreciated message, even if not terribly subtle, is that there is good in everybody. And more than that, people can change, both for the worse and for the better. Tex Hex became what he is -- a thief and a bandit -- because of his choices. If he made better choices, he could change again.
So many cartoon series of the 1970s and 1980s deal in absolutes, and in two-dimensions, good and evil. BraveStarr features its share of those episodes for certain, but “Eye of the Beholder” is a nice change, and one that indicates a willingness on the part of the writers to explore their world, and even the villains of that world.
The message at the end of the episode this week concerns treating people with disabilities fairly, tying into Allie’s blindness. That’s a worthy cause, but it might have been better for the episode to comment on Tex Hex, and the idea that it is always good to have empathy or people, even people who you don’t judge as good. For with empathy, comes understanding.
Next episode: "Eyewitness"
In “The Energy Beast,” a meteorite crashes near the Sundance Mesa and the hydro-electric dam there.
A hostile alien that resembles a giant terrestrial centipede soon emerges and demonstrates an unending appetite for energy, but also the uncanny ability to mimic other life forms.
When the dam is cracked and begins to leak, the Calico’s crew summons Godzilla to help out. The giant green beast uses his laser vision to solder up the holes in short order. But when fighting the giant centipede, Godzilla is drained of energy, and retreats from the scene in exhaustion.
Later, a being that resembles Godzilla appears at the hydro-electric power plant and begins consuming more energy from it.
Quinn, Peter, Brock and Carl are at a loss to explain Godzilla’s anti-social actions, at least until the real Godzilla shows up to put down the impostor from the stars.
“The Energy Beast” pits Godzilla against a fierce monster from the stars, one who nearly does in the Giant Green lizard.
Thus far in the series, we haven’t seen Godzilla winded or fatigued, but this episode showcases him holding on…just barely. It’s a bit disturbing to see an avatar of such strength reduced to exhaustion, and so the episode works very efficiently in getting us on Godzilla's side, and reckoning with the dangers of the space monster.
Indeed, Godzilla’s weakened condition is the very thing that sells the tension of the latter half of “The Energy Beast,” as Godzilla appears to attack an electrical plant. We know that if Godzilla were in his right mind, he wouldn’t undertake this action. And even though the audience knows the alien is a shape-shifter, there is still some doubt here.
Could Godzilla be so weak that he has lost his senses? That he needs to re-charge? I enjoyed watching the scenes where the humans yell to Godzilla, and try to sway him from his anti-social actions. They also wonder, rather amusingly, why Godzilla doesn’t recognize them.
Wouldn’t it be great to be on a first name basis with Godzilla?
The final battle in “The Energy Beast,” which essentially pits Godzilla against an evil twin or duplicate, vexes the humans, who don’t know who to root for at first. When the real Godzilla demonstrates his kind nature by saving Godzooky during battle, they finally understand what’s going on. This reminded me of the end of a Star Trek episode “Whom Gods Destroy” in which Spock was able to detect the real Kirk (instead of a shape-shifter) by a self-less act on the part of the Captain.
Friday, August 29, 2014
In the early 1950s, sci-fi author (and now legend...) Robert Sheckley (1928 - 2005) penned a story titled "The Seventh Victim."
Published in Galaxy Magazine in 1953, Sheckley's tale depicted a post-World War Six future world in which an "Emotional Catharsis Board" had established a worldwide "hunt," or "game" during which mankind could satisfy his need for violence by hunting down human "victims" as a licensed, carefully regulated hunter.
In fact, after seven successful hunts (alternating turns as hunter and victim...) a person could achieve great wealth and even join an exclusive hunter's club.
How did such a world come about? Well, it was believed that the Hunt (established originally by men for men) could curb the violent tendencies of a "large percentage" of men and prevent any further world wars.
The protagonist in "The Seventh Victim" is Stanton Frelaine, a New Yorker who finds himself unable to kill his assigned victim, a young actress named Janet Patzig who, for some strange reason, does not defend herself or even hire "spotters" to help her target her would-be-murderer.
Curious about this unusual young woman, Stanton befriends Janet and eventually falls in love with her. Finally, Stanton confesses to Janet that he is her "hunter" but that he wants to marry -- not murder -- her.
"You don't kill the girl you love," he informs her...
From this description, you might guess the ending of the story. Or maybe not.
But, in keeping with Sheckley's literary canon, "The Seventh Victim" is a futuristic satire of sorts, an absurd tale about mankind attempting (with questionable results) to exorcise his "high degree of combativeness" through an officially sanctioned and legislated sport.
In 1965, The Seventh Victim was re-fashioned as a motion picture called The Tenth Victim that starred Marcello Mastrioanni and Ursula Andress.
Made in Italy, The Tenth Victim is directed by Elio Petri (1929 - 1982), a former neo-realist. As you may recall, the Italian neo-realist movement in cinema occurred immediately post-World War II, and some of its trademark stylistics include a focus on location shooting, non-professional actors in major roles and a narrative focus on poverty and difficult economic situations.
