Doctor James McLean and I continue our wide-ranging discussion of Star Trek and its history in our eighth "excellent journey" podcast.
Creator of the award-winning web series, Abnormal Fixation. One of the horror genre's "most widely read critics" (Rue Morgue # 68), "an accomplished film journalist" (Comic Buyer's Guide #1535), and the award-winning author of Horror Films of the 1980s (2007) and Horror Films of the 1970s (2002), John Kenneth Muir, presents his blog on film, television and nostalgia, named one of the Top 100 Film Studies Blog on the Net.
Showing posts with label Star Trek. Show all posts
Showing posts with label Star Trek. Show all posts
Monday, November 13, 2023
John and Jim's Excellent Journey #8!
Wednesday, October 18, 2023
John and Jim's Excellent Journey #7: Star Trek ( Part I)
Dr. James McLean and I return for our irregularly scheduled cult-television podcast, John and Jim's Excellent Journey on (Kasterborous) to talk all things...Star Trek.
Give it a listen on Spotify:
Monday, December 06, 2021
30 Years Ago Today: Star Trek VI: The Undiscovered Country (1991)
Star Trek II: The Wrath of Khan (1982) is widely championed as the finest of the Star Trek films featuring the original TV series cast, and for a multitude of good reasons.
Yet, in many substantial ways, 1991's Star Trek VI: The Undiscovered Country, also directed by Nicholas Meyer, actively competes for that title too.
The sturdy foundations of Star Trek II: The Wrath of Khan are many. First and foremost, the film features a strong literary bent that adds a new and even poetic sense of realism to Gene Roddenberry's far-flung, Utopian future. Revolving around death and re-birth both personal and cosmic (vis-a-vis the Genesis Device), The Wrath of Khan never fails to prove deeply affecting. And, of course, the film is endlessly exciting, a tense technological space duel between two evenly-matched opponents and starships.
While never a shallow copy of Khan (like 2002's Nemesis...) Star Trek VI: The Undiscovered Country attempts a similarly ambitious alchemy. This sixth film in the franchise grounds its tale of interstellar rapprochement in the Western literary canon (this time the oeuvre of William Shakespeare), as well as in current 1990s-world affairs, namely glasnost. Or as Leonard Nimoy called it, "the Wall coming down in space."
The Undiscovered Country -- now 30 years old -- also reveals beloved Star Trek characters grappling with old age, and more specifically a hardening of their perceptions and sensibilities about the universe, a kind of metaphorical "death." These aren't the idealistic, energetic young space adventurers we first met in 1966. They have grown jaded, and more than a little cynical over the long decades. As Captain Kirk notes to Spock in the movie, "I'm really tired," and you can detect that exhaustion in his carriage and in his gait.
But also -- with Star Trek's trademark sense of optimism about the future-- this sixth Trek film sends these aging icons out to pasture in glorious, heroic, even transcendent terms. They fly off into the proverbial sunset both literally and metaphorically.
Notably, Star Trek VI: Undiscovered Country also obsesses on issues such as prejudice, death and "change," all while preparing franchise fans for the inevitable fact that "all things end." These issues are woven into the very fabric of the film through the literate screenplay, the darker-than-usual, Gustav Holst-inspired musical score by Cliff Eidelman, and director of photography Hiro Narita's autumnal -- and then wintry -- visuals.
Such qualities make the sixth Star Trek film a very good movie, but the film also functions ably as great Star Trek, re-visiting core (and sometimes very funny) concepts of the franchise one last time, and even bridging the gap between Trek Classic and The Next Generation.
An important factor in terms of critical appreciation for this final Trek movie also involves visual flourish. On this front, The Undiscovered Country is undeniably the most confidently realized of all the Trek films, reveling in dramatic camera spins, suspense-heightening cross-cutting, and other tools of a formalist's quiver.
In colorful, pulse-pounding fashion, the film emerges not just as a glorified TV episode then, but as a proper cinematic farewell to the most beloved and charming space heroes of a generation.
"Guess who's coming to dinner."
While cataloguing gaseous anomalies in Beta Quadrant, the U.S.S. Excelsior under Captain Hikaru Sulu (George Takei) encounters a "subspace shock wave" of dramatic proportions.
It originates from Praxis, a Klingon moon that serves as the Empire's "key energy production facility."
This event quickly reverberates in galactic politics. The accident at Praxis, caused by "over mining and insufficient safety precautions," inspires the Gorkon Initiative, a move by the Chancellor of the High Council (David Warner) to seek peace with the Federation. This peace, incidentally, will involve the dismantling of Starfleet star bases and outposts along the Klingon/Federation "Neutral Zone."
Captain Spock (Leonard Nimoy) volunteers Captain Kirk (William Shatner) and the U.S.S. Enterprise as the peace initiative's "first olive branch." Just three months shy of "standing down," Kirk is to escort Gorkon's vessel through Federation space to Earth, for a summit with the President of the United Federation of Planets.
The idea of peace with the Klingons does not sit well, however, with several Starfleet officers, including Admiral Cartwright (Brock Peters) and Kirk himself. While Cartwright terms Klingons the "alien trash" of the galaxy, Kirk -- still bitter over the Klingons' murder of his son, David Marcus -- believes that Klingons can't be trusted. He knows that there is an historic opportunity for peace, but wonders "how on Earth" history can get past people like him.
After an awkward state dinner between the Klingon delegation and the Enterprise staff, the peace process goes awry when it appears that Kirk's starship opens fire on the Klingon battle cruiser.
The alien ship loses gravity, and in the ensuing chaos Chancellor Gorkon is assassinated by two helmeted hit men wearing Starfleet uniforms and gravity boots. While attempting to ascertain what has occurred, Kirk and Dr. McCoy (DeForest Kelley) are arrested by Gorkon's chief of staff, General Chang (Christopher Plummer) and held for trial.
Aboard the Enterprise, Spock and his Vulcan protege, Lt. Valeris (Kim Cattrall) attempt to clear Kirk's name and solve the mystery of Gorkon's assassination, even as Kirk and McCoy are found guilty of conspiracy and transported to Rura Penthe, a dilithium mine and penal facility deep inside the Klingon frontier, often referred to as "the alien's graveyard."
