Showing posts with label 25 Years Ago. Show all posts
Showing posts with label 25 Years Ago. Show all posts

Tuesday, August 16, 2022

25 Years Ago: Event Horizon (1997)


On a purely surface level, the science-fiction/horror film Event Horizon (1997) is a sturdy amalgamation of familiar imagery from the cinema’s storied past and traditions.  
The film’s central visual of a haunted spaceship extruding blood by the gallon seems to emerge from a similar image (of an evil hotel elevator…) in Stanley Kubrick’s The Shining (1980), for instance.
Meanwhile, the notion of an inscrutable -- and unseen -- alien entity manifesting living “guests” from the memories of bewildered human beings deliberately evokes memories of Tarkovsky’s masterpiece, Solaris (1972).
And certainly -- with doorways to Hell opening and closing willy-nilly, and one character’s transformation (or degradation…) into the Devil’s inquisitor -- there seem to be powerful echoes of Clive Barker’s Hellraiser (1987) evident here as well.
Ultimately, however, the familiarity of these images does subtract one iota from the film’s thematic coherence or its success as a compelling work of art.  
On the contrary, these visuals are carefully marshaled by director Paul Anderson to convey the film’s overriding theme: Catholic guilt.
Specifically, at least three main characters in Event Horizon suffer from feelings of intense guilt about their past behavior.  
I call it Catholic guilt because that’s an easy and familiar short-hand for many of us. Explicitly speaking, Catholic guilt arises from one’s knowledge of personal wrong-doing. It is felt by all people, however, who are intelligent and insightful enough to realize that they have committed moral trespasses.  
The key aspect that makes this guilt “Catholic,” perhaps, is the knowledge that Jesus died for man’s sins, and yet in sinning again, we betray that merciful act. In sinning, we waste the greatest gift it is possible to receive.
Accordingly, those who suffer with the weight of guilt must decide how to harness and re-purpose their feelings. Knowledge of guilt can lead to great acts…or merely deeper shame.
That is the key leitmotif of Event Horizon, which turns 25 years old this summer.
There are two men -- mirror images -- in the film, who choose to succumb to darkness, but do so for utterly different reasons, and with very different objectives.  
One succumbs as a direct, nihilistic renunciation of faith and goodness, and the other does so as an affirmative act; one of both a self-punishment and self-sacrifice.
Given this theme, Event Horizon is brilliantly constructed -- from sets and dialogue, to camera compositions and special effects -- as a direct expression of Catholicism, and specifically the harsh Catholicism of the Middle Ages.



“God help us.”
In 2047 AD, a small search and rescue ship, Lewis and Clark -- under command of Captain Miller (Laurence Fishburne) -- is dispatched to Neptune to respond to a distress call from a vessel that has been missing for seven years: Event Horizon.
Aboard the Lewis and Clark is one passenger, Dr. William Weir (Sam Neill). 
He is the scientist who designed Event Horizon, and he reports to the crew that it was a prototype with a “gravity drive,” an engine that could fold space-time by opening a doorway between dimensions.
After a rocky ride to Event Horizon, the crew of Lewis and Clark explores the derelict ship. 
Lt. Starck (Joely Richardson) is perplexed by the fact that her scanners keep picking up trace life-forms on the ship, but at no specific location.  It’s as though the whole ship is a life-form.
The ship’s doctor, Peters (Kathleen Quinlan), meanwhile, discovers carnage on the long-missing vessel’s bridge. All the crew died, and in grievously bloody circumstances.
Worse, Engineer Justin (Jack Noseworthy) explores the engineering section of the ship, and is pulled into a dark black vortex at the gravity drive site. He returns from his visit to the “other place’ in a state of shock and catatonia.  
Although Weir insists the gravity drive could not have activated itself, Captain Miller begins to grow suspicious of the ship…especially after he sees a strange specter, himself: a burning man from his past.
While technician Cooper (Richard T. Jones) attempts to repair the Lewis and Clark, which was damaged when the gravity drive was apparently activated, the remainder of the ship’s crew starts seeing additional hallucinations.  
Weir keeps seeing his wife, who committed suicide in a bath tub. 
And Peters repeatedly sees phantasms of her crippled young son, whom she left at home on Earth.  
The burning man witnessed by Miller is also someone from a personal and shameful past: an officer whom the captain was forced to leave behind in a catastrophe.
Soon another horror occurs. 
The captain’s log is re-activated, and Miller’s crew sees the Event Horizon crew going mad…totally insane.  The crew’s bizarre and violent behavior leads Dr. Weir to conclude that when it activated the gravity drive, Event Horizon entered a dimension of pure chaos and pure evil…Hell itself.
Now, the ship wants a new crew.
Miller hatches a strategy to destroy Event Horizon and return home, but first must contend with a demonic Weir, a man who has willingly given himself to the dark…




