In light of this week's announcement regarding a new Indiana Jones film coming in 2019 -- and the resurrection of snarky criticisms about the 2008 entry in the saga, I thought it would be an ideal time to re-post this review.
Although it remains a perennial source of ridicule and scorn for many disenchanted fans, the fourth, much-delayed installment in the Raiders of the Lost Ark (1981) franchise is, overall, a charming throwback to the other entries in the long-lived adventure series.
In fact, Indiana Jones and the Kingdom of the Crystal
Skull serves up -- in almost identical proportions -- the
same mix of dedicated swashbuckling and tongue-in-cheek adventure that
made Raiders, Temple of Doom (1984) and The
Last Crusade (1989) such pleasurable and memorable cinematic
rides.
Beyond carrying on established franchise tradition, however, this
2008 Indiana Jones adventure also bristles with originality because the
filmmakers have moved from the 1930s (and the influence of 1930s movie serials)
to the “new” atomic age of the 1950s.
This shift in creative background or “inspiration” permits for a
fresh series of visual and thematic influences, and helps to foster a sense of
surprise about many of the proceedings.
In short, this is the movie that takes Indiana Jones into the “new” era
of 1950s adventure tropes, including flying saucers (or “saucer men”), Tarzan
movies, rampaging army ants, and nuclear mushroom clouds.
I appreciate that this Indiana Jones movie takes place in that
“new” space, and furthermore, has something positive to say about the process
of growing old. Old age doesn’t have to
be about losing people and things…it can be about gaining “knowledge” of one’s
self, and one’s family too.
Whatever misgivings I have about Indiana Jones and the Kingdom of
the Crystal Skull, I would not give up the chance to see Indiana Jones,
twenty years later, and see what the adventurer has made of his life.
In 1957, a caravan of
vehicles heads to Hangar 51, the predecessor to legendary Area 51. This caravan
is made of up not of
U.S. military men, but rather of Russian soldiers, and led by the diabolical
Irina Spalko (Cate Blanchett). These foreign soldiers are on a quest for a
specific artifact…one that could grant Stalin the power to control the minds of
all Americans: a crystal skull.
To help them locate this artifact in the vast Hangar 51, the Russkies have captured archaeologist and war hero Indiana Jones (Harrison Ford). In 1947, he was part of the team that investigated the UFO crash at Roswell, where the alien skull was first tagged, and Spalko believes he can locate the corpse.
After being betrayed by a colleague, Mac (Ray
Winston), Indy escapes Russian custody in an experimental rocket sled, but ends
up on the grounds of a nuclear bomb testing site. Again, he barely escapes death when a test
bomb is detonated.
Sometime later, Indy
teams up with Mutt Williams (Shea LeBeouf) a young, rebellious man who reports
that Indy’s old colleague, Harold Oxley (John Hurt) has disappeared somewhere
in Peru. On suspension at his college,
Indy agrees to help the lad find “Ox.”
Locating the missing archaeologist however,
will not be easy, and the journey involves solving the riddle of the legend of
the crystal skulls, and locating a lost city of gold called Akatar.
When Indy and Mutt are
captured on this quest by Spalko, they find Oxley and also Marion Ravenwood
(Karen Allen), Mutt’s mother.
Indy realizes that Mutt
is actually his son, but has little time to contemplate the revelation, for he
must keep the secret of the Crystal Skulls and Akatar out of avaricious Soviet
hands.
Okay…so why is there so much enduring, vehement, non-stop hate for
Indiana
Jones and the Kingdom of the Crystal Skull?
In part, some fans don’t wish to welcome “aliens” into this
particular movie universe. For those fans the inclusion of extra-terrestrials
in an Indiana Jones film feels like a creative misstep, perhaps even
desperation. Is this an adventure
franchise, or a sci-fi franchise?
(The answer: it’s both. Raiders
of the Lost Ark opened up, just a crack, the idea of non-human
intelligence in the notion of the Ark of the Covenant as a “radio transmitter”
to beings not of this Earth.)