Kirk and McCoy contend with an alien "chameloid," Martia (Iman) on Rura Penthe as Spock and the Enterprise crew determine that a new Klingon weapon -- a Klingon Bird of Prey that can fire while cloaked -- was utilized to frame Kirk and the Enterprise. It seems Klingons, Romulans and Starfleet officers are conspiring together to destroy the peace process, and maintain the current political status quo.
With the help of Captain Sulu and the Excelsior, Kirk and the Enterprise crew set out one last, grave mission: to stop the next assassination attempt, this one directed at the UFP President.
Unfortunately, there's a traitor in their midst...
"So...this is goodbye"
Star Trek VI: The Undiscovered Country virtually obsesses on the idea of things ending; on the notion of inevitable change and the various human responses to such change.This leitmotif is encoded right there in the film's sub-title: The Undiscovered Country.
In Meyer's film, Gorkon defines Shakespeare's descriptor (Hamlet, Act III, Scene I) as being a reference to "the future."
In fact, as we remember from Hamlet, "the Undiscovered Country" is a direct reference to death.
I first saw this film while attending university, and my Shakespeare professor had fits over what he detected as the film's grievous mistake regarding this famous passage. But it isn't actually a mistake, I submit. Rather, the debate about "the Undiscovered Country" is part of the film's tapestry about two diverse cultures coming together without sacrificing each's sense of identity. In "the original Klingon" version of Shakespeare, as the film makes plain, "the Undiscovered Country" may very well be the future.
So Star Trek projects an "Undiscovered Country" that is both death and the future. In Star Trek VI: The Undiscovered Country, the main characters -- good and bad -- battle over the direction of a future that few of them will actually live to experience (Spock is an exception, of course, given his extended Vulcan life-span).
In other words, this is a film which is both an "end" (a metaphorical death) for the beloved dramatis personae of Star Trek, and a bridge to a distant future as it is projected in the TV series, Star Trek: The Next Generation, set decades beyond Kirk's time. Both realms, both destinations, are a mystery.
Given this backdrop, allusions to death, endings, and time's passage dominate Star Trek VI: The Undiscovered Country. For instance, Chang quotes from Henry IV when he leaves the Enterprise: "Have we not heard the chimes at midnight?"
Again this quote re-contextualizes Shakespeare in terms well outside the Bard's original meaning. Here, Chang is noting the lateness of the hour. He departs the starship after a long night of drinking Romulan ale, but the hour is also late for Gorkon, and for peace. In just moments, an assassination attempt which Chang orchestrates will be launched. Chang is "marking" this anticipatory time with his quip to Kirk, and again, it portends death, change and endings.
In a scene set in Spock's quarters early in the film, Lt. Valeris studies a painting: a representation of the Biblical "expulsion from Paradise." When Valeris asks Spock why he keeps this work of art in his quarters, he replies that the painting serves as "a reminder" to him "that all things end."
Coming so early in the film -- one widely advertised as the final voyage of the starship Enterprise -- this discussion is of great significance too. Here is Spock -- a character many of us grew up with -- accepting, his own mortality and the change of the status quo. He soon tells Valeris that this journey represents his final voyage aboard the Enterprise as a member of his crew.
The universe shall unfold as it should. All things live and all things die. All things end
Even Star Trek.
Spock's acceptance and "faith" in a universe of change is contrasted strongly in the film with Kirk's stubborn refusal to brace change. The good Captain admits in the film that he is "terrified" of change, of a world with "no neutral zone," where the Klingons are allies. It is almost easier, like Chang, to believe in the concept of "no peace in our time" than to accept the possibility of something new...and unknown.
Importantly, Gorkon is also an example of Spock's approach. He begs Kirk, on his death bed, not to let matters "end this way." Again, it's clear from the screenplay's obsessive language about endings that a chapter of history is closing and the future is up for grabs.
When such "death" or "ending" centric dialogue is coupled with visuals such as a doppelganger of Kirk being disintegrated (on Rura Penthe), one begins to detect how deeply this Star Trek movie treads into the territory of "the future." Spock even asks, at one point, if both he and Kirk have grown "so old, so inflexible" that they have "outlived their usefulness."
His comment is a wonderfully wry one, reminding us that these beloved characters are people, not flawless Demi-Gods. They make mistakes, they stumble, and they don't always do the right thing. It's the most human portrayal -- apologies to Mr. Spock -- of the characters in any of the feature films.
And that humanity even extends to expressions of prejudice, as The Undiscovered Country ably notes.
In addition to Cartwright's description of the Klingons as alien trash, Kirk terms them "animals," and admonishes Spock to "let them die." Chekov quips "Guess who's coming to dinner," a direct reference to director Stanley Kramer's 1967 film about race relations in America.
In the same vein, Scotty argues that Klingons "don't place the same value on life as we do," creating a separate category for his enemies.
These are repellent remarks, and yet they make a powerful point. Even heroic characters such as Kirk, Chekov and Scotty boast a blind spot when it comes to their opinion of "an enemy. " Can you truly begrudge Kirk his prejudice towards the Klingons, given his personal loss?
We might not like or laud Kirk's attitude, but nor can we deny that it certainly makes sense from his perspective, and knowing his history. The crew of the Enterprise has spent a lifetime battling the Klingons tooth-and-nail (and phasers and photons) and now, in a heartbeat, that life is over, and the Klingons are supposed to be friends and allies. What does that sudden change do to their life's work, to their legacy?
As Kirk notes disapprovingly of his own behavior near film's end, he "got used to" the idea of hating Klingons. It's easy to fall into a bad pattern like that, especially when you're unhappy. And that, in some way, is how prejudice is born.
And this is one reason why I so much admire the original Star Trek, and this particular film. The filmmakers have permitted the beloved franchise characters their own individual, politically incorrect viewpoints. Why? So Kirk and the others can learn through experience that their perceptions are dead wrong. The Klingons are proud and can continue "being proud." And they can do so without being the villains or "alien trash" of the galaxy.