“It knows my fears. It knows my secrets.”

The men and women depicted throughout Event Horizon are all facing a very specific Monster from the Id: guilt.  

First and foremost, Dr. Weir is ravaged by his feelings of guilt. When we first meet the character, he is alone in his quarters on a space station, and he looks longingly at a shrine he has set up to his dead wife.  

He tenderly touches a photograph of her, and says aloud “I miss you.”

This opening sequence brilliantly telegraphs -- without overtly stating it -- the motivations for Weir’s intense guilt. 

We see him use the rest room, and shave his face.  But while he is shaving, his gaze wanders irrevocably over to the bath-tub, where water is dripping ever so slowly. 

Then he stares at the straight razor in his hands…just inches from his own neck.  

With no dialogue or weighty exposition, these visuals immediately convey the connection between objects.  We understand instantly that Weir’s wife took her own life, and that, in some way, Weir feels responsible for her final, monstrous act.








Later, we learn more. When Weir sees the ghost of his wife, she is still nude, and bearing the wounds of her death in the tub. Weir tells her “I know I wasn’t there when you needed me. I let my work come between us.”

The source of Weir’s intense guilt is that he never helped his wife. He never went to her when she was hurting, when she needed him.  And worse: he knew she needed him. 

But Weir wanted to continue working (presumably on Event Horizon).  In a very real sense, then, the ship is a child of their failed marriage, a product of his decision to remain away from her. It is his sin personified, and a haunted expression of his guilt.

Weir is tortured by his failure to save his wife, and he experiences visions of her in the “deep cold” of the gravity couch, even before returning to Event Horizon. She speaks words to him that she also no doubt said in real life: “I’m so alone.”  

This is the call for help Weir willfully ignored.

She also says words that indicate her suffering has not ended, even in death.  “Billy, I’m so cold…”

Late in the film, Weir is forced to relive his wife’s suicide in the bath-tub, and perhaps this is the final reckoning for him. 

Instead of continuing to resist the darkness, or finding a constructive way to contend with his guilt, Weir surrenders to it. He gives over to it.

Weir realizes that his sin can’t be forgiven, and that he is truly a terrible sinner. When Miller tells him they must go home, Weir responds that he is already home.  He believes he belongs in Hell…or at least aboard the physical manifestation of his sin, the Event Horizon.

In essence then, Weir doubles-down on his feelings of Catholic Guilt, and is not able to erect something constructive from his emotions or feelings. When his wife implores “Be with me…forever,” Weir consigns himself to damnation. He believes that’s what he deserves.





Captain Miller is the second character in the film suffering explicitly from terrible guilt.  

He keeps seeing phantasms of a man named Corrick, a crewman whom he left behind to die in a fire. 

Corrick’s death has haunted Miller in the same way that Weir’s wife’s suicide has haunted the good doctor. Miller has closed off all of his emotions and humanity, and become a sort of military martinet, one who shows no humanity towards his crew, and yet worries about them incessantly.  

He can’t lose another one. That’s his worst fear:  reliving the pain and the ensuing guilt.