Others, it must be said, simply cannot get past Harrison Ford’s
advanced age here, though many fans -- this
one included -- will be lucky indeed
to be in such good physical shape at age seventy.
I still remember reading a series of posts at Ain’t It Cool in which sarcastic talk-bakers devised
geriatric-sounding titles for the next Indiana Jones adventures. The titles were funny, but the tone was
disrespectful and unnecessarily harsh.
It’s strange, isn’t it, how fans can demand that William Shatner return
to the role of James T. Kirk at his advanced age, while complaining when
Harrison Ford gets the opportunity to play Indiana Jones one more time?
Even more fans tend to find Kingdom’s action scenes -- like the
trademark “nuke the fridge” moment -- preposterous and even a bit campy. (And this criticism fits in with a popular narrative
about George Lucas “losing it” regarding his blockbuster movie-making
instincts).
The real underlying issue with all those complaints, however,
stems from just one problem.
To put this bluntly: our pop culture had clearly moved on in 2008
in terms of what it demanded from films, vis-à-vis “realism.”
To wit, in 1984, Indiana
Jones jumped out of a plane on an inflatable rubber raft, survived the fall,
raced down a snowy mountain, and then successfully navigated a waterfall…all
without getting a scratch, or even losing his hat.
The “nuke the fridge” moment in Kingdom of the Crystal Skull is
absolutely no more ludicrous than that inflatable raft scene in Temple
of Doom. Yet audience tastes have changed dramatically,
and modern audiences don’t buy the “nuke the fridge” set-piece in the way that
viewers in 1984 accepted the raft cliffhanger.
Nor do they buy “aliens” in an adventure film, or a geriatric hero
defeating bad guys. “Realism” is not served
by these creative choices, and so these choices are, widely in some cases,
derided.
To some extent, Kingdom of the Crystal Skull’s most
serious genre competitor at the box office in the summer of 2008 bears out my
theory. Christopher Nolan’s The Dark Knight re-imagines Batman
as a “realistic” superhero to an extent never seen before in film history. In this vision, Gotham City is a real
metropolis, not one created with CGI effects or matte paintings and the
Batmobile is an experimental military vehicle, built in war-time.
Even the sense of movie romance is gone: Batman doesn’t save the film’s damsel in-distress…she gets blown up! This is another reflection of 21st century “realism.” Gazing at the film objectively, it’s fair to state that virtually every imaginative and fantasy element has been shunted from the Batman format so as to make it feel “real” (and very unlike the “camp” 1960s TV series, or the Schumacher movie entries).
Even the sense of movie romance is gone: Batman doesn’t save the film’s damsel in-distress…she gets blown up! This is another reflection of 21st century “realism.” Gazing at the film objectively, it’s fair to state that virtually every imaginative and fantasy element has been shunted from the Batman format so as to make it feel “real” (and very unlike the “camp” 1960s TV series, or the Schumacher movie entries).
I’m not saying that this development is bad, per se, or that The
Dark Knight’s interpretation of the Batman myth is invalid. Rather, I’m pointing out that the great sweep
of film history is away from theatricality and artifice and towards naturalism
and realism.
Indiana Jones and the Kingdom of the Crystal Skull is -- in broad terms -- a movie that achieves
the same things in the same ways as the previous movies of the Indiana Jones
cycle. Yet this time -- and largely for the first time – some audiences weren’t
with the filmmakers for the ride.
Movie-goers had moved on to a new and more “realistic” movie paradigm, the
very paradigm expressed by The Dark Knight and in the new,
grounded interpretation of James Bond we saw in Casino Royale (2006).
In short, Indiana Jones and the Kingdom of the Crystal
Skull arrived when old movie franchises were being re-booted and updated
to appeal to modern sensibilities, and even at the same time that the horror
film genre was moving in an identical direction: towards ever-more realism with
found footage movies.