Later Star Treks, particularly The Next Generation took a different and far less dramatic, far less chancy tack. There, the Enterprise crew became above such human flaws as prejudice, and so would meet and endlessly lecture less-advanced aliens about how they must live up to Federation ideals of equality, etc.
The difference here involves how a storyteller chooses to construct a tale. Either with the characters stagnant and therefore dull, having already learned everything they need to know, or with the characters in a constant state of flux and growth, learning and making mistakes as they go.
As Kirk once noted, "we learn by doing," and that expression is reflected in the storytelling of the original series and, occasionally, in the feature films. It's more realistic, and more true to life, I submit, than TNG's direction.
I much prefer the Undiscovered Country approach, which permits the Star Trek characters both their foibles and an opportunity -- when confronted with a mirror -- to outgrow those foibles.
My only wish on this front is that the makers of the Undiscovered Country had been able to more fully realize their original vision. For instance, they wanted Saavik to be the traitor in the film. The late Gene Roddenberry scuttled that idea, hence the creation of Valeris. This substitution robs the final Star Trek film of what could have been one of the most powerful moments in franchise history. It would have been a genuine shock to learn Saavik was a conspirator and that jaw-dropping moment would have electrified the movie.
Ostensibly, Saavik would have hated the Klingons for the same reason that Kirk did: she was there on the Genesis Planet when they murdered his son. She saw it. She witnessed it all. Kirk and Saavik both lost David, but only one of them would grow and come to take away a lesson about prejudice. That would have a been a powerful side-by-side comparison, and the ultimate lesson about bigotry. If Kirk could past his resentment, why then, could not Saavik? This is a missed opportunity on a cosmic scale.
As it stands, The Undiscovered Country never exactly makes a case for why Valeris should fear peace with the Klingons. Kim Cattrall is engaging as the character, but there's no audience connection, no history to Valeris, and so it isn't a surprise that the "guest star" in this film is a bad apple.
It' a shame that in this case, some of Star Trek's greatest defenders and advocates couldn't see the larger picture. That prejudice is universal...affecting even the most enlightened of us. And also, optimistically, that prejudice can be overcome by facing change and the future head on.
And if you don't think this is still a very big issue in America right now, you haven't been paying attention to the national discourse.
"There is an old Vulcan proverb: Only Nixon could go to China."
Star Trek VI: The Undiscovered Country is great Star Trek for so many reasons.
First, it lives up to Star Trek's history in that it serves primarily, as a morality play. It tells the story of a Captain Kirk who first stands in the way of history, and then, ultimately nudges it in the right direction by overcoming his own prejudice and personal shortcomings.
Secondly Star Trek uses a timely metaphor to dramatize that tale, namely the ending of the Cold War. In the film, doomed Praxis, the key energy production facility, tracks as Chernobyl, the nuclear power plant that suffered a terrifying meltdown. Gorkon tracks as Gorbachev, a man who took a chance on peace to save his people. And Kirk is very much the conservative hawk (the Reagan or Nixon) who, in the end, unexpectedly finds himself the greatest warrior for peace.
Now, regular readers of this blog are well aware that I am no Reagan fan. But I also deeply admire the fact that the man grappled with reality, changed his mind, and grew. Reagan began his tenure as President calling Russia "The Evil Empire," joked that "bombing begins in five minutes" on an open mic and erroneously claimed that a sub's nuclear missiles could be recalled after launch. But by the end of his second term, he was Gorbachev's committed partner for world peace. Reagan walked back from the precipice and from his own, hawkish views of "winnable" nuclear war, as well. It wasn't easy for him, and it wasn't painless. His right flank savaged him, accusing him of giving up the nuclear store. But Reagan fought for peace anyway, because he believed in the cause. If that's not something to compliment one of my least favorite modern Presidents on, I don't know what is.
Going further, Star Trek VI: The Undiscovered Country also refers to another Reagan era issue: the Iran-Contra Scandal. Here, a rogue Colonel named West -- think of Colonel Oliver North -- conspires with intergalactic (international) enemies for an illegal policy. Even Valeris's denial of involvement, "I do not remember," harks back to North's frequent invocation before Congress that he could "not recall" details of the alleged wrongdoing.
In addition to being timely, Star Trek VI: The Undiscovered Country also ably serves the larger franchise (which at the time only included TNG and the movies) by providing the connective tissue between generations.
In this film, we meet Lt. Worf's ancestor, Kirk's lawyer, also played by Michael Dorn. And the writers of the film knowingly set the peace conference at Khitomer, a planet referred to in such TNG episodes as "Heart of Glory." Beyond those small continuity touches, the film finally shows us the ambitious last "piece" of Kirk's era: the turbulent story of how the Klingons and the Federation learned to begin trusting one another.
On a much more amusing note, Star Trek VI seems hell bent on recycling one last time many beloved tropes of the classic series. Kirk gets to kiss a very sexy (but weird) alien woman, Iman's Martia. He is forced into hand-to-hand combat with an alien twice his size on Rura Penthe. And, of course, James Tiberius even gets to face off against a doppelganger, as he did in series segments such as "Whom Gods Destroy" and "The Enemy Within."
Then there are the submarine movie cliches the movie adopts for its final battle, as the equivalent of a German U boat (an invisible Bird of Prey) repeatedly strikes a surface vessel, the Enterprise. We saw this idea originally in "Balance of Terror," but The Undiscovered Country outdoes even that remarkable episode in terms of spectacular effects and suspense.
And suspense is important, especially when we talk of a movie concerned with endings. Star Trek IV: The Voyage Home and Star Trek V: The Final Frontier certainly had their moments, but overall they were also jokey, almost flabby affairs. There wasn't much tension in those stories.
Star Trek VI: The Undiscovered Country corrects that deficit in spades. It jauntily plays with the very idea that this is Kirk's last mission, and so every event, every battle, takes on a new importance. These characters aren't coming back for another movie, so we wonder throughout the film...are they going to die?
Have these characters "outlived their usefulness" not just to the Federation, but to the entertainment franchise itself? This uncertainty, when combined with Meyers' dynamic cross-cutting, the mad pans, and the dazzling camera spins, makes for a highly suspenseful adventure, perfectly pitched.
"Second star to the right, and straight on till morning...