Accordingly, the evil ship manifests the monster from Miller’s id. The burning man -- Corrick -- appears to Miller and begs him “Captain, don’t leave me…”

However, Miller finally does something that Weir never manages: he confesses his guilt. The captain tells one of his crew-members, Smith (Sean Pertwee) the entire story: 

“I did the only thing I could. I closed the lifeboat hatch…and I left him.” Miller reveals.

Importantly, it is after this confession of sin and recognition of guilt that Miller starts to take away Event Horizon’s power over him.  

The ship knows his “fears” and “secrets,” but now at least one member of his crew does so as well. With his options for survival narrowed, Miller makes a selfless decision (and one that honors Christ’s choice to “save” mankind):  He remains on Event Horizon to stop Weir so that Starck, Cooper and Justin can live.  

In essence, Miller gives his life for theirs, and thus exorcises his demon, his guilt. By staying behind, and making certain that his crew survives, Miller may go to a dimension of literal damnation, but there is little doubt that he has saved his soul.




Peters is the third major character who suffers from Catholic Guilt in Event Horizon. She was called back onto active duty for the search-and-rescue mission, and had to leave her young, badly-crippled son behind on Earth with her husband.

It is clear that Peters feels she abandoned her child, and early in the film we see her watching home-video footage of the sick boy. 

Once aboard Event Horizon, the ship manifests Peters’ son (though he is actually still alive, on Earth), and her feelings of guilt go into overdrive. She sees him, in particular, as sick and vulnerable.

Then, at the very moment Peters should be trying to escape the ship, she takes a wrong turn instead. She goes the wrong way…pursuing the phantasm of her boy instead of her own survival. It is as if she wants the boy to forgive her, to negate her feelings of guilt. Instead, he leads her to her death.  

Peters’ fate is a demonstration of the fact that guilt -- while sometimes useful -- can also lead one astray, or down blind alleys.



Even a fourth character – a supporting one -- Justin also makes some key references to guilt in Event Horizon.

When he awakens after his journey to “the Other Place” (Hell…), Justin notes that it showed him “the dark place inside” himself, and that seems a veritable definition of how guilt feels.  

“It shows you horrible things,” he adds, but importantly, all those horrible things are inside him, and that too defines guilt well: the internal memory of bad deeds committed.

In keeping with the overarching concept of guilt, Event Horizon is dominated by Catholic imagery and allusions.  For example, the exterior of the malevolent spaceship -- when seen from precisely the right angle -- resembles a high-tech crucifix.  

Worse, if inverted it could be interpreted as an upside-down crucifix, suggesting the Hellish nature of the thing. It is a place of sin and guilt made flesh.



At least one window at the fore of the ship, on the bridge, likewise resembles a crucifix. 

In an unforgettable composition from the film’s opening act, a dead human figure floats weightlessly before such a window, his arms outstretched in a Christ-on-the-cross pose.  He has been crucified for his sins, and left for dead.


Similarly, much of the interior of the haunted old ship deliberately reflects the Gothic architecture of European cathedrals, right down to the frequent appearance of arches.  

The main hallway connecting forward life boat and rear propulsion section is but a series of ridged, pointed arches, for example.




Even the ship’s airlocks are labeled rather unconventionally with Medieval Roman numerals. Although invented, of course, in Ancient Rome, these numbers were also  used extensively in the Middle Ages in a regnal fashion…to denote the reigns/identities of Popes, and national rulers. 


And when Weir re-appears one last time for the film’s final sting, just look at his attire.  He wears a space helmet that resembles something out of the Spanish Inquisition, the tribunal tasked with maintaining Catholic orthodoxy.  

In popular culture, the Inquisition has come to symbolize intolerance or a capricious, arbitrary justice. In Event Horizon, the guilty Weir becomes the chief inquisitor of the ship itself -- the chief torturer – and so the helmet seems appropriate.


Further intimating Catholicism, the first message received from Event Horizon upon her return to our universe from Hell is spoken in Latin, like the liturgy of the Mass.  

The words are: “liberate tutame ex infernis.”  