By the 1960s, however, thanks in large part to talents such as Antonioni and Fellini (who gets name-dropped in The Tenth Victim), the Italian neo-realist movement gave way to a more individual cinema that focused on internal existential angst rather than the external difficulties of life in a more-prosperous Italy. It was a big shift, but perhaps a natural one given improving economic conditions in the country.
The Tenth Victim arises from this second movement: a more colorful, dynamic cinema, but also one that questions many aspects of modern life. Petri was well-known as a political/social filmmaker, and in The Tenth Victim he is abundantly aware that he is forsaking the neo-realist obsession on stark reality. In one specific scene, for instance, the film's main character, Marcello Poletti (Mastroianni) is heckled (and nearly stoned) by a cult of neo-realists who object to the hedonism and romanticism of another cult, the local "sun worshippers." This is Petri's play statement on his sci-fi film: he knows he's forsaken his background and heritage. But bloody hell, those neo-realists are such downers...
This all sounds like inside baseball, but you don't have to remember the details of the Italian cinema to enjoy The Tenth Victim and contextualize it in terms of dystopian science-fiction cinema (a current obsession of mine).
Indeed, this forward-looking film from the 1960s has much in common with later American films on the topic, such as Death Race 2000 (1975). In both ventures, the government gleefully administers a violent contest (the cross-country race there; the Big Hunt here) that is judged, after a fashion, a "social good," but which actually appeals to our most base and awful instincts as a species.
In terms of social commentary, The Tenth Victim also serves ably as a comment on overreaching government, on our thirst for violence, and also -- perhaps most dramatically -- the unending battle between the sexes.
On that last front, the story by Sheckley suggests that women may be far more effective (and cold-blooded killers...) than are men. And indeed, one might detect a sexist aspect to the film since Poletti is hounded relentlessly throughout by three women: his wife Lidia, his mistress Olga (Elsa Martinelli), and his would-be terminator, Caroline Meredith (Ursula Andress). The final moments of the film also explicitly compare marriage to "death," which is certainly a funny joke if you take it in the spirit intended.
Weighed in total, the satirical The Tenth Victim boasts a wicked sense of humor from its tour-de-force first "hunt" all the way through its surprising last shot "bang," and it eminently deserves its reputation as a 1960s cult classic.
"I'll tell you, this year it's trendy to kill women..."
As The Tenth Victim commences, American hunter extraordinaire, Caroline Meredith (Andress) makes her ninth kill, luring her "hunter" to the Masoch Club and then -- during a striptease -- murdering him with her double-barrel brassiere gun.
The Ming Tea Company is so impressed with Caroline that they offer her corporate sponsorship for her tenth and final kill.
Caroline agrees to the company's terms and sets off to Rome, where she is take out her tenth victim, a hunter named Marcello Poletti (Mastroianni). With the Ming Tea film crew in tow, Caroline decides to murder Poletti at the Temple of Venus (the Goddess of Love...) and with the Colosseum in the background. And yes indeed, this locale is symbolic.
Meanwhile, Poletti -- who has just completed his sixth hunt -- is growing twitchy about his upcoming role as victim in the seventh. He's recently annulled his first marriage to Lidia and is being hounded by his mistress, Olga. When a third woman, Caroline, enters his life claiming to be a TV interviewer doing a story about sexy Italian men, Poletti is immediately suspicious of her, fearing that she is his new hunter.
Caroline and Marcello orbit each other suspiciously and Poletti sets up his own product placement deal with Coca 80 to murder her. His plan is to lure Caroline poolside at the Big Hunt Club, and then -- using a spring-loaded chair -- to eject her into the jaws of a man-eating crocodile. At that point, Poletti would look to the camera and say "You always win with Coca 80..."
Things don't go exactly as planned, however, and Poletti ends up at the Temple of Venus, face-to-face with his would-be murderer and now lover. Will she kill him? Or has Poletti let himself be trapped in this fashion?
"Legalize Your Homicides"
As is the case with other movies of concurrent vintage, such as ZPG (Zero Population Growth), Westworld, THX-1138 and Zardoz, The Tenth Victim predicts a future world in which governmental efforts to help solve a problem in fact succeed only in creating a corrupt new regime and civilization.
In The Tenth Victim, a new agency called "The Department of the Big Hunt" (sanctioned by a global moral institution, "which moralized this century") has put an end to all war with the advent of this strange murderous ritual. Loudspeakers at the Bureau constantly trumpet the wisdom of this war-ending Big Hunt.
"To avoid the dangers of the big wars, register with the Big Hunt," crows on announcer. "Legalize your homicides," "One enemy a day will keep the doctor away," suggest others.
My personal favorite of these violent government platitudes suggests a unique resolution to the problem of over-population: "Why control the births when you can increase the deaths?"
I also like the announcer's urging to "live dangerously...but within the law." Good advice, no?
As director, Petri does an admirable job diagramming the absurdly violent nature of this new world order, especially during a scene set at the Bureau. As Poletti walks down the front stairs of the building, a woman in a white dress (a victim) is shot in the back by her (male) hunter. A police strolls by and cites the sanctioned hunter...for a parking violation.