Everything comes together in Star Trek VI: The Undiscovered Country's valedictory scene.
Bones reminds the crew that it isn't against the law "to have feelings," and Spock expresses his feelings of disdain for Starfleet rather strongly:
"If I were human, my response would be...go to hell. If I were human," he says, at news of the Enterprise's de-commissioning.
And then Kirk gives his final order from the center seat. "Second star to the right, and straight on till morning," an allusion from Peter Pan that concerns not death, or ending...but perpetual youth and immortality.
The inference is that in overcoming his prejudice regarding the Klingons, Kirk has restored his own soul, his own youth and his own innocence.
And more so, that the Enterprise crew --- especially to those who love her -- shall remain forever young in our hearts, even as it sails into retirement and the history books. That sense of youth is evident in the crew's ability here to change, grow, and surprise us even after twenty five years of going "where no man...where no one...has gone before."
"Second star to the right, and straight on till morning," is the perfect way to bid farewell to these characters. As they contemplate the end of their journeys (a Never Never Land of its own), they do so not with cynicism and prejudice, but with hope, vigor and indeed, a charming, even awe-inspiring innocence.
So as you experience that final, lump-in-your-throat goodbye -- as the original starship Enterprise flies off into the sunset and our cherished memories -- I challenge you to deny that, indeed, the franchise saved the best movie for last.
Labels:
Star Trek,
Thirty Years Ago
Friday, December 06, 2019
40 Years Ago: Star Trek: The Motion Picture (1979)

"Why is any object we don't understand always called a thing?"
- Dr. McCoy (DeForest Kelley) in Star Trek: The Motion Picture.
The Star Trek franchise has re-invented itself on more than one occasion. J.J. Abram's Star Trek (2009) wasn't the first instance of it. Indeed, the expensive and highly-profitable film that first did so arrived in American movie theaters forty years ago today, on December 7, 1979, and was titled Star Trek: The Motion Picture.
Directed by Robert Wise (The Day The Earth Stood Still [1951]), Run Silent, Run Deep [1958], The Haunting [1963], Audrey Rose [1977]) and produced by TV series creator and "Great Bird of the Galaxy" Gene Roddenberry, this forty-five million dollar voyage of the starship Enterprise launched a film series that has endured a whopping four decades.
Directed by Robert Wise (The Day The Earth Stood Still [1951]), Run Silent, Run Deep [1958], The Haunting [1963], Audrey Rose [1977]) and produced by TV series creator and "Great Bird of the Galaxy" Gene Roddenberry, this forty-five million dollar voyage of the starship Enterprise launched a film series that has endured a whopping four decades.
Despite proving a box-office bonanza and the father to ten cinematic successors of varying quality, Star Trek: The Motion Picture remains today one of the most polarizing of the film series entries.
The received wisdom on the Robert Wise film is that it is dull, over-long, and entirely lacking in the sparkling character relationships and dimensions that made the 1960's series such a beloved success with fans worldwide.
It is likely you've heard all the derogatory titles for the film too, from The Motionless Picture, to Spockalypse Now, to Where Nomad Has Gone Before (a reference to the episode "The Changeling.")
Conventional wisdom, however, isn't always right. Among its many fine and enduring qualities, Star Trek: The Motion Picture is undeniably the most cinematic of the Trek movie series in scope and visualization.
And, on closer examination, the films features two very important elements that many critics insist it lacks: a deliberate, symbolic character arc (particularly in the case of Mr. Spock) and a valuable commentary on the co-existence/symbiosis of man with his technology.
Star Trek: The Motion Picture also re-invents the visual texture of the franchise, fully and authoritatively, transforming what Roddenberry himself once derided as "the Des Moines Holiday Inn" look of the sixties TV series for a post-Space:1999, post-Star Wars world.
The central narrative of Star Trek: The Motion Picture is clever and fascinating (and, as some may rightly insist, highly reminiscent of various episodes of the TV series). Sometime in the 23rd century, a massive, mysterious space cloud passes through the boundaries of Klingon territory and destroys three battle-cruisers while assuming a direct heading to Earth.
The only starship within interception range is the U.S.S. Enterprise, a Constitution class starship just completing an eighteen month re-fit and re-design. Admiral James T. Kirk (William Shatner), Chief of Starfleet Operations, pulls strings and calls in favors to be re-assigned as captain of the Enterprise, arrogantly displacing the young, "untried" Captain, Will Decker (Stephen Collins).
After departure from dry dock, the Enterprise faces severe engine design difficulties of near-catastrophic proportion, but the timely arrival of the half-Vulcan/half-human science officer, Mr. Spock (Leonard Nimoy) resolves the problem. In the intervening years since the series, however, the inscrutable Spock has become even more stoic and unemotional, having attempted to purge all his remaining emotions in the Vulcan ritual called Kolinahr.
Upon intercepting the vast space cloud, known also as "the intruder," the Enterprise crew learns, following a series of clues, that the colossal space vessel sheathed within the cloud/power-field is actually an artificial intelligence, a living machine called V'ger. And at the "heart" of V'Ger is a NASA Voyager probe from the 20th century -- re-purposed by an advanced society of living machines on the other side of the galaxy -- sent back to Earth to find God, it's "Creator." In V'ger's quest to touch the Divine, Kirk, Spock and Decker each find personal enlightenment, resolving their personal dilemmas and also saving Earth from destruction.
All Our Scans Are Being Reflected Back...
The creative team of producer Gene Roddenberry (1921 - 1991) and director Robert Wise (1914 - 2005) consisted of two individuals who had very distinct philosophical views about technology, and the destination technology was driving mankind.
In Roddenberry's case, we must countenance his progressive concept of "Technology Unchained," the notion of technology becoming both beautiful (rather than clunky and mechanical...) and benign.
Man's machines, Roddenberry believed, would come to serve all the needs of the species, thus freeing humanity from the age-old dilemmas of poverty, dwindling resources, racial prejudice, hunger, territorial gain and war. This was an optimistic vision of man and machine in harmony, one given even fuller voice almost a decade later in Star Trek: The Next Generation (1987 - 1994).