The translation is literally “Save me from Hell.”

As I’ve written before, I believe that a movie reaches its apex of artistry when form and content intermingle meaningfully.  In Event Horizon, the idea of Catholic guilt informs several characters, and the film’s singular, horrifying setting -- a haunted, Catholic spaceship, essentially -- visualizes their strife and turmoil, reflecting the nature of their conflict.

It is also significant that so many figures in the film lose their eyes -- or gouge them out -- from Weir and his wife to Justin and the original Event Horizon crew.

 The idea seems to be that if you can cut out your eyes (the window to the soul?) you can't see your guilt anymore. You can't recognize it.

Of course, that isn't true. Guilt isn't about something external that you can look away from. It's an internal quality of the mind that is always there, even with your eyes shut, even without eyes at all.



There are those who will gaze at this film and see only the visual quotations, the many resonances of popular culture or the horror genre. They are present, to be certain.

However, Event Horizon travels some distance beyond mere homage to cogently express its riveting (and frequently grotesque…) tale of guilt and regret, damnation, and salvation.  

The film serves as a brilliant "yang" to the "yin" of another 1997 genre film, Contact. The light, new age mysticism of that Jodie Foster movie contrasts very strongly with the heavy, almost dungeon-like Medieval exterior and interior architecture of Event Horizon. 

Both films concern "portals" that open to other dimensions, and reveal something of human spirituality.  Here, many of the discoveries are dark ones, but Miller's sacrifice, while grim,  is a positive takeaway. 



Hell is just a word, as Dr. Weir notes here, but Event Horizon visualizes the grim reality of that word in ways that are unforgettable, horrifying, and, finally, aesthetically coherent.   

Monday, November 22, 2021

25 Years Ago: Star Trek: First Contact (1996)



Star Trek: First Contact
 (1996) is likely the finest of The Next Generation feature films.  In part, this is so because the film combines an extremely popular villain, the Borg, with an extremely popular idea in the franchise: time travel.  

In part, First Contact also thrives because the film is more action-oriented and visceral than some of the other entries in the canon. The screenplay, by Brannon Braga and Ronald Moore also goes through fewer contortions than Generations did to fashion its compelling tale.  Where Generations seemed confusing and contrived, First Contact feels stream-lined and sleek. 

Perhaps most importantly, Star Trek: First Contact – while occasionally gory and quite violent – remembers that the core of Star Trek’s appeal does not rest in warfare and hatred, but rather in the exploration of the “human adventure.”  

By ending on the high note of humanity’s first contact with the Vulcans, First Contact honors Star Trek’s important legacy of hope and promise.  This vision of a better tomorrow (and of a better humanity, to boot), differentiates the franchise from virtually all other space adventures, and makes the film a pleasure to watch, even fifteen years after its theatrical release.  An average Star Trek movie can excite you with space battles, certainly, but only a very good one can tap into the inspirational nature of Gene Roddenberry’s celebrated creation.

Accordingly, film critics approved of and admired the film, and First Contact remains one of the best-reviewed Star Trek films in the saga’s history.  Variety wrote: “Star Trek: First Contact" is a smashingly exciting sci-fi adventure that ranks among the very best in the long-running Paramount franchise. Better still, this is one TV spinoff that does not require ticket buyers to come equipped with an intimate knowledge of the small-screen original. Fans and non-fans alike will line up for this wild ride, and many will be repeat customers.”

Lloyd Rose at The Washington Post praised Jonathan Frakes’ direction, and opined “There are moments of visionary beauty in this film that rank with "Metropolis," with Josh Meador's interior vistas in "Forbidden Planet" and Irvin Kershner's and Ralph Quarrie's work in "The Empire Strikes Back" -- that is to say, with the best fantasy films ever made.”

As a reviewer and unapologetic Trek fan, I boast deeper reservations about First Contact than Rose apparently did, and feel that while the film is indeed the best of the Next Generation cinematic efforts, it still falls short of the cinematic majesty and scope of The Motion Picture (1979), or the sheer emotionality and humanity of The Wrath of Khan (1982).  