What this scene suggests is that there is still rule of law in this future...it's just a very different sort of law. Murder is legal in this future world...under certain circumstances. The funny (or sad...) thing about this whole dystopic set-up is that today it doesn't seem all that far from the truth in modern, twenty-first century America. Indeed, The Purge (2013) dealt with similar issues. Don't retreat, reload, right?
In The Tenth Victim, a hunter decries new Big Hunt regulations in Rome which prevent gun-men from opening fire in restaurants, hospitals and "nursery schools." Caroline responds proudly that such restrictions on personal freedom have not yet been approved in America, and Poletto shakes is head and notes, simply, that "America is...something."
Legalize your homicides indeed. In this country, you can bring a gun to church if you want.
So, If a film like Zardoz was a brilliant right-wing picture about the danger of unconventional family units (specifically the 1960s hippie communes) then The Tenth Victim is a left leaning picture about, at least partially, a world in which the NRA makes the laws.
But the really forward-thinking aspect of the film involves how Poletti ties the pervasive violence of the culture to mass media, and to business interests. Specifically, both hunters in the film gain corporate sponsorship, and both sponsors actively encourage colorful, on-camera murder.
In a very funny scene set aboard a helicopter, Caroline and her Ming Tea TV producers scout locations for the next kill, debating studio interiors versus exterior locations. At first, the producers want to kill Poletti near the Vatican, but the Pope doesn't approve of the Big Hunt. Then, they discount the Colosseum as "too run down."
After the company settles on the Temple of Venus as a locale for Poletti's death, set-designers hoist up a giant sign in the background of the shot, reading "MING TEA."
Then, before long, the equivalent of Solid Gold dancers (all waving prop guns around...) appear to make the murder scene even more colorful.
Watching these sequences, you can't help but think of the last decade of reality television programming, of being "voted off the island," or of being "fired" from a job. This Big Hunt (not unlike a certain Amazing Race) is all about big business.
I also found the film forward-thinking in two other instances. In one scene, an announcer declares that "The National Association of Homosexuals" has officially sanctioned the Big Hunt, suggesting a world in which gay rights are already established by law. Again, that seems to be the direction we're heading.
And secondly, one scene dramatizes Poletti reading a comic-book from his expansive collection of such works. The last few decades, in real life, have seen the mainstreaming of comic books in our culture, and as a critical part of modern Geek life. The Tenth Victim gets this idea right as well.
There's even a subplot in the film about Poletti hiding his elderly parents in his home (in a secret room...) so that the State can't take them away and murder them; an idea we saw with Sarah Palin's "Death Panel" commentary a few years back.
Finally, I really got a real kick out of the moment in which Poletti flashes Caroline a small card that read simply (in three languages): "I am a victim."
Talk about an embodiment of the victim mentality! Today, we don't actually have card-carrying victims anywhere, but so many folks play the outraged victim role to the hilt, even without the official cards. Everyone seems to have a grievance: about government, about insurance, about employers, about freedom. You name it.
"When people are in love, they make mistakes..."
Thursday, August 28, 2014
At Flashbak: Would You Buy a Computer from this Man? William Shatner: Ad Man of Outer Space (1974 – 1990)
My new article at Flashbak remembers the pitch-man history of Captain Kirk, himself, Bill Shatner.
Here's a snippet (and url: http://flashbak.com/would-you-buy-a-computer-from-this-man-william-shatner-ad-man-of-outer-space-1974-1990-19103/ )
"As the captain of a starship, William Shatner has but few peers.
Another prodigious talent of the Shat, however, involves his ability to expertly hawk a product.
We remember Mr. Shatner today from all the amusing Priceline commercials, but that series was only the latest in a long line of appearances as a product spokesman.
Over the years, Mr. Shatner has sought to sell us food products, computers, kerosene heaters, cars, and even grocery store shopping experience."
Wednesday, August 27, 2014
Now at Flashbak, my look at the five worst monsters of the horror films of the seventies.
Here's a snippet, and url: (http://flashbak.com/the-5-worst-monsters-of-the-1970s-horror-film-19033/):
"In the 1970s, the horror film underwent a dramatic transition in terms of monsters. Hammer Studios’ Dracula and Frankenstein series were ending their long reign on the silver screen and a new breed of monster -- slashers like Michael Myers and Jason Voorhees -- waited in the wings for the next evolution of the format.
In this time of shifting fears and shifting expectations, new monsters rose to fill the void at the cinema, and some were very effectively-crafted. This was the era, after all, that first presented audiences with terrors like the demonically-possessed Linda Blair in The Exorcist (1973) and Leatherface in The Texas Chainsaw Massacre (1974).
Yet for every big screen monster that proved absolutely terrifying, there was another that, oppositely, proved…absolutely dreadful.
Inspiring fear in absolutely no one, are these: the five worst horror movie monsters of the 1970s."
One of the greatest (and coolest) video games I ever played on my old Atari 800 in the 1980's was Mike Edwards' Zombies (BRAM ...