By contrast, Robert Wise directed the technological thriller, The Andromeda Strain (1971), based on the best-selling Michael Crichton (1942-2008) novel about an alien organism (or germ...) threatening all human life on Earth. Wise once stated that The Andromeda Strain concerned "the first crisis of the space age," a descriptor which permits us to see Star Trek: The Motion Picture as a further meditation on a similar theme, only representing a (much) later planetary crisis, only in the 23rd century.
Wise also stated that technology, particularly that on hand in the subterranean Wildfire Laboratory, was the "star" of The Andromeda Strain.
In keeping with that motif, The Andromeda Strain's opening credits consisted of a space-age montage of technological symbols, from blueprints to graphs, to top secret communiques. Think of it as Dot Matrix as Jackson Pollock.
In the same vein, the characters in the film spoke in protean techno-babble on arcane subjects such as "Nutrient 24-5," "Red Kappa Phoenix Status," the "Odd Man Hypothesis," "Sterile Conveyor Systems" and the like. In all, Wise's 1970s sci-fi film represented a dedicated documentary-style approach, one that never easily accommodated a "lay" audience. Instead, you felt you were actually inside that underground complex alongside the Wildfire team.
Most uniquely, however, the The Andromeda Strain's climax concerned the pitfalls of technology: a teletype/printer experienced an unnoticed paper jam at a very inopportune moment. Some critics and film scholars have interpreted this malfunction as Wise's explicit warning about relying too heavily on technology, but the opposite was true. Had the printer worked as planned, one of the scientists would have transmitted orders for a nuclear bomb detonation at an infected site, a course of action that would have catalyzed and spread the Andromeda germ.
The machine's paper jam gave the flawed human being time to learn more, and re-consider the course of action. Given this analysis, one can detect that Wise was, perhaps, agnostic on the subject of man and technology, seeing both how it could prove a great tool, but also a great danger.
Star Trek: The Motion Picture serves, in several ways, as an unofficial "sequel" or heir to Wise's Andromeda Strain in terms of both approach and philosophy. Of all the Star Trek films, The Motion Picture is the only series installment to feature so many lingering insert shots of technological read-outs and schematics. For example we see a medical visualization of the Ilia Probe's physiology, a representation of "a simple binary code" (radio waves), "photic-sonar readings"(!) and several tacticals revealing Enterprise's approach and entrance into the cloud.
These multitudinous close-ups of computer graphics and read-outs not only enhance the notion of Enterprise as working starship -- with several interfaces directly at our disposal (fostering the documentary feel), -- but go a long way towards establishing the vital link between technology and crew, a symbiosis, if you will.
These multitudinous close-ups of computer graphics and read-outs not only enhance the notion of Enterprise as working starship -- with several interfaces directly at our disposal (fostering the documentary feel), -- but go a long way towards establishing the vital link between technology and crew, a symbiosis, if you will.
A great deal of time is spent in the Motion Picture on views of the crew gazing through the Enterprise's "technological" eye or window on the universe, the view screen. In a film about the combining of man and machine into a "new life-form," these moments carry resonance and significance: they reveal man already traveling down that road to symbiosis, relying on technology as his eyes, ears and (in the case of the ship's computer...) key interpreter of data or external stimuli.
In Star Trek, the TV series, Spock often gazed into a hooded library computer and we were denied access to what data he saw recorded inside (save for the reflected blue illumination on his face). In later Treks, stellar cartography played a role, but the high-tech, colorful displays it produced for crew members were not filmed as inserts. In other words, we saw Picard and Data interpreting the data, and the data itself. It's important, I believe, in Star Trek: The Motion Picture, that the data read-outs and view screen images are primarily brought directly to our eyes without dramatis personae coming between projector and percipient. For one thing, we feel as though we're actually aboard a ship in space. For another, we're taking part in that symbiosis of man and machine, we're interpreting the runes ourselves.
The underlying philosophy in Star Trek: The Motion Picture seems to consist of an admonition that man and machine work best together integrated, not when separated. V'Ger is a living machine who has "amassed" all the knowledge of the universe, but is without the human capacity of "faith," to "leap beyond logic," The machine (without human input or touch...) is cold, and barren, and incapable of believing in other realities (like the after-life) or other dimensions. Thus it is incomplete. Only by joining with a human (Commander Decker), does V'Ger find a sense of wholeness, of completion.
Kirk's journey is not entirely different. He views the Enterprise -- a machine itself -- as almost a physical lover in this film. When Scotty takes Admiral Kirk via a shuttle pod to inspect the Enterprise's re-designed exterior, Kirk has the unmistakable look of a man sizing up a sexual conquest, not a starship captain merely reporting to his new assignment. He avariciously sizes up the "woman" in his life (and ships are always "she" aren't they?). Like V'Ger after the union with Decker, Kirk ultimately finds a sense of completion once he has "joined" with the starship Enterprise, both metaphorically and literally. Once he is her captain again, Kirk is complete.
Consider for a moment just how many times Star Trek: The Motion Picture lingers upon the important act of a man entering -- or connecting to -- a machine. We watch Kirk's shuttle pod "dock" with Enterprise after a long, lingering examination of the ship. We see Spock, in a thruster suit, "penetrate" -- in his words, "the orifice" leading to the next interior "chamber" of V'Ger. This terminology sounds very biological, doesn't it? Consider that Spock next mentally-joins with V'Ger, utilizing a Vulcan mind-meld, yet another form of symbiosis.
And finally, we see Decker and Ilia physically join with the V'ger Entity during the film's climax. And make no mistake, that final act is equated with physical reproduction explicitly in the film's text. "Well, it's been a long time since I delivered a baby," McCoy notes happily in the film's epilogue, and Kirk remarks on "the birth" of a new life-form. They're talking about sex, about the union of two-life forms creating a third, unique life form.
Similarly, the journey of the Enterprise inside the giant V'Ger cloud replicates the details of the human reproductive process, with the final result proving identical: the birth of new life. In Star Trek: The Motion Picture, man and machine mate. They join in symbiosis to create something new, perhaps even as Spock notes, "the next step in our own evolution."