Part of the reason that Star Trek: First Contact doesn’t work on the same rarefied level as those aforementioned titles is that many of the earthbound scenes involving James Cromwell’s recalcitrant Zefram Cochrane boast no effective foil for the mischievous inventor of warp speed technology.  Riker, Troi and Geordi are beloved characters to be certain, but they are never really established effectively in the script as larger-than-life personalities with the heft to match Cochrane note-for-note and blow-for-blow.  As a result, the film’s pace lags badly every time First Contact returns to Earth and the Borg are shunted off-screen.

By contrast, the Borg themselves (itself?) are incredibly effective in design, concept and execution.  They are visually-inspired, dynamic villains, and First Contact benefits strongly from their presence, even if aspects of their culture (namely the Borg Queen) now seem contradictory and unnecessarily muddled.   As a longtime Star Trek fan, I was also disappointed with some of the shoddy continuity in the film, especially because in most cases the flaws were unnecessary and could have been easily rectified in post-production.

But such quibbles aside, Star Trek: First Contact remains a fun and involving science fiction adventure.  It’s an eminently sturdy entry in the long-lived franchise, and comes close to recapturing successfully the character chemistry that made Star Trek: the Next Generation so beloved an endeavor. 


“A group of cybernetic creatures from the future have traveled back through time to enslave the human race... and you're here to stop them?”


In the 24th Century, the cybernetic Borg attempt a second invasion of Sector 001, the home of the human race.  Instead of warping to planet Earth to join the battle, however, Captain Jean-Luc Picard (Patrick Stewart) and the U.S.S Enterprise-E are ordered to stay away.  Starfleet fears that Picard’s traumatic experience being assimilated by the Borg could make him an “unstable element” in the critical defense of Earth.

With his crew’s support, Captain Picard ignores Starfleet’s orders and assumes control of the fleet battling the Borg Cube.  Able to hear the Borg’s thoughts, Captain Picard pinpoints the cube’s weakness and destroys it, but not before a Borg escape craft opens a temporal anomaly and travels into Earth’s past.

Caught in the energetic wake of the escaping Borg sphere, the Enterprise crew can only watch as Earth of the past is assimilated by the cybernetic organisms.  The starship follows the Borg to the past, to April of 2063 in an effort to prevent the change.  There, they learn that the diabolical aliens plan to scuttle Earth’s “first contact” with alien life forms following the successful test flight of Zefram Cochrane’s (James Cromwell’s) experimental warp ship.  

Picard realizes he must preserve the timeline, or the human race will become…Borg.

Before long, the Enterprise herself is infested with Borg invaders.  Lt. Commander Data (Brent Spiner) is captured by the Borg Queen (Alice Krige), who requires the information stored in his android brain if she wishes to access the ship’s computer and stop Cochrane’s historic flight.  

Meanwhile, on Earth’s surface below, Commander Riker (Jonathan Frakes) must convince Cochrane to make his historic flight…

“I am the beginning. The end. The one who is many. I am the Borg.”


The Borg are really no-brainers as movie antagonists.  The most beloved episode of Star Trek: The Next Generation remains the two-parter “The Best of Both Worlds,” concerning a Borg incursion into Federation space. The Borg are such popular villains because they promise a fate much worse than death.  

It’s one thing to be killed by drooling, murderous aliens; it’s another thing entirely to have your individuality wiped away and your intelligence sublimated into the Borg Collective.  In that state, your memories belong to the Borg.  Your physicality belongs to the Borg.  Your very soul…is theirs.  

Somewhere inside, you may want to struggle against the Collective or Hive, but you can’t succeed.  You must stand by and watch in a kind of living Hell as the Borg exploit your knowledge and exploit your body, perhaps even condemning your very loved ones to the nightmare of being “one” with the collective. It’s a horrid fate to imagine, let alone endure.  