But the creative approach of Kingdom of the Crystal Skull didn’t
take any of this into account. The film is made in the exact same style as the
earlier pictures, and with the same creative conceits in place. Instead of being lauded for consistency,
however, the film is despised for failing to “live up” to modern expectations.
When people complain that this fourth Indiana Jones film boasts
the wrong tone or is somehow campy, they are both right and wrong in the
assertion.
Yes, the film is campier than The Dark Knight or Casino
Royale, if by the term “campy” one means that the film knowingly
“stretches” reality for purposes of fantasy and humor.
But at the same time, Kingdom of the Crystal Skull carries
on with the very approach that made Raiders of the Lost Ark so popular
in its day. It is canny and clever about
how it deploys movie influences, and how it operates as a pastiche of those
influences.
One way to gain a better appreciation of Indiana Jones and the Kingdom of
the Crystal Skull and its relative value within the Indiana Jones
franchise is to watch all four Indy films over a period of days. In that regard, Crystal Skull hardly
stands out as being of a lesser or even different quality. In fact, it’s remarkably of a piece with the
other three films.
It’s just -- plainly -- not in step with the kind of films being
made now. I leave it up to you, individually, to judge
which approach you prefer. I’m not
trying to champion one film or one approach over the other, only illuminate why
Kingdom
of the Crystal Skull is not a betrayal of the Indian Jones series,
only, perhaps, out-of-step with “modern” Hollywood filmmaking.
I will go out on this limb, however. Personally, I enjoy Kingdom
of the Crystal Skull more than I do The Last Crusade (1989)
because of the new and different 1950s context.
Spielberg and Lucas had already shown us the 1930s movie serials
universe ably in the first trilogy and by the last film in the original cycle,
I felt ready to move on.
Well, this film does move on, and Kingdom of the Crystal Skull benefits
from a whole universe of new influences.
Just as Raiders of the Lost Ark did, Indiana Jones and the Kingdom of the Crystal
Skull contains visual allusions to our communal past -- and to our beloved movie traditions and history -- in a very deliberate and specific way. In
short, the movie pulls visual “quotations” from popular films of the 1950s, and
weaves them into the narrative so that audiences realize they are seeing not a
“real” story of 1957, but rather a story set in the universe of silver screen adventures
from that span, or that decade.
![]() |
| The ants of The Naked Jungle (1954) |
![]() |
| The ants of Indiana Jones and the Kingdom of the Crystal Skull (2008) |
In brief, Indiana
Jones and The Kingdom of the Crystal Skull features a deliberate
homage to Charlton Heston’s The Naked Jungle (1954) in its
march of man-eating ants. In the film's central premise, and in a cool bit of
production design, one will detect resonances of Invasion of the
Saucer Men (1957) and Earth versus the Flying Saucers (1956).
![]() |
| The saucers of Earth vs. The Flying Saucers (1956). |
![]() |
| The saucer of Indiana Jones and the Kingdom of the Crystal Skull. |
Additionally, in Mutt's
"juvenile delinquent" world, and Indy's reaction to it, there are
traces of teen or “juvenile delinquent” films of the day such as Rebel
without a Cause (1955), and motorcycle films like The
Wild One (1953).
![]() |
| Marlon Brando in The Wild One (1953) |
![]() |
| Mutt Williams in Indiana Jones and The Kingdom of the Crystal Skull. |
Even the detonation of an
atomic bomb and Indy's survival of a nuclear blast with no deleterious side-effects
from fall-out also alludes, tongue in cheek-style to such "educational"
films as 1952's Duck and Cover, which implored "You must
learn to find shelter!" (like a refrigerator?) during a
nuclear attack. Thus, one way to enjoy this film is simply as a time capsule of
1950s influences. And again, one must
note that the film is not meant to be “real” but a fantasy set in the world of
Hollywood 1950s movies.