While Star Trek films have traded explicitly in both allegory (particularly The Undiscovered Country and the Cold War "bringing down the Berlin Wall in Space" idea) and social commentary (consider the environmental message of The Voyage Home), Star Trek: The Motion Picture is decidedly symbolic. That's an important distinction.
The central images in the film all symbolize the reproductive, joining process. Spock penetrates the V'Ger "orifice," to mentally join with a living machine. Decker and Ilia (V'ger's surrogate) are mated in a light show that some Paramount studio executives allegedly termed a "40 million dollar fuck." And even the journey of the Enterprise (essentially the male "sperm") through the fallopian tube-type interior of V'Ger -- carrying its creative material (the human spirit in this case) to the V'ger complex (ovum) -- reflects the overriding theme of mating/joining/symbiosis.
So is technology a help or a hindrance? For the Klingons, destroyed in the film's first act, technology doesn't seem to help much. All their elaborate technical read-outs and tracking sensors (again, shown in dramatic insert shots) only permit them to watch the progress of their annihilation down to the last detail; down to the last second.
On the Enterprise, technological attempts to understand V'ger are constantly stymied by the living machine. "All scans are being reflected back," Uhura notes in the film on more than one occasion, meaning that V'Ger is re-directing the Enterprise's investigative entreaties back at itself. This is a subtle indicator that the answers Kirk and the others seek are held within themselves; in the gifts, contradictions and essential nature of "carbon based life forms." They begin to key in on this fact when Kirk and Spock assign Decker to awaken the human (er, Deltan...) memory patterns of the Ilia Probe (a mechanism). The answer, they come to understand, rests in the human equation, not in a technological assessment of V'ger.
It's interesting to tally the scoreboard here. V'Ger (a machine) finds "God" and evolves with the help of a human (Decker). Kirk finds his peace with a machine (The Enterprise). Spock finds his answer from a machine, and that answer is an acceptance of humanity. Even Decker finds his "peace" with a machine that replicates (down to the last detail) the memory patterns of his lost beloved. Each of these main characters (Kirk, Spock, V'Ger and Decker) are intricately involved with the story's main conceit: the mating of man and machine; of "cold" knowledge and "warm" human emotions.
Our Own Human Weaknesses...and the Drive That Compels Us to Overcome Them...
Despite protestations to the contrary, Star Trek: The Motion Picture is a movie intrinsically, organically, about character, and character development. In simple terms, the film's main characters (Kirk, Spock and Decker) serve as the deliverer of human ideals to the cold, empty V'Ger child so that it may "evolve." But in doing so, they also bring along a lot of "foolish human emotions," as Dr. McCoy asserts at the film's conclusion.
Captain Kirk begins the film, for instance, as a ruthless, single-minded "my way or the highway" obsessive. We see his determination to reclaim the "center seat" when he tells Commander Sonak at a space port that he intends to be aboard the Enterprise following a meeting with Admiral Nogura, Starfleet's top brass. We see it again when he rationalizes displacing Decker, off-handedly noting that his "experience...five years out there, facing unknowns like this one," make him the superior commanding officer. The contradiction in that argument should be obvious. Are different "unknowns" actually capable of being categorized? How does Kirk know that Decker's history and experience won't prove superior in dealing with this threat, the alien cloud? He doesn't: he just wants what he wants.
And to some extent, the Enterprise (Kirk's other half, or perhaps a representation of his id...) rebels against this egomaniac version of Kirk. Consider how much goes wrong on Enterprise when Kirk is acting in this selfish mode. The transporters break down, killing two new crewmembers. Kirk gets lost on his own ship and is discovered (in an embarrassing moment) by Decker, the very man he replaced. Kirk "pushes" his people too hard, forcing the Enterprise into warp speed before it is ready, and in the process nearly destroys the ship in a wormhole. He does so over the objections of Mr. Scott, Captain Decker and even Dr. McCoy. This Kirk is all ego and selfishness, until he remembers the key to commanding the Enterprise: listening to all viewpoints and making informed decisions. This also happens to be the key in any male/female relationship. Just treat her like a lady, Jim, and she'll always bring you home. This first Kirk is too hungry, too grasping, too desperate to "re-connect" with the Enterprise in anything but a physical way. Bones puts Kirk in his place, but all the malfunctions of the Enterprise subtly (and symbolically) perform the same function.
About half-way through the film, Kirk is still learning this lesson in humility, as Decker notes that as the vessel's executive officer, it's his responsibility to "provide alternative" view points. Kirk accepts that argument, but hasn't internalized it. By the end of the film, he is actively listening to others again, heeding Decker's request to join a landing party, and allowing Spock to proceed when the curious half-Vulcan overrides his orders and steals a thruster suit.
The familiar Kirk of Star Trek lore, the one who develops a strategy based on hearing all viewpoints, slowly re-asserts itself over the selfish one who wanted command and conquest of the Enterprise, and nothing else. A journey that began in selfishness, ends in his "unity" with the crew and ship, his acceptance and sense of joining with those around him, a reflection of V'Ger's joining with the human race. Kirk has, as he states, overcome human weakness.
Although Spock is half-human, he undertakes much the same journey as Kirk in the film. He returns to Starfleet because he has failed to purge himself of human emotion and believes that an understanding of V'Ger will lead him to that destination. McCoy fears that Spock -- like Kirk -- will put his own personal interests ahead of the ship's. What Spock ultimately learns from his encounter (mind-meld) with V'Ger is life changing for him. He discovers that V'Ger has achieved what he seeks, "total logic." But damningly, "total logic" doesn't make V'Ger happy. Thought patterns of "exactingly perfect order" don't leave room for belief (in the afterlife...), for the "simple feeling" of friendship Spock feels towards Kirk, or much else.
For all V'Ger's knowledge, Spock realizes that the alien is "barren" and "empty." Were Spock to pursue Kolinahr, he would end up the same way. Spock's "human flaw," if we can call it that, is also one of ego, his obsession with becoming the "perfect" Vulcan. In embracing friendship with Kirk, in feeling his emotions (and even weeping, in the film's extended version), Spock begins to embrace the emotions he has long denied...and provides Kirk with the key to understanding V'Ger's psychology. He would never have come to this epiphany had Spock not "joined" with V'Ger in a mind-meld. And that puts us right back at the theme of symbiosis.