The Borg threat also works remarkably well in the context of The Next Generation, a series that -- through the inclusion of half-Betazaoids, Klingons, androids, the blind and other colorful characters -- champions diversity as a worthwhile human ideal.

The Borg destroy diversity, making all life-forms conform to their vision of perfection, thus making them a perfect adversary for our colorful and very individual 24th century heroes.

Assimilation into the Borg group consciousness is such a powerful, frightening notion that it would be nearly impossible to ruin the threat of the Borg in a two-hour motion picture.  And yet, First Contact almost achieves the impossible by giving the Borg a heretofore unseen new ruler, a single individual called the Borg Queen.  

Now, let me be plain: Alice Krige is remarkable as the Borg Queen here.  She gives a performance simultaneously terrifying and sensual.  Similarly, her appearance is both frightening and incredibly sexy.  And yet the very idea of a Borg Queen represents a terrible undermining of the original notion of the Borg: a collective life form. 

Now, suddenly – after several years of Next Generation episodes – we learn that that the Borg are ruled by an individual leader?  By the equivalent of a Queen Bee?  And worse, this Queen Bee is apparently seeking a human mate?  Here, it is plain she seeks not to make drones of protagonists Captain Picard or Data, but to make them her lovers and companions, co-rulers of the lower Borg caste. 

In one fell swoop, then, the terror and anonymity of assimilation is largely undone.  For one thing, the Borg can maintain individuality after assimilation, as the presence and personality of the Borg Queen prove.  For another, our heroes don’t face total erasure of individuality.  Instead, they get to hob-knob it with the sensual, if sadistic, Borg Queen.  There are some humans who may not consider that arrangement so terrible, frankly, given her overt sensuality… 

I understand the (flawed) thinking that individuals make a “better” enemy in a movie than a group of bad guys, but the popularity of the Borg as a collective in the Next Generation TV series proves the fallacy of such thinking.  First Contact invents a new character in the Borg Queen that -- while beautiful and menacing -- totally undercuts the terror of the Borg equation.

Her presence raises important questions too.  How does the Queen exist in multiple dimensions at once, since First Contact suggests that she was present on the Borg ship with Locutus, although though we never saw her there in “Best of Both Worlds?” 

Secondly, and perhaps more importantly, how do the Borg survive (into episodes of Voyager) if their multi-dimensional Queen keeps getting destroyed?  How many Queens are there?  How does she die?  Does Star Trek now possess an un-killable character?   Also, because she can apparently be in more than one dimension at a time, why does the Queen have to bother with sending a message to the Borg of her time by sensor dish?  Why not just transition from one place to another, one time to another?

Another serious problem in First Contact again comes down to how writers Ronald Moore and Brannon Braga choose to highlight crew interaction.  Specifically, superficial “movie thinking” undercuts what could have been incredible scenes of conflict and drama between Enterprise team members.  

Here, Patrick Stewart delivers an incredibly well-written Moby Dick speech about the Borg, explaining in detail why he won’t fall back again, why he won’t let the Borg win.  Stewart does a terrific job with the material.  It’s the monologue of an obsessed, driven man, and it works quite effectively in terms of the character we love, even if it seems logical that he would have exorcised these Borg demons already, given the span of time between “Family” and First Contact.


But forget all that. Picard gets called on the carpet and called out for his obsession with Borg… by Lily (Alfre Woodard), a one-time guest star in the franchise.  She goes toe-to-toe with Picard and points out how his pursuit of the Borg doesn’t make sense.  She’s known him for maybe a few hours, when she makes the speech.

I’ll be blunt: this confrontation should have occurred between Captain Picard and Dr. Crusher (Gates McFadden).  She has known Captain Picard longer than anyone else aboard ship, she can speak from experience -- not hear say --  that his orders usually make sense, and she boasts the standing as chief medical officer of the Enterprise to stop Picard in his tracks if he is acting in a manner that is dangerous to the well-being of the starship’s crew.  