The
“nuke the fridge” moment has been widely ridiculed by fans, and even become an
Internet meme, but again, one must consider the world of 1950s film that Crystal
Skull emulates. Those movies
were constantly -- as in the case of Duck and Cover -- undercutting the
danger of atomic warfare. In this “movie”
universe, that blasé approach to nuclear attack and the dangers of fall-out represents
reality, itself, and that fact helps to explain why Jones survives in the movie. He is not defying the laws of science. He survives according to (1950) movie laws of science.
![]() |
| Nuked Refrigerator |
Despite
all the criticism of the “nuke the fridge” sequence in the film, I find it
powerful and worthwhile within the context of the Indiana Jones films. In Raiders of the Lost Ark (1936) we
saw man humbled before God’s wrath in the finale, and a kind of “storm of
death” sweep away the remnants of Belloq and the Nazis.
In Indiana
Jones and the Kingdom of the Crystal Skull we get a book-end visual:
Indiana Jones facing a tempest of a different sort; a man made “storm of fire”
in that nuclear mushroom.
Man’s
technology has reached a dangerous place in Jones’ life-time and now man is
“playing God” with Earth and the environment.
In other words, Indiana Jones goes from living in a pre-nuclear world of
relative innocence and “faith,” to the “apocalypse mentality,” technological
world, post-Hiroshima.
![]() |
| The Age of God, and Indiana Jones is there. |
![]() |
| The Age of Man, and Indiana Jones is there. |
Man’s
irresponsible use of the atom bomb is directly compared in the film with the
power of the alien beings. They created
a city where their “treasure” is “knowledge.” Yet mankind does not see “knowledge” as a
treasure for its own sake. Spalko seeks another
weapon of mass destruction -- like the
atom bomb -- that can bring the Western powers to their knees. Spalko (and
by extension the Russians) see knowledge as the opportunity to create terror,
not as an end itself.
Outside
all the visual allusions to films of the 1950s, I appreciate that Indiana Jones and the Kingdom of the Crystal
Skull doesn’t attempt to pretend that no time has passed.
This
Indiana Jones is a very different man than the one we last met in 1938. He has lost his father and Brody, and he
broods that he’s gotten to the point where life doesn’t give him things. It only “takes them away.”
Then,
throughout the course of the film, Indy’s observation is proven determinedly
wrong-headed as life gives him a wife…and a son. Those things he thought were lost forever are
not lost at all, but within his grasp.
The film acknowledges the melancholy nature of growing older. You know more than you once did, and are
perhaps wiser, but your channels of opportunity are also narrower. Here, Jones swings across that chasm, and
finds a happy ending. Who wouldn’t want
that for him, and what’s so wrong with him finding that happiness? Not dark and angsty enough?
When I watched this film again recently, I came to the (surprising...) conclusion that Crystal Skull features the same weaknesses and the same strengths as other series entries. If you liked those films, there's no particularly compelling reason not to like this one too. All the Indiana Jones films are essentially non-stop roller coaster rides and pastiches that hop with cinematic dexterity from jaunty dialogue scenes to exaggerated, over-the-top action sequences.
That pretty much describes Kingdom of the Crystal Skull too.
You
know, I've even heard people complain about the two-dimensional nature of the
Russian villains in this film.
Like
the Nazis were really handled with three-dimensional maturity in Raiders and Last
Crusade? They, like the Russians here, are treated in Hollywood fashion as pure movie villains.
No...it
seems clear that Lucas and Spielberg aren't in the realism business here. Instead, they're playing the same stellar game
they did in 1981, 1984 and 1989. They’re
creating an adventure within the context of a beloved movie past (in this case
the cinema of the 1950s), and they’re doing it with a sense of robust,
larger-than-life style.
In
other words, sometimes, they do make 'em like they used to.
But
some of us can’t appreciate this fact, because the new productions don’t have the
warm glow of nostalgia upon them.

