Decker (Stephen Collins) undergoes an interesting character arc too. He is a young man who fears commitment and the responsibilities it brings. He left Delta IV, Ilia's home wold without even saying goodbye to the woman he loved, which is a pretty sleazy and avoidant thing to do. It might even be termed "cowardice." In the end, Decker overcomes this "human weakness" and joins with Ilia and V'Ger, saving the Earth, repairing his relationship with Ilia, and adding the human component to V'Ger that the machine life-form requires to "evolve."
When Kirk, Spock and McCoy return to the Enterprise, Kirk explicitly asks if they have just witnessed the "birth of a new life form." As I noted bove, Spock's answer is that perhaps they have seen "the next step" in their "own evolution." This is a statement that is linked to the characters themselves. Though Decker has physically evolved to another (higher...) dimension or plane of existence, Kirk and Spock have evolved too. Kirk is suddenly gracious and comfortable in his skin again instead of imperious and dictatorial. And Spock, for the first time in his life, understands that that his human emotions carry value, and augment his "whole" personhood.
To claim that there is little or no character development in Star Trek: the Motion Picture is wrong-headed in the extreme. In some fashion, this is surely the most important story of Mr. Spock's "life," his final recognition of his "human" half and the gifts it offers. When we cavalierly write off Star Trek: The Motion Picture, we are also writing off Spock's new enlightenment.
This is An Almost Totally New Enterprise...
Star Trek II: The Wrath of Khan is often termed the film that saved Star Trek, and there may indeed be truth to that argument. Certainly, I love and admire that Nicholas Meyer film. However, consider just how much material present in later Star Trek originates directly from the re-invention of the franchise in Star Trek: The Motion Picture.
Most notably, the Enterprise re-design and update -- featured in the first six feature films -- is introduced in this Robert Wise film (exteriors and interiors). This was also the first Star Trek production to feature a "warp" distortion effect around the ship when it went beyond light speed.
Also, the modern iteration of Klingons -- so beloved by Trek fans today -- is introduced here, in The Motion Picture. Before the Wise film, Klingons were swarthy guys with beards who talked about Klingonese (in "The Trouble with Tribbles") but didn't actually speak it. After Star Trek: The Motion Picture, the Klingons were menacing aliens with ridges on their foreheads (and boy would Next Gen go to town with THAT idea...), wearing convincing armor and speaking their own language.
We can't forget, either that Star Trek: The Next Generation's very theme song, as well as the Klingon theme featured in First Contact and elsewhere -- were re-purposed from Jerry Goldsmith's brilliant soundtrack for Star Trek: The Motion Picture.
There seems to be this weird belief among many fans that Star Trek: The Motion Picture doesn't represent the best of Star Trek. While it is easy to see that the film doesn't accent the humorous side of the Star Trek equation, The Wise film does get so many things right. Most importantly, it captures the Kirk/Spock friendship in simple, poignant terms (in a scene set in sickbay). Imagine how easy it would have been for Gene Roddenberry -- just two years after Star Wars -- to cowtow to public opinion and make a huge, empty action film with laser blasts and spaceships performing barrel rolls. No one would have blamed him. I'll bet you a lot of fans would have liked that story better.
Instead, Roddenberry took a much more difficult route. He maintained the integrity of Star Trek and dramatized a story about mankind's future, and the direction we could be heading (with man and machine joined together, balancing weaknesses and sharing strengths). Some might declare that the film actually attempts and fails to reach the profound quality of Kubrick's 2001: A Space Odyssey. Certainly, I would agree The Motion Picture is not an equal to that film. However, here's another point of view: in Roddenberry's vision of man's evolution, it isn't some mysterious, unknown alien who transforms us for the better. No, in the universe of Star Trek, it's mankind playing a critical part in his own evolution, taking the reigns of his own destiny himself. We aren't victims of an alien agenda unknown to us. We're standing tall, ready to face what the universe throws at us. Somehow, this is more...noble.
In considering (or perhaps, re-considering....) Star Trek: The Motion Picture, our mission ought to be the same as the Enterprise's: to "intercept" and "investigate" this fascinating movie and judge for ourselves if it is just the cosmic bore critics complained of, or perhaps something a bit deeper. Of all the Star Trek movies, this is the one that shows us the most of the universe at large (Klingon territory, Federation spaceships, Vulcan, Earth...), most closely follows the creed of "discovering new life forms" from the series, and most makes us feel like we're actually passengers aboard the Enterprise. Perhaps we wouldn't want Star Trek to exist on this elevated, cerebral plateau for long, since humor and action are indeed shorted. Yet there's something intensely admirable about the fact that this careful, somber, thematically-consistent, intelligent effort was Star Trek's opening salvo in the blockbuster sweepstakes of the post-Star Wars age. While others sought to imitate, Star Trek chose its own path.
And that's how a movie franchise was born.
Labels:
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Friday, July 27, 2018
Memory Bank: Star Trek: Voyager: The Arcade Game (2002)
Imagine my delight and surprise, recently, when I was at a local bowling alley in Charlotte with my family, and strayed into a mini-arcade to find a deluxe cabinet version of this fifteen year old franchise game.
Since the game was still playable, I knew I needed to snap some photos and feature them all here on the blog.
Star Trek: Voyager: The Arcade Game was released in 2002 (after the end of the actual TV series), by Monaco Entertainment and Team Play Inc. It's a first person shooter (FPS)-styled game, though re-modeled appropriately for Star Trek concepts. The guns (presumably phasers) don't have to be reloaded but rather re-modulated instead (think: fighting the Borg.)
The enemies in the game hail straight from the series, but are not just the Collective, however, but also Species 8472, and the Hirogen. There also some...imaginative new aliens.
Additionally, some game modules involve space combat with the Borg and feature the customized shuttle, the Delta Flyer.
In short, if you are a fan of Voyager, this is a great game, in no small part because it recreates the settings (like Voyager's bridge) and characters (Borg, especially, down to their First Contact sphere) of the series.
I was glad to see this game still in service!