If this were an original cast Star Trek movie, do you have any doubt that it would have been McCoy calling Kirk on the carpet over his behavior, as he did, explicitly in Star Trek: The Motion Picture (1979), Star Trek II: The Wrath of Khan (1982) and Star Trek V: The Final Frontier (1989), to name just three incidents?  McCoy could do it because he was Kirk’s confidante, and because he had that standing as CMO to question a captain’s behavior.

Again, Crusher – who shares breakfast with Picard every day as we know from the series – is that person in The Next Generation universe.  Yes, Stewart and Woodard are powerful in the confrontation scene together, but it doesn’t resonate deeply in terms of Star Trek history, because Picard doesn’t get checked by one of his own, by one of his crew. These movies are supposed to be about how starship crews work together to resolve problems, right?  Shouldn't the person who actually knows Picard be the one to question him?  You may recall, I had a similar problem with how Generations used Crusher.  She should have been Picard's "Nexus" ideal, given their relationship there. And she should do her duty as CMO here, in First Contact. It's not that I have a thing for Crusher (though I like her just fine).  It's that as a member of the team, when there is an opportunity to use her character appropriately...she should be thus used.  And she never is.  In any Star Trek movie.  Even Chekov, Sulu and Uhura had moments in the sun in the original Star Trek films when there was opportunity.

I’ve always believed this a major flaw in the Next Generation movies: they give the supporting cast members little to do, and farm out the dramatic work to guest stars inside of established characters.  The Moby Dick scene would have been infinitely more powerful if Gates McFadden – whom we know and love as Crusher – had been given the opportunity to stand up to Captain Picard.  I wrote above how Riker, Geordi and Troi don’t seem equal to the task of countering Cochrane here.  The same is true of Crusher in First Contact: she’s written like a doormat.  She remains on the bridge, without questioning orders, while Lily enthusiastically performs her job as chief medical officer. 

This reveals -- as we see time and time again – that there’s definitely a pecking order in the Star Trek: The Next Generation movies:  the men get better roles than the women do, and Picard, Riker, Worf and Data get the lion’s share of the drama, while the rest of the characters are afforded only brief moments that play as the equivalent of shtick.  Troi gets to play drunk, for example.  In First Contact, Crusher not only shirks her duty to hold Picard’s feet to the fire over a bad decision, she actually loses a patient (Lily again…) who is under her protection.  That’s the best the writers could come up with for a character who raised a son, overcame the tragic death of her husband, commanded the Enterprise from time-to-time and even headed Starfleet Medical?

In short, for First Contact, the writers decided to go out and invent a woman tough enough to challenge Picard, when a woman already in the Next Generation stable could have done it just as well, and it would have resonated far more with the Trek fan base.  All they needed to do was to write Gates McFadden a decent part.

In the introduction to this piece, I wrote about some careless errors in the film.  Let me name just a few.  At one point, Picard tells Lily the Enterprise consists of 24 decks. Later, Worf’s security chief replacement reports that the Borg control "deck 26."  If we’re to believe Picard, that deck doesn’t exist.  By looping “24” over the “26” dialogue, this would error would not have occurred.  I just can’t believe that nobody was checking continuity on a major studio’s tent-pole franchise.

Other matters of concern include the origin of Zefram Cochrane.  He is a character from the original series episode “Metamorphosis,” and one with an entirely different look and origin (in terms of home planets, apparently) than what this movie establishes. But First Contact feels no obligation to explain the discrepancies in Cochrane’s biography.  

Also, since when can Captain Picard hear the voices of the Borg?  Is this a common side effect of those who have been separated from the Collective?  If so, did Hugh, the Borg refugees of “Descent” and Seven of Nine also hear Borg voices in their heads whenever they encountered them?


In spite of such problems, Star Trek: First Contact is a highly entertaining movie with many dramatic and visually-appealing high points.  


Prime among these is the zero-gravity sequence in which Picard, Worf and Hunt must battle the Borg on the exterior of the Enterprise hull, on the main deflector dish.  This scene is splendidly-directed, buttressed by incredible special effects, and it features an undercurrent of anxiety throughout, as the Borg – slowly becoming aware of Picard’s interference – begin to menace the crew as the team works to stop them.  

I remember, circa 1994 or so, I was deeply disenchanted with the Star Trek universe and consequently looking back at Space: 1999 (1975 -1977) with much appreciation, because I felt that the world of the Enterprise had become too safe and predictable.  Space adventuring was no longer dangerous.   Now it consisted of vacations on holodecks, endless resources and material wealth, courtesy of replicators, and even families living on the saucer section while exploring the final frontier.  I lamented the fact that not once in Star Trek: The Next Generation or Deep Space Nine up to that point, had any main character been seen in a space suit, actually reckoning with the actual environment of space.  The crew members of Starfleet seemed to me too insulated from danger.

So I was delighted that Star Trek: First Contact included this zero-g sequence and put my qualms to rest, at least momentarily.  The zero-gravity action scene in Star Trek: First Contact reminds us that these men and women are in a dangerous profession, and that even with all the comforts of “technology unchained” in the 24th century, they must still sometimes go out into space with precious few resources to fight enemies, or attempt to repair their ship.   The zero-gravity fight scene is actually my favorite in the film because it is so tense, and because it features so many nice character touches, from Picard’s unconventional cleverness (blasting a Borg into space by shooting the deck of the ship…) to Worf’s “always be prepared” mentality, bringing a blade out into space with him.  It’s terrific stuff.

I also enjoy the climax of Star Trek: First Contact tremendously because it remembers that Star Trek isn’t always supposed to be about battling hostile aliens.  This is one of the reasons why I’m not all that impressed with Star Trek Online. It’s a game about going out to other worlds and fighting aliens, about firing phasers and engaging in battle. 

For me, that’s but one small aspect of Star Trek, and not, for me, the one with the most appeal.  Star Trek: First Contact features great battle sequences, but more than that, ends on the high note of first contact.  It shows us an important and inspiring scene in human history, our first, peaceful meeting with extra-terrestrials.  In this case, the humans who broach that contact are fatigued from war, and not “perfect” (like our 24th century protagonists).  And yet they lead with trust and peace, and a wonderful, new era is opened up because of their willingness to go out on a limb.  Frankly, I find the final scenes of First Contact absolutely inspiring, reminding us of the better angels of our nature.  We can greet the unknown not with fear, paranoia and suspicion, but with hope and peace and trust. 


In ending the film on this high note, rather than the (admittedly-satisfying) defeat of the villainous Borg, First Contact remembers and honors the highest aspirations of Gene Roddenberry and the Star Trek saga.  Remember “the human adventure is just beginning?” the tag-line of Star Trek: The Motion Picture?  First Contact literalizes that motto, and shows us the wondrous beginnings of man’s odyssey to the stars, beginning with the first moments of brotherhood with another race.  It’s a fantastic and inspiring story-point.

I also appreciate the creativity involved in Data’s subplot in First Contact. I didn’t care for how Data was utilized in Generations…as a veritable bi-polar psychotic. Here, he seems more...balanced.  He faces temptation as the Borg perform an assimilation in reverse.  Usually, the Borg apply mechanical prosthetics to biological skin.  Here, they apply biological skin to a mechanical apparatus.  It’s an interesting idea, especially since Data suggests early on that he can’t be assimilated by the Borg.  The Queen proves him wrong, and in a diabolical fashion that tempts Data.  We never really believe he has turned to the dark side...but as Data suggests, a few seconds can feel like eternity when we're uncertain of his exact motivations. 

I understand that Star Trek fans are divided on the subject of Frakes as a director.  He gets good performances from the cast here, and manages several action scenes nicely.  Judging by First Contact, he certainly seems up to the center seat...the director's chair. 

Between the zero-g action, the up-lifting last moments of first contact, and Data’s unique experience being Borgified, it’s largely futile to resist First Contact, a high-point for the Next Generation cast at the movies

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