Labels:
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Tuesday, November 07, 2017
Star Trek 50th Anniversary Blogging: "Turnabout Intruder" (June 3, 1969)
Stardate 5928.5
The
U.S.S. Enterprise races to Camus II, where several archaeologists exploring the
ruins of an ancient alien civilization have fallen ill due to deadly radiation
poisoning.
The
scientist team leader is Dr. Janice Lester (Sandra Smith), who once had a tumultuous
romantic relationship with Captain Kirk (William Shatner), but covets his
success as a Starfleet captain.
With
the aid of her lover, Dr. Coleman (Harry Landers), Dr. Landers engineers a plan
to get Kirk alone, and then use an alien transference device to switch bodies
with him.
This strategy goes as planned, and when Captain Kirk awakens after an assault, he finds himself trapped in
Janice’s body.
Janice, meanwhile, has assumed command of the starship
Enterprise.
Soon,
however, the Enterprise’s top officers begin to detect disturbing changes in
the captain’s personality, and attempt to talk with the defensive Lester about
them. When Spock learns that Kirk is trapped in Lester’s body, Lester arranges
a court martial on charges of mutiny, and plans the execution of Spock.
Scotty
(James Doohan) and Dr. McCoy (DeForest Kelley) attempt to intervene, but
Janice Lester plans to hold them on charges of mutiny, as well.
“Turnabout
Intruder” boasts some strong, powerful moments, yet overall is a sad and ugly way to end the
run of such a brilliant series.
As Star Trek’s final episode, “Turnabout
Intruder” is notable. Yet it is also
notable for being one of those rare Treks that loses sight of the series progressive
philosophy, and relies instead on dated 1960’s social context.
Here,
for example, Janice Lester is a “mad” woman who simply doesn't know her
place. She takes command of the Enterprise by illicit means because Starfleet
apparently doesn’t have any women captains, and then is revealed – because of
her womanhood -- as a person temperamentally incapable of the duties of
command, thus validating Starfleet’s admission policy.
The episode’s coda – the
last “new” moment of live action Star Trek for a decade – sees Kirk musing
that Janice’s life could have been as rich as any “woman’s, if only...”
Perhaps
it is better that he didn’t finish that sentence.
If only she knew her
limitations?
If only she had set her sights lower?
If only she had realized
women can’t be starship captains?”
If only she'd accepted the hand biology had dealt her?
Because of Kirk's trailing off, Star Trek fans, for generations have attempted to fill
in the gap in a way that isn’t sexist or offensive.
They have tried to ret-con
the episode in a way to make it fit in with the universe we know Star Trek
tried to depict, but -- if we are being totally honest -- sometimes fell far short depicting.
But
the intention of the episode is clear, to disqualify women as captains, or
leaders.
Star Trek is so forward-thinking in so many ways, but we have nonetheless seen some
terrible moments directed at women in the series' three seasons. “The Changeling” had a
notation from Spock about women being a mass of conflicting impulses. “Elaan of
Troyius” had Kirk stating that Vulcan was the only planet in the galaxy that could
claim that it had logical women.
And
here, we get a woman who doesn’t know her “place,” and doesn’t accept the role
that her gender has assigned her.
As
much as I deeply respect the series' lead actor, this episode is made exponential worse by Shatner’s
performance. He plays Lester’s Kirk as a prissy, nail-filing temptress, who
gives into fits of hysteria and bug-eyes rage. I understand he was ill when
this episode was shot, so I won’t belabor the point.
Sandra
Smith, by contrast, does an excellent job of playing Kirk in Lester’s body,
coming off as a highly believable and grounded incarnation of the good captain.
So
why did I write, above, that “Turnabout Intruder” has some powerful moments?
Well,
Mr. Sulu (George Takei) gets one of his best moments in the entire series in "Turnabout Intruder," refusing to stand-by and take orders while an execution has been ordered. This
is a powerful statement of individual principle, and one that arrives at the height of the Vietnam War, to
boot. Instead of "just following orders," Sulu refuses to go along with the impostor Kirk's orders.
Scotty
also comes off beautifully in this episode, planning a “mutiny,” and thinking
out the ramifications and repercussions of every step the mutineers must take
to save the real Kirk, and Spock from execution. I
wrote about this aspect of the series two weeks ago, but it was clear that Scotty was becoming much
better developed as a character in the third season.
Not
unexpectedly, the Spock-Kirk friendship is also reinforced brilliantly here, as
Spock shares a mind-meld with his friend, and recognizes him, despite the unusual physical shell that houses his identity. Once Spock knows what has occurred, he
becomes a tireless advocate for his captain and friend, just as he once was for
Christopher Pike in “The Menagerie.”
There
may even be some social grounds upon which one can gaze at the episode as
forward thinking.
Consider poor Dr. Coleman for a moment. He is a man who fell in
love with Janice Lester as a female. He completely commits to her (crazy) plan,
which means that -- if Lester is successful -- she will be a
man for the rest of her life. Yet Coleman is presumably attracted to her as a female, not as a male.
So Coleman’s love, while misguided,
is oddly loyal in a way. He is willing to put aside his own needs and desires
in the relationship, so that Janice Lester can achieve hers needs and desires.
In some weird way, "Turnabout Intruder" also suggests that gender can be defined by more
than one’s set of genitals. Kirk’s identity -- as a starship captain and man -- is confined inside Janice’s body. But there is no doubt that he remains Captain
Kirk, no matter his outward appearance.
Finally,
if one is looking for some -- any -- grounds upon which to view the episode as not
horribly sexist, one can gaze at the fact that Janice Lester is a brilliant
scientist, and the leader of her team. She has risen to command, and proven
that a woman can command.
It’s
not much, but it’s what we have to hold onto here. “Turnabout Intruder” is an apt
name for the episode. The egalitarian, equality-seeking Star Trek we all know and love is
replaced, temporarily -- brutally usurped -- by this backwards-looking, heavily-dated final
episode.
This
is a weak note to go out on, and a sad chapter for a brilliant, inspiring
science fiction series.
Up
next: The celebration of Star Trek: The Next Generation’s 30th
anniversary begins with a retrospective of the pilot: “Encounter at Farpoint.”
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